Rogue: Difference between revisions
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== Guía para cambio de clase == | == Guía para cambio de clase == | ||
{{Quest Info | |||
| levelreq = No | |||
| joblevelreq = 40 | |||
| classreq = Thief | |||
| partyreq = | |||
| itemreq = Varies | |||
| nitemreq = | |||
| zenyreq = | |||
| tipo = Clase | |||
| questsreq = | |||
| questscoreq = | |||
| baseexpreward = | |||
| jobexpreward = | |||
| itemreward = {{item |id=1097 Worn Out Page}}, {{item |id=1220 Gladius <nowiki>[3]</nowiki>}} (Job 50) -O-<br/> {{item |id=1219 Gladius <nowiki>[2]</nowiki>}} (Job 40~49) | |||
| qreward = Cambiar a [[Rogue]] | |||
}} | |||
1. Dirígete a {{map |id=cmd_fild07 Pharos Lighthouse}} (cmd_fild07). Para llegar, puedes ir a Comodo o Morocc y hablar con la Kafra en la opción de warp. | |||
[[Image:Rogue_JC_RogueGuarida.png|center]] | |||
2. Necesitarás llegar al portal en el faro (cmd_fild07 193,117). Baja las escaleras y habla con la Rogue Guildsman (in_rogue 363, 122). | |||
[[Image:Rogue_JC_RogueGuildsman.png|center]] | |||
3. Markie te hará una de las siguientes series de preguntas (respuestas en '''negrita'''). Debe responder al menos 9 de 10 preguntas correctas para aprobar. | |||
'''Set 1''' | |||
# ''Which monster drops a slotted Gladius?'' '''Kobold''' | |||
# ''Which monster drops a slotted Main-Gauche?'' '''Hornet''' | |||
# ''Choose the class that is able to create unique potions.'' '''Alchemist''' | |||
# ''Choose the weapon that Rogues aren't allowed to use.'' '''Katar''' | |||
# ''Choose the property that the Hode monster possesses.'' '''Earth''' | |||
# ''Choose the monster that is unable to be tamed for as a Cute Pet.'' '''Creamy''' | |||
# ''Choose the monster that receives more damage from a Dagger with the Fire property.'' '''Hammer Goblin''' | |||
# ''Choose the town that doesn't have any guild castles.'' '''Alberta''' | |||
# ''Choose the plant that drops Blue Herbs.'' '''Blue Plant''' or '''Shining Plant''' | |||
# ''Choose the monster that does not have the Undead property.'' '''Familiar''' | |||
'''Set 2''' | |||
# ''By what percentage is the flee rate increased when a Thief masters the Improve Dodge?'' '''30''' | |||
# ''Choose the monster that detects a characters using the Hiding or Cloaking skill.'' '''Argos''' | |||
# ''Choose the location where Thieves can change their jobs to Rogues.'' '''Paros Lighthouse''' | |||
# ''In which town can Novice change their Jobs to Thieves?'' '''Morroc''' | |||
# ''Choose the card that does not affect the DEX stat.'' '''Mummy Card''' | |||
# ''So what's cool about being a Rogue?'' '''''any answer is correct''''' | |||
# ''When is it possible to change from Thief to Rogue?'' '''At Job Level 40''' or '''At Job Level 50''' | |||
# ''You want to dye your hair blue. What town do you go to, and in which directing, with 12 o'clock being North.'' '''Prontera, 7 o'clock''' | |||
# ''Choose the mushroom that is required on the Thief job change quest.'' '''Orange Gooey Mushroom''' or '''Orange Net Mushroom''' | |||
# ''Choose the card that least benefits the Rogue class.'' '''Elder Willow Card''' | |||
'''Set 3''' | |||
