List of Skills

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This is a list of all known skills in the game.

Novice

Skill Skill Form Properties Description
1.png Basic Skill Passive
  • Max Level: 9
Enables the use of Basic Interface Skills.
  • [Lv 1]: Enables Trading
    Allows the trading of items with other characters. Right click on a character to initiate.

  • [Lv 2]: Enables Emotions
    Alt+(0~9) and Ctrl+(1,-,=.)
    Alt+L opens additional Emotion icons.

  • [Lv 3]: Enables Sitting
    Sitting doubles HP/SP Recovery Speed.
    Press the Insert key or type /sit.

  • [Lv 4]: Enables Chat Room Creation
    Alt + C Opens a Chat Room or click the Chat button in the Basic Information Window.

  • [Lv 5]: Join a Party
    Character can join a party.

  • [Lv 6]: Enables Use of Kafra Storage
    Allows use of Kafra Storage.

  • [Lv 7]: Organize Party
    Create a party by typing /organize [Party Name], or @party [Party Name]
    Set party options in the Party Window (Alt+Z).

  • [Lv 9]: Enables Change to First Job Class
    Qualifies character for change from Novice to one of the First Job Classes.
142.png First Aid Recovery
  • Max Level: 1
  • Target: Self
  • SP Cost: 3
Use 3 SP to restore 5 HP.
143.png Play Dead Special, Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 5
Feign death to avoid the menace of nearby enemies. The Play Dead status is cancelled by casting this skill again or by certain attacks from an enemy.


Swordsman Branch

Swordsman

Skill Skill Form Properties Description
2.png Sword Mastery Passive
  • Max Level: 10
Increase damage inflicted with One-Handed Sword and Dagger weapons.


  • This skill adds Mastery ATK.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
4.png Increase HP Recovery Passive
  • Max Level: 10
Enhance your natural HP Recovery by restoring additional HP every 10 seconds. Also increase HP received from consumables by 10% per skill level.


  • [Lv 1] : Recover (5 HP +0.2%) Max HP, Receive 10% more healing from consumables.
  • [Lv 2] : Recover (10 HP +0.4%) Max HP, Receive 20% more healing from consumables.
  • [Lv 3] : Recover (15 HP +0.6%) Max HP, Receive 30% more healing from consumables.
  • [Lv 4] : Recover (20 HP +0.8%) Max HP, Receive 40% more healing from consumables.
  • [Lv 5] : Recover (25 HP +1.0%) Max HP, Receive 50% more healing from consumables.
  • [Lv 6] : Recover (30 HP +1.2%) Max HP, Receive 60% more healing from consumables.
  • [Lv 7] : Recover (35 HP +1.4%) Max HP, Receive 70% more healing from consumables.
  • [Lv 8] : Recover (40 HP +1.6%) Max HP, Receive 80% more healing from consumables.
  • [Lv 9] : Recover (45 HP +1.8%) Max HP, Receive 90% more healing from consumables.
  • [Lv10] : Recover (50 HP +2.0%) Max HP, Receive 100% more healing from consumables.
5.png Bash Melee Physical Attack
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 8
    • (Lv 6~10) : 15
  • Range: 1
  • Required weapon type:
    • Any except Bows
Hit an enemy with a crushing force. If the 145.png Fatal Blow skill is learned, Bash will have an added Stun effect at level 6 and higher.


  • This skill has increased Hit.


  • [Lv 1] : 130% ATK, +5% Hit.
  • [Lv 2] : 160% ATK, +10% Hit.
  • [Lv 3] : 190% ATK, +15% Hit.
  • [Lv 4] : 220% ATK, +20% Hit.
  • [Lv 5] : 250% ATK, +25% Hit.
  • [Lv 6] : 280% ATK, +30% Hit.
  • [Lv 7] : 310% ATK, +35% Hit.
  • [Lv 8] : 340% ATK, +40% Hit.
  • [Lv 9] : 370% ATK, +45% Hit.
  • [Lv10] : 400% ATK, +50% Hit.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

6.png Provoke Status Increase,
Status Decrease
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3 + Skill Level
  • Range: 9
Attempt to enrage an enemy to decrease their defense while also increasing their attack power for 30 seconds.


  • The difference between the caster's base level and the target's base level will affect the chance of success.
  • Players will have their Soft DEF reduced opposed to Hard DEF.
  • This skill can interrupt a skill being cast.
  • This will remove the target's Frozen, Stone, Sleep or Play Dead status.
  • Does not work on Boss or Undead race enemies.


  • [Lv 1] : 53% Chance to apply effect, +5% Damage, -10% DEF.
  • [Lv 2] : 56% Chance to apply effect, +8% Damage, -15% DEF.
  • [Lv 3] : 59% Chance to apply effect, +11% Damage, -20% DEF.
  • [Lv 4] : 62% Chance to apply effect, +14% Damage, -25% DEF.
  • [Lv 5] : 65% Chance to apply effect, +17% Damage, -30% DEF.
  • [Lv 6] : 68% Chance to apply effect, +20% Damage, -35% DEF.
  • [Lv 7] : 71% Chance to apply effect, +23% Damage, -40% DEF.
  • [Lv 8] : 74% Chance to apply effect, +26% Damage, -45% DEF.
  • [Lv 9] : 77% Chance to apply effect, +29% Damage, -50% DEF.
  • [Lv10] : 80% Chance to apply effect, +32% Damage, -55% DEF.
3.png Two-Handed Sword Mastery Passive
  • Max Level: 10
Increase damage inflicted with Two-Handed Sword weapons.


  • This skill adds Mastery ATK.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
7.png Magnum Break Melee Physical Attack
  • Max Level: 10
  • Property: Fire
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 2.0s
  • Area of Effect:
    • (Lv 1~4) : 5x5
    • (Lv 5~8) : 7x7
    • (Lv 9~10) : 9x9
Consume a small amount of HP to inflict damage and knock all enemies around you backwards 2 cells.


  • For 10 seconds after casting Magnum Break, your weapon will receive a 20% Fire property damage enhancement. (This effect gives you extra damage, and does not Endow your weapon to fire).
  • This skill has increased Hit rate.
  • If the targets hit are players outside the 3x3 area, they will take reduced damage from this skill.


  • [Lv 1] : Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead.
  • [Lv 2] : Consumes 20 HP, +20% Hit, 140% ATK, Players outside the 3x3 area take 120% ATK instead.
  • [Lv 3] : Consumes 19 HP, +30% Hit, 160% ATK, Players outside the 3x3 area take 130% ATK instead.
  • [Lv 4] : Consumes 19 HP, +40% Hit, 180% ATK, Players outside the 3x3 area take 140% ATK instead.
  • [Lv 5] : Consumes 18 HP, +50% Hit, 200% ATK, Players outside the 3x3 area take 150% ATK instead.
  • [Lv 6] : Consumes 18 HP, +60% Hit, 220% ATK, Players outside the 3x3 area take 160% ATK instead.
  • [Lv 7] : Consumes 17 HP, +70% Hit, 240% ATK, Players outside the 3x3 area take 170% ATK instead.
  • [Lv 8] : Consumes 17 HP, +80% Hit, 260% ATK, Players outside the 3x3 area take 180% ATK instead.
  • [Lv 9] : Consumes 16 HP, +90% Hit, 280% ATK, Players outside the 3x3 area take 190% ATK instead.
  • [Lv10] : Consumes 16 HP, +100% Hit, 300% ATK, Players outside the 3x3 area take 200% ATK instead.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

8.png Endure Status Increase
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
  • Cool Down: 10.0s
Remove your flinching animation, enabling you to attack and move while receiving damage.


  • This status is automatically cancelled after the duration or taking damage 7 times.
  • This skill has no effect in War of Emperium.


  • [Lv 1] : +1 MDEF, Duration 10 seconds.
  • [Lv 2] : +2 MDEF, Duration 13 seconds.
  • [Lv 3] : +3 MDEF, Duration 16 seconds.
  • [Lv 4] : +4 MDEF, Duration 19 seconds.
  • [Lv 5] : +5 MDEF, Duration 22 seconds.
  • [Lv 6] : +6 MDEF, Duration 25 seconds.
  • [Lv 7] : +7 MDEF, Duration 28 seconds.
  • [Lv 8] : +8 MDEF, Duration 31 seconds.
  • [Lv 9] : +9 MDEF, Duration 34 seconds.
  • [Lv10] : +10 MDEF, Duration 37 seconds.
144.png Moving HP Recovery Passive
  • Platinum Skill
Enable your natural HP recovery while moving.


  • Only 25% of the HP that is naturally recovered while standing is restored while moving.
  • The Increase HP Recovery skill does not affect Moving HP Recovery.
145.png Fatal Blow Passive
  • Platinum Skill
Enhance the Bash skill causing the Stun status on the target when you use level 6 Bash or higher.


  • The chance of inflicting Stun increases based on your Base Level and 5.png Bash skill level.


  • [Lv 1] : Bash level 6 = {1 x Base Level ÷ 10}%
  • [Lv 2] : Bash level 7 = {2 x Base Level ÷ 10}%
  • [Lv 3] : Bash level 8 = {3 x Base Level ÷ 10}%
  • [Lv 4] : Bash level 9 = {4 x Base Level ÷ 10}%
  • [Lv 5] : Bash level 10 = {5 x Base Level ÷ 10}%
146.png Auto Berserk Status Increase,
Toggle
  • Platinum Skill
  • Target: Self
Empowered by rage, you enter a condition that is equal to Level 10 6.png Provoke status when your HP is reduced to less than 25%.


  • This effect has no duration, but can be dispelled and will end automatically if HP goes above 25%.
  • This skill costs 0 SP, but cannot be toggled without at least 1 SP.


Knight

Skill Type Properties Description
55.png Spear Mastery Passive
  • Max Level: 10
Increase damage inflicted with Spear weapons. When riding a Pecopeco mount, you will have more ATK than normal.


  • This skill adds Mastery ATK.


  • [Lv 1] : +4 ATK. (+5 ATK while mounted on a Pecopeco).
  • [Lv 2] : +8 ATK. (+10 ATK while mounted on a Pecopeco).
  • [Lv 3] : +12 ATK. (+15 ATK while mounted on a Pecopeco).
  • [Lv 4] : +16 ATK. (+20 ATK while mounted on a Pecopeco).
  • [Lv 5] : +20 ATK. (+25 ATK while mounted on a Pecopeco).
  • [Lv 6] : +24 ATK. (+30 ATK while mounted on a Pecopeco).
  • [Lv 7] : +28 ATK. (+35 ATK while mounted on a Pecopeco).
  • [Lv 8] : +32 ATK. (+40 ATK while mounted on a Pecopeco).
  • [Lv 9] : +36 ATK. (+45 ATK while mounted on a Pecopeco).
  • [Lv10] : +40 ATK. (+50 ATK while mounted on a Pecopeco).
60.png Two-Handed Quicken Status Increase
  • Max Level: 10
  • Target: Self
  • SP Cost: 10 + (4 × Skill Level)
  • Required weapon type:
    • Two-handed Sword
Temporarily increase your Attack Speed while using a Two-Handed Sword weapon.


  • This skill increases your ASPD skill modifier by 7.
  • (This is not a flat ASPD bonus. To see how it affects your ASPD, please visit the Attack Speed page)
  • This effect is taken off if affected by 30.png Decrease Agility or 92.png Quagmire.
  • This effect is also taken off if you unequip the sword.


  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 60 seconds.
  • [Lv 3] : Duration 90 seconds.
  • [Lv 4] : Duration 120 seconds.
  • [Lv 5] : Duration 150 seconds.
  • [Lv 6] : Duration 180 seconds.
  • [Lv 7] : Duration 210 seconds.
  • [Lv 8] : Duration 240 seconds.
  • [Lv 9] : Duration 270 seconds.
  • [Lv10] : Duration 300 seconds.
61.png Auto Counter Reflection
  • Max Level: 5
  • Property: Based on Weapon
  • Target: Self
  • SP Cost: 3
  • Required weapon type:
    • Any except Bows
Enter a defensive stance for a short time, and after receiving a melee attack from an enemy, negate the damage and retaliate back with a mighty critical attack.


  • The stance ends after countering one attack.
  • This skill can be combined with Crush Strike.


  • [Lv 1] : Stance lasts for 0.4 seconds.
  • [Lv 2] : Stance lasts for 0.8 seconds.
  • [Lv 3] : Stance lasts for 1.2 seconds.
  • [Lv 4] : Stance lasts for 1.6 seconds.
  • [Lv 5] : Stance lasts for 2.0 seconds.
63.png Riding Mount
  • Max Level: 1
Allows riding of a Pecopeco mount. While mounted on a Pecopeco you will have +1000 weight limit.


  • Pecopeco mounts can be rented from the Universal Rental NPC in any town.
56.png Pierce Melee Physical Attack
  • Max Level: 10
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 7
  • Range: 2
  • Required weapon types:
    • One-handed Spear
    • Two-handed Spear
Attack an enemy using a thrusting stab, larger enemies will take additional hits. Increased Hit rate while using Pierce.


This skill hits multiple times depending on the targets size;

  • Small enemies are hit 1 time.
  • Medium enemies are hit 2 times.
  • Large enemies are hit 3 times.


  • [Lv 1] : 110% ATK, +5% Hit.
  • [Lv 2] : 120% ATK, +10% Hit.
  • [Lv 3] : 130% ATK, +15% Hit.
  • [Lv 4] : 140% ATK, +20% Hit.
  • [Lv 5] : 150% ATK, +25% Hit.
  • [Lv 6] : 160% ATK, +30% Hit.
  • [Lv 7] : 170% ATK, +35% Hit.
  • [Lv 8] : 180% ATK, +40% Hit.
  • [Lv 9] : 190% ATK, +45% Hit.
  • [Lv10] : 200% ATK, +50% Hit.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

62.png Bowling Bash Melee Physical Attack
  • Max Level: 10
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 12 + Skill Level
  • Fixed Cast Time: 0.35s
  • Cooldown: 1s
  • Range: 2
  • Cast can not be interrupted
Does two successive hits to an enemy and its surroundings, while knocking them back 5 cells.


  • When using a Two-handed sword, this can deal up to 4 hits instead, depending on the amount of enemies near the target.
  • You can not change weapons for 1 second after casting this skill.


  • [Lv 1] : 140% ATK.
  • [Lv 2] : 180% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 260% ATK.
  • [Lv 5] : 300% ATK.
  • [Lv 6] : 340% ATK.
  • [Lv 7] : 380% ATK.
  • [Lv 8] : 420% ATK.
  • [Lv 9] : 460% ATK.
  • [Lv10] : 500% ATK.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

64.png Cavalier Mastery Passive
  • Max Level: 5
Reduces the Attack Speed penalty while mounted on a Pecopeco.


  • With no points invested in this skill, you will have 50% of normal Attack Speed while mounted.


  • [Lv 1] : 60% of normal ASPD.
  • [Lv 2] : 70% of normal ASPD.
  • [Lv 3] : 80% of normal ASPD.
  • [Lv 4] : 90% of normal ASPD.
  • [Lv 5] : 100% of normal ASPD.
58.png Spear Stab Melee Physical Attack
  • Max Level: 10
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 9
  • Range: 4
  • Required weapon types:
    • One-handed Spear
    • Two-handed Spear
Forcefully stab an enemy with your spear that ignores DEF and knocks them back up to 6 cells.


  • This skill ignores the targets DEF.
  • All enemies in between you and the target will also suffer damage and knock back.


  • [Lv 1] : 120% ATK.
  • [Lv 2] : 140% ATK.
  • [Lv 3] : 160% ATK.
  • [Lv 4] : 180% ATK.
  • [Lv 5] : 200% ATK.
  • [Lv 6] : 220% ATK.
  • [Lv 7] : 240% ATK.
  • [Lv 8] : 260% ATK.
  • [Lv 9] : 280% ATK.
  • [Lv10] : 300% ATK.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

59.png Spear Boomerang Ranged Physical Attack
  • Max Level: 5
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 10
  • Cast Delay: 1.0s
  • Range: 1 + (2 x Skill Level)
  • Required weapon types:
    • One-handed Spear
    • Two-handed Spear
Throw your spear at an enemy from a distance to inflict ranged damage to them.


  • [Lv 1] : 150% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 250% ATK.
  • [Lv 4] : 300% ATK.
  • [Lv 5] : 350% ATK.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

57.png Brandish Spear Ranged Physical Attack
  • Max Level: 10
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 12
  • Cast Time: 0.7s
  • Range: 2
  • Requires riding a Pecopeco
  • Required weapon types:
    • One-handed Spear
    • Two-handed Spear
  • Cast can not be interrupted
A powerful lancing strike that can only be done while riding a Pecopeco.


  • Damage is increased based on your STR.
  • You can not change weapons for 1 second after using this skill.


  • [Lv 1] : 120% ATK.
  • [Lv 2] : 140% ATK.
  • [Lv 3] : 160% ATK.
  • [Lv 4] : 180% ATK.
  • [Lv 5] : 200% ATK.
  • [Lv 6] : 220% ATK.
  • [Lv 7] : 240% ATK.
  • [Lv 8] : 260% ATK.
  • [Lv 9] : 280% ATK.
  • [Lv10] : 300% ATK.
1001.png Charge Attack Ranged Physical Attack
  • Platinum Skill
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 40
  • Cooldown: 0.5s
  • Range: 14
  • Cast can not be interrupted
Charge towards a distant enemy, dealing 700% ATK and knock them back 2 cells.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

495.png One Hand Quicken Status Increase
  • Soul Link Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 100
  • Required weapon type:
    • One-handed Sword
Temporarily increase your Attack Speed by 10% while using a One-Handed Sword for 600 seconds.


  • You must have 452.png Knight Spirit active to use this skill.
  • This effect is also taken off if you unequip the sword.
  • This skill increases your ASPD skill modifier by 7.
  • (This is not a flat ASPD bonus. To see how it affects your ASPD)
  • This effect is taken off if affected by 30.png Decrease Agility or 92.png Quagmire.


Lord Knight

Skill Type Properties Description
355.png Aura Blade Status Increase
  • Max Level: 5
  • Target: Self
  • SP Cost: 10 + (8 × Skill Level)
  • Required weapon type:
    • Any except unarmed
Enchant your currently equipped weapon with an aura that will inflict additional damage that ignores accuracy check and the enemies Defense.
  • [Lv 1] : 20 Bonus Damage, Duration 40 seconds.
  • [Lv 2] : 40 Bonus Damage, Duration 60 seconds.
  • [Lv 3] : 60 Bonus Damage, Duration 80 seconds.
  • [Lv 4] : 80 Bonus Damage, Duration 100 seconds.
  • [Lv 5] : 100 Bonus Damage, Duration 120 seconds.
356.png Parrying Protective
  • Max Level: 10
  • Target: Self
  • SP Cost: 50
  • Required weapon type:
    • Two-handed Sword
Block damage from melee physical attacks with your Two-Handed Sword.
  • When you successfully block an attack, you will not be able to attack for a short time
  • [Lv 1] : 23% Chance to block, Duration 15 seconds.
  • [Lv 2] : 26% Chance to block, Duration 20 seconds.
  • [Lv 3] : 29% Chance to block, Duration 25 seconds.
  • [Lv 4] : 32% Chance to block, Duration 30 seconds.
  • [Lv 5] : 35% Chance to block, Duration 35 seconds.
  • [Lv 6] : 38% Chance to block, Duration 40 seconds.
  • [Lv 7] : 41% Chance to block, Duration 45 seconds.
  • [Lv 8] : 44% Chance to block, Duration 50 seconds.
  • [Lv 9] : 47% Chance to block, Duration 55 seconds.
  • [Lv10] : 50% Chance to block, Duration 60 seconds.
357.png Concentration Status Increase
  • Max Level: 5
  • Target: Self
  • SP Cost: 10 + (4 × Skill Level)
Increase your Hit, and ATK, while reducing your DEF for a short time.


  • Also gain level 1 8.png Endure effects for 60 seconds. (This does not overwrite your normal 8.png Endure skill).
  • The Endure granted with this skill will last 1 minute regardless of skill level.
  • [Lv 1] : -5% DEF, +10 Hit, +5% ATK, Duration 25 seconds.
  • [Lv 2] : -10% DEF, +20 Hit, +10% ATK, Duration 30 seconds.
  • [Lv 3] : -15% DEF, +30 Hit, +15% ATK, Duration 35 seconds.
  • [Lv 4] : -20% DEF, +40 Hit, +20% ATK, Duration 40 seconds.
  • [Lv 5] : -25% DEF, +50 Hit, +25% ATK, Duration 45 seconds.
358.png Tension Relax Recovery
  • Max Level: 1
  • Target: Self
  • SP Cost: 15
Triple your natural HP regeneration while sitting.


  • If you are overweight, you will have regular HP regeneration speed instead.
  • The effect will be cancelled if you stand up, change gear, use an item, or receive damage.
359.png Berserk Status Increase
  • Max Level: 1
  • Target: Self
  • SP Cost: 200
  • Job Level Required: 50
Use the power of rage to increase your Max HP, Movement Speed and Attack Power. However, there are various side effects as well. Berserk lasts for 5 minutes (600 seconds).


For the 5 minute duration or while HP is greater than 100, gain the following effects:

  • Triple your HP and restore it to full on cast.
  • Set SP to 0 on cast.
  • Disables item use.
  • Disables chatting.
  • Cannot change equipment.
  • Cannot cast skills (Except Auto Casts).
  • Cannot be healed by most sources, including Leech gears.
  • Prevents natural HP/SP regeneration.
  • Lose 5% of Max HP every 10 seconds.
  • Flee -50%.
  • Reduce DEF/MDEF to 0.
  • +200% ATK for physical attacks.
  • +25% Movement Speed (same as Increase AGI).
  • ASPD +30%.
  • Do not flinch when taking damage.
397.png Spiral Pierce Ranged Physical Attack
  • Max Level: 5
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 15 + (3 x Skill Level)
  • Cast Time:
    • (Lv 1~4) : 0.3 + (0.20 × Skill Level)
    • (Lv5) : 1.0s
  • Cast Delay: 1.2 + (0.2 x Skill Level)
  • Range: 5
  • Required weapon types:
    • One-handed Sword
    • Two-handed Sword
    • One-handed Spear
    • Two-handed Spear
  • Cast can not be interrupted
Strike an enemy with spiraling strikes that immobilize it for a second.


  • Half of your weapon weight is added to Equipment ATK in the damage formula.
  • Mastery ATK does not affect this skill.
  • Damage is increased based on your Base Level.


The size modifier for this skill is not dependent on your weapon type, but instead the own skills formula;

  • Small - 125%
  • Medium - 100%
  • Large - 75%


  • [Lv 1] : 150% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 250% ATK.
  • [Lv 4] : 300% ATK.
  • [Lv 5] : 350% ATK.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

398.png Head Crush Melee Physical Attack
  • Max Level: 5
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 23
  • Cast Delay: 0.5s
  • Range: 4
Brutally strike an enemy with a 50% the chance of causing the Bleeding status, which will make the target continuously receive extra damage for up to 120 seconds.


  • Demon race and Undead element enemies cannot be afflicted with Bleeding.


