Pressure
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Damage
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- Max Level: 5
- Target: Enemy
- SP Cost: 25 + (5 x Skill Level)
- Cast Time: 2.0s + 0.5*Skill Level
- Cast Delay: 2.0s + 0.5*Skill Level
- Range: 9
- Cast can not be interrupted
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Ranged attack that calls upon a cross from the sky to crush your enemies. Does a fixed amount of 500+300*SkillLV damage and makes the target lose (15+5*SkillLV)% SP.
This skill is an attack by the holy God himself and therefore ignores all enemy defense and Flee, and can not be interrupted or canceled by Magic Rod, Reflect Shield, Pneuma, Safety Wall, etc.
Damage is not reduced by Woe Reduction, Energy Coat, equipment or cards; but is not affected by Lex Aeterna. The only way to avoid it is by Cloaking before getting targeted.
- [Lv 1] : 800 HP, 20% SP
- [Lv 2] : 1100 HP, 25% SP
- [Lv 3] : 1400 HP, 30% SP
- [Lv 4] : 1700 HP, 35% SP
- [Lv 5] : 2000 HP, 40% SP
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Gospel
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Support
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- Max Level: 10
- Target: Self
- SP Cost:
- (Lv 1~5) : 80
- (Lv 6~10) : 100
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Apply random buffs to allies and debuffs to enemies within a cross shaped AoE around you. Continuously drains HP and SP, and has a 55 ~ 100% chance to apply effects throughout the duration depending on the skill level.
- This will remove all buffs and debuffs from the caster.
Positive Effects
- Restores between 1 and 9,999 HP.
- Cures from the majority of status effects.
- Applies Level 10
Blessing.
- Applies Level 10
Increase Agility.
- Endows weapon with the Holy property.
- Endows armor with the Holy property.
- Doubles Max HP.
- Doubles Max SP.
- Boosts all stats by 20.
- Boosts hard defense by 25% for 10 seconds.
- Doubles attack.
- Boosts flee and hit rate by 50.
- Grants immunity against status effects.
Negative Effects
- Inflicts between 1 and 9,999 of Neutral property fixed damage, which ignores the accuracy check and bypasses
Kyrie Eleison.
- Causes the Curse status for an unusually lengthy period of time.
- Causes the Blind status for an unusually lengthy period of time.
- Causes the Poison status for an unusually lengthy period of time.
- Applies Level 10 Provoke.
- Drops all defense to 0.
- Drops attack to 0.
- Drops flee rate to 0.
- Reduces ASPD and movement speed by 75%.
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Shield Chain
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Damage
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- Max Level: 5
- Target: Enemy
- SP Cost: 25 + (3 x Skill Level)
- Cast Time: 1.0s
- Cast Delay: 1.0s
- Range: 11
- Requires a shield equipped
- Cast can not be interrupted
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Strike an enemy with your shield 5 times in a row, dealing ranged physical damage.
You also get +20 Hit while using this skill.
- This skills damage is based on casters Base Level, and the equipped shields weight, and refinement.
- [Lv 1] : 30% ATK.
- [Lv 2] : 60% ATK.
- [Lv 3] : 90% ATK.
- [Lv 4] : 120% ATK.
- [Lv 5] : 150% ATK.
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