# ''Choose the skill necessary for learning Stalk.'' '''Hiding''' | |||
# ''In comparison to the Merchant's Level 10 Discount skill, how much more of a discount, in terms of percent, can a Rogue get with Level 10 Haggle skill?'' '''1 %''' | |||
# ''What is the correct description for the skill, Mug?'' '''Steal Zeny from monsters''' | |||
# ''How many Rogues does it require to activate the skill, Slyness?'' '''2 Rogues''' | |||
# ''Choose the skill that you can learn at Level 5 Divest Helm.'' '''Divest Shield''' | |||
# ''Choose the skill which allows its user to move while hiding.'' '''Stalk''' | |||
# ''Choose the card that increases the accuracy rate of its owner.'' '''Mummy Card.''' | |||
# ''Choose the monster that receives more damage with its attacked by a weapon with the Vadon card (20 % more damage on Fire property).'' '''Elder Willow''' | |||
# ''How much SP does the skill Double Attack require when used with a Dagger?'' '''Passive skill, no SP required.''' | |||
# ''Choose the most efficient dagger to use in the Byalan Dungeon.'' '''Wind Main-Gauche''' | |||
4. Una vez que haya aprobado la prueba escrita, se le enviará al Sr. Smith (in_rogue 376, 23) en el piso de arriba. Él te dirá que traigas algunos objetos, existen varias combinaciones, enumerados a continuación. | |||
[[Image:Rogue_JC_Smith.png|center]] | |||
{| class="wikitable" | |||
|- | |||
! Set !! Items | |||
|- | |||
| Set 1 || 10,000 Zeny, 5 {{Item List|id=507 |item=Red Herb}}, 5 {{Item List|id=914 |item=Fluff}}, 5 {{Item List|id=705 |item=Clover}}, 5 {{Item List|id=1002 |item=Iron Ore}}, 5 {{Item List|id=713 |item=Empty Bottle}}, 5 {{Item List|id=915 |item=Chrysalis}}, 5 {{Item List|id=908 |item=Spawn}}, 5 {{Item List|id=913 |item=Tooth of Bat}}, 5 {{Item List|id=916 |item=Feather of Birds}}, 5 {{Item List|id=917 |item=Talon}}, 5 {{Item List|id=528 |item=Monster Feed}}, 5 {{Item List|id=919 |item=Animal Skin}}, 5 {{Item List |id=953 |item=Stone Heart}}, 5 {{Item List |id=904 |item=Scorpion Tail}}, 5 {{Item List|id=942 |item=Yoyo Tail}}, 5 {{Item List|id=715 |item=Yellow Gemstone}}, 5 {{Item List|id=945 |item=Racoon Leaf}} | |||
|- | |||
| Set 2 || 10,000 Zeny, 10 {{Item List|id=508 |item=Yellow Herb}}, 10 {{Item List|id=935 |item=Shell}}, 10 {{Item List|id=940 |item=Grasshopper's Leg}}, 10 {{Item List|id=948 |item=Bear's Footskin}} | |||
|- | |||
| Set 3 || 10,000 Zeny, 10 {{Item List|id=910 |item=Garlet}}, 10 {{Item List|id=926 |item=Snake Scale}}, 10 {{Item List|id=511 |item=Green Herb}}, 10 {{Item List |id=964 |item=Crab Shell}} | |||
|- | |||
| Set 4 || 10,000 Zeny, 10 {{Item List|id=932 |item=Skel-Bone}}, 10 {{Item List|id=957 |item=Decayed Nail}}, 10 {{Item List |id=958 |item=Horrendous Mouth}}, 6 {{Item List|id=510 |item=Blue Herb}} | |||
|} | |||
5. Después de traer los elementos correctos, el Sr. Smith lo enviará a buscar a sus socios. Él te dará una contraseña en su pista. Asegúrese de anotar esta contraseña. | |||
*'''Nota''': Los jugadores a los que el Sr. Smith les entregó el Conjunto de elementos 1 serán dirigidos a Hermanthorn Jr. Se les dará un laberinto mucho más fácil de atravesar. | |||
'''Aragham Jr.''' | |||
[[Image:Rogue_JC_Aragham_Jr.png]] | |||
{{map |id=cmd_fild09 Fortress Saint Darmain (South)}} (cmd_fild09): 106, 195 | |||
Password: Aragham never hoarded upgrade items. | |||
'''Hollgrehenn Jr.''' | |||
[[Image:Rogue_JC_Hollgrehenn_Jr.png]] | |||
{{map |id=cmd_fild09 Fortress Saint Darmain (South)}} (cmd_fild09): 335, 143 | |||
Password: My father never hoarded upgrade items. | |||
'''Antonio Jr.''' | |||
[[Image:Rogue_JC_Antonio_Jr.png]] | |||
{{map |id=cmd_fild04 Kokomo Beach}} (cmd_fild04): 302,177 | |||