  • [Lv 1] : 140% ATK.
  • [Lv 2] : 180% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 260% ATK.
  • [Lv 5] : 300% ATK.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

399.png Joint Beat Melee Physical Attack
  • Max Level: 10
  • Property: Based on Weapon
  • Target: Enemy
  • SP Cost: 10 + 2 × Ceiling(Skill Level / 2)
  • Cast Delay:
    • (Lv 1~5) : 0.8s
    • (Lv 6~10) : 1.0s
  • Range: 4
  • Required weapon type:
    • One-handed Spear
    • Two-handed Spear
Strike an enemies vital points to cause various abnormal statuses at random, that last for 30 seconds.


  • The targets STR reduces the chance to be inflicted.
  • Every break effect can stack with each other.
  • Movement speed reductions do not stack with other sources.


The possible status effects are;

  • Ankle Break: Slows movement speed by 50%.
  • Wrist Break: Apply a -25 skill ASPD modifier and decrease ASPD by 25%.
  • Knee Break: Apply a -10 skill ASPD modifier, decrease ASPD by 10%, slows movement speed by 30%.
  • Shoulder Break: Decrease soft DEF by 50%.
  • Waist Break: Decrease base attack by 25%, soft DEF by 25%.
  • Neck Break: Afflict Bleeding status, change damage from Joint Beat to 20% ~ 200%


  • [Lv 1] : 60% ATK, 10% Chance to apply status effect.
  • [Lv 2] : 70% ATK, 15% Chance to apply status effect.
  • [Lv 3] : 80% ATK, 20% Chance to apply status effect.
  • [Lv 4] : 90% ATK, 25% Chance to apply status effect.
  • [Lv 5] : 100% ATK, 30% Chance to apply status effect.
  • [Lv 6] : 110% ATK, 35% Chance to apply status effect.
  • [Lv 7] : 120% ATK, 40% Chance to apply status effect.
  • [Lv 8] : 130% ATK, 45% Chance to apply status effect.
  • [Lv 9] : 140% ATK, 50% Chance to apply status effect.
  • [Lv10] : 150% ATK, 55% Chance to apply status effect.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%


Crusader

Skill Type Properties Description
248.png Faith Passive
  • Max Level: 10
Increase your maximum HP and resistance to the Holy property.


  • [Lv 1] : +200 Max HP, +5% Holy resistance.
  • [Lv 2] : +400 Max HP, +10% Holy resistance.
  • [Lv 3] : +600 Max HP, +15% Holy resistance.
  • [Lv 4] : +800 Max HP, +20% Holy resistance.
  • [Lv 5] : +1000 Max HP, +25% Holy resistance.
  • [Lv 6] : +1200 Max HP, +30% Holy resistance.
  • [Lv 7] : +1400 Max HP, +35% Holy resistance.
  • [Lv 8] : +1600 Max HP, +40% Holy resistance.
  • [Lv 9] : +1800 Max HP, +45% Holy resistance.
  • [Lv10] : +2000 Max HP, +50% Holy resistance.
249.png Auto Guard Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10 + (2 x Skill Level)
  • Requires a shield equipped
Ready your shield to block incoming physical attacks.


  • Duration lasts for 300 seconds or until toggled off.


  • [Lv 1] : 5% Chance to block.
  • [Lv 2] : 10% Chance to block.
  • [Lv 3] : 14% Chance to block.
  • [Lv 4] : 18% Chance to block.
  • [Lv 5] : 21% Chance to block.
  • [Lv 6] : 24% Chance to block.
  • [Lv 7] : 26% Chance to block.
  • [Lv 8] : 28% Chance to block.
  • [Lv 9] : 29% Chance to block.
  • [Lv10] : 30% Chance to block.
55.png Spear Mastery Passive
  • Max Level: 10
Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.


  • [Lv 1] : +4/+5 ATK.
  • [Lv 2] : +8/+10 ATK.
  • [Lv 3] : +12/+15 ATK.
  • [Lv 4] : +16/+20 ATK.
  • [Lv 5] : +20/+25 ATK.
  • [Lv 6] : +24/+30 ATK.
  • [Lv 7] : +28/+35 ATK.
  • [Lv 8] : +32/+40 ATK.
  • [Lv 9] : +36/+45 ATK.
  • [Lv10] : +40/+50 ATK.
63.png Riding Passive
Mobility
  • Max Level: 1
Enable riding of the Pecopeco.

This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000. Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%. The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired.

23.png Demon Bane Passive
  • Max Level: 10
Increases physical attack against Demon and Undead race enemies.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
22.png Divine Protection Passive
  • Max Level: 10
Increase defense against Demon and Undead race enemies.


  • [Lv 1] : +3 DEF.
  • [Lv 2] : +6 DEF.
  • [Lv 3] : +9 DEF.
  • [Lv 4] : +12 DEF.
  • [Lv 5] : +15 DEF.
  • [Lv 6] : +18 DEF.
  • [Lv 7] : +21 DEF.
  • [Lv 8] : +24 DEF.
  • [Lv 9] : +27 DEF.
  • [Lv10] : +30 DEF.
28.png Heal Recovery
  • Max Level: 10
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Restores HP to a single target.
  • The amount of HP restored is based on the skill level, Base Level, INT, and MATK of the caster.
  • If cast on an undead player or monster this will instead deal Holy element magic damage to the target. (Can be cast on monsters if "/noshift" is activated).
35.png Cure Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 9
Removes Silence, Blind, and Chaos from a target.
250.png Shield Charge Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Range: 3
  • Requires a shield equipped
Attack an enemy with your shield dealing Melee Physical damage. Also has a chance to inflict the Stun status onto them and knock them back.


  • [Lv 1] : 120% ATK, 20% Chance to apply Stun status, and knock them back 5 cells.
  • [Lv 2] : 140% ATK, 25% Chance to apply Stun status, and knock them back 6 cells.
  • [Lv 3] : 160% ATK, 30% Chance to apply Stun status, and knock them back 7 cells.
  • [Lv 4] : 180% ATK, 35% Chance to apply Stun status, and knock them back 8 cells.
  • [Lv 5] : 200% ATK, 40% Chance to apply Stun status, and knock them back 9 cells.
251.png Shield Boomerang Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.7s
  • Range: 1 + (2 x Skill Level)
  • Requires a shield equipped
Throw your shield at an enemy dealing ranged physical damage.


  • This skills Damage is increased based on the shield's weight and refinement.
  • This skills damage is forced to the Neutral element.


  • [Lv 1] : 130% ATK, 3 Cells range.
  • [Lv 2] : 160% ATK, 5 Cells range.
  • [Lv 3] : 190% ATK, 7 Cells range.
  • [Lv 4] : 220% ATK, 9 Cells range.
  • [Lv 5] : 250% ATK, 11 Cells range.
252.png Reflect Shield Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30 + (5 x Skill Level)
  • Requires a shield equipped
Reflects a portion of melee physical damage dealt to you for 300 seconds or until the shield is unequipped.


  • [Lv 1] : Reflect 13% of damage.
  • [Lv 2] : Reflect 16% of damage.
  • [Lv 3] : Reflect 19% of damage.
  • [Lv 4] : Reflect 22% of damage.
  • [Lv 5] : Reflect 25% of damage.
  • [Lv 6] : Reflect 28% of damage.
  • [Lv 7] : Reflect 31% of damage.
  • [Lv 8] : Reflect 34% of damage.
  • [Lv 9] : Reflect 37% of damage.
  • [Lv10] : Reflect 40% of damage.
253.png Holy Cross Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (1 x Skill Level)
  • Range: 2
Slash an enemy with a cross shape dealing melee physical damage with a chance to inflict the Blind status to the target.

When wielding a two-handed weapon the damage is increased.


  • This skills damage is forced to the Holy element.


  • [Lv 1] : 135% ATK (One-hand), 270% ATK (Two-hand), 3% Chance to Blind.
  • [Lv 2] : 170% ATK (One-hand), 340% ATK (Two-hand), 6% Chance to Blind.
  • [Lv 3] : 205% ATK (One-hand), 410% ATK (Two-hand), 9% Chance to Blind.
  • [Lv 4] : 240% ATK (One-hand), 480% ATK (Two-hand), 12% Chance to Blind.
  • [Lv 5] : 275% ATK (One-hand), 550% ATK (Two-hand), 15% Chance to Blind.
  • [Lv 6] : 310% ATK (One-hand), 620% ATK (Two-hand), 18% Chance to Blind.
  • [Lv 7] : 345% ATK (One-hand), 690% ATK (Two-hand), 21% Chance to Blind.
  • [Lv 8] : 380% ATK (One-hand), 760% ATK (Two-hand), 24% Chance to Blind.
  • [Lv 9] : 415% ATK (One-hand), 830% ATK (Two-hand), 27% Chance to Blind.
  • [Lv10] : 450% ATK (One-hand), 900% ATK (Two-hand), 30% Chance to Blind.
254.png Grand Cross Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 30 + (7 x Skill Level)
  • HP % Cost: 20% of current
  • Cast Time: 3.0s
  • Cooldown: 1.5s
  • Walk Delay: 0.8s
  • Consumes: 20% Max HP
  • Cast can not be interrupted
Do 3 holy element, cross shaped, splash attacks with the area of effect centered on yourself.

Enemies of Undead property and Demon family type will be blinded (but not players). Damage is (100+40*SkillLV)%*(ATK+MATK)*holy_property_fix per hit, where: - ATK is the damage that you would cause to the monster using a normal (neutral property) attack (Masteries don't cont, weapon cards that increase ATK or STR work but cards that gives % more damage do NOT) - MATK is the damage that you would cause to the monster using a neutral property spell (and this value CAN BE negative, like when a mob that has higher INT than your MATK, cards/weapons that add additional INT work) During the cast process your defense will be reduced by 1/3. After casting is finished, you will receive 20% of current HP+([(100+40*SkillLV)%*(ATK+MATK)]/2)*holy_property_fix damage per hit yourself, where: - ATK is the damage that you would cause to YOURSELF using a normal attack (Thara Frog Card works and decrease damage. The '20% of current HP' rant can NOT be avoided or reduced!) - MATK is the damage that you would cause to YOURSELF using a neutral property spell Damage (on yourself) is reduced TWICE - first because of 'half damage to yourself', second because of the Faith skill (that reduces holy damage by half) so players actually get 1/4 damage. You may not change the equipped shield while you cast this spell. Casting can not be interrupted and the damage ignores size modifications.

  • This skills damage is forced to the Holy element.


  • [Lv 1] : 140% ATK, 140% MATK.
  • [Lv 2] : 180% ATK, 180% MATK.
  • [Lv 3] : 220% ATK, 220% MATK.
  • [Lv 4] : 260% ATK, 260% MATK.
  • [Lv 5] : 300% ATK, 300% MATK.
  • [Lv 6] : 340% ATK, 340% MATK.
  • [Lv 7] : 380% ATK, 380% MATK.
  • [Lv 8] : 420% ATK, 420% MATK.
  • [Lv 9] : 460% ATK, 460% MATK.
  • [Lv10] : 500% ATK, 500% MATK.
255.png Devotion Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 25
  • Cast Time: 3.0s
  • Range: 6 + (1 x Skill Level)
Protect party members by taking the full damage that they are receiving. They must be in range to benefit from this, once they leave the skill is canceled and needs to be recasted.

Damage taken is based on the DEF of the person who gets hit, not the Crusader that takes the hit. If the caster has any self casted, class native enhancements on him, e.g. Endure (Endure transfer is disabled in WoE), Providence or Reflect Shield, the party member(s) will share these benefits, too. This skill cannot be used on other Crusaders. The level difference between the caster and the target must be equal or less than 10 (within normal EXP share range). The number of possible protected party members is 1*SkillLV. Should the HP of Crusader drop below 25%, Devotion will be canceled.

  • You can have up to 1 link for every level of this skill learned.
  • Targets must be within 10 base levels of the caster.
  • Crusader and Paladin can not be targeted by this skill.
  • Targets linked with this skill will inherit any aura-like buffs the caster has. (eg. 249.png Auto Guard, 257.png Defender, and 252.png Reflect Shield will all block damage for the target).


  • [Lv 1] : 7 Cells range, Duration 30 seconds.
  • [Lv 2] : 8 Cells range, Duration 45 seconds.
  • [Lv 3] : 9 Cells range, Duration 60 seconds.
  • [Lv 4] : 10 Cells range, Duration 75 seconds.
  • [Lv 5] : 11 Cells range, Duration 90 seconds.
256.png Providence Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 30
  • Cast Time: 3.0s
  • Range: 9
Increases a targets resistance to Demon race monsters and Holy element attacks.


  • Crusader and Paladin can not be targeted by this skill.


  • [Lv 1] : 5% Demon race resistance, 5% Holy element resistance.
  • [Lv 2] : 10% Demon race resistance, 10% Holy element resistance.
  • [Lv 3] : 15% Demon race resistance, 15% Holy element resistance.
  • [Lv 4] : 20% Demon race resistance, 20% Holy element resistance.
  • [Lv 5] : 25% Demon race resistance, 25% Holy element resistance.
257.png Defender Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 0.8s
  • Requires a shield equipped
Shield yourself within an aura that reduces ranged physical damage taken at the cost of reducing your ASPD.

This skill also reduces your movement speed while active.


  • [Lv 1] : Reduces ranged damage by 20%, -20% ASPD,
  • [Lv 2] : Reduces ranged damage by 35%, -15% ASPD,
  • [Lv 3] : Reduces ranged damage by 50%, -10% ASPD,
  • [Lv 4] : Reduces ranged damage by 65%, -5% ASPD,
  • [Lv 5] : Reduces ranged damage by 80%, -0% ASPD,
258.png Spear Quicken Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (4 x Skill Level)
  • Required weapon types:
    • One-handed Spear
    • Two-handed Spear
Increases ASPD with spear type weapons, as well as your Critical Rate and Flee.
  • [Lv 1] : +21% ASPD, Duration 30 seconds.
  • [Lv 2] : +22% ASPD, Duration 60 seconds.
  • [Lv 3] : +23% ASPD, Duration 90 seconds.
  • [Lv 4] : +24% ASPD, Duration 120 seconds.
  • [Lv 5] : +25% ASPD, Duration 150 seconds.
  • [Lv 6] : +26% ASPD, Duration 180 seconds.
  • [Lv 7] : +27% ASPD, Duration 210 seconds.
  • [Lv 8] : +28% ASPD, Duration 240 seconds.
  • [Lv 9] : +29% ASPD, Duration 270 seconds.
  • [Lv10] : +30% ASPD, Duration 300 seconds.
1002.png Shrink Support
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 15
  • Requires a shield equipped
Adds a (5*Auto Guard LV)% chance to stun targets when 249.png Auto Guard blocks attacks from that target.

Duration lasts for 300 sec.

64.png Cavalier Mastery Passive
  • Max Level: 5
Reduces the Attack Speed penalty while mounted on a Pecopeco.


  • With no points invested in this skill, you will have 50% of normal Attack Speed while mounted.


  • [Lv 1] : 60% of normal ASPD.
  • [Lv 2] : 70% of normal ASPD.
  • [Lv 3] : 80% of normal ASPD.
  • [Lv 4] : 90% of normal ASPD.
  • [Lv 5] : 100% of normal ASPD.


Paladin

Skill Type Properties Description
367.png Pressure Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 25 + (5 x Skill Level)
  • Cast Time: 2.0s + 0.5*Skill Level
  • Cast Delay: 2.0s + 0.5*Skill Level
  • Range: 9
  • Cast can not be interrupted
Ranged attack that calls upon a cross from the sky to crush your enemies. Does a fixed amount of 500+300*SkillLV damage and makes the target lose (15+5*SkillLV)% SP.

This skill is an attack by the holy God himself and therefore ignores all enemy defense and Flee, and can not be interrupted or canceled by Magic Rod, Reflect Shield, Pneuma, Safety Wall, etc. Damage is not reduced by Woe Reduction, Energy Coat, equipment or cards; but is not affected by Lex Aeterna. The only way to avoid it is by Cloaking before getting targeted.

  • [Lv 1] : 800 HP, 20% SP
  • [Lv 2] : 1100 HP, 25% SP
  • [Lv 3] : 1400 HP, 30% SP
  • [Lv 4] : 1700 HP, 35% SP
  • [Lv 5] : 2000 HP, 40% SP
368.png Sacrifice Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 100
Sacrifice 9% of your Max HP for each time you are attacked, to reflect damage back to the target attacking you.

The damage dealt to the enemy depends on the amount inflicted on to you.


  • This will work for up to 5 attacks before needing to be recast.
  • This skills damage is forced to the Neutral property.


  • [Lv 1] : 100% Damage reflected.
  • [Lv 2] : 110% Damage reflected.
  • [Lv 3] : 120% Damage reflected.
  • [Lv 4] : 130% Damage reflected.
  • [Lv 5] : 140% Damage reflected.
369.png Gospel Support
  • Max Level: 10
  • Target: Self
  • SP Cost:
    • (Lv 1~5) : 80
    • (Lv 6~10) : 100
Apply random buffs to allies and debuffs to enemies within a cross shaped AoE around you. Continuously drains HP and SP, and has a 55 ~ 100% chance to apply effects throughout the duration depending on the skill level.


  • This will remove all buffs and debuffs from the caster.


Positive Effects

  • Restores between 1 and 9,999 HP.
  • Cures from the majority of status effects.
  • Applies Level 10 34.png Blessing.
  • Applies Level 10 29.png Increase Agility.
  • Endows weapon with the Holy property.
  • Endows armor with the Holy property.
  • Doubles Max HP.
  • Doubles Max SP.
  • Boosts all stats by 20.
  • Boosts hard defense by 25% for 10 seconds.
  • Doubles attack.
  • Boosts flee and hit rate by 50.
  • Grants immunity against status effects.


Negative Effects

  • Inflicts between 1 and 9,999 of Neutral property fixed damage, which ignores the accuracy check and bypasses 73.png Kyrie Eleison.
  • Causes the Curse status for an unusually lengthy period of time.
  • Causes the Blind status for an unusually lengthy period of time.
  • Causes the Poison status for an unusually lengthy period of time.
  • Applies Level 10 Provoke.
  • Drops all defense to 0.
  • Drops attack to 0.
  • Drops flee rate to 0.
  • Reduces ASPD and movement speed by 75%.
480.png Shield Chain Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 25 + (3 x Skill Level)
  • Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 11
  • Requires a shield equipped
  • Cast can not be interrupted
Strike an enemy with your shield 5 times in a row, dealing ranged physical damage.

You also get +20 Hit while using this skill.


  • This skills damage is based on casters Base Level, and the equipped shields weight, and refinement.


  • [Lv 1] : 30% ATK.
  • [Lv 2] : 60% ATK.
  • [Lv 3] : 90% ATK.
  • [Lv 4] : 120% ATK.
  • [Lv 5] : 150% ATK.


Acolyte Branch

Acolyte

Skill Type Properties Description
33.png Angelus Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (3 x Skill Level)
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 3.5s
For a short time increase you and your party members Soft DEF, and Max HP.


  • [Lv 1] : +5% Soft DEF, +50 Max HP, Duration 30 seconds.
  • [Lv 2] : +10% Soft DEF, +100 Max HP, Duration 60 seconds.
  • [Lv 3] : +15% Soft DEF, +150 Max HP, Duration 90 seconds.
  • [Lv 4] : +20% Soft DEF, +200 Max HP, Duration 120 seconds.
  • [Lv 5] : +25% Soft DEF, +250 Max HP, Duration 150 seconds.
  • [Lv 6] : +30% Soft DEF, +300 Max HP, Duration 180 seconds.
  • [Lv 7] : +35% Soft DEF, +350 Max HP, Duration 210 seconds.
  • [Lv 8] : +40% Soft DEF, +400 Max HP, Duration 240 seconds.
  • [Lv 9] : +45% Soft DEF, +450 Max HP, Duration 270 seconds.
  • [Lv10] : +50% Soft DEF, +500 Max HP, Duration 300 seconds.
31.png Aqua Benedicta Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.5s
  • Requires standing on a water cell
  • Consumes: 1 Empty Bottle
The caster must be standing on a walkable body of water (e.g. ponds, lake shore, beach, 286.png Deluge, 538.png Watery Evasion) to use this skill.


34.png Blessing Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 24 + (4 x Skill Level)
  • Range: 9
Bless a single target increasing their STR, DEX, INT, and Hit.

This skill will remove Curse and Stone Curse statuses from the target.


  • [Lv 1] : +1 STR, +1 DEX, +1 INT, +2 Hit, Duration 60 seconds.
  • [Lv 2] : +2 STR, +2 DEX, +2 INT, +4 Hit, Duration 80 seconds.
  • [Lv 3] : +3 STR, +3 DEX, +3 INT, +6 Hit, Duration 100 seconds.
  • [Lv 4] : +4 STR, +4 DEX, +4 INT, +8 Hit, Duration 120 seconds.
  • [Lv 5] : +5 STR, +5 DEX, +5 INT, +10 Hit, Duration 140 seconds.
  • [Lv 6] : +6 STR, +6 DEX, +6 INT, +12 Hit, Duration 160 seconds.
  • [Lv 7] : +7 STR, +7 DEX, +7 INT, +14 Hit, Duration 180 seconds.
  • [Lv 8] : +8 STR, +8 DEX, +8 INT, +16 Hit, Duration 200 seconds.
  • [Lv 9] : +9 STR, +9 DEX, +9 INT, +18 Hit, Duration 220 seconds.
  • [Lv10] : +10 STR, +10 DEX, +10 INT, +20 Hit, Duration 240 seconds.
35.png Cure Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 9
Removes Silence, Blind, and Chaos from a target.
30.png Decrease Agility Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 13 + (2 x Skill Level)
  • Var. Cast Time: 0.75s
  • Fixed Cast Time: 0.25s
  • Cast Delay: 1.0s
  • Range: 9
Decrease a single targets AGI and movement speed.


  • [Lv 1] : -3 AGI, Duration 20 seconds.
  • [Lv 2] : -4 AGI, Duration 25 seconds.
  • [Lv 3] : -5 AGI, Duration 30 seconds.
  • [Lv 4] : -6 AGI, Duration 35 seconds.
  • [Lv 5] : -7 AGI, Duration 40 seconds.
  • [Lv 6] : -8 AGI, Duration 45 seconds.
  • [Lv 7] : -9 AGI, Duration 50 seconds.
  • [Lv 8] : -10 AGI, Duration 55 seconds.
  • [Lv 9] : -11 AGI, Duration 60 seconds.
  • [Lv10] : -12 AGI, Duration 65 seconds.
23.png Demon Bane Passive
  • Max Level: 10
Increases physical attack against Demon and Undead race enemies.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
22.png Divine Protection Passive
  • Max Level: 10
Increase defense against Demon and Undead race enemies.


