Template: Gunslinger Skills: Difference between revisions
From KaiyouRO
(Created page with "{| class="wikitable" style="width: 98%;" ! style="text-align: center; font-weight: bold; width: 20%;" | Skill ! style="text-align: center; font-weight: bold; width: 10%;" | Type ! style="text-align: center; font-weight: bold; width: 25%;" | Properties ! style="text-align: center; font-weight: bold; width: 45%;" | Description |- | style="text-align: left;" id="500"| {{Skill List|id=500|skill=Coin Flip|simple=yes}} | style="text-align: center;" | Support | style="text-alig...") |
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{| class="wikitable" style="width: 98%;" | {| class="wikitable" style="width: 98%;" | ||
! style="text-align: center; font-weight: bold; width: 20%;" | Skill | ! style="text-align: center; font-weight: bold; width: 20%;" | Skill | ||
! style="text-align: center; font-weight: bold; width: 10%;" | | ! style="text-align: center; font-weight: bold; width: 10%;" | Tipo | ||
! style="text-align: center; font-weight: bold; width: 25%;" | | ! style="text-align: center; font-weight: bold; width: 25%;" | Propiedades | ||
! style="text-align: center; font-weight: bold; width: 45%;" | | ! style="text-align: center; font-weight: bold; width: 45%;" | Descripción | ||
|- | |- | ||
| style="text-align: left;" id="500"| {{Skill | | style="text-align: left;" id="500"| {{Skill Info|class=Gunslinger|id=500|skill=Coin Flip}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* The skill level affects the chance of flipping a heads. | * The skill level affects the chance of flipping a heads. | ||
|- | |- | ||
| style="text-align: left;" id="509"| {{Skill | | style="text-align: left;" id="509"| {{Skill Info|class=Gunslinger|id=509|skill=Single Action}} | ||
| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv10]''' : +20 Hit, +5% ASPD. | * '''[Lv10]''' : +20 Hit, +5% ASPD. | ||
|- | |- | ||
| style="text-align: left;" id="510"| {{Skill | | style="text-align: left;" id="510"| {{Skill Info|class=Gunslinger|id=510|skill=Snake Eyes}} | ||
| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv10]''' : +10 Hit, +10 Range. | * '''[Lv10]''' : +10 Hit, +10 Range. | ||
|- | |- | ||
| style="text-align: left;" id="501"| {{Skill | | style="text-align: left;" id="501"| {{Skill Info|class=Gunslinger|id=501|skill=Fling}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* The casters Job Level also affects the DEF reduction. | * The casters Job Level also affects the DEF reduction. | ||
|- | |- | ||
| style="text-align: left;" id="502"| {{Skill | | style="text-align: left;" id="502"| {{Skill Info|class=Gunslinger|id=502|skill=Triple Action}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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|Spend 1 coin to attack an enemy 3 times in quick succession. | |Spend 1 coin to attack an enemy 3 times in quick succession. | ||
|- | |- | ||
| style="text-align: left;" id="503"| {{Skill | | style="text-align: left;" id="503"| {{Skill Info|class=Gunslinger|id=503|skill=Bull's Eye}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''SP Cost''': 30 | * '''SP Cost''': 30 | ||
* '''Sphere/Coin Cost''': 1 | * '''Sphere/Coin Cost''': 1 | ||
* ''' | * '''Cast Time''': 0.5s | ||
* '''Cast Delay''': 1.0s | * '''Cast Delay''': 1.0s | ||
* '''Range''': 9 | * '''Range''': 9 | ||
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This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters. | This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters. | ||
|- | |- | ||
| style="text-align: left;" id="504"| {{Skill | | style="text-align: left;" id="504"| {{Skill Info|class=Gunslinger|id=504|skill=Madness Canceller}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''SP Cost''': 30 | * '''SP Cost''': 30 | ||
