Skill
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Type
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Properties
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Description
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Swordsman Branch
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Sword Mastery
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Passive
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Adds Mastery ATK when wielding a One-handed Sword or Dagger weapon.
- [Lv 1] : +4 ATK.
- [Lv 2] : +8 ATK.
- [Lv 3] : +12 ATK.
- [Lv 4] : +16 ATK.
- [Lv 5] : +20 ATK.
- [Lv 6] : +24 ATK.
- [Lv 7] : +28 ATK.
- [Lv 8] : +32 ATK.
- [Lv 9] : +36 ATK.
- [Lv10] : +40 ATK.
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Increase HP Recovery
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Passive
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Naturally recover extra HP every 10 seconds. Also increase the amount of HP healed from consumables.
- [Lv 1] : Restore (5 HP + 0.2%) Max HP every 10 seconds, Receive 10% more healing from consumables.
- [Lv 2] : Restore (10 HP + 0.4%) Max HP every 10 seconds, Receive 20% more healing from consumables.
- [Lv 3] : Restore (15 HP + 0.6%) Max HP every 10 seconds, Receive 30% more healing from consumables.
- [Lv 4] : Restore (20 HP + 0.8%) Max HP every 10 seconds, Receive 40% more healing from consumables.
- [Lv 5] : Restore (25 HP + 1.0%) Max HP every 10 seconds, Receive 50% more healing from consumables.
- [Lv 6] : Restore (30 HP + 1.2%) Max HP every 10 seconds, Receive 60% more healing from consumables.
- [Lv 7] : Restore (35 HP + 1.4%) Max HP every 10 seconds, Receive 70% more healing from consumables.
- [Lv 8] : Restore (40 HP + 1.6%) Max HP every 10 seconds, Receive 80% more healing from consumables.
- [Lv 9] : Restore (45 HP + 1.8%) Max HP every 10 seconds, Receive 90% more healing from consumables.
- [Lv10] : Restore (50 HP + 2.0%) Max HP every 10 seconds, Receive 100% more healing from consumables.
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Bash
|
Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost:
- (Lv 1~5) : 8
- (Lv 6~10) : 15
- Range: 1
- Required weapon type:
|
Strike a single enemy with an increased chance to hit them.
- [Lv 1] : 130% ATK, +5% Hit.
- [Lv 2] : 160% ATK, +10% Hit.
- [Lv 3] : 190% ATK, +15% Hit.
- [Lv 4] : 220% ATK, +20% Hit.
- [Lv 5] : 250% ATK, +25% Hit.
- [Lv 6] : 280% ATK, +30% Hit.
- [Lv 7] : 310% ATK, +35% Hit.
- [Lv 8] : 340% ATK, +40% Hit.
- [Lv 9] : 370% ATK, +45% Hit.
- [Lv10] : 400% ATK, +50% Hit.
|
Magnum Break
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Damage
|
- Max Level: 10
- Target: Self
- SP Cost: 30
- Cast Delay: 0.5s
- Cool Down: 2s
- Area of Effect:
- (Lv 1~2) : 5x5
- (Lv 3~4) : 6x6
- (Lv 5~6) : 7x7
- (Lv 7~8) : 8x8
- (Lv 9~10) : 9x9
|
Consumes a small amount of HP to deal Fire property physical damage to all nearby enemies, with an increased chance to Hit.
Enemies hit will be knocked back 2 cells.
If the targets hit are players outside the 3x3 area, they will take reduced damage from this skill.
Afterwards, gain a +20% Fire property damage bonus for the next 10 seconds. (This does not change the element of your main attack, this is additional damage).
- [Lv 1] : Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead.
- [Lv 2] : Consumes 20 HP, +20% Hit, 140% ATK, Players outside the 3x3 area take 120% ATK instead.
- [Lv 3] : Consumes 19 HP, +30% Hit, 160% ATK, Players outside the 3x3 area take 130% ATK instead.
- [Lv 4] : Consumes 19 HP, +40% Hit, 180% ATK, Players outside the 3x3 area take 140% ATK instead.
- [Lv 5] : Consumes 18 HP, +50% Hit, 200% ATK, Players outside the 3x3 area take 150% ATK instead.
- [Lv 6] : Consumes 18 HP, +60% Hit, 220% ATK, Players outside the 3x3 area take 160% ATK instead.
- [Lv 7] : Consumes 17 HP, +70% Hit, 240% ATK, Players outside the 3x3 area take 170% ATK instead.
- [Lv 8] : Consumes 17 HP, +80% Hit, 260% ATK, Players outside the 3x3 area take 180% ATK instead.
- [Lv 9] : Consumes 16 HP, +90% Hit, 280% ATK, Players outside the 3x3 area take 190% ATK instead.
- [Lv10] : Consumes 16 HP, +100% Hit, 300% ATK, Players outside the 3x3 area take 200% ATK instead.
|
Provoke
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Support
|
- Max Level: 10
- Target: Enemy
- SP Cost: 3 + Skill Level
- Range: 9
|
Has a chance to provoke a target up to 9 cells away and make it aggressive toward you.
If successful, it will increase the targets ATK, while decreasing their DEF for 30 seconds.
- The difference between the user's base level and the target's base level will affect the chance of success.
- Players will have their Soft DEF reduced opposed to Hard DEF.
- This can interrupt a skill being cast.
- This will remove the target's Frozen, Stone, Sleep or Play Dead status.
- Does not work on Boss or Undead race enemies.
- [Lv 1] : 73% Chance to apply effect, +5% ATK, -10% DEF.
- [Lv 2] : 76% Chance to apply effect, +8% ATK, -15% DEF.
- [Lv 3] : 79% Chance to apply effect, +11% ATK, -20% DEF.
- [Lv 4] : 82% Chance to apply effect, +14% ATK, -25% DEF.
- [Lv 5] : 85% Chance to apply effect, +17% ATK, -30% DEF.
- [Lv 6] : 88% Chance to apply effect, +20% ATK, -35% DEF.
- [Lv 7] : 91% Chance to apply effect, +23% ATK, -40% DEF.
- [Lv 8] : 94% Chance to apply effect, +26% ATK, -45% DEF.
- [Lv 9] : 97% Chance to apply effect, +29% ATK, -50% DEF.
- [Lv10] : 100% Chance to apply effect, +32% ATK, -55% DEF.
|
Endure
|
Support
|
- Max Level: 10
- Target: Self
- SP Cost: 10
- Cool Down: 10.0s
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For a short time or for 7 Hits, do not play the hit/flinching animation when taking damage. Also increases the caster's MDEF.
- [Lv 1] : +1 MDEF, Duration 10 seconds.
- [Lv 2] : +2 MDEF, Duration 13 seconds.
- [Lv 3] : +3 MDEF, Duration 16 seconds.
- [Lv 4] : +4 MDEF, Duration 19 seconds.
- [Lv 5] : +5 MDEF, Duration 22 seconds.
- [Lv 6] : +6 MDEF, Duration 25 seconds.
- [Lv 7] : +7 MDEF, Duration 28 seconds.
- [Lv 8] : +8 MDEF, Duration 31 seconds.
- [Lv 9] : +9 MDEF, Duration 34 seconds.
- [Lv10] : +10 MDEF, Duration 37 seconds.
|
Thief Branch
|
Double Attack
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Passive
|
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Increase the chance of attacking twice when using Dagger class weapons. Double attack's will have an increased Hit Rate. (This only applies to double attacks).
- [Lv 1] : 7% Chance, +1% Hit Rate
- [Lv 2] : 14% Chance, +2% Hit Rate
- [Lv 3] : 21% Chance, +3% Hit Rate
- [Lv 4] : 28% Chance, +4% Hit Rate
- [Lv 5] : 35% Chance, +5% Hit Rate
- [Lv 6] : 42% Chance, +6% Hit Rate
- [Lv 7] : 49% Chance, +7% Hit Rate
- [Lv 8] : 56% Chance, +8% Hit Rate
- [Lv 9] : 63% Chance, +9% Hit Rate
- [Lv10] : 70% Chance, +10% Hit Rate
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Improve Dodge
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Passive
|
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Increases your Flee Rate. When you are 2nd job or higher the Flee Rate is higher.
- [Lv 1] : +3 Flee, (+4 Flee if 2nd job or higher)
- [Lv 2] : +6 Flee, (+8 Flee if 2nd job or higher)
- [Lv 3] : +9 Flee, (+12 Flee if 2nd job or higher)
- [Lv 4] : +12 Flee, (+16 Flee if 2nd job or higher)
- [Lv 5] : +15 Flee, (+20 Flee if 2nd job or higher)
- [Lv 6] : +18 Flee, (+24 Flee if 2nd job or higher)
- [Lv 7] : +21 Flee, (+28 Flee if 2nd job or higher)
- [Lv 8] : +24 Flee, (+32 Flee if 2nd job or higher)
- [Lv 9] : +27 Flee, (+36 Flee if 2nd job or higher)
- [Lv10] : +30 Flee, (+40 Flee if 2nd job or higher)
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Steal
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Support
|
- Max Level: 10
- Target: Enemy
- SP Cost: 10
- Range: 1
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Attempt to steal an item from a monster.
- [Lv 1] : 10% Success Rate
- [Lv 2] : 16% Success Rate
- [Lv 3] : 22% Success Rate
- [Lv 4] : 28% Success Rate
- [Lv 5] : 34% Success Rate
- [Lv 6] : 40% Success Rate
- [Lv 7] : 46% Success Rate
- [Lv 8] : 52% Success Rate
- [Lv 9] : 58% Success Rate
- [Lv10] : 64% Success Rate
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Hiding
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Support
|
- Max Level: 10
- Target: Self
- SP Cost: 10
|
Hide yourself underground to avoid being attacked and targeted by enemies.
- You will still be hit by area of effect skills.
- You will be immobilized and can not use items while in hiding.
- [Lv 1] : 30 second duration, Drains 1 SP every 5 seconds.
- [Lv 2] : 60 second duration, Drains 1 SP every 6 seconds.
- [Lv 3] : 90 second duration, Drains 1 SP every 7 seconds.
- [Lv 4] : 120 second duration, Drains 1 SP every 8 seconds.
- [Lv 5] : 150 second duration, Drains 1 SP every 9 seconds.
- [Lv 6] : 180 second duration, Drains 1 SP every 10 seconds.
- [Lv 7] : 210 second duration, Drains 1 SP every 11 seconds.
- [Lv 8] : 240 second duration, Drains 1 SP every 12 seconds.
- [Lv 9] : 270 second duration, Drains 1 SP every 13 seconds.
- [Lv10] : 300 second duration, Drains 1 SP every 14 seconds.
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Envenom
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Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 12
- Range: 2
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Stab a target with increased ATK and leave them with the chance to be poisoned.
- [Lv 1] : +15 ATK, 14% Chance to Poison.
- [Lv 2] : +30 ATK, 18% Chance to Poison.
- [Lv 3] : +45 ATK, 22% Chance to Poison.
- [Lv 4] : +60 ATK, 26% Chance to Poison.
- [Lv 5] : +75 ATK, 30% Chance to Poison.
- [Lv 6] : +90 ATK, 34% Chance to Poison.
- [Lv 7] : +105 ATK, 38% Chance to Poison.
- [Lv 8] : +120 ATK, 42% Chance to Poison.
- [Lv 9] : +135 ATK, 46% Chance to Poison.
- [Lv10] : +150 ATK, 50% Chance to Poison.
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Detoxify
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Support
|
- Max Level: 1
- Target: Ally
- SP Cost: 10
- Range: 9
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Remove the Poison status from a target.
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Acolyte Branch
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Aqua Benedicta
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Support
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- Max Level: 1
- Target: Self
- SP Cost: 10
- Var. Cast Time: 0.8s
- Fixed Cast Time: 0.2s
- Cast Delay: 0.5s
- Requires standing on a water cell
- Consumes: 1
Empty Bottle
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The caster must be standing on a walkable body of water (e.g. ponds, lake shore, beach, Deluge, Watery Evasion) to use this skill.
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Divine Protection
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Passive
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Increase defense against Demon and Undead race enemies.
- [Lv 1] : +3 DEF.
- [Lv 2] : +6 DEF.
- [Lv 3] : +9 DEF.
- [Lv 4] : +12 DEF.
- [Lv 5] : +15 DEF.
- [Lv 6] : +18 DEF.
- [Lv 7] : +21 DEF.
- [Lv 8] : +24 DEF.
- [Lv 9] : +27 DEF.
- [Lv10] : +30 DEF.
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Demon Bane
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Passive
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Increases physical attack against Demon and Undead race enemies.
- [Lv 1] : +3 ATK.
- [Lv 2] : +6 ATK.
- [Lv 3] : +9 ATK.
- [Lv 4] : +12 ATK.
- [Lv 5] : +15 ATK.
- [Lv 6] : +18 ATK.
- [Lv 7] : +21 ATK.
- [Lv 8] : +24 ATK.
- [Lv 9] : +27 ATK.
- [Lv10] : +30 ATK.
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Ruwach
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Support
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- Max Level: 1
- Target: Self
- SP Cost: 10
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Temporarily reveals hidden enemies within a 5x5 area centered on the caster.
Deals 100% MATK damage to hidden enemies revealed and cancels their hiding status.
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Teleport
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Mobility
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- Max Level: 2
- Target: Self
- SP Cost:
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Allows you to teleport randomly, or to your save point.
- [Lv 1] Teleports the caster to a random location in the same map.
- [Lv 2] Teleports the caster to their save point.
- Can not be cast if the caster is standing on top of
Land Protector.
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Warp Portal
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Mobility
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- Max Level: 4
- Target: Ground
- SP Cost: 38 - (3 x Skill Level)
- Fixed Cast Time: 1.0s
- Cast Delay: 1.0s
- Range: 9
- Consumes: 1
Blue Gemstone
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Create a portal on the ground that transports any player that steps into it to another map.
- [Lv 1] Transports players to the caster's save point.
- [Lv 2~4] Transports players to a specific Memo point.
- You can use the
/memo command to memorize a spot and add it to your Warp Portal destinations. Some maps and dungeons can not be added as Warp Portal destination.
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Heal
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Recovery
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- Max Level: 10
- Target: Ally
- SP Cost: 10 + (3 x Skill Level)
- Cast Delay: 1.0s
- Range: 9
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Restores HP to a single target.
- The amount of HP restored is based on the skill level, Base Level, INT, and MATK of the caster.
- If cast on an undead player or monster this will instead deal Holy element magic damage to the target. (Can be cast on monsters if "/noshift" is activated).
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Cure
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Recovery
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- Max Level: 1
- Target: Ally
- SP Cost: 15
- Cast Delay: 1.0s
- Range: 9
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Removes Silence, Blind, and Chaos from a target.
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Increase Agility
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Support
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- Max Level: 10
- Target: Ally
- SP Cost: 15 + (3 x Skill Level)
- HP Cost: 15
- Var. Cast Time: 0.8s
- Fixed Cast Time: 0.2s
- Cast Delay: 1.0s
- Range: 9
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Increase a single targets AGI, ASPD, and Movement Speed.