  • [Lv 1] : +3 DEF.
  • [Lv 2] : +6 DEF.
  • [Lv 3] : +9 DEF.
  • [Lv 4] : +12 DEF.
  • [Lv 5] : +15 DEF.
  • [Lv 6] : +18 DEF.
  • [Lv 7] : +21 DEF.
  • [Lv 8] : +24 DEF.
  • [Lv 9] : +27 DEF.
  • [Lv10] : +30 DEF.
28.png Heal Recovery
  • Max Level: 10
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Restores HP to a single target.
  • The amount of HP restored is based on the skill level, Base Level, INT, and MATK of the caster.
  • If cast on an undead player or monster this will instead deal Holy element magic damage to the target. (Can be cast on monsters if "/noshift" is activated).
156.png Holy Light Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 15
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Range: 9
Deal 125% MATK Holy element magic damage on a single target,


  • This skill removes 73.png Kyrie Eleison from the target.
  • Deals 500% MATK, and increase SP cost by 500% when under the effect of Soul Linker skill.
29.png Increase Agility Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 15 + (3 x Skill Level)
  • HP Cost: 15
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 1.0s
  • Range: 9
Increase a single targets AGI, ASPD, and Movement Speed.


  • [Lv 1] : +3 AGI, +1% ASPD, Duration 60 seconds.
  • [Lv 2] : +4 AGI, +2% ASPD, Duration 80 seconds.
  • [Lv 3] : +5 AGI, +3% ASPD, Duration 100 seconds.
  • [Lv 4] : +6 AGI, +4% ASPD, Duration 120 seconds.
  • [Lv 5] : +7 AGI, +5% ASPD, Duration 140 seconds.
  • [Lv 6] : +8 AGI, +6% ASPD, Duration 160 seconds.
  • [Lv 7] : +9 AGI, +7% ASPD, Duration 180 seconds.
  • [Lv 8] : +10 AGI, +8% ASPD, Duration 200 seconds.
  • [Lv 9] : +11 AGI, +9% ASPD, Duration 220 seconds.
  • [Lv10] : +12 AGI, +10% ASPD, Duration 240 seconds.
25.png Pneuma Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 10
  • Range: 9
Create a 3x3 area on the ground that temporarily nullifies ranged physical damage.


24.png Ruwach Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Temporarily reveals hidden enemies within a 5x5 area centered on the caster.

Deals 100% MATK damage to hidden enemies revealed and cancels their hiding status.

32.png Signum Crucis Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 2.0s
Decrease the Hard DEF of all Undead element and Demon race monsters on the screen by chance.


  • [Lv 1] : 27% Chance, Decrease Hard DEF by 14%.
  • [Lv 2] : 31% Chance, Decrease Hard DEF by 18%.
  • [Lv 3] : 35% Chance, Decrease Hard DEF by 22%.
  • [Lv 4] : 39% Chance, Decrease Hard DEF by 26%.
  • [Lv 5] : 43% Chance, Decrease Hard DEF by 30%.
  • [Lv 6] : 47% Chance, Decrease Hard DEF by 34%.
  • [Lv 7] : 51% Chance, Decrease Hard DEF by 38%.
  • [Lv 8] : 55% Chance, Decrease Hard DEF by 42%.
  • [Lv 9] : 59% Chance, Decrease Hard DEF by 46%.
  • [Lv10] : 63% Chance, Decrease Hard DEF by 50%.
26.png Teleport Mobility
  • Max Level: 2
  • Target: Self
  • SP Cost:
    • (Lv 1) : 10
    • (Lv 2) : 9
Allows you to teleport randomly, or to your save point.


  • [Lv 1] Teleports the caster to a random location in the same map.
  • [Lv 2] Teleports the caster to their save point.
  • Can not be cast if the caster is standing on top of 288.png Land Protector.
27.png Warp Portal Mobility
  • Max Level: 4
  • Target: Ground
  • SP Cost: 38 - (3 x Skill Level)
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a portal on the ground that transports any player that steps into it to another map.


  • [Lv 1] Transports players to the caster's save point.
  • [Lv 2~4] Transports players to a specific Memo point.
  • You can use the /memo command to memorize a spot and add it to your Warp Portal destinations. Some maps and dungeons can not be added as Warp Portal destination.


Priest

Skill Type Properties Description
68.png Aspersio Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (4 x Skill Level)
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes: 1 Holy Water
Endow a target's weapon with the Holy element.

This effect disappears if the weapon is unequipped or changed.


  • [Lv 1] : Duration 60 seconds.
  • [Lv 2] : Duration 90 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 150 seconds.
  • [Lv 5] : Duration 180 seconds.
69.png B.S. Sacramenti Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20
  • Range: 9
This ground targeting skill applies Holy element endow on the armor of players within a 3x3 area.


  • Requires the caster to stand between two Acolyte class characters (including Monk and Priest-based classes) to use.


  • [Lv 1] : Duration 40 seconds.
  • [Lv 2] : Duration 80 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 160 seconds.
  • [Lv 5] : Duration 200 seconds.
75.png Gloria Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Cast Delay: 2.0s
Increase your parties LUK for a short time.


  • [Lv 1] : +30 LUK, Duration 10 seconds.
  • [Lv 2] : +30 LUK, Duration 15 seconds.
  • [Lv 3] : +30 LUK, Duration 20 seconds.
  • [Lv 4] : +30 LUK, Duration 25 seconds.
  • [Lv 5] : +30 LUK, Duration 30 seconds.
66.png Impositio Manus Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Cool Down: 30s
Increase a single targets ATK and MATK.


  • [Lv 1] : +5 ATK, +5 MATK, Duration 120 seconds.
  • [Lv 2] : +10 ATK, +10 MATK, Duration 120 seconds.
  • [Lv 3] : +15 ATK, +15 MATK, Duration 120 seconds.
  • [Lv 4] : +20 ATK, +20 MATK, Duration 120 seconds.
  • [Lv 5] : +25 ATK, +25 MATK, Duration 120 seconds.
9.png Increase SP Recovery Passive
  • Max Level: 10
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.


  • [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
  • [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
  • [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
  • [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
  • [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
  • [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
  • [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
  • [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
  • [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
  • [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
73.png Kyrie Eleison Support
  • Max Level: 10
  • Target: Ally
  • SP Cost:
    • (Lv 1~3) : 20
    • (Lv 4~6) : 25
    • (Lv 7~9) : 30
    • (Lv 10) : 35
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 2.0s
  • Range: 9
Apply a barrier to a target that blocks melee and ranged physical attacks.


  • The barrier's durability is based on the Max HP of the target.
  • 73.png Kyrie Eleison is immediately removed if 156.png Holy Light hits the target.


  • [Lv 1] : Barrier is equal to 12% of targets Max HP, Blocks 5 attacks, Duration 120 seconds.
  • [Lv 2] : Barrier is equal to 14% of targets Max HP, Blocks 6 attacks, Duration 120 seconds.
  • [Lv 3] : Barrier is equal to 16% of targets Max HP, Blocks 6 attacks, Duration 120 seconds.
  • [Lv 4] : Barrier is equal to 18% of targets Max HP, Blocks 7 attacks, Duration 120 seconds.
  • [Lv 5] : Barrier is equal to 20% of targets Max HP, Blocks 7 attacks, Duration 120 seconds.
  • [Lv 6] : Barrier is equal to 22% of targets Max HP, Blocks 8 attacks, Duration 120 seconds.
  • [Lv 7] : Barrier is equal to 24% of targets Max HP, Blocks 8 attacks, Duration 120 seconds.
  • [Lv 8] : Barrier is equal to 26% of targets Max HP, Blocks 9 attacks, Duration 120 seconds.
  • [Lv 9] : Barrier is equal to 28% of targets Max HP, Blocks 9 attacks, Duration 120 seconds.
  • [Lv10] : Barrier is equal to 30% of targets Max HP, Blocks 10 attacks, Duration 120 seconds.
78.png Lex Aeterna Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Cast Delay: 3.0s
  • Range: 9
A single target will receive double damage from the next incoming attack.


  • Skills that inflict hits in a damage bundle (The final damage is shown in large yellow numbers) will have its entire damage doubled.
  • For skills that inflict multiple hits (The damage is shown in white numbers), only the first hit will deal double damage.
  • Can not be applied on Frozen or Stone Cursed targets.
76.png Lex Divina Recovery
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 20
    • (Lv 6~10) : 30 - (2 x Skill Level)
  • Cast Delay: 3.0s
  • Range: 5
Inflicts the Silence status on a single target.
  • Targets with low INT are more likely to be Silenced, and take longer to recover from Silence.
  • Targets with High will recover in a time shorter than the duration stated.
  • Casting this on a silenced target will remove the Silence status.


  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 35 seconds.
  • [Lv 3] : Duration 40 seconds.
  • [Lv 4] : Duration 45 seconds.
  • [Lv 5] : Duration 50 seconds.
  • [Lv 6] : Duration 60 seconds.
  • [Lv 7] : Duration 60 seconds.
  • [Lv 8] : Duration 60 seconds.
  • [Lv 9] : Duration 60 seconds.
  • [Lv10] : Duration 60 seconds.
65.png Mace Mastery Passive
  • Max Level: 10
Adds Mastery ATK and Critical Rate when wielding a Mace type weapon.


  • [Lv 1] : +3 ATK, +1 Critical Rate.
  • [Lv 2] : +6 ATK, +2 Critical Rate.
  • [Lv 3] : +9 ATK, +3 Critical Rate.
  • [Lv 4] : +12 ATK, +4 Critical Rate.
  • [Lv 5] : +15 ATK, +5 Critical Rate.
  • [Lv 6] : +18 ATK, +6 Critical Rate.
  • [Lv 7] : +21 ATK, +7 Critical Rate.
  • [Lv 8] : +24 ATK, +8 Critical Rate.
  • [Lv 9] : +27 ATK, +9 Critical Rate.
  • [Lv10] : +30 ATK, +10 Critical Rate.
74.png Magnificat Recovery
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Cast Delay: 2.0s
Doubles your parties natural SP regeneration rate for a short time.



  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 45 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 75 seconds.
  • [Lv 5] : Duration 90 seconds.
79.png Magnus Exorcismus Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 38 + (2 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cool Down: 6.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a cross shaped 7x7 area on the ground that inflicts Holy property magic damage to all enemies inside every 3 seconds.


  • This skill deals additional damage to Demon and Undead races, and Shadow and Undead element enemies.
  • Magnus Exorcismus will stop dealing damage if the caster is Stunned, Frozen, or Stone Cursed.


  • [Lv 1] : 100% MATK, 1 Hit every 3 seconds, Duration 5 seconds.
  • [Lv 2] : 100% MATK, 2 Hits every 3 seconds, Duration 6 seconds.
  • [Lv 3] : 100% MATK, 3 Hits every 3 seconds, Duration 7 seconds.
  • [Lv 4] : 100% MATK, 4 Hits every 3 seconds, Duration 8 seconds.
  • [Lv 5] : 100% MATK, 5 Hits every 3 seconds, Duration 9 seconds.
  • [Lv 6] : 100% MATK, 6 Hits every 3 seconds, Duration 10 seconds.
  • [Lv 7] : 100% MATK, 7 Hits every 3 seconds, Duration 11 seconds.
  • [Lv 8] : 100% MATK, 8 Hits every 3 seconds, Duration 12 seconds.
  • [Lv 9] : 100% MATK, 9 Hits every 3 seconds, Duration 13 seconds.
  • [Lv10] : 100% MATK, 10 Hits every 3 seconds, Duration 14 seconds.
1014.png Redemptio Recovery
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 800
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
Resurrects all party members around the caster and restores 50% of their Max HP.


  • Reduces your HP and SP to 1 when cast.
  • The Variable Cast Time from this skill can only be reduced by equipment, gear, and skill effects and it is not affected by DEX or INT stats.
54.png Resurrection Recovery
  • Max Level: 4
  • Target: Ally
  • SP Cost: 60
  • Var. Cast Time: 6.4 - (1.6 x Skill Level)
  • Fixed Cast Time: 1.6 - (0.4 x Skill Level)
  • Cast Delay: (Skill Level - 1)
  • Consumes: 1 Blue Gemstone
Resurrects a dead player, restoring a portion of their Max HP.


  • When cast on Undead element enemies, 54.png Resurrection has a chance to instantly kill them. (This does not work on Boss monsters).


  • [Lv 1] : Restore 20% of Max HP.
  • [Lv 2] : Restore 40% of Max HP.
  • [Lv 3] : Restore 60% of Max HP.
  • [Lv 4] : Restore 80% of Max HP.
12.png Safety Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1~3) : 30
    • (Lv 3~6) : 35
    • (Lv 7~10) : 40
  • Var. Cast Time: 4.4 - (4 x Skill Level)
  • Fixed Cast Time:
    • (Lv 1) : 0.8
    • (Lv 2) : 0.72
    • (Lv 3) : 0.64
    • (Lv 4) : 0.56
    • (Lv 5) : 0.48
    • (Lv 6) : 0.40
    • (Lv 7) : 0.32
    • (Lv 8) : 0.24
    • (Lv 9) : 0.16
    • (Lv 10) : 0.08
  • Cast Delay: Roughly 0.3s at every level
  • Consumes: 1 Blue Gemstone
Create a barrier on the ground that blocks all melee physical attacks.

The barrier will break after so many hits or if it recieves a hit the exceed its durability.


  • Can not be cast next to 25.png Pneuma.


  • [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
  • [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
  • [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
  • [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
  • [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
  • [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
  • [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
  • [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
  • [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
  • [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.


Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP

70.png Sanctuary Recovery
  • Max Level: 10
  • Target: Ground
  • SP Cost: 12 + (3 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a cross shaped 5x5 area on the ground the restores HP to everyone inside each second.

Deals Holy element magic damage to any Undead element and Demon race targets the area, it will also knock them back 2 cells.


  • Unlike most healing skills, Sanctuary can heal Mechanics inside Madogear and Homunculus.


  • [Lv 1] : Can heal up to 4 characters at a time, Heals 100 HP, Deals 50 damage, Duration 4 seconds.
  • [Lv 2] : Can heal up to 5 characters at a time, Heals 200 HP, Deals 100 damage, Duration 7 seconds.
  • [Lv 3] : Can heal up to 6 characters at a time, Heals 300 HP, Deals 150 damage, Duration 10 seconds.
  • [Lv 4] : Can heal up to 7 characters at a time, Heals 400 HP, Deals 200 damage, Duration 13 seconds.
  • [Lv 5] : Can heal up to 8 characters at a time, Heals 500 HP, Deals 250 damage, Duration 16 seconds.
  • [Lv 6] : Can heal up to 9 characters at a time, Heals 600 HP, Deals 300 damage, Duration 19 seconds.
  • [Lv 7] : Can heal up to 10 characters at a time, Heals 777 HP, Deals 388 damage, Duration 22 seconds.
  • [Lv 8] : Can heal up to 11 characters at a time, Heals 777 HP, Deals 388 damage, Duration 25 seconds.
  • [Lv 9] : Can heal up to 12 characters at a time, Heals 777 HP, Deals 388 damage, Duration 28 seconds.
  • [Lv10] : Can heal up to 13 characters at a time, Heals 777 HP, Deals 388 damage, Duration 31 seconds.
71.png Slow Poison Recovery
  • Max Level: 4
  • Target: Ally
  • SP Cost: 4 + (2 x Skill Level)
  • Range: 9
If used on a target under the Poison status effect, temporarily stops the HP drain effect.


  • Can not be cast on yourself.


  • [Lv 1] : Stops the drain for 10 seconds.
  • [Lv 2] : Stops the drain for 20 seconds.
  • [Lv 3] : Stops the drain for 30 seconds.
  • [Lv 4] : Stops the drain for 40 seconds.
72.png Status Recovery Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Cast Delay: 2.0s
  • Range: 9
Removes Frozen, Stone Curse, Stun, 2201.png White Imprison, 2209.png Stasis, and 2419.png Poem of the Netherworld status's from a target.


  • If used on Undead element monster, has a chance to inflict the Blind status.
  • If used on a passive monster that's attacking a player, it will return to its passive state.
67.png Suffragium Support
  • Max Level: 3
  • Target: Ally
  • SP Cost: 8
  • Var. Cast Time: 1s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1 s
  • Cool Down: 30 s
Decrease your parties Variable Cast Time for a short time.

Only affects status variable cast time and doesn't stack with anything.


  • [Lv 1] : -10% Variable Cast Time, Duration 60 seconds.
  • [Lv 2] : -15% Variable Cast Time, Duration 60 seconds.
  • [Lv 3] : -20% Variable Cast Time, Duration 60 seconds.
77.png Turn Undead Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 20
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 3.0s
  • Range: 5
Deals Holy element magic damage to a single target.

If used on an Undead element monster, has a chance to instantly kill it. (Does not work on Boss monsters).


  • The instant kill chance is increase based on the caster Base Level, INT, LUK, and the targets current/Max HP.


The instant-kill chance is capped at 70%.
Instant Kill Chance = [(Base Chance + {BaseLevel / 10} + {INT / 10} + {LUK / 10} + {Target_HP / Target_MaxHP}) x 20]%


  • [Lv 1] : 30% MATK, +2% Base Chance.
  • [Lv 2] : 30% MATK, +4% Base Chance.
  • [Lv 3] : 30% MATK, +6% Base Chance.
  • [Lv 4] : 30% MATK, +8% Base Chance.
  • [Lv 5] : 30% MATK, +10% Base Chance.
  • [Lv 6] : 30% MATK, +12% Base Chance.
  • [Lv 7] : 30% MATK, +14% Base Chance.
  • [Lv 8] : 30% MATK, +16% Base Chance.
  • [Lv 9] : 30% MATK, +18% Base Chance.
  • [Lv10] : 30% MATK, +20% Base Chance.


High Priest

Skill Type Properties Description
361.png Assumptio Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (10 x Skill Level)
  • Cast Time: 0.5 + (0.5 x Skill Level)
  • Cast Delay: 0.5s
  • Range: 9
The blessing of Virgin Mary. The persons who receive this will benefit from damage reduction for a limited amount of time.
  • 361.png Assumptio can not be cast if the caster is inside a Guild Castle/WoE map.
  • It does not reduce incoming damage from skills that inflict fixed damage, DEF piercing damage, and MDEF piercing damage.
  • Lower level 361.png Assumptio can not refresh the duration of higher level Assumptio.


  • [Lv 1] : Duration 20 seconds.
  • [Lv 2] : Duration 40 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 80 seconds.
  • [Lv 5] : Duration 100 seconds.
362.png Basilica Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 70 + (10 x Skill Level)
  • Cast Time: 5.0s ~ 9.0s
  • Cast Delay: 2.0s ~ 6.0s
This skill creates an absolutely perfect defense zone of 5x5 cells around the caster that blocks any type of attack out of~ or into this area.

Anyone can come in, but people who are inside cannot attack. The skill is canceled if the Priest moves or uses another skill. Does not work against Boss monsters and can't be used during the War of Emperium. This skill Requires 1 Blue Gemstone,1 Yellow Gemstone, 1 Red Gemstone and 1 Holy Water.


  • You cannot cast more than 1 instances of this skill before the first one expires.
  • Cannot be used in GvG maps
  • Cannot be used in Battleground maps
  • Cannot be used in WoE:TE castles
  • Cannot be used in Aldebaran Turbo Track


  • [Lv 1] : Duration 20 seconds.
  • [Lv 2] : Duration 25 seconds.
  • [Lv 3] : Duration 30 seconds.
  • [Lv 4] : Duration 35 seconds.
  • [Lv 5] : Duration 40 seconds.
363.png Meditation Passive
  • Max Level: 10
Permanently increase your Max SP, natural SP regeneration, and the Healing amount for some skills.


  • The skills that receive a healing increase is 28.png Heal.


Skill Healing only applies to the specified skills.

  • [Lv 1] : +1% Max SP, +3% Natural SP regeneration, +2% Skill Healing.
  • [Lv 2] : +2% Max SP, +6% Natural SP regeneration, +4% Skill Healing.
  • [Lv 3] : +3% Max SP, +9% Natural SP regeneration, +6% Skill Healing.
  • [Lv 4] : +4% Max SP, +12% Natural SP regeneration, +8% Skill Healing.
  • [Lv 5] : +5% Max SP, +15% Natural SP regeneration, +10% Skill Healing.
  • [Lv 6] : +6% Max SP, +18% Natural SP regeneration, +12% Skill Healing.
  • [Lv 7] : +7% Max SP, +21% Natural SP regeneration, +14% Skill Healing.
  • [Lv 8] : +8% Max SP, +24% Natural SP regeneration, +16% Skill Healing.
  • [Lv 9] : +9% Max SP, +27% Natural SP regeneration, +18% Skill Healing.
  • [Lv10] : +10% Max SP, +30% Natural SP regeneration, +20% Skill Healing.
481.png Mana Recharge Passive
  • Max Level: 5
Permanently reduces the SP cost of your skills.


  • [Lv 1] : -4% SP Cost.
  • [Lv 2] : -8% SP Cost.
  • [Lv 3] : -12% SP Cost.
  • [Lv 4] : -16% SP Cost.
  • [Lv 5] : -20% SP Cost.


Monk

Skill Type Properties Description
259.png Iron Hand Passive
  • Max Level: 10
Increase Mastery ATK when wielding knuckles or no weapon.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
261.png Call Spirits Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 8
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast can not be interrupted
Allows you to summon Spirit Spheres, each Sphere summoned gives +3 ATK.


  • Spirit Spheres last for 10 minutes.
  • Spirit Sphere are commonly used as requirements to cast other skills.


  • [Lv 1] : 1 Spirit Sphere maximum.
  • [Lv 2] : 2 Spirit Sphere maximum.
  • [Lv 3] : 3 Spirit Sphere maximum.
  • [Lv 4] : 4 Spirit Sphere maximum.
  • [Lv 5] : 5 Spirit Sphere maximum.
262.png Absorb Spirits Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Fixed Cast Time: 0.5s
  • Range: 9
Absorb all the Spirit Spheres from a target, regaining 7 SP for each sphere absorbed.


  • When used on a monsters, this instead has a 20% chance to regain 2 x Monster Level SP.
265.png Dodge Passive
  • Max Level: 10
Increases your ability to dodge attacks.


  • [Lv 1] : +1 Flee.
  • [Lv 2] : +3 Flee.
  • [Lv 3] : +4 Flee.
  • [Lv 4] : +6 Flee.
  • [Lv 5] : +7 Flee.
  • [Lv 6] : +9 Flee.
  • [Lv 7] : +10 Flee.
  • [Lv 8] : +12 Flee.
  • [Lv 9] : +13 Flee.
  • [Lv10] : +15 Flee.
266.png Investigate Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost:
    • (Lv 1) : 10
    • (Lv 2) : 14
    • (Lv 3) : 17
    • (Lv 4) : 19
    • (Lv 5) : 20
  • Sphere Cost: 1
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Range: 2
  • Cast can not be interrupted
Deal damage to a single target with increasing damage depending on how high the targets DEF is.


  • This skills damage is increased by 50% if the target is under the 269.png Blade Stop status.


  • [Lv 1] : 100% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 300% ATK.
  • [Lv 4] : 400% ATK.
  • [Lv 5] : 500% ATK.
263.png Triple Attack Passive
  • Max Level: 10
Enables a 30% chance to do a triple attack while auto attacking a target.

Triple attacks will do more damage than regular attacks.


  • After a successful triple attack, there will be a 0.3 second window to start using combo skills.