Password: Antonio doesn't enjoy destroying upgrade items. | |||
'''Hermanthorn Jr.''' | |||
[[Image:Rogue_JC_Hermanthorn_Jr.png]] | |||
{{map |id=cmd_fild07 Kokomo Beach}} (cmd_fild07): 349,285 | |||
No se necesita contraseña para entrar al edificio. Sin embargo, para ingresar al laberinto, se le dará el código '''3019'''. | |||
6. Tan pronto como esté dentro, se te preguntará si está listo para ingresar al laberinto. (Consejo: Hotkey {{Skill Info|class=Thief|id=150|skill=Back Slide}}, {{Skill Info|class=Thief|id=51|skill=Hiding}} y tener {{Item List|id=662 |item=Authoritative Badges}} si tienes acceso a ellos). Podrás esconderte de cualquier monstruo que encuentres en el laberinto. Un buen consejo sería simplemente permanecer cerca de la pared. Si fallas la primera vez, solo inténtalo hasta que lo hagas bien. | |||
El siguiente mapa representa el laberinto al que te enviarán Antonio Jr., Hollgrehenn Jr. y Aragham Jr. Las marcas en <font color=#0000FF>azul</font> invocarán Monster en las marcas <font color=#FF0000>rojas</font> cuando las pises. (Tenga cuidado de no tocarlos si se aleja, tocarlos más de una vez convocará a más de un Monster) | |||
[[Image:Rogue Maze.png|200px|center|thumb|Haga clic en la imagen para ampliar]] | |||
TIP: | |||
Puedes usar una garment con de Frilldora para poder usar la invisibilidad a lo largo de las paredes sin preocupaciones. | |||
Los Monster que aparecen en el laberinto no pueden detectar personajes ocultos, por lo que puedes terminar la prueba sin problemas. | |||
7. Una vez que escapes del laberinto, habla con Rogue Guildsman (Markie) y quien te ascenderá a Rogue. | |||
* [[Thief]] cambiar a Rogue en el nivel de Job 50 recibiras un {{item |id=1220 Gladius <nowiki>[3]</nowiki>}} como recompensa; aquellos que cambien por debajo de 50 recibirán un {{item |id=1219 Gladius <nowiki>[2]</nowiki>}}. | |||
== Habilidades == | == Habilidades == |
Latest revision as of 18:08, 10 October 2022
![]() | |||||
Job Base: | Thief | ||||
Clase: | 2-2 | ||||
Ciudad: | Pharos, Beacon Island | ||||
Cantidad Skills: | 20 | ||||
Skill Points: | 131 | ||||
Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+6 | +7 | +6 | +4 | +7 | +0 |
Resumen
Los Rogue son una clase versátil, solo carecen de habilidades PvM pero sobresalen en PvP y WoE. Con sus habilidades de Strip, los Rogue pueden hacer que la mayoría de las clases sean inútiles en un entorno PvP. Con
Snatcher, un Rogue puede obtener el doble del botín que otra clase podría reunir en la misma cantidad de tiempo. Los Rogue pueden usar arcos, dagas o espadas y pueden copiar una variedad de habilidades de los jugadores para ayudarlos a subir de nivel, aunque un Rogue no puede usar Intimidar en todo su potencial como puede hacerlo su contraparte trascendente.
Guía para cambio de clase
![]() | |
Requisitos | |
Base Level: | No |
Job Level: | 40 |
Clase: | Thief |
Item(s) (Usados): | Varies |
Recompensas | |
Item(s): | Worn Out Page, Gladius [3] (Job 50) -O- Gladius [2] (Job 40~49) |
Quest Recompensa(s): | Cambiar a Rogue |
1. Dirígete a Pharos Lighthouse (cmd_fild07). Para llegar, puedes ir a Comodo o Morocc y hablar con la Kafra en la opción de warp.
2. Necesitarás llegar al portal en el faro (cmd_fild07 193,117). Baja las escaleras y habla con la Rogue Guildsman (in_rogue 363, 122).
3. Markie te hará una de las siguientes series de preguntas (respuestas en negrita). Debe responder al menos 9 de 10 preguntas correctas para aprobar.