- [Lv 1] : +3 AGI, +1% ASPD, Duration 60 seconds.
- [Lv 2] : +4 AGI, +2% ASPD, Duration 80 seconds.
- [Lv 3] : +5 AGI, +3% ASPD, Duration 100 seconds.
- [Lv 4] : +6 AGI, +4% ASPD, Duration 120 seconds.
- [Lv 5] : +7 AGI, +5% ASPD, Duration 140 seconds.
- [Lv 6] : +8 AGI, +6% ASPD, Duration 160 seconds.
- [Lv 7] : +9 AGI, +7% ASPD, Duration 180 seconds.
- [Lv 8] : +10 AGI, +8% ASPD, Duration 200 seconds.
- [Lv 9] : +11 AGI, +9% ASPD, Duration 220 seconds.
- [Lv10] : +12 AGI, +10% ASPD, Duration 240 seconds.
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Decrease Agility
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Support
|
- Max Level: 10
- Target: Enemy
- SP Cost: 13 + (2 x Skill Level)
- Var. Cast Time: 0.75s
- Fixed Cast Time: 0.25s
- Cast Delay: 1.0s
- Range: 9
|
Decrease a single targets AGI and movement speed.
- [Lv 1] : -3 AGI, Duration 20 seconds.
- [Lv 2] : -4 AGI, Duration 25 seconds.
- [Lv 3] : -5 AGI, Duration 30 seconds.
- [Lv 4] : -6 AGI, Duration 35 seconds.
- [Lv 5] : -7 AGI, Duration 40 seconds.
- [Lv 6] : -8 AGI, Duration 45 seconds.
- [Lv 7] : -9 AGI, Duration 50 seconds.
- [Lv 8] : -10 AGI, Duration 55 seconds.
- [Lv 9] : -11 AGI, Duration 60 seconds.
- [Lv10] : -12 AGI, Duration 65 seconds.
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Pneuma
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Support
|
- Max Level: 1
- Target: Ground
- SP Cost: 10
- Range: 9
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Create a 3x3 area on the ground that temporarily nullifies ranged physical damage.
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Signum Crucis
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Support
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- Max Level: 10
- Target: Self
- SP Cost: 35
- Var. Cast Time: 0.35s
- Fixed Cast Time: 0.15s
- Cast Delay: 2.0s
|
Decrease the Hard DEF of all Undead element and Demon race monsters on the screen by chance.
- [Lv 1] : 27% Chance, Decrease Hard DEF by 14%.
- [Lv 2] : 31% Chance, Decrease Hard DEF by 18%.
- [Lv 3] : 35% Chance, Decrease Hard DEF by 22%.
- [Lv 4] : 39% Chance, Decrease Hard DEF by 26%.
- [Lv 5] : 43% Chance, Decrease Hard DEF by 30%.
- [Lv 6] : 47% Chance, Decrease Hard DEF by 34%.
- [Lv 7] : 51% Chance, Decrease Hard DEF by 38%.
- [Lv 8] : 55% Chance, Decrease Hard DEF by 42%.
- [Lv 9] : 59% Chance, Decrease Hard DEF by 46%.
- [Lv10] : 63% Chance, Decrease Hard DEF by 50%.
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Angelus
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Support
|
- Max Level: 10
- Target: Self
- SP Cost: 20 + (3 x Skill Level)
- Var. Cast Time: 0.35s
- Fixed Cast Time: 0.15s
- Cast Delay: 3.5s
|
For a short time increase you and your party members Soft DEF, and Max HP.
- [Lv 1] : +5% Soft DEF, +50 Max HP, Duration 30 seconds.
- [Lv 2] : +10% Soft DEF, +100 Max HP, Duration 60 seconds.
- [Lv 3] : +15% Soft DEF, +150 Max HP, Duration 90 seconds.
- [Lv 4] : +20% Soft DEF, +200 Max HP, Duration 120 seconds.
- [Lv 5] : +25% Soft DEF, +250 Max HP, Duration 150 seconds.
- [Lv 6] : +30% Soft DEF, +300 Max HP, Duration 180 seconds.
- [Lv 7] : +35% Soft DEF, +350 Max HP, Duration 210 seconds.
- [Lv 8] : +40% Soft DEF, +400 Max HP, Duration 240 seconds.
- [Lv 9] : +45% Soft DEF, +450 Max HP, Duration 270 seconds.
- [Lv10] : +50% Soft DEF, +500 Max HP, Duration 300 seconds.
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Blessing
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Support
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- Max Level: 10
- Target: Ally
- SP Cost: 24 + (4 x Skill Level)
- Range: 9
|
Bless a single target increasing their STR, DEX, INT, and Hit.
This skill will remove Curse and Stone Curse statuses from the target.
- [Lv 1] : +1 STR, +1 DEX, +1 INT, +2 Hit, Duration 60 seconds.
- [Lv 2] : +2 STR, +2 DEX, +2 INT, +4 Hit, Duration 80 seconds.
- [Lv 3] : +3 STR, +3 DEX, +3 INT, +6 Hit, Duration 100 seconds.
- [Lv 4] : +4 STR, +4 DEX, +4 INT, +8 Hit, Duration 120 seconds.
- [Lv 5] : +5 STR, +5 DEX, +5 INT, +10 Hit, Duration 140 seconds.
- [Lv 6] : +6 STR, +6 DEX, +6 INT, +12 Hit, Duration 160 seconds.
- [Lv 7] : +7 STR, +7 DEX, +7 INT, +14 Hit, Duration 180 seconds.
- [Lv 8] : +8 STR, +8 DEX, +8 INT, +16 Hit, Duration 200 seconds.
- [Lv 9] : +9 STR, +9 DEX, +9 INT, +18 Hit, Duration 220 seconds.
- [Lv10] : +10 STR, +10 DEX, +10 INT, +20 Hit, Duration 240 seconds.
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Mage Branch
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Increase SP Recovery
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Passive
|
|
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.
- [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
- [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
- [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
- [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
- [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
- [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
- [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
- [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
- [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
- [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
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Cold Bolt
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Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 12 ~ 30
- Var. Cast Time: 0.64s ~ 3.2s
- Fixed Cast Time: 0.16s ~ 1.2s
- Cast Delay: 1.4s
- Range: 9
|
Strike a single target with bolts of ice from the sky.
- [Lv 1] : 100% MATK, 1 Bolt.
- [Lv 2] : 100% MATK, 2 Bolts.
- [Lv 3] : 100% MATK, 3 Bolts.
- [Lv 4] : 100% MATK, 4 Bolts.
- [Lv 5] : 100% MATK, 5 Bolts.
- [Lv 6] : 100% MATK, 6 Bolts.
- [Lv 7] : 100% MATK, 7 Bolts.
- [Lv 8] : 100% MATK, 8 Bolts.
- [Lv 9] : 100% MATK, 9 Bolts.
- [Lv10] : 100% MATK, 10 Bolts.
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Frost Diver
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Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 26 - (Skill Level)
- Var. Cast Time: 0.64s
- Fixed Cast Time: 0.16s
- Cast Delay: 0.5s
- Range: 9
|
Inflict Water property magic damage to a single target with a chance to leave them frozen.
- Frozen enemies are immobile, unable to cast skills and turn to Water 1 element.
- [Lv 1] : 110% MATK, 38% Chance to apply Frozen status to target.
- [Lv 2] : 120% MATK, 41% Chance to apply Frozen status to target.
- [Lv 3] : 130% MATK, 44% Chance to apply Frozen status to target.
- [Lv 4] : 140% MATK, 47% Chance to apply Frozen status to target.
- [Lv 5] : 150% MATK, 50% Chance to apply Frozen status to target.
- [Lv 6] : 160% MATK, 53% Chance to apply Frozen status to target.
- [Lv 7] : 170% MATK, 56% Chance to apply Frozen status to target.
- [Lv 8] : 180% MATK, 59% Chance to apply Frozen status to target.
- [Lv 9] : 190% MATK, 62% Chance to apply Frozen status to target.
- [Lv10] : 200% MATK, 65% Chance to apply Frozen status to target.
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Lightning Bolt
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Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 12 ~ 30
- Var. Cast Time: 0.64s ~ 3.2s
- Fixed Cast Time: 0.16s ~ 1.2s
- Cast Delay: 1.4s
- Range: 9
|
Strike a single target with bolts of lightning from the sky.
- [Lv 1] : 100% MATK, 1 Bolt.
- [Lv 2] : 100% MATK, 2 Bolts.
- [Lv 3] : 100% MATK, 3 Bolts.
- [Lv 4] : 100% MATK, 4 Bolts.
- [Lv 5] : 100% MATK, 5 Bolts.
- [Lv 6] : 100% MATK, 6 Bolts.
- [Lv 7] : 100% MATK, 7 Bolts.
- [Lv 8] : 100% MATK, 8 Bolts.
- [Lv 9] : 100% MATK, 9 Bolts.
- [Lv10] : 100% MATK, 10 Bolts.
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Thunderstorm
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Damage
|
- Max Level: 10
- Target: Ground
- SP Cost: 24 + (5 x Skill Level)
- Var. Cast Time: 0.64s ~ 4.5s
- Fixed Cast Time: 0.16s ~ 1.5s
- Cast Delay: 2.0s
- Range: 9
|
Call forth a storm of lightning on a 5x5 targeted location, all enemies inside will be hit by Wind property magic damage multiple times.
- [Lv 1] : 100% MATK, 1 Hit.
- [Lv 2] : 100% MATK, 2 Hits.
- [Lv 3] : 100% MATK, 3 Hits.
- [Lv 4] : 100% MATK, 4 Hits.
- [Lv 5] : 100% MATK, 5 Hits.
- [Lv 6] : 100% MATK, 6 Hits.
- [Lv 7] : 100% MATK, 7 Hits.
- [Lv 8] : 100% MATK, 8 Hits.
- [Lv 9] : 100% MATK, 9 Hits.
- [Lv10] : 100% MATK, 10 Hits.
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Fire Bolt
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Damage
|
- Max Level: 10
- Target: Enemy
- SP Cost: 10 + (2 x Skill Level)
- Var. Cast Time: 0.64s ~ 3.2s
- Fixed Cast Time: 0.16s ~ 1.2s
- Cast Delay: 1.4s
- Range: 9
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Strike a single target with bolts of fire from the sky.
- [Lv 1] : 100% MATK, 1 Bolt.
- [Lv 2] : 100% MATK, 2 Bolts.
- [Lv 3] : 100% MATK, 3 Bolts.
- [Lv 4] : 100% MATK, 4 Bolts.
- [Lv 5] : 100% MATK, 5 Bolts.
- [Lv 6] : 100% MATK, 6 Bolts.
- [Lv 7] : 100% MATK, 7 Bolts.
- [Lv 8] : 100% MATK, 8 Bolts.
- [Lv 9] : 100% MATK, 9 Bolts.
- [Lv10] : 100% MATK, 10 Bolts.
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Fire Ball
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Damage
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- Max Level: 10
- Target: Enemy
- SP Cost: 25
- Var. Cast Time: 0.8s
- Fixed Cast Time: 0.2s
- Cast Delay: 0.7s
- Range: 9
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Launch a Fire Ball at an enemy, dealing Fire property magic damage to the target, and a lesser amount of Fire property magic damage to all enemies within a 5x5 area around them.
- [Lv 1] : 160% MATK (Target), 120% (Area Damage).
- [Lv 2] : 180% MATK (Target), 135% (Area Damage).
- [Lv 3] : 200% MATK (Target), 150% (Area Damage).
- [Lv 4] : 220% MATK (Target), 165% (Area Damage).
- [Lv 5] : 240% MATK (Target), 180% (Area Damage).
- [Lv 6] : 260% MATK (Target), 195% (Area Damage).
- [Lv 7] : 280% MATK (Target), 210% (Area Damage).
- [Lv 8] : 300% MATK (Target), 225% (Area Damage).
- [Lv 9] : 320% MATK (Target), 240% (Area Damage).
- [Lv10] : 340% MATK (Target), 255% (Area Damage).
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Sight
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Support
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- Max Level: 1
- Target: Self
- SP Cost: 10
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Reveals all hidden enemies in a 7x7 area around the caster for 10 seconds.
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Fire Wall
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Damage
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- Max Level: 10
- Target: Ground
- SP Cost: 40
- Var. Cast Time: 1.6s ~ 0.64s
- Fixed Cast Time: 0.4s ~ 0.06s
- Range: 9
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Create a 1x3 wall of fire on the ground that deals Fire property magic damage to all enemies that walk into it.
Enemies damaged by the Fire Wall will be knocked back 2 cells.
After a cell in the wall deals damage a certain number of time, it will disappear.
- Undead race and Boss monsters take all hits at once and are not affected by the knock back of this skill.
- A maximum of 3 fire walls can be created at a time.
- [Lv 1] : 50% MATK, Deal damage 3 times, Duration 5 seconds.
- [Lv 2] : 50% MATK, Deal damage 4 times, Duration 6 seconds.
- [Lv 3] : 50% MATK, Deal damage 5 times, Duration 7 seconds.
- [Lv 4] : 50% MATK, Deal damage 6 times, Duration 8 seconds.
- [Lv 5] : 50% MATK, Deal damage 7 times, Duration 9 seconds.
- [Lv 6] : 50% MATK, Deal damage 8 times, Duration 10 seconds.
- [Lv 7] : 50% MATK, Deal damage 9 times, Duration 11 seconds.
- [Lv 8] : 50% MATK, Deal damage 10 times, Duration 12 seconds.
- [Lv 9] : 50% MATK, Deal damage 11 times, Duration 13 seconds.
- [Lv10] : 50% MATK, Deal damage 12 times, Duration 14 seconds.
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Napalm Beat
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Damage
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- Max Level: 10
- Target: Enemy
- SP Cost: 8 + (Skill Level)
- Var. Cast Time: 0.4s
- Fixed Cast Time: 0.1s
- Cast Delay:
- (Lv 1~3) : 1.0s
- (Lv 4~5) : 0.9s
- (Lv 6~7) : 0.8s
- (Lv 8) : 0.7s
- (Lv 9) : 0.6s
- (Lv 10) : 0.5s
- Range: 9
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Deal Ghost property magic damage to a target and all other enemies in a 3x3 area around them.
- [Lv 1] : 80% MATK.
- [Lv 2] : 90% MATK.
- [Lv 3] : 100% MATK.
- [Lv 4] : 110% MATK.
- [Lv 5] : 120% MATK.
- [Lv 6] : 130% MATK.
- [Lv 7] : 140% MATK.
- [Lv 8] : 150% MATK.
- [Lv 9] : 160% MATK.
- [Lv10] : 170% MATK.
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Soul Strike
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Damage
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- Max Level: 10
- Target: Enemy
- SP Cost: 16 + (2 x Skill Level)
- Var. Cast Time: 0.4s
- Fixed Cast Time: 0.1s
- Cast Delay: 1.4s
- Range: 9
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Inflict multiple hits of Ghost property magic damage to a single target.
- [Lv 1] : 100% MATK, 1 Hit, +5% MATK against Undead enemies.
- [Lv 2] : 100% MATK, 1 Hit, +10% MATK against Undead enemies.
- [Lv 3] : 100% MATK, 2 Hit, +15% MATK against Undead enemies.
- [Lv 4] : 100% MATK, 2 Hit, +20% MATK against Undead enemies.
- [Lv 5] : 100% MATK, 3 Hit, +25% MATK against Undead enemies.
- [Lv 6] : 100% MATK, 3 Hit, +30% MATK against Undead enemies.
- [Lv 7] : 100% MATK, 4 Hit, +35% MATK against Undead enemies.
- [Lv 8] : 100% MATK, 4 Hit, +40% MATK against Undead enemies.
- [Lv 9] : 100% MATK, 5 Hit, +45% MATK against Undead enemies.
- [Lv10] : 100% MATK, 5 Hit, +50% MATK against Undead enemies.
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Safety Wall
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Support
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- Max Level: 10
- Target: Ground
- SP Cost:
- (Lv 1~3) : 30
- (Lv 3~6) : 35
- (Lv 7~10) : 40
- Var. Cast Time: 4.4 - (4 x Skill Level)
- Fixed Cast Time:
- (Lv 1) : 0.8
- (Lv 2) : 0.72
- (Lv 3) : 0.64
- (Lv 4) : 0.56
- (Lv 5) : 0.48
- (Lv 6) : 0.40
- (Lv 7) : 0.32
- (Lv 8) : 0.24
- (Lv 9) : 0.16
- (Lv 10) : 0.08
- Cast Delay: Roughly 0.3s at every level
- Consumes: 1
Blue Gemstone
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Create a barrier on the ground that blocks all melee physical attacks.
The barrier will break after so many hits or if it recieves a hit the exceed its durability.
- Can not be cast next to
Pneuma.
- [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
- [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
- [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
- [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
- [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
- [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
- [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
- [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
- [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
- [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.
Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP
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Stone Curse
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Support
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- Max Level: 10
- Target: Enemy
- SP Cost: 26 - (Skill Level)
- Var. Cast Time: 0.8s
- Fixed Cast Time: 0.2s
- Range: 2
- Consumes: 1
Red Gemstone
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Attempt to apply the Stone Curse status affect to a target at chance.
Successfully Stone Curse'd targets will be unable to attack or cast skills for a few seconds, then become immobile and into Earth 1 element.
Re-casting this skill on a Stone Cursed target will remove the status from them.
- When skill level is 6 or higher, it only consumes the
Red Gemstone on successful casts.
- [Lv 1] : 24% Chance.
- [Lv 2] : 28% Chance.
- [Lv 3] : 32% Chance.
- [Lv 4] : 36% Chance.
- [Lv 5] : 40% Chance.
- [Lv 6] : 44% Chance.
- [Lv 7] : 48% Chance.
- [Lv 8] : 52% Chance.
- [Lv 9] : 56% Chance.
- [Lv10] : 60% Chance.
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Archer Branch
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Owl's Eye
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Passive
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Increase your dexterity stat.
- [Lv 1] : +1 DEX.
- [Lv 2] : +2 DEX.
- [Lv 3] : +3 DEX.
- [Lv 4] : +4 DEX.
- [Lv 5] : +5 DEX.
- [Lv 6] : +6 DEX.
- [Lv 7] : +7 DEX.
- [Lv 8] : +8 DEX.
- [Lv 9] : +9 DEX.
- [Lv10] : +10 DEX.
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Vulture's Eye
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Passive
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Sharpen your sight increasing your range and Hit rate with Bow class weapons.
- [Lv 1] : +1 Cell range when using a Bow, +1% Hit.
- [Lv 2] : +2 Cell range when using a Bow, +2% Hit.
- [Lv 3] : +3 Cell range when using a Bow, +3% Hit.
- [Lv 4] : +4 Cell range when using a Bow, +4% Hit.
- [Lv 5] : +5 Cell range when using a Bow, +5% Hit.
- [Lv 6] : +6 Cell range when using a Bow, +6% Hit.
- [Lv 7] : +7 Cell range when using a Bow, +7% Hit.
- [Lv 8] : +8 Cell range when using a Bow, +8% Hit.
- [Lv 9] : +9 Cell range when using a Bow, +9% Hit.
- [Lv10] : +10 Cell range when using a Bow, +10% Hit.
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Attention Concentrate
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Support
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- Max Level: 10
- Target: Self
- SP Cost: 20 + (5 x Skill Level)
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Temporarily increase DEX and AGI.
In addition, it reveals hidden targets within 3x3 cells around you when cast.
- [Lv 1] : +3% DEX / AGI, Duration 60 seconds.
- [Lv 2] : +4% DEX / AGI, Duration 80 seconds.
- [Lv 3] : +5% DEX / AGI, Duration 100 seconds.
- [Lv 4] : +6% DEX / AGI, Duration 120 seconds.
- [Lv 5] : +7% DEX / AGI, Duration 140 seconds.
- [Lv 6] : +8% DEX / AGI, Duration 160 seconds.
- [Lv 7] : +9% DEX / AGI, Duration 180 seconds.
- [Lv 8] : +10% DEX / AGI, Duration 200 seconds.
- [Lv 9] : +11% DEX / AGI, Duration 220 seconds.
- [Lv10] : +12% DEX / AGI, Duration 240 seconds.
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Merchant Branch
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Enlarge Weight Limit
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Passive
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Increases your maximum weight limit.
- [Lv 1] : +200 Maximum weight limit.
- [Lv 2] : +400 Maximum weight limit.
- [Lv 3] : +600 Maximum weight limit.
- [Lv 4] : +800 Maximum weight limit.
- [Lv 5] : +1000 Maximum weight limit.
- [Lv 6] : +1200 Maximum weight limit.
- [Lv 7] : +1400 Maximum weight limit.
- [Lv 8] : +1600 Maximum weight limit.
- [Lv 9] : +1800 Maximum weight limit.
- [Lv10] : +2000 Maximum weight limit.
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Discount
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Passive
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Reduce the price of goods purchased from NPC shops.
- [Lv 1] : Reduce item costs by 7%.
- [Lv 2] : Reduce item costs by 9%.
- [Lv 3] : Reduce item costs by 11%.
- [Lv 4] : Reduce item costs by 13%.
- [Lv 5] : Reduce item costs by 15%.
- [Lv 6] : Reduce item costs by 17%.
- [Lv 7] : Reduce item costs by 19%.
- [Lv 8] : Reduce item costs by 21%.
- [Lv 9] : Reduce item costs by 23%.
- [Lv10] : Reduce item costs by 24%.
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Overcharge
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Passive
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Increase the price of goods sold to NPC shops.
- [Lv 1] : Increase selling costs by 7%.
- [Lv 2] : Increase selling costs by 9%.
- [Lv 3] : Increase selling costs by 11%.
- [Lv 4] : Increase selling costs by 13%.
- [Lv 5] : Increase selling costs by 15%.
- [Lv 6] : Increase selling costs by 17%.
- [Lv 7] : Increase selling costs by 19%.
- [Lv 8] : Increase selling costs by 21%.
- [Lv 9] : Increase selling costs by 23%.
- [Lv10] : Increase selling costs by 24%.
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Pushcart
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Passive
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Allows you to rent a pushcart, which can store items and unlock additional skills.
Your movement speed is reduced while you have a pushcart with you. Higher levels can remove this reduction.
- Items inside the pushcart cannot be used or equipped directly, and must be brought outside to be used.
- You can access the pushcart using Alt+W.
- [Lv 1] : 55% of normal walking speed.
- [Lv 2] : 60% of normal walking speed.
- [Lv 3] : 65% of normal walking speed.
- [Lv 4] : 70% of normal walking speed.
- [Lv 5] : 75% of normal walking speed.
- [Lv 6] : 80% of normal walking speed.
- [Lv 7] : 85% of normal walking speed.
- [Lv 8] : 90% of normal walking speed.
- [Lv 9] : 95% of normal walking speed.
- [Lv10] : 100% of normal walking speed.
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Vending
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Support
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- Max Level: 10
- Target: Self
- SP Cost: 30
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Requires a pushcart. Open a store where you can sell items, and other players can buy them.
- Note that there is a 3% vending tax applied to all your sales.
- [Lv 1] : Able to vend 3 items at one time.
- [Lv 2] : Able to vend 4 items at one time.
- [Lv 3] : Able to vend 5 items at one time.
- [Lv 4] : Able to vend 6 items at one time.
- [Lv 5] : Able to vend 7 items at one time.
- [Lv 6] : Able to vend 8 items at one time.
- [Lv 7] : Able to vend 9 items at one time.
- [Lv 8] : Able to vend 10 items at one time.
- [Lv 9] : Able to vend 11 items at one time.
- [Lv10] : Able to vend 12 items at one time.
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Mammonite
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Damage
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- Max Level: 10
- Target: Enemy
- SP Cost: 5
- Range: 1
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Consume zeny to strike a single target for physical melee damage.
- [Lv 1] : 150% ATK, 100 zeny to cast.
- [Lv 2] : 200% ATK, 200 zeny to cast.
- [Lv 3] : 250% ATK, 300 zeny to cast.
- [Lv 4] : 300% ATK, 400 zeny to cast.
- [Lv 5] : 350% ATK, 500 zeny to cast.
- [Lv 6] : 400% ATK, 600 zeny to cast.
- [Lv 7] : 450% ATK, 700 zeny to cast.
- [Lv 8] : 500% ATK, 800 zeny to cast.
- [Lv 9] : 550% ATK, 900 zeny to cast.
- [Lv10] : 600% ATK, 1000 zeny to cast.
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Item Appraisal
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Support
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- Max Level: 1
- Target: Self
- SP Cost: 10
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Identify an unidentified item.
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