  • [Lv 1] : 120% ATK.
  • [Lv 2] : 140% ATK.
  • [Lv 3] : 160% ATK.
  • [Lv 4] : 180% ATK.
  • [Lv 5] : 200% ATK.
  • [Lv 6] : 220% ATK.
  • [Lv 7] : 240% ATK.
  • [Lv 8] : 260% ATK.
  • [Lv 9] : 280% ATK.
  • [Lv10] : 300% ATK.
267.png Finger Offensive Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Sphere Cost: 1
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Walk Delay: 0.2 x (Skill Level - 1)
  • Range: 9
  • Cast can not be interrupted
Throw your current Spirit Spheres at a target, each dealing their own damage.


  • This skills damage is increased by 50% if the target is under the 269.png Blade Stop status.


  • [Lv 1] : 800% ATK.
  • [Lv 2] : 1000% ATK.
  • [Lv 3] : 1200% ATK.
  • [Lv 4] : 1400% ATK.
  • [Lv 5] : 1600% ATK.
269.png Blade Stop Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 10
  • Sphere Cost: 1
  • Cast Delay: 0.5s
Allows you to "catch" and enemy during their attack animation. This will stop you and the target from doing anything for 10 seconds. If you or the target is killed in this time, the other will be freed.


Depending on the skill level used, it will enable another skill for you to use while in this status;


  • This skill will only stop Boss monsters for 2 seconds.
270.png Critical Explosion Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Sphere Cost: 5
Consume 5 Spirit Spheres to activate the Fury status.

Fury status increases your Critical Rate and reduces you natural SP recovery.


  • [Lv 1] : +10 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 2] : +12.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 3] : +15 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 4] : +17.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 5] : +20 Critical Rate, -50% SP Recovery, Duration 180 seconds.
260.png Spirit Recovery Passive
  • Max Level: 5
Increase your HP and SP recovery while sitting.

This restores HP/SP every 10 seconds, or every 20 seconds if your weight is above 70%.


  • The HP/SP restored is in 2 parts, a flat bonus, and a percentage based bonus.


  • [Lv 1] : (4 + 0.2%) HP Restored, (2 + 0.2%) SP Restored.
  • [Lv 2] : (8 + 0.4%) HP Restored, (4 + 0.4%) SP Restored.
  • [Lv 3] : (12 + 0.6%) HP Restored, (6 + 0.6%) SP Restored.
  • [Lv 4] : (16 + 0.8%) HP Restored, (8 + 0.8%) SP Restored.
  • [Lv 5] : (20 + 1.0%) HP Restored, (10 + 1.0%) SP Restored.
271.png Asura Strike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 1
  • Sphere Cost: 5
  • Var. Cast Time: 2.25 - (0.25 x Skill Level)
  • Fixed Cast Time: 2.25 - (0.25 x Skill Level)
  • Cast Delay: 3.5 - (0.5 x Skill Level)
  • Range: 2
  • Required status : Fury
Consumes all of your remaining SP and Spirit Spheres to strike a target with a DEF piercing attack.

After casting this skill, Fury status is removed and SP will not be naturally recovered for 10 seconds.


  • This skills damage is forced to the neutral element.


There are four ways this skill can be used, in all of them Fury status is required:

  • 5 Spirit Spheres: can be used in the same manner as single-target skills; by selecting Asura Strike through a hotkey and clicking on a target.
  • 4 Spirit Spheres: can be used during the delay of Chain Combo. This will bypass the Cast Time.
  • 4 Spirit Spheres: can be used on the target while it has been Rooted with Level 5 Stop Blade.
  • 1 Spirit Sphere: can be used during the delay of Combo Finish. This will bypass the Cast Time.


Base Damage + Bonus Damage
{ATK × (8 + SP ÷ 10)} + {250 + (150 x Skill Level)}

272.png Chain Combo Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 4 + (1 x Skill Level)
Hit the current target with 4 melee attacks the deal increased damage.

If you are equipped with a Knuckle weapon, you will hit the target for 6 melee attacks instead.



  • [Lv 1] : 300% ATK.
  • [Lv 2] : 350% ATK.
  • [Lv 3] : 400% ATK.
  • [Lv 4] : 450% ATK.
  • [Lv 5] : 500% ATK.
273.png Combo Finish Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 2 + (1 x Skill Level)
  • Sphere Cost: 1
  • Area of Effect:
    • (Lv 1~5) : 5x5
Deal a combo strike to a target dealing a large amount of damage.



  • [Lv 1] : 600% ATK.
  • [Lv 2] : 750% ATK.
  • [Lv 3] : 900% ATK.
  • [Lv 4] : 1050% ATK.
  • [Lv 5] : 1200% ATK.
268.png Steel Body Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 200
  • Sphere Cost: 5
  • Var. Cast Time: 2.5s
  • Fixed Cast Time: 2.5s
  • Cast can not be interrupted
Use the strength of your mind to reduce all incoming damage by 90%.


  • You can not use skills while this skill is active. Your movement and ASPD will be reduced by 25% as well.
  • DEF and MDEF will reduce damage after the 90% reduction is applied.
  • Piercing effects are still reduced by the 90% reduction.
264.png Body Relocation Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 14
  • Sphere Cost: 1
  • Range: 18
Instantly move up to 18 cells away.


  • This skill costs 0 Spirit Spheres while in the Fury status.
  • You can use this skill even if you are stuck in a trap or another movement disabling skill.
  • 271.png Asura Strike can not be cast for 2 seconds after casting this skill.
1015.png Ki Translation Support
  • Platinum Skill
  • Max Level: 1
  • Target: Ally
  • SP Cost: 40
  • Sphere Cost: 1
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Cast can not be interrupted
Transfer your current spirit spheres to a chosen party member.
1016.png Ki Explosion Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 40
  • HP Cost: 200
  • Cast Delay: 2.0s
  • Range: 1
  • Area of Effect:
    • (Lv 1) : 3x3
Strike a target with a focused attack for 800% ATK. There is a 70% chance to stun enemies within the targets area for 2 seconds.

All enemies within the area will be knocked back 5 cells, except for the target.


Champion

Skill Type Properties Description
370.png Palm Push Strike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: (2 x Skill Level)
  • Cast Delay: 0.3s
  • Range: 2
Slam an enemy with your palm, after 1 second the target will be knocked back 3 cells.


  • Requires you to be in the Fury status.


  • [Lv 1] : 300% ATK.
  • [Lv 2] : 400% ATK.
  • [Lv 3] : 500% ATK.
  • [Lv 4] : 600% ATK.
  • [Lv 5] : 700% ATK.
371.png Tiger Palm Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 2 + (2 x Skill Level)
  • Sphere Cost: 1
Strike a target for damage and a chance to leave them immobilized for a short time afterwards.



  • [Lv 1] : 140% ATK, 20% Chance to Stun.
  • [Lv 2] : 240% ATK, 30% Chance to Stun.
  • [Lv 3] : 340% ATK, 40% Chance to Stun.
  • [Lv 4] : 440% ATK, 50% Chance to Stun.
  • [Lv 5] : 540% ATK, 60% Chance to Stun.
401.png Dangerous Soul Collect Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 20
  • Cast Time: 2.0s
Summons the maximum amount of spirit spheres possible.
372.png Chain Crush Combo Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 2 + (2 x Skill Level)
  • Cast Delay:
    • (Lv 1~5) : 0.8s
    • (Lv 6~10) : 1s
  • Sphere Cost: 2
Carry out a combo attack on an enemy dealing multiple hits.



  • [Lv 1] : 1 Hit, 500% ATK.
  • [Lv 2] : 1 Hit, 600% ATK.
  • [Lv 3] : 2 Hit, 700% ATK.
  • [Lv 4] : 2 Hit, 800% ATK.
  • [Lv 5] : 3 Hit, 900% ATK.
  • [Lv 6] : 3 Hit, 1000% ATK.
  • [Lv 7] : 4 Hit, 1100% ATK.
  • [Lv 8] : 4 Hit, 1200% ATK.
  • [Lv 9] : 5 Hit, 1300% ATK.
  • [Lv10] : 5 Hit, 1400% ATK.


Mage Branch

Mage

Skill Type Properties Description
10.png Sight Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Reveals all hidden enemies in a 7x7 area around the caster for 10 seconds.
11.png Napalm Beat Damage
  • Max Level: 10
  • Target: Enemy
  • Cast Time: 1.0s
  • Cast Delay:
    • (Lv 1~3) : 1.0s
    • (Lv 4~5) : 0.9s
    • (Lv 6~7) : 0.8s
    • (Lv 8) : 0.7s
    • (Lv 9) : 0.6s
    • (Lv 10) : 0.5s
  • Range: 9
Deal Ghost property magic damage to a target and all other enemies in a 3x3 area around them.


  • [Lv 1] : 80% MATK.
  • [Lv 2] : 90% MATK.
  • [Lv 3] : 100% MATK.
  • [Lv 4] : 110% MATK.
  • [Lv 5] : 120% MATK.
  • [Lv 6] : 130% MATK.
  • [Lv 7] : 140% MATK.
  • [Lv 8] : 150% MATK.
  • [Lv 9] : 160% MATK.
  • [Lv10] : 170% MATK.
14.png Cold Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Cast Time: 0.7s ~ 7.0s
  • Cast Delay: 1.0s ~ 2.8s
  • Range: 9
Strike a single target with bolts of ice from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
16.png Stone Curse Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Cast Time: 1.0s
  • Range: 2
  • Consumes: 1 Red Gemstone
Attempt to apply the Stone Curse status affect to a target at chance.

Successfully Stone Curse'd targets will be unable to attack or cast skills for a few seconds, then become immobile and into Earth 1 element.

Re-casting this skill on a Stone Cursed target will remove the status from them.


  • When skill level is 6 or higher, it only consumes the Red Gemstone on successful casts.


  • [Lv 1] : 24% Chance.
  • [Lv 2] : 28% Chance.
  • [Lv 3] : 32% Chance.
  • [Lv 4] : 36% Chance.
  • [Lv 5] : 40% Chance.
  • [Lv 6] : 44% Chance.
  • [Lv 7] : 48% Chance.
  • [Lv 8] : 52% Chance.
  • [Lv 9] : 56% Chance.
  • [Lv10] : 60% Chance.
19.png Fire Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Cast Time: 0.7s ~ 7.0s
  • Cast Delay: 1.0s ~ 2.8s
  • Range: 9
Strike a single target with bolts of fire from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
20.png Lightning Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Cast Time: 0.7s ~ 7.0s
  • Cast Delay: 1.0s ~ 2.8s
  • Range: 9
Strike a single target with bolts of lightning from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
9.png Increase SP Recovery Passive
  • Max Level: 10
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.


  • [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
  • [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
  • [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
  • [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
  • [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
  • [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
  • [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
  • [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
  • [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
  • [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
13.png Soul Strike Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16 + (2 x Skill Level)
  • Cast Time: 0.5s
  • Cast Delay: 1.2s ~ 1.8s
  • Range: 9
Inflict multiple hits of Ghost property magic damage to a single target.


  • [Lv 1] : 100% MATK, 1 Hit, +5% MATK against Undead enemies.
  • [Lv 2] : 100% MATK, 1 Hit, +10% MATK against Undead enemies.
  • [Lv 3] : 100% MATK, 2 Hit, +15% MATK against Undead enemies.
  • [Lv 4] : 100% MATK, 2 Hit, +20% MATK against Undead enemies.
  • [Lv 5] : 100% MATK, 3 Hit, +25% MATK against Undead enemies.
  • [Lv 6] : 100% MATK, 3 Hit, +30% MATK against Undead enemies.
  • [Lv 7] : 100% MATK, 4 Hit, +35% MATK against Undead enemies.
  • [Lv 8] : 100% MATK, 4 Hit, +40% MATK against Undead enemies.
  • [Lv 9] : 100% MATK, 5 Hit, +45% MATK against Undead enemies.
  • [Lv10] : 100% MATK, 5 Hit, +50% MATK against Undead enemies.
15.png Frost Diver Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Cast Time: 0.8s
  • Cast Delay: 1.5s
  • Range: 9
Inflict Water property magic damage to a single target with a chance to leave them frozen.


  • Frozen enemies are immobile, unable to cast skills and turn to Water 1 element.


  • [Lv 1] : 110% MATK, 38% Chance to apply Frozen status to target.
  • [Lv 2] : 120% MATK, 41% Chance to apply Frozen status to target.
  • [Lv 3] : 130% MATK, 44% Chance to apply Frozen status to target.
  • [Lv 4] : 140% MATK, 47% Chance to apply Frozen status to target.
  • [Lv 5] : 150% MATK, 50% Chance to apply Frozen status to target.
  • [Lv 6] : 160% MATK, 53% Chance to apply Frozen status to target.
  • [Lv 7] : 170% MATK, 56% Chance to apply Frozen status to target.
  • [Lv 8] : 180% MATK, 59% Chance to apply Frozen status to target.
  • [Lv 9] : 190% MATK, 62% Chance to apply Frozen status to target.
  • [Lv10] : 200% MATK, 65% Chance to apply Frozen status to target.
17.png Fire Ball Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 25
  • Cast Time: 1.5s ~ 1.0s
  • Cast Delay: 1.5s ~ 1.0s
  • Range: 9
Launch a Fire Ball at an enemy, dealing Fire property magic damage to the target, and a lesser amount of Fire property magic damage to all enemies within a 5x5 area around them.


  • [Lv 1] : 80% MATK (Target)
  • [Lv 2] : 90% MATK (Target)
  • [Lv 3] : 100% MATK (Target)
  • [Lv 4] : 110% MATK (Target)
  • [Lv 5] : 120% MATK (Target)
  • [Lv 6] : 130% MATK (Target)
  • [Lv 7] : 140% MATK (Target)
  • [Lv 8] : 150% MATK (Target)
  • [Lv 9] : 160% MATK (Target)
  • [Lv10] : 170% MATK (Target)
21.png Thunderstorm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 24 + (5 x Skill Level)
  • Cast Time: 1.0s ~ 10.0s
  • Cast Delay: 2.0s
  • Range: 9
Call forth a storm of lightning on a 5x5 targeted location, all enemies inside will be hit by Wind property magic damage multiple times.


  • [Lv 1] : 100% MATK, 1 Hit.
  • [Lv 2] : 100% MATK, 2 Hits.
  • [Lv 3] : 100% MATK, 3 Hits.
  • [Lv 4] : 100% MATK, 4 Hits.
  • [Lv 5] : 100% MATK, 5 Hits.
  • [Lv 6] : 100% MATK, 6 Hits.
  • [Lv 7] : 100% MATK, 7 Hits.
  • [Lv 8] : 100% MATK, 8 Hits.
  • [Lv 9] : 100% MATK, 9 Hits.
  • [Lv10] : 100% MATK, 10 Hits.
12.png Safety Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1~3) : 30
    • (Lv 3~6) : 35
  • Cast Time: 4.0s ~ 1.0s
  • Consumes: 1 Blue Gemstone
Create a barrier on the ground that blocks all melee physical attacks.

The barrier will break after so many hits or if it recieves a hit the exceed its durability.


  • Can not be cast next to 25.png Pneuma.


  • [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
  • [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
  • [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
  • [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
  • [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
  • [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
  • [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
  • [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
  • [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
  • [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.


Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP

18.png Fire Wall Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 40
  • Cast Time: 2.00s ~ 0.65s
  • Range: 9
Create a 1x3 wall of fire on the ground that deals Fire property magic damage to all enemies that walk into it.

Enemies damaged by the Fire Wall will be knocked back 2 cells.

After a cell in the wall deals damage a certain number of time, it will disappear.


  • Undead race and Boss monsters take all hits at once and are not affected by the knock back of this skill.
  • A maximum of 3 fire walls can be created at a time.


  • [Lv 1] : 50% MATK, Deal damage 5 times, Duration 5 seconds.
  • [Lv 2] : 50% MATK, Deal damage 6 times, Duration 6 seconds.
  • [Lv 3] : 50% MATK, Deal damage 7 times, Duration 7 seconds.
  • [Lv 4] : 50% MATK, Deal damage 8 times, Duration 8 seconds.
  • [Lv 5] : 50% MATK, Deal damage 9 times, Duration 9 seconds.
  • [Lv 6] : 50% MATK, Deal damage 10 times, Duration 10 seconds.
  • [Lv 7] : 50% MATK, Deal damage 11 times, Duration 11 seconds.
  • [Lv 8] : 50% MATK, Deal damage 12 times, Duration 12 seconds.
  • [Lv 9] : 50% MATK, Deal damage 13 times, Duration 13 seconds.
  • [Lv10] : 50% MATK, Deal damage 14 times, Duration 14 seconds.
157.png Energy Coat Support
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
  • Cast Time: 5.0s
Use your SP as a shield to reduce damage from all incoming sources.

The closer your SP is to maximum, the higher the damage reduction, but more SP will be consumed every hit as well.


  • [Remaining SP 81~100%]: -30% Damage taken, 3% SP Consumed every time you take damage.
  • [Remaining SP 61~ 80%]: -24% Damage taken, 2.5% SP Consumed every time you take damage.
  • [Remaining SP 41~ 60%]: -18% Damage taken, 2% SP Consumed every time you take damage.
  • [Remaining SP 21~ 40%]: -12% Damage taken, 1.5% SP Consumed every time you take damage.
  • [Remaining SP 1 ~ 20%]: -6% Damage taken, 1% SP Consumed every time you take damage.


Wizard

Skill Type Properties Description
80.png Fire Pillar Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 75
  • Cast Time: 3.0s - (0.3 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Creates a Fire Pillar trap effect on the targeted cell. Tripped when any monster (or player in a PvP area) walks over it. When tripped, the trap delivers Fire property damage equal to (50+MATK/5)*(2+SkillLV) on a 3x3 area around the tripped cell.

This damage ignores MDEF and INT. While the target is taking damage from Fire Pillar, it will not be able to move until all the hits have been dealt (0.2*Hits sec). You can not have more than 5 Pillars active at any time.

Requires a Blue Gemstone at level 6 to 10.


  • [Lv 1] : 3 Hits, Duration 30 seconds.
  • [Lv 2] : 4 Hits, Duration 30 seconds.
  • [Lv 3] : 5 Hits, Duration 30 seconds.
  • [Lv 4] : 6 Hits, Duration 30 seconds.
  • [Lv 5] : 7 Hits, Duration 30 seconds.
  • [Lv 6] : 8 Hits, Duration 30 seconds.
  • [Lv 7] : 9 Hits, Duration 30 seconds.
  • [Lv 8] : 10 Hits, Duration 30 seconds.
  • [Lv 9] : 1 Hits, Duration 30 seconds.
  • [Lv10] : 12 Hits, Duration 30 seconds.
81.png Sightrasher Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 33 + (2 x Skill Level)
  • Cast Time: 0.5s
  • Cast Delay: 2.0s
  • Required status: 10.png Sight
Blast fire balls outward from you in all directions, reaching up to 7 cells away.

Enemies in range are knocked back 2 cells, and take Fire property magic damage.


  • This skill requires you to be in 10.png Sight status, and ends Sight status after using this skill.


  • [Lv 1] : 120% MATK.
  • [Lv 2] : 140% MATK.
  • [Lv 3] : 160% MATK.
  • [Lv 4] : 180% MATK.
  • [Lv 5] : 200% MATK.
  • [Lv 6] : 220% MATK.
  • [Lv 7] : 240% MATK.
  • [Lv 8] : 260% MATK.
  • [Lv 9] : 280% MATK.
  • [Lv10] : 300% MATK.
84.png Jupitel Thunder Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 17 + (3 x Skill Level)
  • Cast Time: 2.5s ~ 7.0s
  • Range: 9
Release a ball of lightning at a single target dealing Wind property magic damage and knocking them back.


  • [Lv 1] : 100% MATK, 3 Hits, 2 Cell knock back.
  • [Lv 2] : 100% MATK, 4 Hits, 3 Cell knock back.
  • [Lv 3] : 100% MATK, 5 Hits, 3 Cell knock back.
  • [Lv 4] : 100% MATK, 6 Hits, 4 Cell knock back.
  • [Lv 5] : 100% MATK, 7 Hits, 4 Cell knock back.
  • [Lv 6] : 100% MATK, 8 Hits, 5 Cell knock back.
  • [Lv 7] : 100% MATK, 9 Hits, 5 Cell knock back.
  • [Lv 8] : 100% MATK, 10 Hits, 6 Cell knock back.
  • [Lv 9] : 100% MATK, 11 Hits, 6 Cell knock back.
  • [Lv10] : 100% MATK, 12 Hits, 7 Cell knock back.
86.png Water Ball Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost:
    • (Lv 1~2) : 15
    • (Lv 3~4) : 20
    • (Lv 5) : 25
  • Cast Time: 15 - (0.5 x Skill Level)
  • Cast Delay: 5s
  • Range: 9
  • Requires standing on a water cell
Draw water from the ground to summon a Water Ball to throw at a target, using an area around you to strike an enemy many times for Water property magic damage.

The target will be hit 1 time for every Water cell used around you.


  • You can use a Sage's 286.png Deluge or a Ninja's 538.png Watery Evasion for this attack, but the ground effect on each cell is removed for each strike of Water Ball.


  • [Lv 1] : 130% MATK, Uses a 1x1 Area of water.
  • [Lv 2] : 160% MATK, Uses a 3x3 Area of water.
  • [Lv 3] : 190% MATK, Uses a 3x3 Area of water.
  • [Lv 4] : 220% MATK, Uses a 5x5 Area of water.
  • [Lv 5] : 250% MATK, Uses a 5x5 Area of water.
87.png Ice Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 9
Create a wall of ice (1x5 area, centered on the targeted cell) which prevents anyone from walking through the area.


  • Ice Walls have 400 ~ 2200 HP, 0 DEF, 0 MDEF, and their HP decreases by 50 every second.
  • Ice Walls can be attacked by yourself, allies and enemies.


  • [Lv 1] : 400 HP.
  • [Lv 2] : 600 HP.
  • [Lv 3] : 800 HP.
  • [Lv 4] : 1000 HP.
  • [Lv 5] : 1200 HP.
  • [Lv 6] : 1400 HP.
  • [Lv 7] : 1600 HP.
  • [Lv 8] : 1800 HP.
  • [Lv 9] : 2000 HP.
  • [Lv10] : 2200 HP.
90.png Earth Spike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Cast Time: 1s ~ 5s
  • Cast Delay: 0.7s
  • Range: 9
Raise spikes from the ground to deal multiple hits of Earth property magic damage to a single target.


  • [Lv 1] : 100% MATK, 1 Spike.
  • [Lv 2] : 100% MATK, 2 Spike.
  • [Lv 3] : 100% MATK, 3 Spike.
  • [Lv 4] : 100% MATK, 4 Spike.
  • [Lv 5] : 100% MATK, 5 Spike.
93.png Sense Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
Reveal information about a monster.

Retrieve their level, current HP, size, race, attribute, DEF, MDEF and property damage table.


  • The information window will be shown to all party members.
83.png Meteor Storm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1) : 20
    • (Lv 2) : 24
    • (Lv 3) : 30
    • (Lv 4) : 34
    • (Lv 5) : 40
    • (Lv 6) : 44
    • (Lv 7) : 50
    • (Lv 8) : 54
    • (Lv 9) : 60
    • (Lv 10) : 64
  • Cast Time: 15s
  • Cast Delay: 2s ~ 7s
  • Range: 9
Drop down meteors in a 13x13 area of effect, dealing Fire property magic damage to all enemies that get hit.

