Star Gladiator

From KaiyouRO
Revision as of 17:23, 24 September 2023 by KaiyouRO (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Star Gladiator
Star Gladiator.gif
Job Base: Taekwon
Clase: Extended
Ciudad: Comodo
Cantidad Skills: 18
Skill Points: 49
Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+12 +12 +0 +0 +6 +0


Resumen

Star Gladiator es una clase para personajes que han elegido TaeKwon como su primer Job y desean continuar en los caminos del TaeKwon. Uno de los beneficios más notables que tiene un Star Gladiator sobre un TaeKwon es la capacidad de empuñar libros para ayudar a causar más daño físico.

Star Gladiator es una clase inusual en el sentido de que la mayoría de sus habilidades están vinculadas a los cuerpos celestes del Sol (Solar), la Luna (Lunar) y las Estrellas (Estelar), y su uso es muy restringido. Estas habilidades tienen tres restricciones diferentes en las que se pueden utilizar, y son las siguientes:

  • Ciertas habilidades solo se pueden usar en un día de su respectivo cuerpo celeste.
  • Algunas habilidades solo se pueden usar en mapas designados como lugar de un cuerpo celeste.
  • Otras habilidades solo se pueden usar contra enemigos que estén alineados como enemigos de un cuerpo celeste.


La primera restricción se diferencia de las dos últimas en que un Star Gladiator no puede cambiar qué día es representativo de un cuerpo celeste; Estos días ya están fijados. El escenario de estos días celestiales se describe en el mantra de la siguiente manera:

El Sol brilla más en los días pares. La Luna brilla más en los días impares. Y las estrellas brillan sin falta cada cinco días.

La segunda y tercera restricción se pueden establecer personalmente para cada Star Gladiator a través de sus respectivas habilidades: Percepción Solar, Lunar y Estelar y Oposición Solar, Lunar y Estelar.

Sin embargo, también hay habilidades que también están sujetas a más de una restricción.

Si un Star Gladiator alguna vez encuentra el árbol de habilidades demasiado confuso, siempre puede invertir más puntos de habilidad en las habilidades de TaeKwon u observar las habilidades que no están restringidas por los cuerpos celestes.

Guía para cambio de clase

JQ ico.png Resumen de la Quest
Requisitos
Base Level: No
Job Level: 40
Clase: Taekwon
Item(s) (Usados): 1 Flame Heart, 1 Mystic Frozen, 1 Rough Wind, 1 Great Nature, 1 Star Crumb, 1 Star Dust
Recompensas
Quest Recompensa(s): Cambiar a Star Gladiator

1. Encuentra a MoonHyun en Payon (215,102). El te pedirá que visites en Comodo al Maestro.

StarGladiator JC MoonHyun.png

2. Luego de obtener los materiales deberás viajar a Comodo. Donde en el centro del mapa, rodeado de montañas (159,180) deberás llegar a la cima.

StarGladiator JC Montana.png

3. En la cima, encontrarás a Wandering Master (172,231), quien te pedirá los siguientes materiales:

Al entregarle los materiales te enviará al mapa del Sol, la luna y las estrellas.

StarGladiator JC WanderingMaster.png

4. Habla con el Gladiador del Sol, Daru, quien al hablar con el te hará algunas preguntas y te enviará al mapa de la luna.

StarGladiator JC Daru.png

5. Habla con el Gladiador de la Luna, Beeryu. Te volverá a hacer preguntas respecto a la Luna y te enviará a Payon.

StarGladiator JC Beeryu.png

6. Vuelve a hablar con MoonHyu y luego regresa a Comodo donde serás enviado de vuelta, vuelve a hablar con el gladiador de la luna y esta vez te enviará donde la Gladiadora de las estrellas, Cheehee. Ella te pedirá los siguientes materiales:

StarGladiator JC Cheehee.png

7. Luego de hablar varias veces con ella, te enviará a Payon, donde deberás viajar a Comodo para que Wandering Master te cambie a Star Gladiator.

Información

Skills

Skill Tipo Propiedades Descripción
427.png Solar, Lunar and Stellar Perception Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 100
  • Cast Time: 1.0s
Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills.


  • It is impossible to change a map's cosmic alignment once it is designated.
  • Using this skill on a cosmically aligned map will display a list of map designations.

Only 1 map may be designated for each cosmic alignment.