* '''Sphere/Coin Cost''': 1 | * '''Sphere/Coin Cost''': 1 | ||
* ''' | * '''Cast Time''': 3.0s | ||
* '''Cast Delay''': 4.0s | |||
* '''Cast Delay''': | |||
* Cast can not be interrupted | * Cast can not be interrupted | ||
|Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD. | |Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD. | ||
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* This skill can not be used with {{Skill Info|class=Gunslinger|id=505|skill=Adjustment}}. | * This skill can not be used with {{Skill Info|class=Gunslinger|id=505|skill=Adjustment}}. | ||
|- | |- | ||
| style="text-align: left;" id="505"| {{Skill | | style="text-align: left;" id="505"| {{Skill Info|class=Gunslinger|id=505|skill=Adjustment}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''SP Cost''': 15 | * '''SP Cost''': 15 | ||
* '''Sphere/Coin Cost''': 2 | * '''Sphere/Coin Cost''': 2 | ||
* ''' | * '''Cast Time''': 1.0s | ||
* '''Cast Delay''': 1.0s | |||
* '''Cast Delay''': | |||
* Cast can not be interrupted | * Cast can not be interrupted | ||
|Spend 2 coins to activate Adjustment status. | |Spend 2 coins to activate Adjustment status. | ||
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* This skill can not be used with {{Skill Info|class=Gunslinger|id=504|skill=Madness Canceller}}. | * This skill can not be used with {{Skill Info|class=Gunslinger|id=504|skill=Madness Canceller}}. | ||
|- | |- | ||
| style="text-align: left;" id="506"| {{Skill | | style="text-align: left;" id="506"| {{Skill Info|class=Gunslinger|id=506|skill=Increasing Accuracy}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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|Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds. | |Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds. | ||
|- | |- | ||
| style="text-align: left;" id="507"| {{Skill | | style="text-align: left;" id="507"| {{Skill Info|class=Gunslinger|id=507|skill=Magical Bullet}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Sphere/Coin Cost''': 1 | * '''Sphere/Coin Cost''': 1 | ||
* '''Cast Delay''': 0.5s | * '''Cast Delay''': 0.5s | ||
| | |Skill type is Offensive that does a single attack. Deals Ghost property damage relative to the caster's ATK and MATK. | ||
|- | |- | ||
| style="text-align: left;" id="508"| {{Skill | | style="text-align: left;" id="508"| {{Skill Info|class=Gunslinger|id=508|skill=Cracker}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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|Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status. | |Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status. | ||
|- | |- | ||
| style="text-align: left;" id="511"| {{Skill | | style="text-align: left;" id="511"| {{Skill Info|class=Gunslinger|id=511|skill=Chain Action}} | ||
| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv10]''' : 50% Chance for double attack. | * '''[Lv10]''' : 50% Chance for double attack. | ||
|- | |- | ||
| style="text-align: left;" id="512"| {{Skill | | style="text-align: left;" id="512"| {{Skill Info|class=Gunslinger|id=512|skill=Tracking}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Enemy | * '''Target''': Enemy | ||
* '''SP Cost''': 15:20:25:30:35:40:45:50:55:60 | * '''SP Cost''': 15:20:25:30:35:40:45:50:55:60 | ||
* ''' | * '''Cast Time''': 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s | ||
* '''Cast Delay''': 1.5s | * '''Cast Delay''': 1.5s | ||
* '''Range''': 9 | * '''Range''': 9 | ||
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* '''[Lv 1]''' : 300% ATK | * '''[Lv 1]''' : 300% ATK | ||
* '''[Lv 2]''' : 400% ATK | * '''[Lv 2]''' : 400% ATK | ||
* '''[Lv 3]''' : 500% ATK | * '''[Lv 3]''' : 500% ATK | ||
* '''[Lv 4]''' : 600% ATK | * '''[Lv 4]''' : 600% ATK | ||