Enemies hit have a chance to be stunned.


  • Meteors that drop down will hit all enemies within a 7x7 Area around the cell it lands.


  • [Lv 1] : 2 Meteors, Each meteor deals damage 1 time, 3% Chance to Stun.
  • [Lv 2] : 3 Meteors, Each meteor deals damage 1 time, 6% Chance to Stun.
  • [Lv 3] : 3 Meteors, Each meteor deals damage 2 times, 9% Chance to Stun.
  • [Lv 4] : 4 Meteors, Each meteor deals damage 2 times, 12% Chance to Stun.
  • [Lv 5] : 4 Meteors, Each meteor deals damage 3 times, 15% Chance to Stun.
  • [Lv 6] : 5 Meteors, Each meteor deals damage 3 times, 18% Chance to Stun.
  • [Lv 7] : 5 Meteors, Each meteor deals damage 4 times, 21% Chance to Stun.
  • [Lv 8] : 6 Meteors, Each meteor deals damage 4 times, 24% Chance to Stun.
  • [Lv 9] : 6 Meteors, Each meteor deals damage 5 times, 27% Chance to Stun.
  • [Lv10] : 7 Meteors, Each meteor deals damage 5 times, 30% Chance to Stun.
85.png Lord of Vermilion Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 56 + (4 x Skill Level)
  • Cast Time: 15s ~ 10.5s
  • Cast Delay: 5s
  • Range: 9
Call forth an explosive thunder bolt to destroy a 13x13 area of effect.

Deals a volley of 20 hits to all enemies in the area, dealing Wind property magic damage.

Also has a chance to inflict the Blind status for 20 seconds to enemies hit.


  • [Lv 1] : 4% BlindChance, 10% MATK/Bolt
  • [Lv 2] : 8% BlindChance, 12% MATK/Bolt
  • [Lv 3] : 12% BlindChance, 14% MATK/Bolt
  • [Lv 4] : 16% BlindChance, 16% MATK/Bolt
  • [Lv 5] : 20% BlindChance, 18% MATK/Bolt
  • [Lv 6] : 24% BlindChance, 20% MATK/Bolt
  • [Lv 7] : 28% BlindChance, 22% MATK/Bolt
  • [Lv 8] : 32% BlindChance, 24% MATK/Bolt
  • [Lv 9] : 36% BlindChance, 26% MATK/Bolt
  • [Lv10] : 40% BlindChance, 28% MATK/Bolt
88.png Frost Nova Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 47 - (2 x Skill Level)
  • Cast Time: 6s ~ 4s
  • Cast Delay: 1s
Create an ice explosion around you in a 5x5 area of effect, dealing Water property magic damage to all enemies in range.

Additionally, inflict the Frozen status to enemies hit at a chance.


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 73% MATK, Inflict 1.5 seconds of Frozen status, at a 38% Chance.
  • [Lv 2] : 80% MATK, Inflict 3.0 seconds of Frozen status, at a 43% Chance.
  • [Lv 3] : 87% MATK, Inflict 4.5 seconds of Frozen status, at a 48% Chance.
  • [Lv 4] : 94% MATK, Inflict 6.0 seconds of Frozen status, at a 53% Chance.
  • [Lv 5] : 101% MATK, Inflict 7.5 seconds of Frozen status, at a 58% Chance.
  • [Lv 6] : 108% MATK, Inflict 9.0 seconds of Frozen status, at a 63% Chance.
  • [Lv 7] : 115% MATK, Inflict 10.5 seconds of Frozen status, at a 68% Chance.
  • [Lv 8] : 122% MATK, Inflict 12.0 seconds of Frozen status, at a 73% Chance.
  • [Lv 9] : 129% MATK, Inflict 13.5 seconds of Frozen status, at a 78% Chance.
  • [Lv10] : 136% MATK, Inflict 15.0 seconds of Frozen status, at a 83% Chance.
89.png Storm Gust Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 78
  • Cast Time: 6s ~ 15s
  • Cast Delay: 5s
  • Range: 9
Summon a blizzard upon a targeted area 11x11, striking enemies within range a total of 10 times, pushing them in random directions. Enemies that are hit 3 times by Storm Gust may freeze(150% chance to freeze), although this skill cannot freeze Boss and Undead monsters. The casting of Storm Gust is followed by a 5 second Skill Delay after it has been cast..


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 140% MATK.
  • [Lv 2] : 180% MATK.
  • [Lv 3] : 220% MATK.
  • [Lv 4] : 260% MATK.
  • [Lv 5] : 300% MATK.
  • [Lv 6] : 340% MATK.
  • [Lv 7] : 380% MATK.
  • [Lv 8] : 420% MATK.
  • [Lv 9] : 460% MATK.
  • [Lv10] : 500% MATK.
91.png Heaven's Drive Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 24 + (2 x Skill Level)
  • Cast Time: Skill Level
  • Cast Delay: 0.7s
  • Range: 9
Cause jagged spikes to rise up from the ground in a 5x5 area, hitting any enemies inside the area for multiple hits of Earth property magical damage.


  • If this skill hits a hidden target it will reveal them.


  • [Lv 1] : Hits targets 1 time.
  • [Lv 2] : Hits targets 2 time.
  • [Lv 3] : Hits targets 3 time.
  • [Lv 4] : Hits targets 4 time.
  • [Lv 5] : Hits targets 5 time.
92.png Quagmire Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 5 x Skill Level
  • Cast Delay: 1.0s
  • Range: 9
Create a 5x5 mud bog that cuts the Movement Speed, AGI, and DEX of enemies that enter it by half.

Also removes the effects of 29.png Increase Agility, 60.png Two-Handed Quicken, and 111.png Adrenaline Rush type skills.


  • You can have up to 3 Quagmires active at a time.
  • AGI and DEX will only drop by a maximum of 50 each.
  • In PvP enviroments, allies and the caster can be affected as well, and players will only receive a 25% penalty to Movement Speed, AGI, and DEX instead.


  • [Lv 1] : Duration 5 seconds.
  • [Lv 2] : Duration 10 seconds.
  • [Lv 3] : Duration 15 seconds.
  • [Lv 4] : Duration 20 seconds.
  • [Lv 5] : Duration 25 seconds.
1006.png Sight Blaster Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 80
  • Cast Time: 2s
Call forth a protective fire ball that lasts for up to 15 minutes.

If an enemy walks within a 3x3 area of the caster, it deals 100% Fire property magic damage, and knocks them back 3 cells.


  • The knockback effect is disabled in BG/WoE.


High Wizard

Skill Type Properties Description
364.png Soul Drain Passive
  • Max Level: 10
Increases Max SP, and whenever you defeat a non-player enemy with a magical attack you recover some SP.


  • [Lv 1] : +2% Max SP.
  • [Lv 2] : +4% Max SP.
  • [Lv 3] : +6% Max SP.
  • [Lv 4] : +8% Max SP.
  • [Lv 5] : +10% Max SP.
  • [Lv 6] : +12% Max SP.
  • [Lv 7] : +14% Max SP.
  • [Lv 8] : +16% Max SP.
  • [Lv 9] : +18% Max SP.
  • [Lv10] : +20% Max SP.


When you defeat a non-player enemy with a magical attack, recover SP equal to:
(Enemy Base Level × ((95 + (15 × Soul Drain Level))) / 100)

365.png Magic Crasher Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 8
  • Cast Time: 0.3s
  • Range: 9
Strike an enemy with a weapon property physical attack, but you use your MATK instead of ATK for damage.


  • This attack uses the enemies DEF instead of Mdef.
  • This is considered a Ranged Physical Attack.
366.png Mystical Amplification Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10 + (4 x Skill Level)
  • Cast Time: 0.7s
Amplify your magical damage for the next 60 seconds.


  • [Lv 1] : +5% MATK.
  • [Lv 2] : +10% MATK.
  • [Lv 3] : +15% MATK.
  • [Lv 4] : +20% MATK.
  • [Lv 5] : +25% MATK.
  • [Lv 6] : +30% MATK.
  • [Lv 7] : +35% MATK.
  • [Lv 8] : +40% MATK.
  • [Lv 9] : +45% MATK.
  • [Lv10] : +50% MATK.
400.png Napalm Vulcan Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: (15 x Skill Level) - 5
  • Cast Time: 1s
  • Range: 9
Strike a target and all enemies in a 3x3 area around them for Ghost property magic damage.

Additionally, there is a chance to inflict the Curse status on targets hit.


  • This skills damage is increased based on the casters Base Level.


  • [Lv 1] : 70% MATK, 1 Strike, 5% Chance to apply Curse status.
  • [Lv 2] : 140% MATK, 2 Strikes, 20% Chance to apply Curse status.
  • [Lv 3] : 210% MATK, 3 Strikes, 15% Chance to apply Curse status.
  • [Lv 4] : 280% MATK, 4 Strikes, 20% Chance to apply Curse status.
  • [Lv 5] : 350% MATK, 5 Strikes, 25% Chance to apply Curse status.
483.png Ganbantein Support Clear a 3x3 area of any ground effects.


  • This skill removes 288.png Land Protector.
  • This skill is not affected by effects which remove or lower gemstone costs.
484.png Gravitation Field Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: (20 x Skill Level)
  • Cast Time: 5.0s
  • Cast Delay: 2.0s
  • Range: 18
Create a 5x5 area of effect with intensified gravity that deals Neutral property magic damage.


  • This skills damage is increased based on the caster's Base Level.


  • [Lv 1] : 100% MATK, Hits 2 times.
  • [Lv 2] : 200% MATK, Hits 4 times.
  • [Lv 3] : 300% MATK, Hits 6 times.
  • [Lv 4] : 400% MATK, Hits 8 times.
  • [Lv 5] : 500% MATK, Hits 10 times.


Sage

Skill Type Properties Description
274.png Advanced Book Passive
  • Max Level: 10
Adds Mastery ATK and increase ASPD when using Book type weapons.


  • [Lv 1] : +3 ATK, +0.5% ASPD.
  • [Lv 2] : +6 ATK, +1.0% ASPD.
  • [Lv 3] : +9 ATK, +1.5% ASPD.
  • [Lv 4] : +12 ATK, +2.0% ASPD.
  • [Lv 5] : +15 ATK, +2.5% ASPD.
  • [Lv 6] : +18 ATK, +3.0% ASPD.
  • [Lv 7] : +21 ATK, +3.5% ASPD.
  • [Lv 8] : +24 ATK, +4.0% ASPD.
  • [Lv 9] : +27 ATK, +4.5% ASPD.
  • [Lv10] : +30 ATK, +5.0% ASPD.
93.png Sense Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
Reveal information about a monster.

Retrieve the monsters level, current HP, size, race, property, DEF, MDEF and the property damage table.


  • The information window will be shown to all party members.
90.png Earth Spike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Cast Time: 1 x Skill Level
  • Cast Delay: 0.7s
  • Range: 9
Raise spikes from the ground to deal multiple hits of Earth property magic damage to a single target.


  • [Lv 1] : 1 Spike.
  • [Lv 2] : 2 Spike.
  • [Lv 3] : 3 Spike.
  • [Lv 4] : 4 Spike.
  • [Lv 5] : 5 Spike.
91.png Heaven's Drive Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 24 + (2 x Skill Level)
  • Cast Time: 1 x Skill Level
  • Cast Delay: 0.7s
  • Range: 9
Cause jagged spikes to rise up from the ground in a 5x5 area, hitting any enemies inside the area for multiple hits of Earth property magical damage.


  • If this skill hits a hidden target it will reveal them.


  • [Lv 1] : Hits targets 1 time.
  • [Lv 2] : Hits targets 2 time.
  • [Lv 3] : Hits targets 3 time.
  • [Lv 4] : Hits targets 4 time.
  • [Lv 5] : Hits targets 5 time.
275.png Cast Cancel Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 2
Allows you to cancel a spell you are currently casting.

Higher levels lets you regain some of the SP spent to cast the spell.


  • [Lv 1] : 10% SP Regained
  • [Lv 2] : 30% SP Regained
  • [Lv 3] : 50% SP Regained
  • [Lv 4] : 70% SP Regained
  • [Lv 5] : 90% SP Regained
276.png Magic Rod Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 2
  • Cast Delay: 1.0s
Enables a chance to block a skill and absorb some of the SP used to cast it.


  • [Lv 1] : 20% SP Absorbed
  • [Lv 2] : 40% SP Absorbed
  • [Lv 3] : 60% SP Absorbed
  • [Lv 4] : 80% SP Absorbed
  • [Lv 5] : 100% SP Absorbed
280.png Flame Launcher Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Red Blood
Changes the targets weapon property to Fire, as well as increase the targets Fire property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
281.png Frost Weapon Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Crystal Blue
Changes the targets weapon property to Water, as well as increase the targets Water property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
282.png Lightning Loader Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Wind of Verdure
Changes the targets weapon property to Wind, as well as increase the targets Wind property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
283.png Seismic Weapon Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 3s
  • Range: 9
  • Consumes: 1 Green Live
Changes the targets weapon property to Earth, as well as increase the targets Earth property magic damage.


  • [Lv 1] : 70% Chance to Work
  • [Lv 2] : 80% Chance to Work
  • [Lv 3] : 90% Chance to Work
  • [Lv 4] : 100% Chance to Work
  • [Lv 5] : 100% Chance to Work, 30 min duration
284.png Dragonology Passive
  • Max Level: 5
Increases resistance to Dragon race monsters, as well as the damage you deal to Dragon race monster. Gives small INT bonuses as well.


  • The ATK% and MATK% only affect Dragon race monsters.


  • [Lv 1] : +4% Dragon Resistance, +4% ATK, +4% MATK, +1 INT.
  • [Lv 2] : +8% Dragon Resistance, +8% ATK, +8% MATK, +1 INT.
  • [Lv 3] : +12% Dragon Resistance, +12% ATK, +12% MATK, +2 INT.
  • [Lv 4] : +16% Dragon Resistance, +16% ATK, +16% MATK, +2 INT.
  • [Lv 5] : +20% Dragon Resistance, +20% ATK, +20% MATK, +3 INT.
277.png Spell Breaker Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Cast Time: 0.7s
  • Range: 9
Interrupt a spell being cast, and gain the SP being used to cast that spell. The monsters' HP will also be reduced by 2%.


  • At level 5, you will gain half of the HP drained by this skill.
  • This skill only has a 10% chance to work on Boss monsters, and will not drain HP from them.


  • [Lv 1] : Absorb 0% of the SP.
  • [Lv 2] : Absorb 25% of the SP.
  • [Lv 3] : Absorb 50% of the SP.
  • [Lv 4] : Absorb 75% of the SP.
  • [Lv 5] : 100% SP Absorbed, 1% HP Absorbed
278.png Free Cast Passive
  • Max Level: 10
Allows you to move and attack while casting skills. Your movement and attack speed will be reduced while casting a skill.


  • [Lv 1] : 30% Movement Speed, 55% ASPD.
  • [Lv 2] : 35% Movement Speed, 60% ASPD.
  • [Lv 3] : 40% Movement Speed, 65% ASPD.
  • [Lv 4] : 45% Movement Speed, 70% ASPD.
  • [Lv 5] : 50% Movement Speed, 75% ASPD.
  • [Lv 6] : 55% Movement Speed, 80% ASPD.
  • [Lv 7] : 60% Movement Speed, 85% ASPD.
  • [Lv 8] : 65% Movement Speed, 90% ASPD.
  • [Lv 9] : 70% Movement Speed, 95% ASPD.
  • [Lv 10] : 75% Movement Speed, 100% ASPD.
285.png Volcano Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes: 1 Yellow Gemstone
Create a 7x7 volcano on the ground, all players inside the area of effect will do increased Fire property damage and get increased ATK.


  • This skill can not overlap with other ground sage skills.


  • [Lv 1] : +10% Fire property damage, +10 ATK, Duration 60 seconds.
  • [Lv 2] : +14% Fire property damage, +15 ATK, Duration 120 seconds.
  • [Lv 3] : +17% Fire property damage, +20 ATK, Duration 180 seconds.
  • [Lv 4] : +19% Fire property damage, +25 ATK, Duration 240 seconds.
  • [Lv 5] : +20% Fire property damage, +30 ATK, Duration 300 seconds.
286.png Deluge Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes: 1 Yellow Gemstone
Create a 7x7 deluge on the ground, all players inside the area of effect will do increased Water property damage and get increased Max HP.


  • This skill can not overlap with other ground sage skills.
  • You can cast 286.png Deluge, and 86.png Water Ball.


  • [Lv 1] : +10% Water property damage, +5% Max HP, Duration 60 seconds.
  • [Lv 2] : +14% Water property damage, +9% Max HP, Duration 120 seconds.
  • [Lv 3] : +17% Water property damage, +12% Max HP, Duration 180 seconds.
  • [Lv 4] : +19% Water property damage, +14% Max HP, Duration 240 seconds.
  • [Lv 5] : +20% Water property damage, +15% Max HP, Duration 300 seconds.
287.png Whirlwind Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 50 - (2 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Consumes 1 Yellow Gemstone
Create a 7x7 whirlwind on the ground, all players inside the area of effect will do increased Wind property damage and have increased Flee.


  • This skill can not overlap with other ground sage skills.
  • 18.png Fire Wall will have +50% Duration inside the whirlwind.


  • [Lv 1] : +10% Wind property damage, +3 Flee, Duration 60 seconds.
  • [Lv 2] : +14% Wind property damage, +6 Flee, Duration 120 seconds.
  • [Lv 3] : +17% Wind property damage, +9 Flee, Duration 180 seconds.
  • [Lv 4] : +19% Wind property damage, +12 Flee, Duration 240 seconds.
  • [Lv 5] : +20% Wind property damage, +15 Flee, Duration 300 seconds.
279.png Auto Spell Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35
  • Cast Time: 3.0s
Every time the caster does a melee attack (which does NOT have to hit) there is a chance that he automatically casts a certain spell. The Sage must know the autocasted spell, and the SP Cost for them is 2/3 the normal cost.

If a chosen skill is level 3, Auto Spell casts the skill with a level of 1 to 3 randomly with a chance of casting the level 1 version 50% of the time, the level 2 version 35% of the time, and the level 3 version 15% of the time..


  • [Lv 1] : up to LV 3 Napalm Beat/7% overall autocast chance.
  • [Lv 2] : up to LV 1 Elemental Bolt/9% overall autocast chance.
  • [Lv 3] : up to LV 2 Elemental Bolt/11% overall autocast chance.
  • [Lv 4] : up to LV 3 Elemental Bolt/13% overall autocast chance.
  • [Lv 5] : up to LV 1 Soul Strike/15% overall autocast chance.
  • [Lv 6] : up to LV 2 Soul Strike/17% overall autocast chance.
  • [Lv 7] : up to LV 3 Soul Strike/20% overall autocast chance.
  • [Lv 8] : up to LV 1 Fire Ball/22% overall autocast chance.
  • [Lv 9] : LV 2 Fire Ball/23% cast chance.
  • [Lv10] : LV 1 Frost Diver/25% cast chance.
288.png Land Protector Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 70 - (4 x Skill Level)
  • Cast Time: 5.0s
  • Range: 2
  • Area of Effect:
    • [Lv 1] : 7x7
    • [Lv 2] : 7x7
    • [Lv 3] : 9x9
    • [Lv 4] : 9x9
    • [Lv 5] : 11x11
  • Consumes: 1 Blue Gemstone
  • Consumes: 1 Yellow Gemstone
Create a protective layer on the ground that removes and prevents any other ground skills being cast in the targeted area.


  • [Lv 1] : 7x7 Area of Effect, Duration 165 seconds.
  • [Lv 2] : 7x7 Area of Effect, Duration 210 seconds.
  • [Lv 3] : 9x9 Area of Effect, Duration 255 seconds.
  • [Lv 4] : 9x9 Area of Effect, Duration 300 seconds.
  • [Lv 5] : 11x11 Area of Effect, Duration 345 seconds.
289.png Dispel Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 1
  • Cast Time: 2s
  • Range: 9
  • Consumes: 1 Yellow Gemstone
Removes all the buffs and debuffs from a target at chance, the chance is reduced based on the targets MDEF.


  • At level 5 (100% chance) it is not reduced by the targets MDEF.


  • [Lv 1] : 60% Chance to succeed.
  • [Lv 2] : 70% Chance to succeed.
  • [Lv 3] : 80% Chance to succeed.
  • [Lv 4] : 90% Chance to succeed.
  • [Lv 5] : 100% Chance to succeed.
290.png Abracadabra Support Abracadabra allows you to cast random skills, even some exclusive ones as well.

The skills cast are equal to the level of this skill.

Below is a list of special skills only available through this skill.


  • This skills will always use at least 1 Yellow Gemstone, even if you have effects that remove gemstone consumption.

290.png Monocell Change a monster into a Poring for an amount of time.


  • This skill shows up as "????" when choosing a target.

290.png Class Change Change a monster into a random field MvP for an amount of time.


  • This skill shows up as "????" when choosing a target.

290.png Monster Chant Summons a random monster. (Similar to Dead Branch)


290.png Grampus Morph Change the caster's face to be SUPER UGLY for a period of time.


290.png Grim Reaper Instantly kills a monster.


  • You receive no experience for the monster killed.
  • This does not work on boss monsters.
  • This skill shows up as "????" when choosing a target.

290.png Gold Digger Steals zeny from a monster.


Amount of zeny is determined using this formula;
Monster Level * 100

  • This skill shows up as "????" when choosing a target.

290.png Beastly Hypnosis Allows you to tame any tamable monster without the taming consumable.

  • This also works on the White Lady MvP.
  • This skill shows up as "????" when choosing a target.

290.png Questioning The caster uses the /? emote.


290.png Gravity Shows the Gravity logo above the caster's head.


290.png Leveling Gives you 10% of the experience needed for the next level.


290.png Suicide Instantly kill the caster.


290.png Rejuvenation Fully heal the caster's HP and SP.


290.png Coma Set the caster's HP and SP to 1.

1007.png Create Elemental Converter Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
Allows you to create the four basic elemental converters.

Crystal Blue + Blank Scroll = Water Elemental Converter


Red Blood + Blank Scroll = Fire Elemental Converter


Green Live + Blank Scroll = Earth Elemental Converter


Wind of Verdure + Blank Scroll = Wind Elemental Converter

1008.png Elemental Change (Water) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Water Elemental Converter
Change a monsters property to Water 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1017.png Elemental Change (Earth) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes 1 Earth Elemental Converter
Change a monsters property to Earth 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1018.png Elemental Change (Fire) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Fire Elemental Converter
Change a monsters property to Fire 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.
1019.png Elemental Change (Wind) Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Cast Time: 2.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Wind Elemental Converter
Change a monsters property to Wind 1.

This skill only has a chance to work, and the chance is increased based on the casters DEX, INT, Job Level.


  • This skill does not affect Boss monsters, or players.


Professor

Skill Type Properties Description
68.png Aspersio Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (4 x Skill Level)
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes: 1 Holy Water
Endow a target's weapon with the Holy element.

This effect disappears if the weapon is unequipped or changed.


