Template: Tae Kwon Skills

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Skill Type Properties Description
411.png Sprint Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 100 ~ 10
  • Var. Cast Time: 3.0s ~ 0.0s
  • Fixed Cast Time: 3.0s ~ 0.0s
  • Cast Delay: 0.3s
  • Requires being able to move
Run in a straight line at incredible speed. Using this skill again will cause you to stop.

If the skill level is 7 or higher and you have no weapon equipped, if you stop the run before hitting an object, gain Spurt status for 150 seconds which grants STR +10.

Passively increases your ATK when you have no weapon equipped.


  • [Lv 1] : +10 ATK when unarmed.
  • [Lv 2] : +20 ATK when unarmed.
  • [Lv 3] : +30 ATK when unarmed.
  • [Lv 4] : +40 ATK when unarmed.
  • [Lv 5] : +50 ATK when unarmed.
  • [Lv 6] : +60 ATK when unarmed.
  • [Lv 7] : +70 ATK when unarmed.
  • [Lv 8] : +80 ATK when unarmed.
  • [Lv 9] : +90 ATK when unarmed.
  • [Lv10] : +100 ATK when unarmed.
413.png Tornado Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Tornado Stance triggers. Strike all enemies in a 5x5 around you for physical damage.


  • [Lv 1] : 180% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 240% ATK.
  • [Lv 5] : 260% ATK.
  • [Lv 6] : 280% ATK.
  • [Lv 7] : 300% ATK.


Soul Linker classes cannot use this skill.

415.png Heel Drop Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Heel Drop Stance triggers. Strike the currently targeted enemy for physical damage and inflict Stun on them for 3 seconds.


  • [Lv 1] : 180% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 240% ATK.
  • [Lv 5] : 260% ATK.
  • [Lv 6] : 280% ATK.
  • [Lv 7] : 300% ATK.


Soul Linker classes cannot use this skill.

417.png Roundhouse Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Roundhouse Stance triggers. Strike the currently targeted enemy for physical damage. In addition, knock back and stun all enemies within a 3x3 area of the kicked enemy.


  • [Lv 1] : 220% ATK.
  • [Lv 2] : 250% ATK.
  • [Lv 3] : 280% ATK.
  • [Lv 4] : 310% ATK.
  • [Lv 5] : 340% ATK.
  • [Lv 6] : 370% ATK.
  • [Lv 7] : 400% ATK.


Soul Linker classes cannot use this skill.

419.png Counter Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14 ~ 2
Can only be used when Counter Stance triggers. Strike the currently targeted enemy for ATK physical damage at a 100% Hit rate.


  • [Lv 1] : 220% ATK.
  • [Lv 2] : 250% ATK.
  • [Lv 3] : 280% ATK.
  • [Lv 4] : 310% ATK.
  • [Lv 5] : 340% ATK.
  • [Lv 6] : 370% ATK.
  • [Lv 7] : 400% ATK.


Soul Linker classes cannot use this skill.

421.png Flying Kick Support
  • Max Level: 7
  • Target: Ally, Enemy
  • SP Cost: 70 ~ 10
  • Range: 9
Instantly close the gap between you and the target. If the target is an enemy, deal physical damage and remove any TaeKwon-related buffs on the target (Soul Links, any buffs from Soul Link granted skills, Berserk Potions, Ka- type skills), unless the target can not be dispelled.


  • If Tumbling is active, increase the damage based on the user's base level.
  • If Running is active, increase the damage based on the user's base level.
  • If both Running and Spurt statuses are active, Flying Kick deals enhanced damage.


  • [Lv 1] : 40% ATK.
  • [Lv 2] : 50% ATK.
  • [Lv 3] : 60% ATK.
  • [Lv 4] : 70% ATK.
  • [Lv 5] : 80% ATK.
  • [Lv 6] : 90% ATK.
  • [Lv 7] : 100% ATK.


Soul Linker classes cannot use this skill.

412.png Tornado Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Tornado Stance, which allows you to use Tornado Kick.


Soul Linker classes cannot use this skill.

414.png Heel Drop Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Heel Drop Stance, which allows you to use Heel Drop Kick.


Soul Linker classes cannot use this skill.

416.png Roundhouse Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Roundhouse Stance, which allows you to use Roundhouse Kick.


Soul Linker classes cannot use this skill.

418.png Counter Kick Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 20% chance to trigger Counter Kick Stance, which allows you to use Counter Kick.


Soul Linker classes cannot use this skill.

420.png Tumbling Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When you are attacked by ranged physical, magical or area attacks, avoid damage at a 20% chance.

If you are under Spurt status, Tumbling can avoid damage from melee attacks as well.