* '''[Lv 5]''' : 700% ATK | * '''[Lv 5]''' : 700% ATK | ||
* '''[Lv 6]''' : 800% ATK | * '''[Lv 6]''' : 800% ATK | ||
* '''[Lv 7]''' : 900% ATK | * '''[Lv 7]''' : 900% ATK | ||
* '''[Lv 8]''' : 1000% ATK | * '''[Lv 8]''' : 1000% ATK | ||
* '''[Lv 9]''' : 1100% ATK | * '''[Lv 9]''' : 1100% ATK | ||
* '''[Lv10]''' : 1200% ATK | * '''[Lv10]''' : 1200% ATK | ||
|- | |- | ||
| style="text-align: left;" id="518"| {{Skill | | style="text-align: left;" id="518"| {{Skill Info|class=Gunslinger|id=518|skill=Dust}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Enemy | * '''Target''': Enemy | ||
* '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | * '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | ||
* '''Cast Time''': 1.0s | |||
* '''Cast Delay''': 1.0s | * '''Cast Delay''': 1.0s | ||
* '''Range''': 2 | * '''Range''': 2 | ||
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* '''[Lv10]''' : 600% ATK. | * '''[Lv10]''' : 600% ATK. | ||
|- | |- | ||
| style="text-align: left;" id="520"| {{Skill | | style="text-align: left;" id="520"| {{Skill Info|class=Gunslinger|id=520|skill=Spread Attack}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv 1]''' : | * '''[Lv 1]''' : 100% ATK, 3x3 Area of effect. | ||
* '''[Lv 2]''' : | * '''[Lv 2]''' : 120% ATK, 3x3 Area of effect. | ||
* '''[Lv 3]''' : | * '''[Lv 3]''' : 140% ATK, 3x3 Area of effect. | ||
* '''[Lv 4]''' : | * '''[Lv 4]''' : 160% ATK, 5x5 Area of effect. | ||
* '''[Lv 5]''' : | * '''[Lv 5]''' : 180% ATK, 5x5 Area of effect. | ||
* '''[Lv 6]''' : | * '''[Lv 6]''' : 200% ATK, 5x5 Area of effect. | ||
* '''[Lv 7]''' : | * '''[Lv 7]''' : 220% ATK, 7x7 Area of effect. | ||
* '''[Lv 8]''' : | * '''[Lv 8]''' : 240% ATK, 7x7 Area of effect. | ||
* '''[Lv 9]''' : | * '''[Lv 9]''' : 260% ATK, 7x7 Area of effect. | ||
* '''[Lv10]''' : | * '''[Lv10]''' : 280% ATK, 9x9 Area of effect. | ||
|- | |- | ||
| style="text-align: left;" id="513"| {{Skill | | style="text-align: left;" id="513"| {{Skill Info|class=Gunslinger|id=513|skill=Disarm}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Enemy | * '''Target''': Enemy | ||
* '''SP Cost''': 15:20:25:30:35 | * '''SP Cost''': 15:20:25:30:35 | ||
* ''' | * '''Cast Time''': 1.6s | ||
* '''Cast Delay''': 1.0s | * '''Cast Delay''': 1.0s | ||
* '''Range''': 7 | * '''Range''': 7 | ||
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* '''[Lv 5]''' : 15% Chance of effect. | * '''[Lv 5]''' : 15% Chance of effect. | ||
|- | |- | ||
| style="text-align: left;" id="514"| {{Skill | | style="text-align: left;" id="514"| {{Skill Info|class=Gunslinger|id=514|skill=Piercing Shot}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Enemy | * '''Target''': Enemy | ||
* '''SP Cost''': 11:12:13:14:15 | * '''SP Cost''': 11:12:13:14:15 | ||
* ''' | * '''Cast Time''': 1.5s | ||
* '''Cast Delay''': 0.5s | * '''Cast Delay''': 0.5s | ||
* '''Range''': 9 | * '''Range''': 9 | ||
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* '''[Lv 1]''' : | * '''[Lv 1]''' : 120% ATK, 180% ATK with Rifle, 3% Chance to cause Bleeding status. | ||
* '''[Lv 2]''' : | * '''[Lv 2]''' : 140% ATK, 210% ATK with Rifle, 6% Chance to cause Bleeding status. | ||
* '''[Lv 3]''' : | * '''[Lv 3]''' : 160% ATK, 240% ATK with Rifle, 9% Chance to cause Bleeding status. | ||
* '''[Lv 4]''' : | * '''[Lv 4]''' : 180% ATK, 270% ATK with Rifle, 12% Chance to cause Bleeding status. | ||
* '''[Lv 5]''' : | * '''[Lv 5]''' : 200% ATK, 300% ATK with Rifle, 15% Chance to cause Bleeding status. | ||
|- | |- | ||
| style="text-align: left;" id="515"| {{Skill | | style="text-align: left;" id="515"| {{Skill Info|class=Gunslinger|id=515|skill=Rapid Shower}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv10]''' : 1000% ATK. | * '''[Lv10]''' : 1000% ATK. | ||
|- | |- | ||