  • [Lv 1] : Duration 60 seconds.
  • [Lv 2] : Duration 90 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 150 seconds.
  • [Lv 5] : Duration 180 seconds.
69.png B.S. Sacramenti Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20
  • Range: 9
This ground targeting skill applies Holy element endow on the armor of players within a 3x3 area.


  • Requires the caster to stand between two Acolyte class characters (including Monk and Priest-based classes) to use.


  • [Lv 1] : Duration 40 seconds.
  • [Lv 2] : Duration 80 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 160 seconds.
  • [Lv 5] : Duration 200 seconds.
75.png Gloria Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Cast Delay: 2.0s
Increase your parties LUK for a short time.


  • [Lv 1] : +30 LUK, Duration 10 seconds.
  • [Lv 2] : +30 LUK, Duration 15 seconds.
  • [Lv 3] : +30 LUK, Duration 20 seconds.
  • [Lv 4] : +30 LUK, Duration 25 seconds.
  • [Lv 5] : +30 LUK, Duration 30 seconds.
66.png Impositio Manus Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Cool Down: 30s
Increase a single targets ATK and MATK.


  • [Lv 1] : +5 ATK, +5 MATK, Duration 120 seconds.
  • [Lv 2] : +10 ATK, +10 MATK, Duration 120 seconds.
  • [Lv 3] : +15 ATK, +15 MATK, Duration 120 seconds.
  • [Lv 4] : +20 ATK, +20 MATK, Duration 120 seconds.
  • [Lv 5] : +25 ATK, +25 MATK, Duration 120 seconds.
9.png Increase SP Recovery Passive
  • Max Level: 10
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.


  • [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
  • [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
  • [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
  • [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
  • [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
  • [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
  • [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
  • [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
  • [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
  • [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
73.png Kyrie Eleison Support
  • Max Level: 10
  • Target: Ally
  • SP Cost:
    • (Lv 1~3) : 20
    • (Lv 4~6) : 25
    • (Lv 7~9) : 30
    • (Lv 10) : 35
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 2.0s
  • Range: 9
Apply a barrier to a target that blocks melee and ranged physical attacks.


  • The barrier's durability is based on the Max HP of the target.
  • 73.png Kyrie Eleison is immediately removed if 156.png Holy Light hits the target.


  • [Lv 1] : Barrier is equal to 12% of targets Max HP, Blocks 5 attacks, Duration 120 seconds.
  • [Lv 2] : Barrier is equal to 14% of targets Max HP, Blocks 6 attacks, Duration 120 seconds.
  • [Lv 3] : Barrier is equal to 16% of targets Max HP, Blocks 6 attacks, Duration 120 seconds.
  • [Lv 4] : Barrier is equal to 18% of targets Max HP, Blocks 7 attacks, Duration 120 seconds.
  • [Lv 5] : Barrier is equal to 20% of targets Max HP, Blocks 7 attacks, Duration 120 seconds.
  • [Lv 6] : Barrier is equal to 22% of targets Max HP, Blocks 8 attacks, Duration 120 seconds.
  • [Lv 7] : Barrier is equal to 24% of targets Max HP, Blocks 8 attacks, Duration 120 seconds.
  • [Lv 8] : Barrier is equal to 26% of targets Max HP, Blocks 9 attacks, Duration 120 seconds.
  • [Lv 9] : Barrier is equal to 28% of targets Max HP, Blocks 9 attacks, Duration 120 seconds.
  • [Lv10] : Barrier is equal to 30% of targets Max HP, Blocks 10 attacks, Duration 120 seconds.
78.png Lex Aeterna Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Cast Delay: 3.0s
  • Range: 9
A single target will receive double damage from the next incoming attack.


  • Skills that inflict hits in a damage bundle (The final damage is shown in large yellow numbers) will have its entire damage doubled.
  • For skills that inflict multiple hits (The damage is shown in white numbers), only the first hit will deal double damage.
  • Can not be applied on Frozen or Stone Cursed targets.
76.png Lex Divina Recovery
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 20
    • (Lv 6~10) : 30 - (2 x Skill Level)
  • Cast Delay: 3.0s
  • Range: 5
Inflicts the Silence status on a single target.
  • Targets with low INT are more likely to be Silenced, and take longer to recover from Silence.
  • Targets with High will recover in a time shorter than the duration stated.
  • Casting this on a silenced target will remove the Silence status.


  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 35 seconds.
  • [Lv 3] : Duration 40 seconds.
  • [Lv 4] : Duration 45 seconds.
  • [Lv 5] : Duration 50 seconds.
  • [Lv 6] : Duration 60 seconds.
  • [Lv 7] : Duration 60 seconds.
  • [Lv 8] : Duration 60 seconds.
  • [Lv 9] : Duration 60 seconds.
  • [Lv10] : Duration 60 seconds.
65.png Mace Mastery Passive
  • Max Level: 10
Adds Mastery ATK and Critical Rate when wielding a Mace type weapon.


  • [Lv 1] : +3 ATK, +1 Critical Rate.
  • [Lv 2] : +6 ATK, +2 Critical Rate.
  • [Lv 3] : +9 ATK, +3 Critical Rate.
  • [Lv 4] : +12 ATK, +4 Critical Rate.
  • [Lv 5] : +15 ATK, +5 Critical Rate.
  • [Lv 6] : +18 ATK, +6 Critical Rate.
  • [Lv 7] : +21 ATK, +7 Critical Rate.
  • [Lv 8] : +24 ATK, +8 Critical Rate.
  • [Lv 9] : +27 ATK, +9 Critical Rate.
  • [Lv10] : +30 ATK, +10 Critical Rate.
74.png Magnificat Recovery
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Cast Delay: 2.0s
Doubles your parties natural SP regeneration rate for a short time.



  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 45 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 75 seconds.
  • [Lv 5] : Duration 90 seconds.
79.png Magnus Exorcismus Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 38 + (2 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cool Down: 6.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a cross shaped 7x7 area on the ground that inflicts Holy property magic damage to all enemies inside every 3 seconds.


  • This skill deals additional damage to Demon and Undead races, and Shadow and Undead element enemies.
  • Magnus Exorcismus will stop dealing damage if the caster is Stunned, Frozen, or Stone Cursed.


  • [Lv 1] : 100% MATK, 1 Hit every 3 seconds, Duration 5 seconds.
  • [Lv 2] : 100% MATK, 2 Hits every 3 seconds, Duration 6 seconds.
  • [Lv 3] : 100% MATK, 3 Hits every 3 seconds, Duration 7 seconds.
  • [Lv 4] : 100% MATK, 4 Hits every 3 seconds, Duration 8 seconds.
  • [Lv 5] : 100% MATK, 5 Hits every 3 seconds, Duration 9 seconds.
  • [Lv 6] : 100% MATK, 6 Hits every 3 seconds, Duration 10 seconds.
  • [Lv 7] : 100% MATK, 7 Hits every 3 seconds, Duration 11 seconds.
  • [Lv 8] : 100% MATK, 8 Hits every 3 seconds, Duration 12 seconds.
  • [Lv 9] : 100% MATK, 9 Hits every 3 seconds, Duration 13 seconds.
  • [Lv10] : 100% MATK, 10 Hits every 3 seconds, Duration 14 seconds.
1014.png Redemptio Recovery
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 800
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
Resurrects all party members around the caster and restores 50% of their Max HP.


  • Reduces your HP and SP to 1 when cast.
  • The Variable Cast Time from this skill can only be reduced by equipment, gear, and skill effects and it is not affected by DEX or INT stats.
54.png Resurrection Recovery
  • Max Level: 4
  • Target: Ally
  • SP Cost: 60
  • Var. Cast Time: 6.4 - (1.6 x Skill Level)
  • Fixed Cast Time: 1.6 - (0.4 x Skill Level)
  • Cast Delay: (Skill Level - 1)
  • Consumes: 1 Blue Gemstone
Resurrects a dead player, restoring a portion of their Max HP.


  • When cast on Undead element enemies, 54.png Resurrection has a chance to instantly kill them. (This does not work on Boss monsters).


  • [Lv 1] : Restore 20% of Max HP.
  • [Lv 2] : Restore 40% of Max HP.
  • [Lv 3] : Restore 60% of Max HP.
  • [Lv 4] : Restore 80% of Max HP.
12.png Safety Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1~3) : 30
    • (Lv 3~6) : 35
    • (Lv 7~10) : 40
  • Var. Cast Time: 4.4 - (4 x Skill Level)
  • Fixed Cast Time:
    • (Lv 1) : 0.8
    • (Lv 2) : 0.72
    • (Lv 3) : 0.64
    • (Lv 4) : 0.56
    • (Lv 5) : 0.48
    • (Lv 6) : 0.40
    • (Lv 7) : 0.32
    • (Lv 8) : 0.24
    • (Lv 9) : 0.16
    • (Lv 10) : 0.08
  • Cast Delay: Roughly 0.3s at every level
  • Consumes: 1 Blue Gemstone
Create a barrier on the ground that blocks all melee physical attacks.

The barrier will break after so many hits or if it recieves a hit the exceed its durability.


  • Can not be cast next to 25.png Pneuma.


  • [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
  • [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
  • [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
  • [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
  • [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
  • [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
  • [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
  • [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
  • [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
  • [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.


Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP

70.png Sanctuary Recovery
  • Max Level: 10
  • Target: Ground
  • SP Cost: 12 + (3 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a cross shaped 5x5 area on the ground the restores HP to everyone inside each second.

Deals Holy element magic damage to any Undead element and Demon race targets the area, it will also knock them back 2 cells.


  • Unlike most healing skills, Sanctuary can heal Mechanics inside Madogear and Homunculus.


  • [Lv 1] : Can heal up to 4 characters at a time, Heals 100 HP, Deals 50 damage, Duration 4 seconds.
  • [Lv 2] : Can heal up to 5 characters at a time, Heals 200 HP, Deals 100 damage, Duration 7 seconds.
  • [Lv 3] : Can heal up to 6 characters at a time, Heals 300 HP, Deals 150 damage, Duration 10 seconds.
  • [Lv 4] : Can heal up to 7 characters at a time, Heals 400 HP, Deals 200 damage, Duration 13 seconds.
  • [Lv 5] : Can heal up to 8 characters at a time, Heals 500 HP, Deals 250 damage, Duration 16 seconds.
  • [Lv 6] : Can heal up to 9 characters at a time, Heals 600 HP, Deals 300 damage, Duration 19 seconds.
  • [Lv 7] : Can heal up to 10 characters at a time, Heals 777 HP, Deals 388 damage, Duration 22 seconds.
  • [Lv 8] : Can heal up to 11 characters at a time, Heals 777 HP, Deals 388 damage, Duration 25 seconds.
  • [Lv 9] : Can heal up to 12 characters at a time, Heals 777 HP, Deals 388 damage, Duration 28 seconds.
  • [Lv10] : Can heal up to 13 characters at a time, Heals 777 HP, Deals 388 damage, Duration 31 seconds.
71.png Slow Poison Recovery
  • Max Level: 4
  • Target: Ally
  • SP Cost: 4 + (2 x Skill Level)
  • Range: 9
If used on a target under the Poison status effect, temporarily stops the HP drain effect.


  • Can not be cast on yourself.


  • [Lv 1] : Stops the drain for 10 seconds.
  • [Lv 2] : Stops the drain for 20 seconds.
  • [Lv 3] : Stops the drain for 30 seconds.
  • [Lv 4] : Stops the drain for 40 seconds.
72.png Status Recovery Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Cast Delay: 2.0s
  • Range: 9
Removes Frozen, Stone Curse, Stun, 2201.png White Imprison, 2209.png Stasis, and 2419.png Poem of the Netherworld status's from a target.


  • If used on Undead element monster, has a chance to inflict the Blind status.
  • If used on a passive monster that's attacking a player, it will return to its passive state.
67.png Suffragium Support
  • Max Level: 3
  • Target: Ally
  • SP Cost: 8
  • Var. Cast Time: 1s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1 s
  • Cool Down: 30 s
Decrease your parties Variable Cast Time for a short time.

Only affects status variable cast time and doesn't stack with anything.


  • [Lv 1] : -10% Variable Cast Time, Duration 60 seconds.
  • [Lv 2] : -15% Variable Cast Time, Duration 60 seconds.
  • [Lv 3] : -20% Variable Cast Time, Duration 60 seconds.
77.png Turn Undead Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 20
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 3.0s
  • Range: 5
Deals Holy element magic damage to a single target.

If used on an Undead element monster, has a chance to instantly kill it. (Does not work on Boss monsters).


  • The instant kill chance is increase based on the caster Base Level, INT, LUK, and the targets current/Max HP.


The instant-kill chance is capped at 70%.
Instant Kill Chance = [(Base Chance + {BaseLevel / 10} + {INT / 10} + {LUK / 10} + {Target_HP / Target_MaxHP}) x 20]%


  • [Lv 1] : 30% MATK, +2% Base Chance.
  • [Lv 2] : 30% MATK, +4% Base Chance.
  • [Lv 3] : 30% MATK, +6% Base Chance.
  • [Lv 4] : 30% MATK, +8% Base Chance.
  • [Lv 5] : 30% MATK, +10% Base Chance.
  • [Lv 6] : 30% MATK, +12% Base Chance.
  • [Lv 7] : 30% MATK, +14% Base Chance.
  • [Lv 8] : 30% MATK, +16% Base Chance.
  • [Lv 9] : 30% MATK, +18% Base Chance.
  • [Lv10] : 30% MATK, +20% Base Chance.


Archer Branch

Archer

Skill Type Properties Description
43.png Owl's Eye Passive
  • Max Level: 10
Increase your dexterity stat.


  • [Lv 1] : +1 DEX.
  • [Lv 2] : +2 DEX.
  • [Lv 3] : +3 DEX.
  • [Lv 4] : +4 DEX.
  • [Lv 5] : +5 DEX.
  • [Lv 6] : +6 DEX.
  • [Lv 7] : +7 DEX.
  • [Lv 8] : +8 DEX.
  • [Lv 9] : +9 DEX.
  • [Lv10] : +10 DEX.
46.png Double Strafe Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.1s
  • Range: 9
  • Required weapon type:
    • Bow
  • Required ammo type : Arrows
  • Required ammo amount : 1
Ranged attack, that fires two arrows and hits with an ATK of (180+20*SkillLV)%.


  • [Lv 1] : 200% Damage
  • [Lv 2] : 220% Damage
  • [Lv 3] : 240% Damage
  • [Lv 4] : 260% Damage
  • [Lv 5] : 280% Damage
  • [Lv 6] : 300% Damage
  • [Lv 7] : 320% Damage
  • [Lv 8] : 340% Damage
  • [Lv 9] : 360% Damage
  • [Lv10] : 380% Damage
44.png Vulture's Eye Passive
  • Max Level: 10
Sharpen your sight increasing your range and Hit rate with Bow class weapons.


  • [Lv 1] : +1 Cell range when using a Bow, +1 Hit.
  • [Lv 2] : +2 Cell range when using a Bow, +2 Hit.
  • [Lv 3] : +3 Cell range when using a Bow, +3 Hit.
  • [Lv 4] : +4 Cell range when using a Bow, +4 Hit.
  • [Lv 5] : +5 Cell range when using a Bow, +5 Hit.
  • [Lv 6] : +6 Cell range when using a Bow, +6 Hit.
  • [Lv 7] : +7 Cell range when using a Bow, +7 Hit.
  • [Lv 8] : +8 Cell range when using a Bow, +8 Hit.
  • [Lv 9] : +9 Cell range when using a Bow, +9 Hit.
  • [Lv10] : +10 Cell range when using a Bow, +10 Hit.
47.png Arrow Shower Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 15
  • Cast Delay: 0.5s
  • Range: 9
  • Required weapon type :
    • Bow
  • Required ammo type : Arrows
  • Required ammo amount : 1
Fire an arrow to deal physical damage to enemies within a 3x3 area at the targeted cell. In addition, the affected target is knocked back 2 cells.


  • [Lv 1] : 80% ATK.
  • [Lv 2] : 85% ATK.
  • [Lv 3] : 90% ATK.
  • [Lv 4] : 95% ATK.
  • [Lv 5] : 100% ATK.
  • [Lv 6] : 105% ATK.
  • [Lv 7] : 110% ATK.
  • [Lv 8] : 115% ATK.
  • [Lv 9] : 120% ATK.
  • [Lv10] : 125% ATK.
45.png Attention Concentrate Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (5 x Skill Level)
Temporarily increase DEX and AGI.

In addition, it reveals hidden targets within 3x3 cells around you when cast.


  • [Lv 1] : +3% DEX / AGI, Duration 60 seconds.
  • [Lv 2] : +4% DEX / AGI, Duration 80 seconds.
  • [Lv 3] : +5% DEX / AGI, Duration 100 seconds.
  • [Lv 4] : +6% DEX / AGI, Duration 120 seconds.
  • [Lv 5] : +7% DEX / AGI, Duration 140 seconds.
  • [Lv 6] : +8% DEX / AGI, Duration 160 seconds.
  • [Lv 7] : +9% DEX / AGI, Duration 180 seconds.
  • [Lv 8] : +10% DEX / AGI, Duration 200 seconds.
  • [Lv 9] : +11% DEX / AGI, Duration 220 seconds.
  • [Lv10] : +12% DEX / AGI, Duration 240 seconds.
147.png Arrow Crafting Support
  • Platinum Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Requires being below 70% carry weight
Let's you turn normal items into arrows.


You can check Arrow Crafting for the available recipes.

148.png Charge Arrow Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 15
  • Cast Time: 1.5s
  • Range: 9
  • Required weapon type :
    • Bow
  • Required ammo type : Arrows
  • Required ammo amount : 1
  • Cast can not be interrupted
Hit a single target for 150% ATK, and knock them back 6 cells.


Hunter

Skill Type Properties Description
8209.png Skid Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes : 1 Trap
Set a trap on the ground that slides the target in the specified direction when stepped on.


  • The trap will dismantle itself after a duration.


  • [Lv 1] : 6 cells of knock back, 300 seconds duration
  • [Lv 2] : 7 cells of knock back, 240 seconds duration
  • [Lv 3] : 8 cells of knock back, 180 seconds duration
  • [Lv 4] : 9 cells of knock back, 120 seconds duration
  • [Lv 5] : 10 cells of knock back, 60 seconds duration
8210.png Land Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes : 1 Trap
  • Cast can not be interrupted
Set a trap on the ground that explodes when stepped on.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% ATK, 65 seconds duration
  • [Lv 2] : 75% ATK, 50 seconds duration
  • [Lv 3] : 100% ATK, 35 seconds duration
  • [Lv 4] : 125% ATK, 20 seconds duration
  • [Lv 5] : 150% ATK, 5 seconds duration
126.png Beast Bane Passive
  • Max Level: 10
Increase your damage against Brute and Insect race monsters


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
499.png Beast Strafing Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.1s
  • Range: 9
  • Required weapon type:
    • Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
Use your strength to shoot a powerful arrow after using 46.png Double Strafe.


  • This skill only works on Brute or Insect race monsters.


Damage is based on this formula;
Damage (ATK) = [50 + STR × 8]%

117.png Ankle Snare Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes 1: Trap
Set a trap on the ground that immobilizes anyone that steps in a 3x3 area of the trap.


  • The trap will dismantle itself after a set duration.
  • The targets AGI will reduce the time they are immobilized.


  • [Lv 1] : 4 seconds immobilize, Duration 250 seconds.
  • [Lv 2] : 8 seconds immobilize, Duration 200 seconds.
  • [Lv 3] : 12 seconds immobilize, Duration 150 seconds.
  • [Lv 4] : 16 seconds immobilize, Duration 100 seconds.
  • [Lv 5] : 20 seconds immobilize, Duration 50 seconds.


Immobilize duration is based on this formula;
Effect Duration = [Base_Effect_Duration - Target_AGI ÷ 10]s

120.png Flasher Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes: 2 Trap
Set a trap on the ground that blinds anyone that steps in a 3x3 area of the trap.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% Chance to Blind targets, Duration 150 seconds.
  • [Lv 2] : 60% Chance to Blind targets, Duration 120 seconds.
  • [Lv 3] : 70% Chance to Blind targets, Duration 90 seconds.
  • [Lv 4] : 80% Chance to Blind targets, Duration 60 seconds.
  • [Lv 5] : 90% Chance to Blind targets, Duration 30 seconds.
124.png Remove Trap Support
  • Max Level: 1
  • Target: Trap
  • SP Cost: 5
  • Range: 2
Removes a trap from the ground. You will receive the trap item back.
127.png Falconry Mastery Passive
  • Max Level: 1
Allows you to rent a Falcon from the Falcon Master in Hunter Guild in Hugel. This is needed for Falcon related skills.
118.png Shockwave Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 45
  • Range: 3
  • Consumes: 2 Trap
Set a trap on the ground that drains the SP from anyone that steps in a 3x3 area of the trap.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : Drains 20% of Max SP, Duration 200 seconds.
  • [Lv 2] : Drains 35% of Max SP, Duration 160 seconds.
  • [Lv 3] : Drains 50% of Max SP, Duration 120 seconds.
  • [Lv 4] : Drains 65% of Max SP, Duration 80 seconds.
  • [Lv 5] : Drains 80% of Max SP, Duration 40 seconds.
8211.png Sandman Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes: 1 Trap
Set a trap on the ground that puts anyone that steps in a 3x3 area of the trap to sleep.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% Chance to apply Sleep status, Duration 150 seconds.
  • [Lv 2] : 60% Chance to apply Sleep status, Duration 120 seconds.
  • [Lv 3] : 70% Chance to apply Sleep status, Duration 90 seconds.
  • [Lv 4] : 80% Chance to apply Sleep status, Duration 60 seconds.
  • [Lv 5] : 90% Chance to apply Sleep status, Duration 30 seconds.
121.png Freezing Trap Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes: 2 Trap
Set a trap on the ground that freezes anyone that steps in a 3x3 area of the trap. It will also deal Water property physical damage to all enemies in the area.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% Chance to apply Frozen status, 3 seconds Frozen Duration, Duration 150 seconds.
  • [Lv 2] : 60% Chance to apply Frozen status, 6 seconds Frozen Duration, Duration 120 seconds.
  • [Lv 3] : 70% Chance to apply Frozen status, 9 seconds Frozen Duration, Duration 90 seconds.
  • [Lv 4] : 80% Chance to apply Frozen status, 12 seconds Frozen Duration, Duration 60 seconds.
  • [Lv 5] : 90% Chance to apply Frozen status, 15 seconds Frozen Duration, Duration 30 seconds.


Damage is based on this formula;
Damage = (25+25*SkillLV)% of your normal ATK

129.png Blitz Beat Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 7 + (3 x Skill Level)
  • Cast Time: 1.5s
  • Cast Delay: 1.0s
  • Range: 5
  • Requires falcon companion
Use your Falcon to attack a target and a any enemies in the area of 3x3 cells around it.


While doing normal attacks there is a chance that your Falcon will attack the target on it's own. This chance is increased depending on the casters LUK.


  • Every 3 LUK increases the Falcon auto attack chance by 1%.
  • The damage of Falcon is increased by the casters AGI and DEX.