Set 1
- Which monster drops a slotted Gladius? Kobold
- Which monster drops a slotted Main-Gauche? Hornet
- Choose the class that is able to create unique potions. Alchemist
- Choose the weapon that Rogues aren't allowed to use. Katar
- Choose the property that the Hode monster possesses. Earth
- Choose the monster that is unable to be tamed for as a Cute Pet. Creamy
- Choose the monster that receives more damage from a Dagger with the Fire property. Hammer Goblin
- Choose the town that doesn't have any guild castles. Alberta
- Choose the plant that drops Blue Herbs. Blue Plant or Shining Plant
- Choose the monster that does not have the Undead property. Familiar
Set 2
- By what percentage is the flee rate increased when a Thief masters the Improve Dodge? 30
- Choose the monster that detects a characters using the Hiding or Cloaking skill. Argos
- Choose the location where Thieves can change their jobs to Rogues. Paros Lighthouse
- In which town can Novice change their Jobs to Thieves? Morroc
- Choose the card that does not affect the DEX stat. Mummy Card
- So what's cool about being a Rogue? any answer is correct
- When is it possible to change from Thief to Rogue? At Job Level 40 or At Job Level 50
- You want to dye your hair blue. What town do you go to, and in which directing, with 12 o'clock being North. Prontera, 7 o'clock
- Choose the mushroom that is required on the Thief job change quest. Orange Gooey Mushroom or Orange Net Mushroom
- Choose the card that least benefits the Rogue class. Elder Willow Card
Set 3
- Choose the skill necessary for learning Stalk. Hiding
- In comparison to the Merchant's Level 10 Discount skill, how much more of a discount, in terms of percent, can a Rogue get with Level 10 Haggle skill? 1 %
- What is the correct description for the skill, Mug? Steal Zeny from monsters
- How many Rogues does it require to activate the skill, Slyness? 2 Rogues
- Choose the skill that you can learn at Level 5 Divest Helm. Divest Shield
- Choose the skill which allows its user to move while hiding. Stalk
- Choose the card that increases the accuracy rate of its owner. Mummy Card.
- Choose the monster that receives more damage with its attacked by a weapon with the Vadon card (20 % more damage on Fire property). Elder Willow
- How much SP does the skill Double Attack require when used with a Dagger? Passive skill, no SP required.
- Choose the most efficient dagger to use in the Byalan Dungeon. Wind Main-Gauche
4. Una vez que haya aprobado la prueba escrita, se le enviará al Sr. Smith (in_rogue 376, 23) en el piso de arriba. Él te dirá que traigas algunos objetos, existen varias combinaciones, enumerados a continuación.
Set | Items |
---|---|
Set 1 | 10,000 Zeny, 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Set 2 | 10,000 Zeny, 10 ![]() ![]() ![]() ![]() |
Set 3 | 10,000 Zeny, 10 ![]() ![]() ![]() ![]() |
Set 4 | 10,000 Zeny, 10 ![]() ![]() ![]() ![]() |
5. Después de traer los elementos correctos, el Sr. Smith lo enviará a buscar a sus socios. Él te dará una contraseña en su pista. Asegúrese de anotar esta contraseña.
- Nota: Los jugadores a los que el Sr. Smith les entregó el Conjunto de elementos 1 serán dirigidos a Hermanthorn Jr. Se les dará un laberinto mucho más fácil de atravesar.
Aragham Jr.
Fortress Saint Darmain (South) (cmd_fild09): 106, 195 Password: Aragham never hoarded upgrade items.
Hollgrehenn Jr.
Fortress Saint Darmain (South) (cmd_fild09): 335, 143 Password: My father never hoarded upgrade items.
Antonio Jr.
Kokomo Beach (cmd_fild04): 302,177 Password: Antonio doesn't enjoy destroying upgrade items.
Hermanthorn Jr.
Kokomo Beach (cmd_fild07): 349,285 No se necesita contraseña para entrar al edificio. Sin embargo, para ingresar al laberinto, se le dará el código 3019.
6. Tan pronto como esté dentro, se te preguntará si está listo para ingresar al laberinto. (Consejo: Hotkey Back Slide,
Hiding y tener
Authoritative Badges si tienes acceso a ellos). Podrás esconderte de cualquier monstruo que encuentres en el laberinto. Un buen consejo sería simplemente permanecer cerca de la pared. Si fallas la primera vez, solo inténtalo hasta que lo hagas bien.