| style="text-align: left;" id="519"| {{Skill | | style="text-align: left;" id="519"| {{Skill Info|class=Gunslinger|id=519|skill=Full Buster}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Enemy | * '''Target''': Enemy | ||
* '''SP Cost''': 20:25:30:35:40:45:50:55:60:65 | * '''SP Cost''': 20:25:30:35:40:45:50:55:60:65 | ||
* ''' | * '''Cast Time''': 0.8s | ||
* '''Cast Delay''': 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s | * '''Cast Delay''': 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s | ||
* '''Range''': 9 | * '''Range''': 9 | ||
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* '''[Lv10]''' : 1300% ATK, Consumes 10 bullets, 20% Chance to cause Blind status. | * '''[Lv10]''' : 1300% ATK, Consumes 10 bullets, 20% Chance to cause Blind status. | ||
|- | |- | ||
| style="text-align: left;" id="521"| {{Skill | | style="text-align: left;" id="521"| {{Skill Info|class=Gunslinger|id=521|skill=Ground Drift}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Ground | * '''Target''': Ground | ||
* '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | * '''SP Cost''': 3:6:9:12:15:18:21:24:27:30 | ||
* ''' | * '''Cast Time''': 2.0s | ||
* '''Range''': 9 | * '''Range''': 9 | ||
* Required weapon type(s): Grenade Launcher | * Required weapon type(s): Grenade Launcher | ||
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* '''[Lv10]''' : +500 ATK, Duration 30 seconds. | * '''[Lv10]''' : +500 ATK, Duration 30 seconds. | ||
|- | |- | ||
| style="text-align: left;" id="516"| {{Skill | | style="text-align: left;" id="516"| {{Skill Info|class=Gunslinger|id=516|skill=Desperado}} | ||
| style="text-align: center;" | Damage | | style="text-align: center;" | Damage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''[Lv10]''' : 550% ATK. | * '''[Lv10]''' : 550% ATK. | ||
|- | |- | ||
| style="text-align: left;" id="517"| {{Skill | | style="text-align: left;" id="517"| {{Skill Info|class=Gunslinger|id=517|skill=Gatling Fever}} | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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* '''Target''': Self | * '''Target''': Self | ||
* '''SP Cost''': 30:32:34:36:38:40:42:44:46:48 | * '''SP Cost''': 30:32:34:36:38:40:42:44:46:48 | ||
* ''' | * '''Cast Time''': 0.8s | ||
* '''Cast Delay''': 1.0s | * '''Cast Delay''': 1.0s | ||
* Required weapon type: Gatling Gun | * Required weapon type: Gatling Gun | ||
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* '''[Lv 1]''' : +30 ATK, + | * '''[Lv 1]''' : +30 ATK, +2% ASPD, -5% Flee, Duration 30 seconds. | ||
* '''[Lv 2]''' : +40 ATK, + | * '''[Lv 2]''' : +40 ATK, +4% ASPD, -10% Flee, Duration 45 seconds. | ||
* '''[Lv 3]''' : +50 ATK, + | * '''[Lv 3]''' : +50 ATK, +6% ASPD, -15% Flee, Duration 60 seconds. | ||
* '''[Lv 4]''' : +60 ATK, + | * '''[Lv 4]''' : +60 ATK, +8% ASPD, -20% Flee, Duration 75 seconds. | ||
* '''[Lv 5]''' : +70 ATK, + | * '''[Lv 5]''' : +70 ATK, +10% ASPD, -25% Flee, Duration 90 seconds. | ||
* '''[Lv 6]''' : +80 ATK, + | * '''[Lv 6]''' : +80 ATK, +12% ASPD, -30% Flee, Duration 105 seconds. | ||
* '''[Lv 7]''' : +90 ATK, + | * '''[Lv 7]''' : +90 ATK, +14% ASPD, -35% Flee, Duration 120 seconds. | ||
* '''[Lv 8]''' : +100 ATK, + | * '''[Lv 8]''' : +100 ATK, +16% ASPD, -40% Flee, Duration 135 seconds. | ||
* '''[Lv 9]''' : +110 ATK, + | * '''[Lv 9]''' : +110 ATK, +18% ASPD, -45% Flee, Duration 150 seconds. | ||
* '''[Lv10]''' : +120 ATK, + | * '''[Lv10]''' : +120 ATK, +20% ASPD, -50% Flee, Duration 165 seconds. | ||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Skill Tables]]</noinclude> | <noinclude>[[Category:Skill Tables]]</noinclude> |
Latest revision as of 16:31, 24 September 2023
Skill | Tipo | Propiedades | Descripción |
---|---|---|---|
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Support |
