Gunslinger: Difference between revisions
From KaiyouRO
(Created page with "== Resumen == <div style="text-align:justify;"> == Guía para cambio de clase == == Información == === Skills ===") |
(→Skills) |
||
Line 7: | Line 7: | ||
== Información == | == Información == | ||
=== Skills === | === Skills === | ||
{| class="wikitable" style="width: 98%;" | |||
! style="text-align: center; font-weight: bold; width: 20%;" | Skill | |||
! style="text-align: center; font-weight: bold; width: 10%;" | Tipo | |||
! style="text-align: center; font-weight: bold; width: 25%;" | Propiedades | |||
! style="text-align: center; font-weight: bold; width: 45%;" | Descripción | |||
|- | |||
| style="text-align: left;" id="500"| {{Skill Info|class=Gunslinger|id=500|skill=Coin Flip}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
* '''Target''': Self | |||
* '''SP Cost''': 2 | |||
* '''Zeny Cost''': 1 | |||
|Consume 1 zeny to flip a coin. If the coin lands heads, the caster will gain 1 coin, if the coin lands tails, the caster will lose 1 coin. | |||
* You can have a maximum of 10 coins at a time. | |||
* The skill level affects the chance of flipping a heads. | |||
|- | |||
| style="text-align: left;" id="509"| {{Skill Info|class=Gunslinger|id=509|skill=Single Action}} | |||
| style="text-align: center;" | Passive | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
|Allows you to attack faster and more accurately. | |||
* '''[Lv 1]''' : +2 Hit, +1% ASPD. | |||
* '''[Lv 2]''' : +4 Hit, +1% ASPD. | |||
* '''[Lv 3]''' : +6 Hit, +2% ASPD. | |||
* '''[Lv 4]''' : +8 Hit, +2% ASPD. | |||
* '''[Lv 5]''' : +10 Hit, +3% ASPD. | |||
* '''[Lv 6]''' : +12 Hit, +3% ASPD. | |||
* '''[Lv 7]''' : +14 Hit, +4% ASPD. | |||
* '''[Lv 8]''' : +16 Hit, +4% ASPD. | |||
* '''[Lv 9]''' : +18 Hit, +5% ASPD. | |||
* '''[Lv10]''' : +20 Hit, +5% ASPD. | |||
|- | |||
| style="text-align: left;" id="510"| {{Skill Info|class=Gunslinger|id=510|skill=Snake Eyes}} | |||
| style="text-align: center;" | Passive | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
|Increase attack range and accuracy with Pistol class weapons. | |||
* '''[Lv 1]''' : +1 Hit, +1 Range. | |||
* '''[Lv 2]''' : +2 Hit, +2 Range. | |||
* '''[Lv 3]''' : +3 Hit, +3 Range. | |||
* '''[Lv 4]''' : +4 Hit, +4 Range. | |||
* '''[Lv 5]''' : +5 Hit, +5 Range. | |||
* '''[Lv 6]''' : +6 Hit, +6 Range. | |||
* '''[Lv 7]''' : +7 Hit, +7 Range. | |||
* '''[Lv 8]''' : +8 Hit, +8 Range. | |||
* '''[Lv 9]''' : +9 Hit, +9 Range. | |||
* '''[Lv10]''' : +10 Hit, +10 Range. | |||
|- | |||
| style="text-align: left;" id="501"| {{Skill Info|class=Gunslinger|id=501|skill=Fling}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 10 | |||
* '''Sphere/Coin Cost''': 1 ~ 5 | |||
* '''Range''': 9 | |||
|Fling coins at an enemy to reduce the targets DEF. | |||
* Fling can consume up to 5 coins per cast, each coin reducing the targets DEF more. | |||
* The casters Job Level also affects the DEF reduction. | |||
|- | |||
| style="text-align: left;" id="502"| {{Skill Info|class=Gunslinger|id=502|skill=Triple Action}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 20 | |||
* '''Sphere/Coin Cost''': 1 | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 9 | |||
* Required ammo amount: 1 | |||
|Spend 1 coin to attack an enemy 3 times in quick succession. | |||
|- | |||
| style="text-align: left;" id="503"| {{Skill Info|class=Gunslinger|id=503|skill=Bull's Eye}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 30 | |||
* '''Sphere/Coin Cost''': 1 | |||
* '''Cast Time''': 0.5s | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 9 | |||
* Required ammo amount: 1 | |||
* Cast can not be interrupted | |||
|Spend 1 coin to inflict 500% ATK to a Demihuman or Brute race target. | |||
This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters. | |||