El siguiente mapa representa el laberinto al que te enviarán Antonio Jr., Hollgrehenn Jr. y Aragham Jr. Las marcas en azul invocarán Monster en las marcas rojas cuando las pises. (Tenga cuidado de no tocarlos si se aleja, tocarlos más de una vez convocará a más de un Monster)
TIP:
Puedes usar una garment con de Frilldora para poder usar la invisibilidad a lo largo de las paredes sin preocupaciones. Los Monster que aparecen en el laberinto no pueden detectar personajes ocultos, por lo que puedes terminar la prueba sin problemas.
7. Una vez que escapes del laberinto, habla con Rogue Guildsman (Markie) y quien te ascenderá a Rogue.
- Thief cambiar a Rogue en el nivel de Job 50 recibiras un Gladius [3] como recompensa; aquellos que cambien por debajo de 50 recibirán un Gladius [2].
Habilidades
Ver Thief Skills para las skills de primera clase.
Skill
Skill | Tipo | Propiedades | Descripción |
---|---|---|---|
![]() |
Passive |
|
Enables a chance to auto cast ![]()
|
![]() |
Passive |
|
Allows you to move while in ![]()
|
![]() |
Support |
|
Attempt to steal zeny from a monster.
The chance to successfully steal zeny is based on the casters Base Level, DEX and LUK, and the monsters Base Level as well.
|
![]() |
Damage |
|
Instantly jump behind a target and stab them in the back dealing damage. Hit rate is increased based on skill level.
|
![]() |
Support |
|
Strip the targets Headgear and prevent them from equipping a headgear for a certain duration.
If used on a monster, it will instead decrease their INT by 40%.
|
![]() |
Damage |
|
Deal damage to an enemy and the targets around it. All enemies hit by this will take additional damage from all sources.
Additionally this skill has a chance to Stun and Blind the targets. The damage increase is reduced against Boss monsters.
|
![]() |
Support |
|
Strip the targets Shield and prevent them from equipping a shield for a certain duration.
If used on a monster, it will instead decrease their DEF by 15%.
|
![]() |
Support |
|
Strip the targets Armor and prevent them from equipping a armor for a certain duration.
If used on a monster, it will instead decrease their VIT by 40%.
|
![]() |
Damage |
|
Attempt to grab a target and warp to a random location on the current map.
|
![]() |
Passive |
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If another Rogue character is sitting within a 3x3 area of effect, monsters will not attack you.
|
![]() |
Support |
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Strip the targets Weapon and prevent them from equipping a weapon for a certain duration.
If used on a monster, it will instead decrease their ATK by 25%.
|
![]() |
Support |
|
Removes graffiti from the ground. |
![]() |
Passive |
|
Allows you to buy things for cheaper prices from NPC shops.
|
![]() |
Passive |
|
Allows you to automatically copy the last skill used against you. You can find the skill in the "Misc" tab of your skills.
Higher skill levels lets you copy stronger skills.
|
![]() |
Support |
|
Allows you to write something on the ground, can not exceed 20 characters in length.
|
![]() |
Support |
|
Allows you to write something on top of another guilds flag. |
![]() |
Damage |
|
Use a single arrow to strike and enemy twice from a distance.
|
![]() |
Passive |
|
Sharpen your sight increasing your range with bow class weapons, and Hit.
|
![]() |
Support |
|
Removes a trap from the ground. You will receive the trap item back. |
![]() |
Passive |
|
Adds Mastery ATK when wielding a One-handed Sword or Dagger weapon.
|
![]() |
Support |
|
Hold a target for 10 seconds, stopping you or the target from moving. During this time you will have +10 Flee.
|
Job Bonus
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
---|---|---|---|---|---|---|---|
STR | 5 | 25 | 27 | 30 | 36 | 42 | |
AGI | 1 | 7 | 16 | 23 | 27 | 39 | 45 |
VIT | 2 | 6 | 9 | 14 | 15 | 26 | |
INT | 38 | 43 | 47 | 48 | |||
DEX | 3 | 11 | 18 | 20 | 33 | 34 | 50 |
LUK |