  • [Lv 1] : Attacks 1 times.
  • [Lv 2] : Attacks 2 times.
  • [Lv 3] : Attacks 3 times.
  • [Lv 4] : Attacks 4 times.
  • [Lv 5] : Attacks 5 times.
130.png Detect Support
  • Max Level: 4
  • Target: Ground
  • SP Cost: 8
  • Range: 1 + (2 x Skill Level)
  • Requires falcon companion
Send your Falcon to a location and detect any traps or hidden enemies nearby.


  • [Lv 1] : 3 cells away.
  • [Lv 2] : 5 cells away.
  • [Lv 3] : 7 cells away.
  • [Lv 4] : 9 cells away.
131.png Spring Trap Support
  • Max Level: 5
  • Target: Trap
  • SP Cost: 10
  • Range: 3 + (Skill Level)
  • Requires falcon companion
Send your Falcon to a trap and set it off immediately.


  • [Lv 1] : 4 cells away.
  • [Lv 2] : 5 cells away.
  • [Lv 3] : 6 cells away.
  • [Lv 4] : 7 cells away.
  • [Lv 5] : 8 cells away.
122.png Blast Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes: 1 Trap
  • Cast can not be interrupted
Set a trap on the ground that explodes after a set time, dealing damage to anyone within a 3x3 area of the trap.


  • The trap will dismantle itself after a set duration.
  • This damage is naturally Wind property. (Unknown if you can use an Endow to change the damage property)


  • [Lv 1] : Duration 25 seconds.
  • [Lv 2] : Duration 20 seconds.
  • [Lv 3] : Duration 15 seconds.
  • [Lv 4] : Duration 10 seconds.
  • [Lv 5] : Duration 5 seconds.


Damage is based on this formula;
Damage = [(50+DEX/2)*(1+INT/100)*SkillLV]

125.png Talkie Box Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 1
  • Range: 3
  • Consumes: 1 Trap
Set a trap on the ground that displays a set message above any target that steps on it.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : Duration 600 seconds.
{128.png Steel Crow Passive
  • Max Level: 10
Increases your Falcon's damage.


  • [Lv 1] : +6 ATK.
  • [Lv 2] : +12 ATK.
  • [Lv 3] : +18 ATK.
  • [Lv 4] : +24 ATK.
  • [Lv 5] : +30 ATK.
  • [Lv 6] : +36 ATK.
  • [Lv 7] : +42 ATK.
  • [Lv 8] : +48 ATK.
  • [Lv 9] : +54 ATK.
  • [Lv10] : +60 ATK.
123.png Claymore Trap Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 15
  • Variable Cast Time: 0.5s
  • Fixed Cast Time: 0.3s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes: 2 Trap
  • Cast can not be interrupted
Set a trap on the ground that explodes when stepped on, dealing damage to anyone within a 3x3 area of the trap.


  • The trap will dismantle itself after a set duration.
  • This damage is naturally Fire property. (Unknown if you can use an Endow to change the damage property)


  • [Lv 1] : Duration 20 seconds.
  • [Lv 2] : Duration 40 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 80 seconds.
  • [Lv 5] : Duration 100 seconds.


Damage is based on this formula;
Damage = [(75+DEX/2)*(1+INT/100)*SkillLV]

1009.png Phantasmic Arrow Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 50
  • Range: 9
  • Required weapon type:
    • Bow
Shoot an imaginary arrow at a target dealing 150% ATK.


Sniper

Skill Type Properties Description
380.png True Sight Support
  • Max Level: 10
  • Target: Self
  • SP Cost:
    • (Lv 1~2) : 20
    • (Lv 3~4) : 25
    • (Lv 5~6) : 30
    • (Lv 7~8) : 35
    • (Lv 9~10) : 40
Increase all of your stats, Hit rate, damage, and Critical Rate.


  • [Lv 1] : +5 All stats, +3% HIT, +2% Damage, +1 Critical Rate.
  • [Lv 2] : +5 All stats, +6% HIT, +4% Damage, +2 Critical Rate.
  • [Lv 3] : +5 All stats, +9% HIT, +6% Damage, +3 Critical Rate.
  • [Lv 4] : +5 All stats, +12% HIT, +8% Damage, +4 Critical Rate.
  • [Lv 5] : +5 All stats, +15% HIT, +10% Damage, +5 Critical Rate.
  • [Lv 6] : +5 All stats, +18% HIT, +12% Damage, +6 Critical Rate.
  • [Lv 7] : +5 All stats, +21% HIT, +14% Damage, +7 Critical Rate.
  • [Lv 8] : +5 All stats, +24% HIT, +16% Damage, +8 Critical Rate.
  • [Lv 9] : +5 All stats, +27% HIT, +18% Damage, +9 Critical Rate.
  • [Lv10] : +5 All stats, +30% HIT, +20% Damage, +10 Critical Rate.
381.png Falcon Assault Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 26 + (4 x Skill Level)
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 3.0s
  • Range: 9
  • Requires falcon companion
Command your Falcon to strike a target.


  • This skills damage is increased based on the casters Base Level, AGI, DEX, 129.png Blitz Beat, and 128.png Steel Crow skill levels.


  • [Lv 1] : 220% Damage.
  • [Lv 2] : 290% Damage.
  • [Lv 3] : 360% Damage.
  • [Lv 4] : 430% Damage.
  • [Lv 5] : 500% Damage.


Damage is based on the following formula;
Damage (Damage) = (Blitz Beat Skill Level x 20) + Steel_Crow_Level × 6 + Floor(AGI / 2) * 2 + Floor(DEX / 10) * 2

382.png Sharp Shooting Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 14 + (2 x Skill Level)
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Range: 11
  • Required weapon type:
    • Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
Strike an enemy with a powerful arrow, dealing damage to any other enemy within a 5x5 cells area around the target.


  • This skill can deal Critical Hits.
  • This skills has a base +50 Critical Rate. (This is not shown in the status window)
  • Critical damage modifiers applies to this skill at half their value.


  • [Lv 1] : 600% ATK.
  • [Lv 2] : 900% ATK.
  • [Lv 3] : 1200% ATK.
  • [Lv 4] : 1500% ATK.
  • [Lv 5] : 1800% ATK.
383.png Wind Walk Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 40 + (6 x Skill Level)
  • Var. Cast Time: 1.2s + (0.3 x Skill Level)
  • Fixed Cast Time: 0.4s + (0.1 x Skill Level)
  • Cast Delay: 2.0s
Embrace the winds and buff you and your party members with Movement Speed and Flee.


  • This does not stack with other movement speed boosts, except for 2241.png Warg Rider.


  • [Lv 1] : +2% Movement Speed, +1 Flee, Duration 130 seconds.
  • [Lv 1] : +4% Movement Speed, +1 Flee, Duration 160 seconds.
  • [Lv 1] : +6% Movement Speed, +2 Flee, Duration 190 seconds.
  • [Lv 1] : +8% Movement Speed, +2 Flee, Duration 220 seconds.
  • [Lv 1] : +10% Movement Speed, +3 Flee, Duration 250 seconds.
  • [Lv 1] : +12% Movement Speed, +3 Flee, Duration 280 seconds.
  • [Lv 1] : +14% Movement Speed, +4 Flee, Duration 310 seconds.
  • [Lv 1] : +16% Movement Speed, +4 Flee, Duration 340 seconds.
  • [Lv 1] : +18% Movement Speed, +5 Flee, Duration 370 seconds.
  • [Lv 1] : +20% Movement Speed, +5 Flee , Duration 400 seconds.


Bard/Dancer

Shared Skills
Skill Type Properties Description
304.png Adaption to Circumstances Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
Reduce the SP cost of song and dancing skills by 20% while active.
306.png Lullaby Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 20
  • Required weapon type(s): Instrument:Whip
Sing a lullaby to put nearby enemies in a 9x9 area to sleep.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • The chance to apply the sleep status is reduced by the targets AGI.
  • Boss monsters are immune to Sleep.
309.png Drum of Battlefield Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 38:41:44:47:50
  • Required weapon type(s): Instrument:Whip
Perform an epic song that increases your allies ATK and DEF in a 31x31 area of effect.


  • Duration is 180 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • [Lv 1] : +20 ATK, +15 DEF.
  • [Lv 2] : +25 ATK, +30 DEF.
  • [Lv 3] : +30 ATK, +45 DEF.
  • [Lv 4] : +35 ATK, +60 DEF.
  • [Lv 5] : +40 ATK, +75 DEF.
311.png Loki's Wail Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 15
  • Required weapon type(s): Instrument:Whip
Prevent all players in a 9x9 area of effect from casting any skills for 30 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • This skill is only available in PvP/WoE/BG.
313.png Invulnerable Siegfried Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Required weapon type(s): Instrument:Whip
Perform a song of triumph and bravery, increasing your parties elemental and status resistances within a 31x31 area of effect.


  • Duration is 180 seconds.


Elemental Resistances;

  • Water
  • Wind
  • Earth
  • Fire

Status Resistances;

  • Blind
  • Bleeding
  • Freezing
  • Stun
  • Curse
  • Sleep
  • Silence
  • Choas


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • [Lv 1] : +3% Elemental Resistance, +5% Status Resistance.
  • [Lv 2] : +6% Elemental Resistance, +10% Status Resistance.
  • [Lv 3] : +9% Elemental Resistance, +15% Status Resistance.
  • [Lv 4] : +12% Elemental Resistance, +20% Status Resistance.
  • [Lv 5] : +15% Elemental Resistance, +25% Status Resistance.
305.png Encore Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Required weapon types: Instrument, Whip
Repeat the last song or dance you did, but it costs 50% less SP.
307.png Mr. Kim A Rich Man Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Required weapon type(s): Instrument:Whip
Perform an awe-inspiring song to increase your party member's gained experienced in a 31x31 area of effect.


  • Duration is 180 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • [Lv 1] : +20% Experience
  • [Lv 2] : +30% Experience
  • [Lv 3] : +40% Experience
  • [Lv 4] : +50% Experience
  • [Lv 5] : +60% Experience
308.png Eternal Choas Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
  • Required weapon types: Instrument, Whip
Reduces the DEF of all characters in a 9x9 area of effect to 0.

Duration 60 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • This skill is only available in PvP/WoE/BG.
310.png The Ring of Nibelungen Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 38:41:44:47:50
  • Required weapon type(s): Instrument:Whip
Perform a song that applies a random buff to all party members within a 31x31 area of effect.

Duration lasts 60 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


  • +20% ASPD
  • +20% ATK
  • +20% MATK
  • Up to +30% Max HP
  • Up to +30% Max SP
  • +15 All stats
  • +50 Hit
  • +50 Flee
  • -30% SP Consumption
  • +100% HP Recovery
  • +100% SP Recovery
312.png Into the Abyss Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Required weapon type(s): Instrument:Whip
Perform a song that let's your party use gemstone catalysts from the abyss. Reduces the gemstone requirements of all skills party member's cast in a 31x31 area of effect by 1 gemstone.


  • Duration is 180 seconds.


This skill is an Ensemble skill;

  • It can only be cast if there is another bard/dancer in the same party within 9x9 cells of each other.
  • After casting the skill both performer's will receive Ensemble Fatigue for 10 seconds. (Can not use skills, reduced movement speed, reduced ASPD).


Bard Only
Skill Type Properties Description
315.png Musical Lesson Passive
  • Max Level: 10
Increase your efficiency with Instrument class weapons, increasing your ATK, ASPD, and Max SP.


  • The Max SP bonus is always applied, even if you are not wearing an instrument.


  • [Lv 1] : +3 ATK, +1% ASPD, +1% Max SP
  • [Lv 2] : +6 ATK, +2% ASPD, +2% Max SP
  • [Lv 3] : +9 ATK, +3% ASPD, +3% Max SP
  • [Lv 4] : +12 ATK, +4% ASPD, +4% Max SP
  • [Lv 5] : +15 ATK, +5% ASPD, +5% Max SP
  • [Lv 6] : +18 ATK, +6% ASPD, +6% Max SP
  • [Lv 7] : +21 ATK, +7% ASPD, +7% Max SP
  • [Lv 8] : +24 ATK, +8% ASPD, +8% Max SP
  • [Lv 9] : +27 ATK, +9% ASPD, +9% Max SP
  • [Lv10] : +30 ATK, +10% ASPD, +10% Max SP
318.png Frost Joke Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 12:14:16:18:20
  • Cast Delay: 0.3s
  • Cooldown: 5.0s
  • Area of Effect:
    • Screen-wide
Exclaim a terrible joke that has a chance to Freeze any character on screen.


  • This skill can only be used in PvP/BG/WoE.


  • [Lv 1] : 20% Chance to Freeze
  • [Lv 2] : 25% Chance to Freeze
  • [Lv 3] : 30% Chance to Freeze
  • [Lv 4] : 35% Chance to Freeze
  • [Lv 5] : 40% Chance to Freeze
316.png Musical Strike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 1:3:5:7:9
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.3s
  • Range: 9
  • Required weapon type(s): Instrument
  • Required ammo type: Arrows
  • Required ammo amount: 1
  • Cast can not be interrupted
Use your instrument to fling an arrow at an enemy, hitting them twice.


  • [Lv 1] : 150% ATK (x2)
  • [Lv 2] : 190% ATK (x2)
  • [Lv 3] : 230% ATK (x2)
  • [Lv 4] : 270% ATK (x2)
  • [Lv 5] : 310% ATK (x2)
317.png Dissonance Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 18:21:24:27:30
  • Required weapon type(s): Instrument
Play random notes making an awful song, dealing non-property magic damage to all enemies within a 9x9 area of effect.


  • This skill can only be used in PvP/BG/WoE.


  • [Lv 1] : 110% MATK
  • [Lv 2] : 120% MATK
  • [Lv 3] : 130% MATK
  • [Lv 4] : 140% MATK
  • [Lv 5] : 150% MATK
319.png Whistle Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 24:28:32:36:40:44:48:52:56:60
  • Required weapon types: Instrument, Whip
Increases your parties Flee and Perfect dodge within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +20 Flee, +1 Perfect Dodge.
  • [Lv 2] : +22 Flee, +1 Perfect Dodge.
  • [Lv 3] : +24 Flee, +2 Perfect Dodge.
  • [Lv 4] : +26 Flee, +2 Perfect Dodge.
  • [Lv 5] : +28 Flee, +3 Perfect Dodge.
  • [Lv 6] : +30 Flee, +3 Perfect Dodge.
  • [Lv 7] : +32 Flee, +4 Perfect Dodge.
  • [Lv 8] : +34 Flee, +4 Perfect Dodge.
  • [Lv 9] : +36 Flee, +5 Perfect Dodge.
  • [Lv10] : +40 Flee, +5 Perfect Dodge.
320.png Assassin Cross of Sunset Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 38:41:44:47:50:53:56:59:62:65
  • Required weapon type(s): Instrument:Whip
Increase your parties ASPD within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +1% ASPD.
  • [Lv 2] : +3% ASPD.
  • [Lv 3] : +5% ASPD.
  • [Lv 4] : +7% ASPD.
  • [Lv 5] : +9% ASPD.
  • [Lv 6] : +11% ASPD.
  • [Lv 7] : +13% ASPD.
  • [Lv 8] : +15% ASPD.
  • [Lv 9] : +17% ASPD.
  • [Lv10] : +20% ASPD.
321.png Poem of Bragi Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 40:45:50:55:60:65:70:75:80:85
  • Required weapon type(s): Instrument:Whip
Decrease your party members Cast Delay and Variable Casting Time within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : -3% After Cast Delay, -2% Variable Cast Time.
  • [Lv 2] : -6% After Cast Delay, -4% Variable Cast Time.
  • [Lv 3] : -9% After Cast Delay, -6% Variable Cast Time.
  • [Lv 4] : -12% After Cast Delay, -8% Variable Cast Time.
  • [Lv 5] : -15% After Cast Delay, -10% Variable Cast Time.
  • [Lv 6] : -18% After Cast Delay, -12% Variable Cast Time.
  • [Lv 7] : -21% After Cast Delay, -14% Variable Cast Time.
  • [Lv 8] : -24% After Cast Delay, -16% Variable Cast Time.
  • [Lv 9] : -27% After Cast Delay, -18% Variable Cast Time.
  • [Lv10] : -30% After Cast Delay, -20% Variable Cast Time.
322.png Apple of Idun Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 40:45:50:55:60:65:70:75:80:85
  • Required weapon type(s): Instrument:Whip
Increase your parties Max HP and HP Recovery Rate within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +10% Max HP, +2% HP Recovery.
  • [Lv 2] : +11% Max HP, +4% HP Recovery.
  • [Lv 3] : +12% Max HP, +6% HP Recovery.
  • [Lv 4] : +13% Max HP, +8% HP Recovery.
  • [Lv 5] : +14% Max HP, +10% HP Recovery.
  • [Lv 6] : +15% Max HP, +12% HP Recovery.
  • [Lv 7] : +16% Max HP, +14% HP Recovery.
  • [Lv 8] : +17% Max HP, +16% HP Recovery.
  • [Lv 9] : +18% Max HP, +18% HP Recovery.
  • [Lv10] : +20% Max HP, +20% HP Recovery.
1010.png Pang Voice Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 40
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 2.0s
  • Cooldown: 10s
  • Range: 9
  • Cast can not be interrupted
Has a high chance to inflict Confusion and Bleeding statuses.
  • Does not work on boss monsters.


Dancer Only
Skill Type Properties Description
323.png Dance Lessons Passive
  • Max Level: 10
Increase your efficiency with Whip class weapons, increasing your ATK, ASPD, and Max SP.


  • The Max SP bonus is always applied, even if you are not wearing an whip.


  • [Lv 1] : +3 ATK, +1% ASPD, +1% Max SP
  • [Lv 2] : +6 ATK, +2% ASPD, +2% Max SP
  • [Lv 3] : +9 ATK, +3% ASPD, +3% Max SP
  • [Lv 4] : +12 ATK, +4% ASPD, +4% Max SP
  • [Lv 5] : +15 ATK, +5% ASPD, +5% Max SP
  • [Lv 6] : +18 ATK, +6% ASPD, +6% Max SP
  • [Lv 7] : +21 ATK, +7% ASPD, +7% Max SP
  • [Lv 8] : +24 ATK, +8% ASPD, +8% Max SP
  • [Lv 9] : +27 ATK, +9% ASPD, +9% Max SP
  • [Lv10] : +30 ATK, +10% ASPD, +10% Max SP
326.png Scream Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 12:14:16:18:20
  • Cast Delay: 0.3s
  • Cooldown: 5.0s
Scream as loud as you can, with the chance to Stun any character on screen.


  • This skill can only be used in PvP/BG/WoE.


  • [Lv 1] : 20% Chance to Stun
  • [Lv 2] : 25% Chance to Stun
  • [Lv 3] : 30% Chance to Stun
  • [Lv 4] : 35% Chance to Stun
  • [Lv 5] : 40% Chance to Stun
324.png Throw Arrow Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 1:3:5:7:9
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.3
  • Range: 9
  • Required weapon type(s): Whip
  • Required ammo type: Arrows
  • Required ammo amount: 1
  • Cast can not be interrupted
Use your whip to fling an arrow at an enemy, hitting them twice.


  • [Lv 1] : 150% ATK (x2)
  • [Lv 2] : 190% ATK (x2)
  • [Lv 3] : 230% ATK (x2)
  • [Lv 4] : 270% ATK (x2)
  • [Lv 5] : 310% ATK (x2)
325.png Ugly Dance Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 23:26:29:32:35
  • Required weapon type(s): Whip
Do a terribly ugly dance, potentially drain SP from all enemies within a 9x9 area of effect.


  • This skill can only be used in PvP/BG/WoE.


  • [Lv 1] : 25% Chance to Drain 12% SP
  • [Lv 2] : 30% Chance to Drain 14% SP
  • [Lv 3] : 35% Chance to Drain 16% SP
  • [Lv 4] : 40% Chance to Drain 18% SP
  • [Lv 5] : 45% Chance to Drain 20% SP
327.png Humming Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 22:24:26:28:30:32:34:36:38:40
  • Required weapon type(s): Instrument:Whip
Increases your parties Hit rate within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +4 Hit.
  • [Lv 2] : +8 Hit.
  • [Lv 3] : +12 Hit.
  • [Lv 4] : +16 Hit.
  • [Lv 5] : +20 Hit.
  • [Lv 6] : +24 Hit.
  • [Lv 7] : +28 Hit.
  • [Lv 8] : +32 Hit.
  • [Lv 9] : +36 Hit.
  • [Lv10] : +40 Hit.
328.png Please Don't Forget Me Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 28:31:34:37:40:43:46:49:52:55
  • Required weapon types: Instrument, Whip
Decrease your enemies ASPD, and movement speed within a 31x31 area of effect.


  • Duration is 180 seconds.
  • This effect will remove any ASPD or movement speed buffs from enemies.
  • This skill can only be used in PvP/BG/WoE.


  • [Lv 1] : -3% ASPD, -2% Movement Speed.
  • [Lv 2] : -6% ASPD, -4% Movement Speed.
  • [Lv 3] : -9% ASPD, -6% Movement Speed.
  • [Lv 4] : -12% ASPD, -8% Movement Speed.
  • [Lv 5] : -15% ASPD, -10% Movement Speed.
  • [Lv 6] : -18% ASPD, -12% Movement Speed.
  • [Lv 7] : -21% ASPD, -14% Movement Speed.
  • [Lv 8] : -24% ASPD, -16% Movement Speed.
  • [Lv 9] : -27% ASPD, -18% Movement Speed.
  • [Lv10] : -30% ASPD, -20% Movement Speed.
329.png Fortune's Kiss Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 43:46:49:52:55:58:61:64:67:70
  • Required weapon type(s): Instrument:Whip
Increase your parties Critical Rate and Critical Damage within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +2% Critical Damage, +1 Critical Rate.
  • [Lv 2] : +4% Critical Damage, +2 Critical Rate.
  • [Lv 3] : +6% Critical Damage, +3 Critical Rate.
  • [Lv 4] : +8% Critical Damage, +4 Critical Rate.
  • [Lv 5] : +10% Critical Damage, +5 Critical Rate.
  • [Lv 6] : +12% Critical Damage, +6 Critical Rate.
  • [Lv 7] : +14% Critical Damage, +7 Critical Rate.
  • [Lv 8] : +16% Critical Damage, +8 Critical Rate.
  • [Lv 9] : +18% Critical Damage, +9 Critical Rate.
  • [Lv10] : +20% Critical Damage, +10 Critical Rate.
330.png Service For You Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 40:45:50:55:60:65:70:75:80:85
  • Required weapon type(s): Instrument:Whip
Increase your parties Max SP and reduce their SP consumption within a 31x31 area of effect.


  • Duration is 180 seconds.


  • [Lv 1] : +10% Max SP, -6% SP Consumption.
  • [Lv 2] : +11% Max SP, -7% SP Consumption.
  • [Lv 3] : +12% Max SP, -8% SP Consumption.
  • [Lv 4] : +13% Max SP, -9% SP Consumption.
  • [Lv 5] : +14% Max SP, -10% SP Consumption.
  • [Lv 6] : +15% Max SP, -11% SP Consumption.
  • [Lv 7] : +16% Max SP, -12% SP Consumption.
  • [Lv 8] : +17% Max SP, -13% SP Consumption.
  • [Lv 9] : +18% Max SP, -14% SP Consumption.
  • [Lv10] : +20% Max SP, -15% SP Consumption.
1011.png Charming Wink Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 40
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 2.0s
  • Cooldown: 10s
  • Range: 9
  • Cast can not be interrupted

Has a high chance to cause Confusion and Hallucination statuses.