422.png Peaceful Break Passive
  • Max Level: 10
Increase HP recovery when seated next to another TaeKwon type class.


  • VIT will increase the recovery amount.
  • Using /doridori will further increase HP recovery by 30.


  • [Lv 1] : +30 HP recovery.
  • [Lv 2] : +60 HP recovery.
  • [Lv 3] : +90 HP recovery.
  • [Lv 4] : +120 HP recovery.
  • [Lv 5] : +150 HP recovery.
  • [Lv 6] : +180 HP recovery.
  • [Lv 7] : +210 HP recovery.
  • [Lv 8] : +240 HP recovery.
  • [Lv 9] : +270 HP recovery.
  • [Lv10] : +300 HP recovery.
423.png Happy Break Passive
  • Max Level: 10
Increase SP recovery when seated next to another TaeKwon type class.


  • Max SP will affect the recovery amount.
  • Using /doridori will further increase SP recovery by 3 and trigger the Happy Break status for 30 minutes.
  • While under Happy Break, using an Earth Spike scroll consumes 10 SP and only has a low chance of destroying the scroll.


  • [Lv 1] : +3 SP recovery, 10% Chance to destroy the scroll.
  • [Lv 2] : +6 SP recovery, 9% Chance to destroy the scroll.
  • [Lv 3] : +9 SP recovery, 8% Chance to destroy the scroll.
  • [Lv 4] : +12 SP recovery, 7% Chance to destroy the scroll.
  • [Lv 5] : +15 SP recovery, 6% Chance to destroy the scroll.
  • [Lv 6] : +18 SP recovery, 5% Chance to destroy the scroll.
  • [Lv 7] : +21 SP recovery, 4% Chance to destroy the scroll.
  • [Lv 8] : +24 SP recovery, 3% Chance to destroy the scroll.
  • [Lv 9] : +27 SP recovery, 2% Chance to destroy the scroll.
  • [Lv10] : +30 SP recovery, 1% Chance to destroy the scroll.
424.png Kihop Passive
  • Max Level: 5
Increases your ATK% per party member in the map for normal attacks.


  • [Lv 1] : +2% ATK per party member.
  • [Lv 2] : +4% ATK per party member.
  • [Lv 3] : +6% ATK per party member.
  • [Lv 4] : +8% ATK per party member.
  • [Lv 5] : +10% ATK per party member.
426.png High Jump Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 50
  • Var. Cast Time: 2.5s ~ 0.5s
  • Fixed Cast Time: 2.5s ~ 0.5s
  • Cast cannot be interrupted
Leap over all obstacles and move to an empty cell far away.


  • This skill does not work in any map where Teleport and Fly Wings are disabled, except for WoE1 castles and PVP rooms.
  • If a character knows High Jump, the casting time of Emergency Call is doubled.


  • [Lv 1] : Jump 2 cells away.
  • [Lv 2] : Jump 4 cells away.
  • [Lv 3] : Jump 6 cells away.
  • [Lv 4] : Jump 8 cells away.
  • [Lv 5] : Jump 10 cells away.
425.png Warm Wind Support
  • Max Level: 7
  • Target: Self
Endow yourself with an elemental property chosen by skill level.

Duration 300 seconds.


  • Unlike other endow sources, the entirety of your ATK is endowed, status ATK included.
  • This skill will also endow the Es- skills of the Soul Linker skill tree.


  • [Lv 1] : Endow with Earth property, 20 SP.
  • [Lv 2] : Endow with Wind property, 20 SP.
  • [Lv 3] : Endow with Water property, 20 SP.
  • [Lv 4] : Endow with Fire property, 20 SP.
  • [Lv 5] : Endow with Ghost property, 50 SP.
  • [Lv 6] : Endow with Dark property, 50 SP.
  • [Lv 7] : Endow with Holy property, 50 SP.
493.png Taekwon Mission Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Fixed Cast Time: 1.0s
  • Cast cannot be interrupted
This skill cannot be used after changing classes.

Displays the current target monster for the Taekwon Mission, or starts a new target.

Defeating 100 of the target monster rewards 1 Taekwon Mission point.


The top 10 Taekwons ranked are able to combo their 413.png Tornado Kick, 415.png Heel Drop, 417.png Roundhouse Kick and 419.png Counter Kick skills together endlessly.

Upon reaching Lv90, a top 10 ranked Taekwon will have their MaxHP and MaxSP tripled, and all Taekwon skills are unlocked.


  • If the current mission is at 0% completion, casting this skill again may change the target at a very low chance.
  • The target monster will never be a miniboss or MvP.
  • You can type /Taekwon to find the rankings, rankings will decay slightly after every month.