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Consume 1 zeny to flip a coin. If the coin lands heads, the caster will gain 1 coin, if the coin lands tails, the caster will lose 1 coin.
|
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Passive |
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Allows you to attack faster and more accurately.
|
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Passive |
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Increase attack range and accuracy with Pistol class weapons.
|
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Damage |
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Fling coins at an enemy to reduce the targets DEF.
|
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Damage |
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Spend 1 coin to attack an enemy 3 times in quick succession. |
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Damage |
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Spend 1 coin to inflict 500% ATK to a Demihuman or Brute race target.
This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters. |
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Support |
|
Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD.
Duration 15 seconds.
|
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Support |
|
Spend 2 coins to activate Adjustment status.
Duration 20 seconds.
|
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Support |
|
Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds. |
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Support |
|
Skill type is Offensive that does a single attack. Deals Ghost property damage relative to the caster's ATK and MATK. |
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Support |
|
Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status. |
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Passive |
|
Enables a chance to deal additional attacks while using Pistol class weapons.
|
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Damage |
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Carefully aim at a target to deal devastating damage.
|
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Damage |
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Fire a close range shot that will knock back that target 5 cells.
|
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Damage |
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Use 5 bullets to deal a large area of effect attack.
|
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Damage |
|
Shoot an enemies hand to make them unable to attack.
When used on monsters this will reduce their ATK by 25%.
|
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Damage |
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Inflict DEF piercing damage that has a chance to cause the Bleeding status.
This skill does additional damage with Rifle class weapons.
|
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Damage |
|
Perform a rapid fire attack against a single enemy.
|
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Damage |
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Inflict massive damage by firing multiple bullets at once.
Has a small chance to cause the Blind status to the caster.
|
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Damage |
|
Plant a bullet into the ground that will explode when an enemy steps on it.
|
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Damage |
|
Fire haphazardly in a 7x7 area of effect, dealing up to 10 strikes to enemies nearby.
|
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Support |
|
Temporarily increase your ASPD and damage at the cost of reducing Flee and movement speed.
|