|- | |||
| style="text-align: left;" id="504"| {{Skill Info|class=Gunslinger|id=504|skill=Madness Canceller}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Self | |||
* '''SP Cost''': 30 | |||
* '''Sphere/Coin Cost''': 1 | |||
* '''Cast Time''': 3.0s | |||
* '''Cast Delay''': 4.0s | |||
* Cast can not be interrupted | |||
|Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD. | |||
Duration 15 seconds. | |||
* This skill can not be used with {{Skill Info|class=Gunslinger|id=505|skill=Adjustment}}. | |||
|- | |||
| style="text-align: left;" id="505"| {{Skill Info|class=Gunslinger|id=505|skill=Adjustment}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Self | |||
* '''SP Cost''': 15 | |||
* '''Sphere/Coin Cost''': 2 | |||
* '''Cast Time''': 1.0s | |||
* '''Cast Delay''': 1.0s | |||
* Cast can not be interrupted | |||
|Spend 2 coins to activate Adjustment status. | |||
Duration 20 seconds. | |||
While under Adjustment status the caster will get; | |||
* +30 Flee. | |||
* -20% Damage taken from Ranged Attacks. | |||
* -30 Hit. | |||
* This skill can not be used with {{Skill Info|class=Gunslinger|id=504|skill=Madness Canceller}}. | |||
|- | |||
| style="text-align: left;" id="506"| {{Skill Info|class=Gunslinger|id=506|skill=Increasing Accuracy}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Self | |||
* '''SP Cost''': 30 | |||
* '''Sphere/Coin Cost''': 4 | |||
* '''Cast Delay''': 1.0s | |||
|Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds. | |||
|- | |||
| style="text-align: left;" id="507"| {{Skill Info|class=Gunslinger|id=507|skill=Magical Bullet}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Self | |||
* '''SP Cost''': 7 | |||
* '''Sphere/Coin Cost''': 1 | |||
* '''Cast Delay''': 0.5s | |||
|Skill type is Offensive that does a single attack. Deals Ghost property damage relative to the caster's ATK and MATK. | |||
|- | |||
| style="text-align: left;" id="508"| {{Skill Info|class=Gunslinger|id=508|skill=Cracker}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 10 | |||
* '''Sphere/Coin Cost''': 1 | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 9 | |||
* Required ammo amount: 1 | |||
|Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status. | |||
|- | |||
| style="text-align: left;" id="511"| {{Skill Info|class=Gunslinger|id=511|skill=Chain Action}} | |||
| style="text-align: center;" | Passive | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
|Enables a chance to deal additional attacks while using Pistol class weapons. | |||
* '''[Lv 1]''' : 5% Chance for double attack. | |||
* '''[Lv 2]''' : 10% Chance for double attack. | |||
* '''[Lv 3]''' : 15% Chance for double attack. | |||
* '''[Lv 4]''' : 20% Chance for double attack. | |||
* '''[Lv 5]''' : 25% Chance for double attack. | |||
* '''[Lv 6]''' : 30% Chance for double attack. | |||
* '''[Lv 7]''' : 35% Chance for double attack. | |||
* '''[Lv 8]''' : 40% Chance for double attack. | |||
* '''[Lv 9]''' : 45% Chance for double attack. | |||
* '''[Lv10]''' : 50% Chance for double attack. | |||
|- | |||
| style="text-align: left;" id="512"| {{Skill Info|class=Gunslinger|id=512|skill=Tracking}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 15:20:25:30:35:40:45:50:55:60 | |||
* '''Cast Time''': 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s | |||
* '''Cast Delay''': 1.5s | |||
* '''Range''': 9 | |||
* Required weapon type(s): Revolver:Rifle | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 1 | |||
|Carefully aim at a target to deal devastating damage. | |||
* '''[Lv 1]''' : 300% ATK | |||
* '''[Lv 2]''' : 400% ATK | |||
* '''[Lv 3]''' : 500% ATK | |||
* '''[Lv 4]''' : 600% ATK | |||
* '''[Lv 5]''' : 700% ATK | |||
* '''[Lv 6]''' : 800% ATK | |||
* '''[Lv 7]''' : 900% ATK | |||
* '''[Lv 8]''' : 1000% ATK | |||
* '''[Lv 9]''' : 1100% ATK | |||
* '''[Lv10]''' : 1200% ATK | |||
|- | |||
| style="text-align: left;" id="518"| {{Skill Info|class=Gunslinger|id=518|skill=Dust}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | |||
* '''Cast Time''': 1.0s | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 2 | |||
* Required weapon type(s): Shotgun | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 1 | |||
|Fire a close range shot that will knock back that target 5 cells. | |||
* '''[Lv 1]''' : 150% ATK. | |||
* '''[Lv 2]''' : 200% ATK. | |||
* '''[Lv 3]''' : 250% ATK. | |||
* '''[Lv 4]''' : 300% ATK. | |||
* '''[Lv 5]''' : 350% ATK. | |||
* '''[Lv 6]''' : 400% ATK. | |||
* '''[Lv 7]''' : 450% ATK. | |||
* '''[Lv 8]''' : 500% ATK. | |||
* '''[Lv 9]''' : 550% ATK. | |||
* '''[Lv10]''' : 600% ATK. | |||
|- | |||
| style="text-align: left;" id="520"| {{Skill Info|class=Gunslinger|id=520|skill=Spread Attack}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 13:16:19:22:25:28:31:34:37:40 | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 9 | |||
* Required weapon type(s): Shotgun:Grenade Launcher | |||
* Required ammo type: Bullets:Grenades | |||
* Required ammo amount: 5 | |||
|Use 5 bullets to deal a large area of effect attack. | |||
* '''[Lv 1]''' : 100% ATK, 3x3 Area of effect. | |||
* '''[Lv 2]''' : 120% ATK, 3x3 Area of effect. | |||
* '''[Lv 3]''' : 140% ATK, 3x3 Area of effect. | |||
* '''[Lv 4]''' : 160% ATK, 5x5 Area of effect. | |||
* '''[Lv 5]''' : 180% ATK, 5x5 Area of effect. | |||
* '''[Lv 6]''' : 200% ATK, 5x5 Area of effect. | |||
* '''[Lv 7]''' : 220% ATK, 7x7 Area of effect. | |||
* '''[Lv 8]''' : 240% ATK, 7x7 Area of effect. | |||
* '''[Lv 9]''' : 260% ATK, 7x7 Area of effect. | |||
* '''[Lv10]''' : 280% ATK, 9x9 Area of effect. | |||
|- | |||
| style="text-align: left;" id="513"| {{Skill Info|class=Gunslinger|id=513|skill=Disarm}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 15:20:25:30:35 | |||
* '''Cast Time''': 1.6s | |||
* '''Cast Delay''': 1.0s | |||
* '''Range''': 7 | |||
* Required weapon types: Revolver:Rifle | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 1 | |||
* Cast can not be interrupted | |||
|Shoot an enemies hand to make them unable to attack. | |||
When used on monsters this will reduce their ATK by 25%. | |||
* This skill has no effect on Boss monsters. | |||
* '''[Lv 1]''' : 3% Chance of effect. | |||
* '''[Lv 2]''' : 6% Chance of effect. | |||
* '''[Lv 3]''' : 9% Chance of effect. | |||
* '''[Lv 4]''' : 12% Chance of effect. | |||
* '''[Lv 5]''' : 15% Chance of effect. | |||
|- | |||
| style="text-align: left;" id="514"| {{Skill Info|class=Gunslinger|id=514|skill=Piercing Shot}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 11:12:13:14:15 | |||
* '''Cast Time''': 1.5s | |||
* '''Cast Delay''': 0.5s | |||
* '''Range''': 9 | |||
* Required weapon type(s): Revolver:Rifle | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 1 | |||
* Cast can not be interrupted | |||
|Inflict DEF piercing damage that has a chance to cause the Bleeding status. | |||
This skill does additional damage with Rifle class weapons. | |||
* '''[Lv 1]''' : 120% ATK, 180% ATK with Rifle, 3% Chance to cause Bleeding status. | |||
* '''[Lv 2]''' : 140% ATK, 210% ATK with Rifle, 6% Chance to cause Bleeding status. | |||
* '''[Lv 3]''' : 160% ATK, 240% ATK with Rifle, 9% Chance to cause Bleeding status. | |||
* '''[Lv 4]''' : 180% ATK, 270% ATK with Rifle, 12% Chance to cause Bleeding status. | |||
* '''[Lv 5]''' : 200% ATK, 300% ATK with Rifle, 15% Chance to cause Bleeding status. | |||
|- | |||
| style="text-align: left;" id="515"| {{Skill Info|class=Gunslinger|id=515|skill=Rapid Shower}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 22:24:26:28:30:32:34:36:38:40 | |||
* '''Cast Delay''': 1.5s | |||
* '''Range''': 9 | |||
* Required weapon type: Revolver | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 1 | |||
|Perform a rapid fire attack against a single enemy. | |||
* '''[Lv 1]''' : 550% ATK. | |||
* '''[Lv 2]''' : 600% ATK. | |||
* '''[Lv 3]''' : 650% ATK. | |||
* '''[Lv 4]''' : 700% ATK. | |||
* '''[Lv 5]''' : 750% ATK. | |||
* '''[Lv 6]''' : 800% ATK. | |||
* '''[Lv 7]''' : 850% ATK. | |||
* '''[Lv 8]''' : 900% ATK. | |||
* '''[Lv 9]''' : 950% ATK. | |||
* '''[Lv10]''' : 1000% ATK. | |||
|- | |||
| style="text-align: left;" id="519"| {{Skill Info|class=Gunslinger|id=519|skill=Full Buster}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Enemy | |||
* '''SP Cost''': 20:25:30:35:40:45:50:55:60:65 | |||
* '''Cast Time''': 0.8s | |||
* '''Cast Delay''': 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s | |||
* '''Range''': 9 | |||
* Required weapon type(s): Shotgun | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 2 | |||
|Inflict massive damage by firing multiple bullets at once. | |||
Has a small chance to cause the Blind status to the caster. | |||
* '''[Lv 1]''' : 400% ATK, Consumes 2 bullets, 2% Chance to cause Blind status. | |||
* '''[Lv 2]''' : 500% ATK, Consumes 2 bullets, 4% Chance to cause Blind status. | |||
* '''[Lv 3]''' : 600% ATK, Consumes 4 bullets, 6% Chance to cause Blind status. | |||
* '''[Lv 4]''' : 700% ATK, Consumes 4 bullets, 8% Chance to cause Blind status. | |||
* '''[Lv 5]''' : 800% ATK, Consumes 6 bullets, 10% Chance to cause Blind status. | |||
* '''[Lv 6]''' : 900% ATK, Consumes 6 bullets, 12% Chance to cause Blind status. | |||
* '''[Lv 7]''' : 1000% ATK, Consumes 8 bullets, 14% Chance to cause Blind status. | |||
* '''[Lv 8]''' : 1100% ATK, Consumes 8 bullets, 16% Chance to cause Blind status. | |||
* '''[Lv 9]''' : 1200% ATK, Consumes 10 bullets, 18% Chance to cause Blind status. | |||
* '''[Lv10]''' : 1300% ATK, Consumes 10 bullets, 20% Chance to cause Blind status. | |||
|- | |||
| style="text-align: left;" id="521"| {{Skill Info|class=Gunslinger|id=521|skill=Ground Drift}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Ground | |||
* '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | |||
* '''Cast Time''': 2.0s | |||
* '''Range''': 9 | |||
* Required weapon type(s): Grenade Launcher | |||
* Required ammo type: Grenades | |||
* Required ammo amount: 1 | |||
* Cast can not be interrupted | |||
|Plant a bullet into the ground that will explode when an enemy steps on it. | |||
* '''[Lv 1]''' : +50 ATK, Duration 3 seconds. | |||
* '''[Lv 2]''' : +100 ATK, Duration 6 seconds. | |||
* '''[Lv 3]''' : +150 ATK, Duration 9 seconds. | |||
* '''[Lv 4]''' : +200 ATK, Duration 12 seconds. | |||
* '''[Lv 5]''' : +250 ATK, Duration 15 seconds. | |||
* '''[Lv 6]''' : +300 ATK, Duration 18 seconds. | |||
* '''[Lv 7]''' : +350 ATK, Duration 21 seconds. | |||
* '''[Lv 8]''' : +400 ATK, Duration 24 seconds. | |||
* '''[Lv 9]''' : +450 ATK, Duration 27 seconds. | |||
* '''[Lv10]''' : +500 ATK, Duration 30 seconds. | |||
|- | |||
| style="text-align: left;" id="516"| {{Skill Info|class=Gunslinger|id=516|skill=Desperado}} | |||
| style="text-align: center;" | Damage | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Self | |||
* '''SP Cost''': 32:34:36:38:40:42:44:46:48:50 | |||
* '''Cast Delay''': 1.0s | |||
* '''Walk Delay''': 1.0s | |||
* Required weapon type(s): Revolver | |||
* Required ammo type: Bullets | |||
* Required ammo amount: 10 | |||
|Fire haphazardly in a 7x7 area of effect, dealing up to 10 strikes to enemies nearby. | |||
* '''[Lv 1]''' : 100% ATK. | |||
* '''[Lv 2]''' : 150% ATK. | |||
* '''[Lv 3]''' : 200% ATK. | |||
* '''[Lv 4]''' : 250% ATK. | |||
* '''[Lv 5]''' : 300% ATK. | |||
* '''[Lv 6]''' : 350% ATK. | |||
* '''[Lv 7]''' : 400% ATK. | |||
* '''[Lv 8]''' : 450% ATK. | |||
* '''[Lv 9]''' : 500% ATK. | |||
* '''[Lv10]''' : 550% ATK. | |||
|- | |||
| style="text-align: left;" id="517"| {{Skill Info|class=Gunslinger|id=517|skill=Gatling Fever}} | |||
| style="text-align: center;" | Support | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
* '''Target''': Self | |||
* '''SP Cost''': 30:32:34:36:38:40:42:44:46:48 | |||
* '''Cast Time''': 0.8s | |||
* '''Cast Delay''': 1.0s | |||
* Required weapon type: Gatling Gun | |||
* Cast can not be interrupted | |||
|Temporarily increase your ASPD and damage at the cost of reducing Flee and movement speed. | |||
* You can cancel this status by using the skill again. | |||
* '''[Lv 1]''' : +30 ATK, +2% ASPD, -5% Flee, Duration 30 seconds. | |||
* '''[Lv 2]''' : +40 ATK, +4% ASPD, -10% Flee, Duration 45 seconds. | |||
* '''[Lv 3]''' : +50 ATK, +6% ASPD, -15% Flee, Duration 60 seconds. | |||
* '''[Lv 4]''' : +60 ATK, +8% ASPD, -20% Flee, Duration 75 seconds. | |||
* '''[Lv 5]''' : +70 ATK, +10% ASPD, -25% Flee, Duration 90 seconds. | |||
* '''[Lv 6]''' : +80 ATK, +12% ASPD, -30% Flee, Duration 105 seconds. | |||
* '''[Lv 7]''' : +90 ATK, +14% ASPD, -35% Flee, Duration 120 seconds. | |||
* '''[Lv 8]''' : +100 ATK, +16% ASPD, -40% Flee, Duration 135 seconds. | |||
* '''[Lv 9]''' : +110 ATK, +18% ASPD, -45% Flee, Duration 150 seconds. | |||
* '''[Lv10]''' : +120 ATK, +20% ASPD, -50% Flee, Duration 165 seconds. | |||
|- | |||
|} |
Revision as of 16:32, 24 September 2023
Resumen
Guía para cambio de clase
Información
Skills
Skill | Tipo | Propiedades | Descripción |
---|---|---|---|
![]() |
Support |
|
Consume 1 zeny to flip a coin. If the coin lands heads, the caster will gain 1 coin, if the coin lands tails, the caster will lose 1 coin.
|
![]() |
Passive |
|
Allows you to attack faster and more accurately.
|
![]() |
Passive |
|
Increase attack range and accuracy with Pistol class weapons.
|
![]() |
Damage |
|
Fling coins at an enemy to reduce the targets DEF.
|
![]() |
Damage |
|
Spend 1 coin to attack an enemy 3 times in quick succession. |
![]() |
Damage |
|
Spend 1 coin to inflict 500% ATK to a Demihuman or Brute race target.
This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters. |
![]() |
Support |
|
Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD.
Duration 15 seconds.
|
![]() |
Support |
|
Spend 2 coins to activate Adjustment status.
Duration 20 seconds.
|
![]() |
Support |
|
Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds. |
![]() |
Support |
|
Skill type is Offensive that does a single attack. Deals Ghost property damage relative to the caster's ATK and MATK. |
![]() |
Support |
|
Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status. |
![]() |
Passive |
|
Enables a chance to deal additional attacks while using Pistol class weapons.
|
![]() |
Damage |
|
Carefully aim at a target to deal devastating damage.
|
![]() |
Damage |
|
Fire a close range shot that will knock back that target 5 cells.
|
![]() |
Damage |
|
Use 5 bullets to deal a large area of effect attack.
|
![]() |
Damage |
|
Shoot an enemies hand to make them unable to attack.
When used on monsters this will reduce their ATK by 25%.
|
![]() |
Damage |
|
Inflict DEF piercing damage that has a chance to cause the Bleeding status.
This skill does additional damage with Rifle class weapons.
|
![]() |
Damage |
|
Perform a rapid fire attack against a single enemy.
|
![]() |
Damage |
|
Inflict massive damage by firing multiple bullets at once.
Has a small chance to cause the Blind status to the caster.
|
![]() |
Damage |
|
Plant a bullet into the ground that will explode when an enemy steps on it.
|
![]() |
Damage |
|
Fire haphazardly in a 7x7 area of effect, dealing up to 10 strikes to enemies nearby.
|
![]() |
Support |
|
Temporarily increase your ASPD and damage at the cost of reducing Flee and movement speed.
|