  • [Lv 1] Designate current map with Solar alignment
  • [Lv 2] Designate current map with Lunar alignment
  • [Lv 3] Designate current map with Stellar alignment
434.png Solar, Lunar and Stellar Opposition Support
  • Max Level: 3
  • Target: Enemy
  • SP Cost: 100
  • Cast Time: 1.0s
  • Range: 9
Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills.


  • It is impossible to change a monster's cosmic alignment once it is designated.
  • Using this skill on a cosmically aligned monster will display a list of monster designations.
  • On players, character jobs can be designated without regarding size and Max HP.

Only 1 monster can be designated for each cosmic alignment.


  • [Lv 1] Designate monster with Solar alignment.

Limited to Small sized monsters.

  • [Lv 2] Designate monster with Lunar alignment.

Limited to Medium sized monsters with Max HP of 6,000 or more.

  • [Lv 3] Designate monster with Stellar alignment.

Limited to Large sized monsters with Max HP of 20,000 or more.

441.png Solar, Lunar and Stellar Shadow Passive
  • Max Level: 10
Increasing this skills level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect.


  • This skill's effects will only activate for Job Level 50 characters.
  • [Lv 1] +2% ASPD.
  • [Lv 2] +3% ASPD.
  • [Lv 3] +4% ASPD.
  • [Lv 4] +5% ASPD.
  • [Lv 5] +6% ASPD.
  • [Lv 6] +7% ASPD.
  • [Lv 7] +8% ASPD.
  • [Lv 8] +9% ASPD.
  • [Lv 9] +10% ASPD.
  • [Lv10] +11% ASPD.
442.png Solar, Lunar and Stellar Team-Up Passive
  • Max Level: 3
This skill can only target a Monk class party member.

Increase the Monk class character's chance of casting 263.png Raging Trifecta Blow when using Counter Kick, while Monk's Raging Thrust will increase the Taekwon Master's chance of casting 419.png Counter Kick .


  • [Lv 1] +100% Chance.
  • [Lv 2] +150% Chance.
  • [Lv 3] +200% Chance.
443.png Solar, Lunar and Stellar Courier Passive
  • Max Level: 10
Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The effect of this skill is canceled when its user leaves the Solar, Lunar or Stellar designated area.


  • [Lv 1] +10% Maximum Weight limit.
  • [Lv 2] +20% Maximum Weight limit.
  • [Lv 3] +30% Maximum Weight limit.
  • [Lv 4] +40% Maximum Weight limit.
  • [Lv 5] +50% Maximum Weight limit.
  • [Lv 6] +60% Maximum Weight limit.
  • [Lv 7] +70% Maximum Weight limit.
  • [Lv 8] +80% Maximum Weight limit.
  • [Lv 9] +90% Maximum Weight limit.
  • [Lv 10] +100% Maximum Weight limit.
428.png Solar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 20
This skill is only enabled in Solar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
429.png Lunar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 20
This skill is only enabled in Lunar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
430.png Stellar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 10
This skill is only enabled in Stellar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
431.png Solar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Solar (even numbered) days in a Solar aligned map.

Increases your soft DEF for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
Soft DEF Boost = (Base_Level + DEX + LUK) ÷ 2

432.png Lunar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Lunar (odd numbered) days in a Lunar aligned map.

Increases your Flee for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
[(Base_Level + DEX + LUK) ÷ 10]%

433.png Stellar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Stellar (multiple of five) days in a Stellar aligned map.

Increases your ASPD for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
[(Base_Level + DEX + LUK) ÷ 10]%

435.png Solar Wrath Passive
  • Max Level: 3
Increase Attack Power against Solar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

436.png Lunar Wrath Passive
  • Max Level: 3
Increase Attack Power against Lunar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

437.png Stellar Wrath Passive
  • Max Level: 3
Increase Attack Power against Stellar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

438.png Solar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days.


  • [Lv 1] +10% EXP
  • [Lv 2] +20% EXP
  • [Lv 3] +30% EXP
  • [Lv 4] +40% EXP
  • [Lv 5] +50% EXP
439.png Lunar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days.


  • [Lv 1] +10% EXP
  • [Lv 2] +20% EXP
  • [Lv 3] +30% EXP
  • [Lv 4] +40% EXP
  • [Lv 5] +50% EXP
440.png Stellar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days.


  • [Lv 1] +20% EXP
  • [Lv 2] +40% EXP
  • [Lv 3] +60% EXP
  • [Lv 4] +80% EXP
  • [Lv 5] +100% EXP
444.png Solar, Lunar and Stellar Union Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 100
Awaken the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense, and increased Movement Speed.

However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players.

In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster.