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'''14.''' Una vez que haya terminado su ensayo, se le entregará un libro y se le indicará que muestre su tesis al Decano de la Academia de Magos. Dirígete al Castillo de los Sage en la isla superior izquierda como se muestra en el mapa de arriba y entrega tu tesis al decano. Luego cambiará tu clase a Sage.
'''14.''' Una vez que haya terminado su ensayo, se le entregará un libro y se le indicará que muestre su tesis al Decano de la Academia de Magos. Dirígete al Castillo de los Sage en la isla superior izquierda como se muestra en el mapa de arriba y entrega tu tesis al decano. Luego cambiará tu clase a Sage.


== Habilidades ==
== Información ==
=== Skills ===
=== Skills ===



Latest revision as of 15:13, 21 September 2023

Sage
Sage.gif
Job Base: Mage
Clase: 2-2
Ciudad: Juno
Cantidad Skills: 20
Skill Points: 49
Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +5 +3 +9 +5 +3


Resumen

Los Sage son una clase orientada al PvP con el papel de caster/anti-Mage. No tienen las habilidades ofensivas de un Wizard, pero son una versión ligeramente mejorada de Mage con su 278.png Free Cast. Los Sage brillan en sus habilidades defensivas, con muchas build centradas alrededor de 288.png Land Protector. 289.png Dispel también es un hechizo popular y buscado que es útil para eliminar los buff del enemigo. Muchas de sus habilidades solo se pueden usar de manera realista en PvP, lo que hace que PvM sea bastante difícil, especialmente para las construcciones VIT / DEX que tienen dificultades para subir de nivel en solitario.

Guia para cambio de clase

JQ ico.png Resumen de la Quest
Requisitos
Base Level: No
Job Level: 40
Clase: Mage
Item(s) (Usados): Varios
Zeny: Varios
Recompensas
Quest Recompensa(s): Cambiar a Sage

1. Ve a la Academia de Magos ( yuno 323 282) que se encuentra en la esquina noreste de Juno.

Sage JC MagicianAcademy.png

2. Una vez dentro, a tu izquierda habla con el NPC Staff of the Academy, Metheus Sylphe, para registrarte para la prueba de Sage. Se te pedirá que pagues 70,000 Zeny para registrarse. Como alternativa, puedes darles un Old Magicbook y un Necklace of Wisdom para evitar la tarifa. Además, puedes decirle al NPC que es demasiado caro. Él te dará otro requisito en el que puedes pagar con 30,000 Zeny, 50 Clovers, 50 Feathers y 25 Squid Tinta. Si tiene un nivel de Job 50, está exento de pagar la tarifa de entrada.

Sage JC MetheusSylphe.png

3. Con la tarifa pagada, es hora de realizar la temida prueba escrita. Pasa el primer NPC y entra en la siguiente habitación. Deberías estar en un pasillo. Toma la primera a la izquierda y encontrarás al profesor de prueba escrita NPC, Claytos Verdo.

Sage JC ClaytosVerdo.png

4. Habla con él y te hará un total de 20 preguntas. Cada respuesta correcta que obtenga, recibirá cinco puntos. Para aprobar esta parte de la prueba Sage, debe tener un total de al menos 80 puntos para continuar. Las preguntas están agrupadas por similitud:

Preguntas Set 1 Respuestas
Choose the item that the Gift Merchant in Prontera does not sell. Bouquet
Choose the jewel that the Morroc Jewel Merchant does not sell. Garnet
Choose the item that the Magical Tool Merchant in Geffen does not sell. Mantle
Preguntas Set 2 Respuestas
Choose the city where users cannot purchase a Stiletto from an NPC. Prontera
Choose the city where users cannot purchase Monster's Feed from an NPC. Al De Baran
Choose the city where users cannot purchase Blade from an NPC. Al De Baran
Preguntas Set 3 Respuestas
Choose the closest city to Turtle Island. Alberta
Choose the closest city to the Maze. Prontera
Choose the closest city to Glast Heim. Geffen
Preguntas Set 4 Respuestas
Choose the monster that is a different type than the others. Aster
Choose the monster that is a different type than the others. Penomena
Choose the monster that is a different type than the others. Marin
Preguntas Set 5 Respuestas
Choose the monster that has a different attribute than the others. Metaller
Choose the monster with a different attribute than the others. Giearth
Choose the monster that has a different attribute. Smokie
Preguntas Set 6 Respuestas
Choose the monster that is different sized than the others. Raydric
Choose the monster that is different sized than the others. Argos
Choose the monster that is different sized. Drake
Preguntas Set 7 Respuestas
Choose the monster which doesn't drop "Alcohol". Poison Spore
Choose the monster which does not drop "Yggdrasil Leaf". Marduk
Choose the monster which does not drop "Phracon". Poring
Preguntas Set 8 Respuestas
Choose the NPC that is irrelevant to the Knight Job change quest. Thomas Servantes
Choose the NPC that is irrelevant to the Priest job change quest. Sir Windsor
Choose the NPC that is irrelevant to the Blacksmith job change quest. Barcadi
Preguntas Set 9 Respuestas
Choose the NPC that is not a citizen of Prontera. Pina
Choose the NPC that is not a citizen of Morroc. Antonio
Choose the NPC that is not a citizen of Al De Baran. GOD-POING
Preguntas Set 10 Respuestas
Choose the right name for the Kafra lady who wears glasses. Leilah
Choose the Kafra lady who has gorgeous blue hair. Pavianne
Choose the Kafra lady who is the youngest one among the staff. Curly Sue
Preguntas Set 11 Respuestas
How much SP is spent to use lvl 7 Thunderstorm? 59
Choose the skill that is irrelevant to learning Fire Wall, the Mage skill. lvl 4 Napalm Beat
Choose the correct SP consumption and the number of evasions when using Safety Wall lvl 6. SP 40, 7 times
Preguntas Set 12 Respuestas
Choose the right amount of damage reduction and SP consumption of the Energy Coat skill when the caster's remaining SP is 50%. Damage - 18% SP 2%
How much SP can be restored when learning SP recovery at lvl 6 (without being affected by INT)? 18
Choose the correct amount of magic attack for Napalm Beat lvl 6. MATK * 1.3
Preguntas Set 13 Respuestas
Choose the property that is irrelevant to 'Bolt' type skills for the Mage class. Earth
How many INT points does a Mage receive as a bonus at job lvl 33? 4
Choose the catalyst stone for Mage Solution no. 4 that is used for the Mage job change quest. 1 carat Diamond
Preguntas Set 14 Respuestas
Choose the right chance and attack strength for lvl 7 Double Attack, the Thief skill. 120%:35%
Choose the correct SP consumption and the skill duration for Improve Concentration lvl 5 (Archer skill) 45 / 80 sec
Choose the correct attack strength and SP consumption for Bash lvl 6, the Swordman skill. 280% / 15
Preguntas Set 15 Respuestas
Choose the skill that is irrelevant to learning Magnus Exorcismus, the Priest skill. Divine Protection
Choose the skill that is irrelevant to learning Maximize Power, the Blacksmith skill. Skin Tempering
Choose the skill that is irrelevant to learning Claymore Trap, the Hunter skill. Remove Trap
Preguntas Set 16 Respuestas
Choose the correct defense and ability of the Bunny Band. 2 / LUK +2
What is the correct defense rate and ability of Cute Ribbon? 1 / SP +20
Choose the correct defense and ability of Wedding Veil. 0 / MDEF +5
Preguntas Set 17 Respuestas
Choose the class that cannot equip Padded Armor. Archer
Choose the class that cannot equip Saint Robe. Thief
Choose the class that cannot equip Coat. Novice
Preguntas Set 18 Respuestas
Choose the item that cures all abnormal status and restores full HP and SP at the same time. Yggdrasilberry
Choose the abnormal status that cannot be cured by Green Potion. Curse
Choose the item that is not an ingredient for Blue Dyestuffs. Karvodailnirol
Preguntas Set 19 Respuestas
Who rules the Rune-Midgarts kingdom right now? Tristram the 3rd
Choose the correct name for the ancient kingdom that disappeared somewhere in Geffen. Geffenia
When the world was created by the god Odin, what did he use for the material? The heart of Ymir
Preguntas Set 20 Respuestas
Choose the god of Crusaders. Odin
Choose the correct name for the tree that has become the root of this world. Yggdrasil
Choose the metal that has rumored to bring fortune and fame to a person with the destiny. Emperium


5. Una vez que haya pasado la parte escrita de la prueba, estará listo para el combate. Ingrese al pasillo nuevamente y entre en la habitación al otro lado del pasillo. Aquí es donde está el profesor de exámenes prácticos, Hermes Tris.

Sage JC HermesTris.png

6. Habla con el profesor y entrarás a una sala de espera donde deberás esperar tu turno para realizar la prueba de lucha. Ingrese a la sala de chat para comenzar. Algunas habilidades que quizás desee utilizar con teclas de acceso rápido son:


7. Tus primeros enemigos serán un grupo de agresivos Chonchons y Fabres. Si tiene 18.png Fire Wall, esta prueba es muy sencilla. Fire Wall a tu alrededor y los matarás. Incluso sin Fire Wall, los enemigos son tan débiles que puedes matarlos a bolt individualmente o incluso cuerpo a cuerpo si es necesario. Si vas por la ruta del cuerpo a cuerpo, lleva pociones. Tenga en cuenta que tiene un tiempo de tres minutos.


8. El siguiente grupo de enemigos no será agresivo Lunatics. Al principio, parece que solo hay seis, pero rápidamente se multiplican hasta alrededor de 30. Si tienes 18.png Fire Wall, puedes Fire Wall a tres de los seis grupos antes de que puedan dividirse, matando efectivamente a unos 15 Lunatics. Una vez que comiencen a separarse, querrás 17.png Fire Ball a los Lunatics restantes. Si queda alguno, dispara individualmente a cada Lunatics o bolt/golpéalo con una daga/vara. Tendrás tres minutos.


9. Tu última prueba es luchar contra un Whisper. Habrá cinco Whisper en total, pero sólo ataca al del centro. Puedes usar 18.png Fire Wall o usar un combo 15.png Frost Diver / 20.png Lightning Bolt. Si tienes una Phen Card, no tienes que preocuparte de que rompa tu tiempo de lanzamiento. Una vez que matas al Whisper, los demás desaparecen.


10. Cuando regreses, habla nuevamente con el profesor de examen práctico. En este punto, la búsqueda se divide en tres direcciones. Él te asignará estudiar la historia de Yggdrasil y te enviará al Profesor de Historia (Pasos "A"), te dirá que estudies los elementos y te asignará al Profesor de Física, Aebecee George (Pasos "B"), o te enviarán a estudiar con el profesor de biología (Pasos "C"). Dependiendo de cuál obtenga, consulte la sección correspondiente de la guía.

Sage JC HermesTris.png

11a. Si tienes el "Profesor de Historia", sal de la habitación y dirígete a la habitación al final del pasillo.


12a. Habla con el profesor y te pedirá que le traigas algo relacionado con Yggdrasil. Puedes traer cualquier artículo que contenga la palabra Yggdrasil (Yggdrasil Leaf, Yggdrasil Berry, Yggdrasil Seed) aunque la hoja es la más fácil y barata de encontrar, ya que la venden los NPC. Una vez que se lo entregue, comenzará su conferencia. Puede optar por prestar atención o simplemente consultar esta guía.

Una vez finalizada la clase te pedirá 5 ítems para poder escribir un ensayo.

Él te ayudará a escribir tu ensayo y debes elegir la opción correcta para terminar el ensayo correctamente. Se verá así cuando termines.

.... There is a ocean around the continent, The ocean is coiled up by A giant snake Yormungandr. The continent consists of three places such as, Utgard, where the titans live, Midgard, where humans live, Asgard, where gods live. The continent consists of the three places stated above. One who has a Fruit of Yggdrasil, Can restore fully HP and SP.

13a. Salta al paso 14.

11b. Si te asignaron el "Profesor de Física", dirígete al exterior y luego al norte hasta la isla más pequeña de Juno. Encontrará el Instituto de Biología-Ingeniería (también conocido por el Profesor de Examen Práctico en el Laboratorio de Somatología).

12b. Habla con el profesor, Aebecee George, y te pedirá elementos antes de que puedas comenzar la conferencia. Él pedirá ...

Una vez que le dé eso, comenzará su conferencia. Puede optar por prestar atención o simplemente consultar esta guía. Una vez finalizada la clase te pedirá 5 ítems para poder escribir un ensayo.

Él te ayudará a escribir tu ensayo y debes elegir la opción correcta para terminar el ensayo correctamente. Se verá así cuando haya terminado.

.... Magic spells are varied into 4 elements such as Water, Earth, Fire and Wind. Each property has an opposing property. Magic with wind property is strong against water Magic with earth property is strong against wind However, that does not work on the opposite case. You must apply different types of property by the situation or place.

You never know the limits of magic. It is not suggested to be too addicted to magic spells. Only pertinent uses of magic, as well as rest will guarantee you a safe battle. Forming a party with people of different classes is considered the best way to ready for battle.

13b. Salta al paso 14.

11c. Si fue asignado al "Profesor de Biología", vaya al Museo de Monstruos como se muestra en el mapa de Juno. Está ubicado en la misma isla, justo al lado de la Academia de Magos. Una vez dentro, entra en la trastienda y encontrarás al profesor de biología.

12c. Habla con el profesor, te pedirá que obtengas un conjunto de elementos, el primer conjunto es de monstruos de propiedad del agua y el segundo de monstruos insectos. Preguntará al azar por cada conjunto de elementos:

Set Items
Set 1
(Water Property)
(Insect Race)
5 Heart of Mermaid, 5 Nippers, 5 Clam Flesh, -AND- 5 Cobwebs, 5 Shells, 5 Insect Feelers -OR- 5 Horns, 5 Snail Shells, 5 Moth Dusts
Set 2
(Water Property)
(Insect Race)
5 Tentacles, 5 Single Cells, 5 Fish Tails, 5 Mantis Scythes, 5 Worm Peelings, 5 Rainbow Shells

13c. Una vez que le entregue los artículos, comenzará su conferencia. Puede optar por prestar atención o simplemente consultar esta guía.

Una vez finalizada la clase te pedirá 5 ítems para poder escribir un ensayo.

En este caso, a diferencia de los otros dos profesores, no necesitará elegir las opciones para escribir el ensayo. Simplemente siga presionando enter hasta que el profesor termine su ensayo.

14. Una vez que haya terminado su ensayo, se le entregará un libro y se le indicará que muestre su tesis al Decano de la Academia de Magos. Dirígete al Castillo de los Sage en la isla superior izquierda como se muestra en el mapa de arriba y entrega tu tesis al decano. Luego cambiará tu clase a Sage.

Información

Skills

Skill Tipo Propiedades Descripción
274.png Advanced Book Passive
  • Max Level: 10
Adds Mastery ATK and increase ASPD when using Book type weapons.


  • [Lv 1] : +3 ATK, +0.5% ASPD.
  • [Lv 2] : +6 ATK, +1.0% ASPD.
  • [Lv 3] : +9 ATK, +1.5% ASPD.
  • [Lv 4] : +12 ATK, +2.0% ASPD.
  • [Lv 5] : +15 ATK, +2.5% ASPD.
  • [Lv 6] : +18 ATK, +3.0% ASPD.
  • [Lv 7] : +21 ATK, +3.5% ASPD.
  • [Lv 8] : +24 ATK, +4.0% ASPD.
  • [Lv 9] : +27 ATK, +4.5% ASPD.
  • [Lv10] : +30 ATK, +5.0% ASPD.
93.png Sense Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
Reveal information about a monster.

Retrieve the monsters level, current HP, size, race, property, DEF, MDEF and the property damage table.


  • The information window will be shown to all party members.
90.png Earth Spike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Cast Time: 1 x Skill Level
  • Cast Delay: 0.7s
  • Range: 9
Raise spikes from the ground to deal multiple hits of Earth property magic damage to a single target.


  • [Lv 1] : 1 Spike.
  • [Lv 2] : 2 Spike.
  • [Lv 3] : 3 Spike.
  • [Lv 4] : 4 Spike.
  • [Lv 5] : 5 Spike.
91.png Heaven's Drive Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 24 + (2 x Skill Level)
  • Cast Time: 1 x Skill Level
  • Cast Delay: 0.7s
  • Range: 9
Cause jagged spikes to rise up from the ground in a 5x5 area, hitting any enemies inside the area for multiple hits of Earth property magical damage.


  • If this skill hits a hidden target it will reveal them.


  • [Lv 1] : Hits targets 1 time.
  • [Lv 2] : Hits targets 2 time.
  • [Lv 3] : Hits targets 3 time.
  • [Lv 4] : Hits targets 4 time.
  • [Lv 5] : Hits targets 5 time.
275.png Cast Cancel Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 2
Allows you to cancel a spell you are currently casting.

Higher levels lets you regain some of the SP spent to cast the spell.


  • [Lv 1] : 10% SP Regained
  • [Lv 2] : 30% SP Regained
  • [Lv 3] : 50% SP Regained
  • [Lv 4] : 70% SP Regained
  • [Lv 5] : 90% SP Regained
276.png Magic Rod Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 2
  • Cast Delay: 1.0s
Enables a chance to block a skill and absorb some of the SP used to cast it.


  • [Lv 1] : 20% SP Absorbed
  • [Lv 2] : 40% SP Absorbed
  • [Lv 3] : 60% SP Absorbed
  • [Lv 4] : 80% SP Absorbed
  • [Lv 5] : 100% SP Absorbed
280.png Flame Launcher Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Red Blood
Changes the targets weapon property to Fire, as well as increase the targets Fire property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
281.png Frost Weapon Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Crystal Blue
Changes the targets weapon property to Water, as well as increase the targets Water property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
282.png Lightning Loader Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Wind of Verdure
Changes the targets weapon property to Wind, as well as increase the targets Wind property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
283.png Seismic Weapon Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Green Live
Changes the targets weapon property to Earth, as well as increase the targets Earth property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
284.png Dragonology Passive
  • Max Level: 5
Increases resistance to Dragon race monsters, as well as the damage you deal to Dragon race monster. Gives small INT bonuses as well.


  • The ATK% and MATK% only affect Dragon race monsters.


  • [Lv 1] : +4% Dragon Resistance, +4% ATK, +4% MATK, +1 INT.
  • [Lv 2] : +8% Dragon Resistance, +8% ATK, +8% MATK, +1 INT.
  • [Lv 3] : +12% Dragon Resistance, +12% ATK, +12% MATK, +2 INT.
  • [Lv 4] : +16% Dragon Resistance, +16% ATK, +16% MATK, +2 INT.
  • [Lv 5] : +20% Dragon Resistance, +20% ATK, +20% MATK, +3 INT.
277.png Spell Breaker Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Cast Time: 0.7s
  • Range: 9
Interrupt a spell being cast, and gain the SP being used to cast that spell. The monsters' HP will also be reduced by 2%.


  • At level 5, you will gain half of the HP drained by this skill.
  • This skill only has a 10% chance to work on Boss monsters, and will not drain HP from them.


  • [Lv 1] : Absorb 0% of the SP.
  • [Lv 2] : Absorb 25% of the SP.
  • [Lv 3] : Absorb 50% of the SP.
  • [Lv 4] : Absorb 75% of the SP.
  • [Lv 5] : 100% SP Absorbed, 1% HP Absorbed
278.png Free Cast Passive
  • Max Level: 10
Allows you to move and attack while casting skills. Your movement and attack speed will be reduced while casting a skill.


  • [Lv 1] : 30% Movement Speed, 55% ASPD.
  • [Lv 2] : 35% Movement Speed, 60% ASPD.
  • [Lv 3] : 40% Movement Speed, 65% ASPD.
  • [Lv 4] : 45% Movement Speed, 70% ASPD.
  • [Lv 5] : 50% Movement Speed, 75% ASPD.
  • [Lv 6] : 55% Movement Speed, 80% ASPD.
  • [Lv 7] : 60% Movement Speed, 85% ASPD.
  • [Lv 8] : 65% Movement Speed, 90% ASPD.
  • [Lv 9] : 70% Movement Speed, 95% ASPD.
  • [Lv 10] : 75% Movement Speed, 100% ASPD.
285.png Volcano Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes: 1 Yellow Gemstone
Create a 7x7 volcano on the ground, all players inside the area of effect will do increased Fire property damage and get increased ATK.


  • This skill can not overlap with other ground sage skills.


  • [Lv 1] : +10% Fire property damage, +10 ATK, Duration 60 seconds.
  • [Lv 2] : +14% Fire property damage, +15 ATK, Duration 120 seconds.
  • [Lv 3] : +17% Fire property damage, +20 ATK, Duration 180 seconds.
  • [Lv 4] : +19% Fire property damage, +25 ATK, Duration 240 seconds.
  • [Lv 5] : +20% Fire property damage, +30 ATK, Duration 300 seconds.
286.png Deluge Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes: 1 Yellow Gemstone
Create a 7x7 deluge on the ground, all players inside the area of effect will do increased Water property damage and get increased Max HP.


  • This skill can not overlap with other ground sage skills.
  • You can cast 286.png Deluge, and 86.png Water Ball.


  • [Lv 1] : +10% Water property damage, +5% Max HP, Duration 60 seconds.
  • [Lv 2] : +14% Water property damage, +9% Max HP, Duration 120 seconds.
  • [Lv 3] : +17% Water property damage, +12% Max HP, Duration 180 seconds.
  • [Lv 4] : +19% Water property damage, +14% Max HP, Duration 240 seconds.
  • [Lv 5] : +20% Water property damage, +15% Max HP, Duration 300 seconds.
287.png Whirlwind Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes 1 Yellow Gemstone
Create a 7x7 whirlwind on the ground, all players inside the area of effect will do increased Wind property damage and have increased Flee.


  • This skill can not overlap with other ground sage skills.
  • 18.png Fire Wall will have +50% Duration inside the whirlwind.


  • [Lv 1] : +10% Wind property damage, +3 Flee, Duration 60 seconds.
  • [Lv 2] : +14% Wind property damage, +6 Flee, Duration 120 seconds.
  • [Lv 3] : +17% Wind property damage, +9 Flee, Duration 180 seconds.
  • [Lv 4] : +19% Wind property damage, +12 Flee, Duration 240 seconds.
  • [Lv 5] : +20% Wind property damage, +15 Flee, Duration 300 seconds.
279.png Auto Spell Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35
  • Cast Time: 3.0s
Every time the caster does a melee attack (which does NOT have to hit) there is a chance that he automatically casts a certain spell. The Sage must know the autocasted spell, and the SP Cost for them is 2/3 the normal cost.

If a chosen skill is level 3, Auto Spell casts the skill with a level of 1 to 3 randomly with a chance of casting the level 1 version 50% of the time, the level 2 version 35% of the time, and the level 3 version 15% of the time..


  • [Lv 1] : up to LV 3 Napalm Beat/7% overall autocast chance.
  • [Lv 2] : up to LV 1 Elemental Bolt/9% overall autocast chance.
  • [Lv 3] : up to LV 2 Elemental Bolt/11% overall autocast chance.
  • [Lv 4] : up to LV 3 Elemental Bolt/13% overall autocast chance.
  • [Lv 5] : up to LV 1 Soul Strike/15% overall autocast chance.
  • [Lv 6] : up to LV 2 Soul Strike/17% overall autocast chance.
  • [Lv 7] : up to LV 3 Soul Strike/20% overall autocast chance.
  • [Lv 8] : up to LV 1 Fire Ball/22% overall autocast chance.
  • [Lv 9] : LV 2 Fire Ball/23% cast chance.
  • [Lv10] : LV 1 Frost Diver/25% cast chance.
288.png Land Protector Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 70 - (4 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Area of Effect:
    • [Lv 1] : 7x7
    • [Lv 2] : 7x7
    • [Lv 3] : 9x9
    • [Lv 4] : 9x9
    • [Lv 5] : 11x11
  • Consumes: 1 Blue Gemstone
  • Consumes: 1 Yellow Gemstone
Create a protective layer on the ground that removes and prevents any other ground skills being cast in the targeted area.


  • [Lv 1] : 7x7 Area of Effect, Duration 165 seconds.
  • [Lv 2] : 7x7 Area of Effect, Duration 210 seconds.
  • [Lv 3] : 9x9 Area of Effect, Duration 255 seconds.
  • [Lv 4] : 9x9 Area of Effect, Duration 300 seconds.
  • [Lv 5] : 11x11 Area of Effect, Duration 345 seconds.
289.png Dispel Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 1
  • Cast Time: 2s
  • Range: 9
  • Consumes: 1 Yellow Gemstone
Removes all the buffs and debuffs from a target at chance, the chance is reduced based on the targets MDEF.


  • At level 5 (100% chance) it is not reduced by the targets MDEF.


  • [Lv 1] : 60% Chance to succeed.
  • [Lv 2] : 70% Chance to succeed.
  • [Lv 3] : 80% Chance to succeed.
  • [Lv 4] : 90% Chance to succeed.
  • [Lv 5] : 100% Chance to succeed.
290.png Abracadabra Support Abracadabra allows you to cast random skills, even some exclusive ones as well.

The skills cast are equal to the level of this skill.

Below is a list of special skills only available through this skill.


  • This skills will always use at least 1 Yellow Gemstone, even if you have effects that remove gemstone consumption.

290.png Monocell Change a monster into a Poring for an amount of time.


  • This skill shows up as "????" when choosing a target.

290.png Class Change Change a monster into a random field MvP for an amount of time.


  • This skill shows up as "????" when choosing a target.

290.png Monster Chant Summons a random monster. (Similar to Dead Branch)


290.png Grampus Morph Change the caster's face to be SUPER UGLY for a period of time.


290.png Grim Reaper Instantly kills a monster.


  • You receive no experience for the monster killed.
  • This does not work on boss monsters.
  • This skill shows up as "????" when choosing a target.

290.png Gold Digger Steals zeny from a monster.


Amount of zeny is determined using this formula;
Monster Level * 100

  • This skill shows up as "????" when choosing a target.

290.png Beastly Hypnosis Allows you to tame any tamable monster without the taming consumable.

  • This also works on the White Lady MvP.
  • This skill shows up as "????" when choosing a target.

290.png Questioning The caster uses the /? emote.


290.png Gravity Shows the Gravity logo above the caster's head.


290.png Leveling Gives you 10% of the experience needed for the next level.


290.png Suicide Instantly kill the caster.


290.png Rejuvenation Fully heal the caster's HP and SP.


290.png Coma Set the caster's HP and SP to 1.

1007.png Create Elemental Converter Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
Allows you to create the four basic elemental converters.

Crystal Blue + Blank Scroll = Water Elemental Converter


Red Blood + Blank Scroll = Fire Elemental Converter


Green Live + Blank Scroll = Earth Elemental Converter


Wind of Verdure + Blank Scroll = Wind Elemental Converter

1008.png Elemental Change (Water) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Water Elemental Converter
Change a monsters property to Water 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1017.png Elemental Change (Earth) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes 1 Earth Elemental Converter
Change a monsters property to Earth 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1018.png Elemental Change (Fire) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Fire Elemental Converter
Change a monsters property to Fire 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1019.png Elemental Change (Wind) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Wind Elemental Converter
Change a monsters property to Wind 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.

Job Bonus

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9
STR 42 44 46 47 48
AGI 3 6 13 22 33
VIT 4 11 18
INT 1 8 15 24 30 37 38 45 50
DEX 20 25 27 32 39
LUK 17 35 40