Skill
|
Type
|
Properties
|
Description
|
Advanced Katar Mastery
|
Passive
|
|
Increases your damage dealt with Katar class weapons even further.
- This modifier acts similar to ATK, Size, Race, Property modifiers. Meaning it will multiply with them.
- [Lv 1] : +12% Damage
- [Lv 2] : +14% Damage
- [Lv 3] : +16% Damage
- [Lv 4] : +18% Damage
- [Lv 5] : +20% Damage
|
Soul Destroyer
|
Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 20:20:20:20:20:30:30:30:30:30
- Cast Time: 0.7s
- Cast Delay: 1.0s ~ 2.8s
- Range: 4
|
Attack an enemy with a powerful ranged attack aimed to destroy their soul.
- This skill can apply critical hits. The critical chance is halved.
- Damage is increased by the casters Base Level, STR, and INT.
- [Lv 1] : ATK*1; INT*5
- [Lv 2] : ATK*2; INT*10
- [Lv 3] : ATK*3; INT*15
- [Lv 4] : ATK*4; INT*20
- [Lv 5] : ATK*5; INT*25
- [Lv 6] : ATK*6; INT*30
- [Lv 7] : ATK*7; INT*35
- [Lv 8] : ATK*8; INT*40
- [Lv 9] : ATK*9; INT*45
- [Lv10] : ATK*10; INT*50
|
Create Deadly Poison
|
Support
|
- Max Level: 1
- Target: Self
- SP Cost: 50
- Cast Delay: 5.0s
|
Allows you to create Poison Bottle. DEX and LUK increased the chance for successful crafting.
If you fail crafting a Poison Bottle, you will lose 25% Max HP.
Assassin classes can consume a Poison Bottle to gain a small boost in ASPD. If another class consumes a Poison Bottle, they will die instantly.
Successful crafting is based on this formula;
Success Rate% = 20 + (DEX × 0.4) + (LUK × 0.2)
Ingredients for crafting 1 Poison Bottle.
|
Enchant Deadly Poison
|
Support
|
- Max Level: 5
- Target: Self
- SP Cost: 60:70:80:90:100
- Cast Time: 0.5s
- Cooldown: 0.5s
- Consumes 1
Poison Bottle
|
Massively increase your damage dealt, and when you attack an enemy has a chance to afflict Deadly Poison status.
- [Lv 1] : 40 second duration.
- [Lv 2] : 60 second duration.
- [Lv 3] : 80 second duration.
- [Lv 4] : 100 second duration.
- [Lv 5] : 120 second duration.
Deadly Poison status effects;
- If target is a player, -10% Max HP at the start of the effect.
- If target is a monster, -15% Max HP at the start of the effect.
- Reduces -4% Max HP every second.
- Has no effect on Boss monsters.
|
Meteor Assault
|
Damage
|
- Max Level: 10
- Target: Self
- SP Cost: 10:12:14:16:18:20:22:24:26:28
- Cast Time: 0.5s
- Cast Delay: 0.5s
- Cast can not be interrupted
|
Make a strong blast in a 5x5 area of effect, with a chance to apply Stun, Blind, or Bleeding statuses.
- Damage is increased depending on casters Base Level, and STR.
- [Lv 1] : 80% ATK, 10% Chance to apply status effects.
- [Lv 2] : 120% ATK, 15% Chance to apply status effects.
- [Lv 3] : 160% ATK, 20% Chance to apply status effects.
- [Lv 4] : 200% ATK, 25% Chance to apply status effects.
- [Lv 5] : 240% ATK, 30% Chance to apply status effects.
- [Lv 6] : 280% ATK, 35% Chance to apply status effects.
- [Lv 7] : 320% ATK, 40% Chance to apply status effects.
- [Lv 8] : 360% ATK, 45% Chance to apply status effects.
- [Lv 9] : 400% ATK, 50% Chance to apply status effects.
- [Lv10] : 440% ATK, 55% Chance to apply status effects.
|