  • Does not work on boss monsters.


Clown/Gypsy

Skill Type Properties Description
394.png Arrow Vulcan Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12:14:16:18:20:22:24:26:28:30
  • Cast Time: 2.0s + 0.2 x Skill Lvl
  • Cooldown: 2.8s ~ 3.0s
  • Range: 9
  • Required weapon type(s): Instrument:Whip
  • Required ammo type: Arrows
  • Required ammo amount: 1
Fire a volley of arrows at a single target.


  • [Lv 1] : 300% ATK
  • [Lv 2] : 400% ATK
  • [Lv 3] : 500% ATK
  • [Lv 4] : 600% ATK
  • [Lv 5] : 700% ATK
  • [Lv 6] : 800% ATK
  • [Lv 7] : 900% ATK
  • [Lv 8] : 1000% ATK
  • [Lv 9] : 1100% ATK
  • [Lv10] : 1200% ATK
395.png Moonlit Watermill Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30:40:50:60:70
  • Required weapon type(s): Instrument:Whip
A duet song that makes a protect barrier around the Bard and Dancer. No one can enter the 5x5 barrier, but the performers can still be damaged by magic and ranged attacks while inside.


  • [Lv 1] : 20 second duration
  • [Lv 2] : 25 second duration
  • [Lv 3] : 30 second duration
  • [Lv 4] : 35 second duration
  • [Lv 5] : 40 second duration
396.png Marionette Control Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 100
  • Range: 7
Take control of the soul of a single target, giving them half your base stats up to a maximum of +99.


  • To cancel the skill, press and hold Shift and use this skill on any target, and the skill will be canceled.
  • The user's Max HP will be decreased by 1,000 until this skill is canceled.
  • Both the user and the target must be within 7 cells of each other, or this skill will wear off.
  • Bard and Dancer classes cannot be targeted by this skill.
  • While this skill is active, the user cannot use any other skills.
  • If the target logs out, the effects of this skill stay on the user, but does not affect the target.
488.png Hermode's Rod Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:30:40:50:60
  • Required weapon type(s): Instrument:Whip
Creates an area that cancels all positive buffs from all characters except for 359.png Berserk.

Players affected by this skill can not cast skills until the effect wears off, including the casters.


  • This skill can only be used near portals in WoE/BG.


  • [Lv 1] : 10 second duration
  • [Lv 2] : 20 second duration
  • [Lv 3] : 30 second duration
  • [Lv 4] : 40 second duration
  • [Lv 5] : 50 second duration
489.png Tarot Card of Fate Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 40
  • Cast Time: 1.0s
  • Cast Delay: 3.0s
  • Range: 9
  • Cast can not be interrupted
Apply a random debuff to a target out of a possible 14 debuffs.


  • [Lv 1] : 10 second duration
  • [Lv 2] : 20 second duration
  • [Lv 3] : 30 second duration
  • [Lv 4] : 40 second duration
  • [Lv 5] : 50 second duration


List of possible effects;

  • -50% ATK.
  • -50% MATK.
  • Drain all the targets SP.
  • 289.png Dispel the target.
  • Deal 1,000 fixed damage and break a random armor equipment.
  • Teleports the target to a random location, and heals the caster for 2,000 HP.
  • Freezes, Stone Curses, or Immobilizes the target.
  • Confuses the target for 30 seconds.
  • Deal 6,666 fixed damage, -50% ATK/MATK for 30 seconds, and leave the target cursed.
  • Curses, Poisons, and leaves the target in Coma status. (Set HP and SP to 1).
  • Deal 4,444 fixed damage to the target.
  • Stun the target for 5 seconds.
  • -20% ATK, MATK, DEF, Hit, and Flee for 30 seconds.
  • Randomly apply 2 other Tarot Card effects to the target.
487.png Special Singer Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
Removes "Ensemble Fatigue" when playing ensemble songs.


Thief Branch

Thief

Skill Type Properties Description
48.png Double Attack Passive
  • Max Level: 10
Increase the chance of attacking twice when using Dagger class weapons. Double attack's will have an increased Hit Rate. (This only applies to double attacks).


  • [Lv 1] : 7% Chance, +1% Hit Rate
  • [Lv 2] : 14% Chance, +2% Hit Rate
  • [Lv 3] : 21% Chance, +3% Hit Rate
  • [Lv 4] : 28% Chance, +4% Hit Rate
  • [Lv 5] : 35% Chance, +5% Hit Rate
  • [Lv 6] : 42% Chance, +6% Hit Rate
  • [Lv 7] : 49% Chance, +7% Hit Rate
  • [Lv 8] : 56% Chance, +8% Hit Rate
  • [Lv 9] : 63% Chance, +9% Hit Rate
  • [Lv10] : 70% Chance, +10% Hit Rate
49.png Improve Dodge Passive
  • Max Level: 10
Increases your Flee Rate. When you are 2nd job or higher the Flee Rate is higher.


  • [Lv 1] : +3 Flee, (+4 Flee if 2nd job or higher)
  • [Lv 2] : +6 Flee, (+8 Flee if 2nd job or higher)
  • [Lv 3] : +9 Flee, (+12 Flee if 2nd job or higher)
  • [Lv 4] : +12 Flee, (+16 Flee if 2nd job or higher)
  • [Lv 5] : +15 Flee, (+20 Flee if 2nd job or higher)
  • [Lv 6] : +18 Flee, (+24 Flee if 2nd job or higher)
  • [Lv 7] : +21 Flee, (+28 Flee if 2nd job or higher)
  • [Lv 8] : +24 Flee, (+32 Flee if 2nd job or higher)
  • [Lv 9] : +27 Flee, (+36 Flee if 2nd job or higher)
  • [Lv10] : +30 Flee, (+40 Flee if 2nd job or higher)
50.png Steal Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10
  • Range: 1
Attempt to steal an item from a monster.


  • [Lv 1] : 10% Success Rate
  • [Lv 2] : 16% Success Rate
  • [Lv 3] : 22% Success Rate
  • [Lv 4] : 28% Success Rate
  • [Lv 5] : 34% Success Rate
  • [Lv 6] : 40% Success Rate
  • [Lv 7] : 46% Success Rate
  • [Lv 8] : 52% Success Rate
  • [Lv 9] : 58% Success Rate
  • [Lv10] : 64% Success Rate
52.png Envenom Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Range: 2
Stab a target with increased ATK and leave them with the chance to be poisoned.


  • [Lv 1] : +15 ATK, 14% Chance to Poison.
  • [Lv 2] : +30 ATK, 18% Chance to Poison.
  • [Lv 3] : +45 ATK, 22% Chance to Poison.
  • [Lv 4] : +60 ATK, 26% Chance to Poison.
  • [Lv 5] : +75 ATK, 30% Chance to Poison.
  • [Lv 6] : +90 ATK, 34% Chance to Poison.
  • [Lv 7] : +105 ATK, 38% Chance to Poison.
  • [Lv 8] : +120 ATK, 42% Chance to Poison.
  • [Lv 9] : +135 ATK, 46% Chance to Poison.
  • [Lv10] : +150 ATK, 50% Chance to Poison.
51.png Hiding Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
Hide yourself underground to avoid being attacked and targeted by enemies.


  • You will still be hit by area of effect skills.
  • You will be immobilized and can not use items while in hiding.


  • [Lv 1] : 30 second duration, Drains 1 SP every 5 seconds.
  • [Lv 2] : 60 second duration, Drains 1 SP every 6 seconds.
  • [Lv 3] : 90 second duration, Drains 1 SP every 7 seconds.
  • [Lv 4] : 120 second duration, Drains 1 SP every 8 seconds.
  • [Lv 5] : 150 second duration, Drains 1 SP every 9 seconds.
  • [Lv 6] : 180 second duration, Drains 1 SP every 10 seconds.
  • [Lv 7] : 210 second duration, Drains 1 SP every 11 seconds.
  • [Lv 8] : 240 second duration, Drains 1 SP every 12 seconds.
  • [Lv 9] : 270 second duration, Drains 1 SP every 13 seconds.
  • [Lv10] : 300 second duration, Drains 1 SP every 14 seconds.
53.png Detoxify Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 10
  • Range: 9
Remove the Poison status from a target.
149.png Sprinkle Sand Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 9
  • Range: 1
Deal earth property damage to a target with a chance to Blind or Stun the target.
  • [Lv 1] : 130% ATK, 15% Chance to Stun/Blind.
150.png Back Slide Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 7
Instantly slide 5 cells backwards.
151.png Pick Stone Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 2
  • Fixed Cast Time: 0.5s
  • Requires not being over 70% carry weight
  • Cast can not be interrupted
Pick up a Stone from the ground.
152.png Throw Stone Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 2
  • Cast Delay: 0.1s
  • Range: 7
  • Consumes 1 Stone
Throw a stone at an enemy that deals 50 fixed damage. There is a 5% chance to leave the target Stunned or Blind.


Assassin

Skill Type Properties Description
132.png Right-hand Mastery Passive
  • Max Level: 5
Helps remove the damage reduction for dual wielding.


  • Right hand damage is reduced to 50% when dual wielding.


  • [Lv 1] : Deal 60% of your right hand damage.
  • [Lv 2] : Deal 70% of your right hand damage.
  • [Lv 3] : Deal 80% of your right hand damage.
  • [Lv 4] : Deal 90% of your right hand damage.
  • [Lv 5] : Deal 100% of your right hand damage.
133.png Left-hand Mastery Passive
  • Max Level: 5
Helps remove the damage reduction for dual wielding.


  • Left hand damage is reduced to 30% when dual wielding.


  • [Lv 1] : Deal 40% of your left hand damage.
  • [Lv 2] : Deal 50% of your left hand damage.
  • [Lv 3] : Deal 60% of your left hand damage.
  • [Lv 4] : Deal 70% of your left hand damage.
  • [Lv 5] : Deal 80% of your left hand damage.
134.png Katar Mastery Passive
  • Max Level: 10
Increase your damage with Katar class weapons.


  • [Lv 1] : +3 ATK
  • [Lv 2] : +6 ATK
  • [Lv 3] : +9 ATK
  • [Lv 4] : +12 ATK
  • [Lv 5] : +15 ATK
  • [Lv 6] : +18 ATK
  • [Lv 7] : +21 ATK
  • [Lv 8] : +24 ATK
  • [Lv 9] : +27 ATK
  • [Lv10] : +30 ATK
135.png Cloaking Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 15
Turn yourself invisible with reduced movement speed, but near walls you have a boosted movement speed instead.


  • [Lv 1] : 0% Normal movement speed, 100% Movement speed near walls, consumes 2 SP every second.
  • [Lv 2] : 0% Normal movement speed, 103% Movement speed near walls, consumes 1 SP every second.
  • [Lv 3] : 79% Normal movement speed, 106% Movement speed near walls, consumes 1 SP every 2 seconds.
  • [Lv 4] : 82% Normal movement speed, 109% Movement speed near walls, consumes 1 SP every 3 seconds.
  • [Lv 5] : 85% Normal movement speed, 112% Movement speed near walls, consumes 1 SP every 4 seconds.
  • [Lv 6] : 88% Normal movement speed, 115% Movement speed near walls, consumes 1 SP every 5 seconds.
  • [Lv 7] : 91% Normal movement speed, 118% Movement speed near walls, consumes 1 SP every 6 seconds.
  • [Lv 8] : 94% Normal movement speed, 121% Movement speed near walls, consumes 1 SP every 7 seconds.
  • [Lv 9] : 97% Normal movement speed, 124% Movement speed near walls, consumes 1 SP every 8 seconds.
  • [Lv10] : 100% Normal movement speed, 125% Movement speed near walls, consumes 1 SP every 9 seconds.
138.png Enchant Poison Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 20
  • Range: 1
Enchants your weapon with the Poison property.
136.png Sonic Blow Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16:18:20:22:24:26:28:30:32:34
  • Cooldown: 1s
  • Walk Delay: 2.0s
  • Range: 1
  • Required weapon type(s): Katar

Attack a target with 7 rapid fire strikes, with a chance to stun them as well.


  • Deals 50% more damage on targets under 50% HP.


  • [Lv 1] : 440% ATK, 12% Chance to Stun.
  • [Lv 2] : 480% ATK, 14% Chance to Stun.
  • [Lv 3] : 520% ATK, 16% Chance to Stun.
  • [Lv 4] : 560% ATK, 18% Chance to Stun.
  • [Lv 5] : 600% ATK, 20% Chance to Stun.
  • [Lv 6] : 640% ATK, 22% Chance to Stun.
  • [Lv 7] : 680% ATK, 24% Chance to Stun.
  • [Lv 8] : 720% ATK, 26% Chance to Stun.
  • [Lv 9] : 760% ATK, 28% Chance to Stun.
  • [Lv10] : 800% ATK, 30% Chance to Stun.
139.png Poison React Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 25:30:35:40:45:50:55:60:45:45
Gives a 50% chance to auto cast 52.png Envenom when hit by a physical attack. Higher skill levels allow for more counter attacks.

If the attack you counter was Poison property, it deals increased damage and it has a 50% chance to poison the target.

This skill will end after the maximum number of counter attacks is reached or after 1 Poison property attack is countered.


  • This works against long ranged physical attacks as well.


  • [Lv 1] : 130% ATK, 1 Counter attack limit, 20 Seconds duration.
  • [Lv 2] : 160% ATK, 1 Counter attack limit, 25 Seconds duration.
  • [Lv 3] : 190% ATK, 2 Counter attack limit, 30 Seconds duration.
  • [Lv 4] : 220% ATK, 2 Counter attack limit, 35 Seconds duration.
  • [Lv 5] : 250% ATK, 3 Counter attack limit, 40 Seconds duration.
  • [Lv 6] : 280% ATK, 3 Counter attack limit, 45 Seconds duration.
  • [Lv 7] : 310% ATK, 4 Counter attack limit, 50 Seconds duration.
  • [Lv 8] : 340% ATK, 4 Counter attack limit, 55 Seconds duration.
  • [Lv 9] : 370% ATK, 5 Counter attack limit, 60 Seconds duration.
  • [Lv10] : 400% ATK, 5 Counter attack limit, 60 Seconds duration.
140.png Venom Dust Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 2
  • Consumes 1 Red Gemstone
Contaminate an area with poison. Any enemy that walks through this area has the chance to be poisoned.


  • [Lv 1] : 5 Second Duration.
  • [Lv 2] : 10 Second Duration.
  • [Lv 3] : 15 Second Duration.
  • [Lv 4] : 20 Second Duration.
  • [Lv 5] : 25 Second Duration.
  • [Lv 6] : 30 Second Duration.
  • [Lv 7] : 35 Second Duration.
  • [Lv 8] : 40 Second Duration.
  • [Lv 9] : 45 Second Duration.
  • [Lv10] : 50 Second Duration.
137.png Grimtooth Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 3
  • Range: 3:4:5:6:7
  • Required weapon type: Katar
While under 51.png Hiding status, create jagged spikes from the ground to pierce nearby enemies. Damage is dealt in a 3x3 area of effect around the enemies hit.

Normal monsters hit by this skill will get -50% Movement speed for a few seconds.


  • Level 1~2 is a melee physical attack, while levels 3~5 are ranged physical attacks.
  • This skill does not work with cloaking skills, you must be using specifically 51.png Hiding.


  • [Lv 1] : 120% ATK, 2 Cell range.
  • [Lv 2] : 140% ATK, 3 Cell range.
  • [Lv 3] : 160% ATK, 4 Cell range.
  • [Lv 4] : 180% ATK, 5 Cell range.
  • [Lv 5] : 200% ATK, 6 Cell range.
141.png Venom Splasher Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12:14:16:18:20:22:24:26:28:30
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cool Down: 12s - (Skill Level)
  • Range: 1
  • Area of Effect:
    • Lv 1 ~ 10 : 5x5
This skill only works on targets with less then 1/3 or ~34% HP, when a target is hit with this skill, it will explode after a few seconds dealing damage to all nearby enemies.


  • This skill is forced to the Poison property.


  • [Lv 1] : 550% ATK
  • [Lv 2] : 600% ATK
  • [Lv 3] : 650% ATK
  • [Lv 4] : 700% ATK
  • [Lv 5] : 750% ATK
  • [Lv 6] : 800% ATK
  • [Lv 7] : 850% ATK
  • [Lv 8] : 900% ATK
  • [Lv 9] : 950% ATK
  • [Lv10] : 1000% ATK
1003.png Sonic Acceleration Passive
  • Platinum Skill
  • Max Level: 1

Increases the hit rate of 136.png Sonic Blow by 90%, it also increases 136.png Sonic Blow damage by 90%.

1004.png Venom Knife Damage
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 35
  • Range: 9
  • Required ammo type: Venom Knife

Deals 500% ATK.

  • This is considered a long ranged physical attack.
  • The damage is unaffected by percentage modifiers. (ATK%, Ranged Damage%, etc.)


Assassin Cross

Skill Type Properties Description
376.png Advanced Katar Mastery Passive
  • Max Level: 5
Increases your damage dealt with Katar class weapons even further.


  • This modifier acts similar to ATK, Size, Race, Property modifiers. Meaning it will multiply with them.


  • [Lv 1] : +12% Damage
  • [Lv 2] : +14% Damage
  • [Lv 3] : +16% Damage
  • [Lv 4] : +18% Damage
  • [Lv 5] : +20% Damage
379.png Soul Destroyer Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 20:20:20:20:20:30:30:30:30:30
  • Cast Time: 0.7s
  • Cast Delay: 1.0s ~ 2.8s
  • Range: 4
Attack an enemy with a powerful ranged attack aimed to destroy their soul.


  • This skill can apply critical hits. The critical chance is halved.
  • Damage is increased by the casters Base Level, STR, and INT.


  • [Lv 1] : ATK*1; INT*5
  • [Lv 2] : ATK*2; INT*10
  • [Lv 3] : ATK*3; INT*15
  • [Lv 4] : ATK*4; INT*20
  • [Lv 5] : ATK*5; INT*25
  • [Lv 6] : ATK*6; INT*30
  • [Lv 7] : ATK*7; INT*35
  • [Lv 8] : ATK*8; INT*40
  • [Lv 9] : ATK*9; INT*45
  • [Lv10] : ATK*10; INT*50
407.png Create Deadly Poison Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 50
  • Cast Delay: 5.0s
Allows you to create Poison Bottle. DEX and LUK increased the chance for successful crafting.

If you fail crafting a Poison Bottle, you will lose 25% Max HP.


Assassin classes can consume a Poison Bottle to gain a small boost in ASPD. If another class consumes a Poison Bottle, they will die instantly.


Successful crafting is based on this formula;
Success Rate% = 20 + (DEX × 0.4) + (LUK × 0.2)


Ingredients for crafting 1 Poison Bottle.

378.png Enchant Deadly Poison Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 60:70:80:90:100
  • Cast Time: 0.5s
  • Cooldown: 0.5s
  • Consumes 1 Poison Bottle
Massively increase your damage dealt, and when you attack an enemy has a chance to afflict Deadly Poison status.


  • [Lv 1] : 40 second duration.
  • [Lv 2] : 60 second duration.
  • [Lv 3] : 80 second duration.
  • [Lv 4] : 100 second duration.
  • [Lv 5] : 120 second duration.

Deadly Poison status effects;

  • If target is a player, -10% Max HP at the start of the effect.
  • If target is a monster, -15% Max HP at the start of the effect.
  • Reduces -4% Max HP every second.
  • Has no effect on Boss monsters.
406.png Meteor Assault Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 10:12:14:16:18:20:22:24:26:28
  • Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Cast can not be interrupted
Make a strong blast in a 5x5 area of effect, with a chance to apply Stun, Blind, or Bleeding statuses.


  • Damage is increased depending on casters Base Level, and STR.


  • [Lv 1] : 80% ATK, 10% Chance to apply status effects.
  • [Lv 2] : 120% ATK, 15% Chance to apply status effects.
  • [Lv 3] : 160% ATK, 20% Chance to apply status effects.
  • [Lv 4] : 200% ATK, 25% Chance to apply status effects.
  • [Lv 5] : 240% ATK, 30% Chance to apply status effects.
  • [Lv 6] : 280% ATK, 35% Chance to apply status effects.
  • [Lv 7] : 320% ATK, 40% Chance to apply status effects.
  • [Lv 8] : 360% ATK, 45% Chance to apply status effects.
  • [Lv 9] : 400% ATK, 50% Chance to apply status effects.
  • [Lv10] : 440% ATK, 55% Chance to apply status effects.


Rogue

Skill Type Properties Description
210.png Snatcher Passive
  • Max Level: 10
Enables a chance to auto cast 50.png Steal every time you auto attack.


  • [Lv 1] : 7% Chance to auto cast.
  • [Lv 2] : 8% Chance to auto cast.
  • [Lv 3] : 10% Chance to auto cast.
  • [Lv 4] : 11% Chance to auto cast.
  • [Lv 5] : 13% Chance to auto cast.
  • [Lv 6] : 14% Chance to auto cast.
  • [Lv 7] : 16% Chance to auto cast.
  • [Lv 8] : 17% Chance to auto cast.
  • [Lv 9] : 19% Chance to auto cast.
  • [Lv10] : 20% Chance to auto cast.
213.png Tunnel Drive Passive
  • Max Level: 5
Allows you to move while in 51.png Hiding status. The movement speed is increased based on skill level.


  • [Lv 1] : 26% Movement speed.
  • [Lv 2] : 32% Movement speed.
  • [Lv 3] : 38% Movement speed.
  • [Lv 4] : 44% Movement speed.
  • [Lv 5] : 50% Movement speed.
211.png Steal Coin Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Range: 1
Attempt to steal zeny from a monster.

The chance to successfully steal zeny is based on the casters Base Level, DEX and LUK, and the monsters Base Level as well.


  • The amount of zeny stolen depends on the level of this skill.
  • Can not be used on Players or Boss monsters.


  • [Lv 1] : 1% Chance to steal.
  • [Lv 2] : 2% Chance to steal.
  • [Lv 3] : 3% Chance to steal.
  • [Lv 4] : 4% Chance to steal.
  • [Lv 5] : 5% Chance to steal.
  • [Lv 6] : 6% Chance to steal.
  • [Lv 7] : 7% Chance to steal.
  • [Lv 8] : 8% Chance to steal.
  • [Lv 9] : 9% Chance to steal.
  • [Lv10] : 10% Chance to steal.
212.png Back Stab Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16
  • Cast Delay: 0.5s
  • Cooldown: 0.5s
  • Range: 1
Instantly jump behind a target and stab them in the back dealing damage. Hit rate is increased based on skill level.


  • If using a Dagger class weapon, you will hit the target 2 times.
  • If using a Bow class weapon, ATK% is halved.
  • Can not be used while in hiding status.


  • [Lv 1] : 340% ATK
  • [Lv 2] : 380% ATK
  • [Lv 3] : 420% ATK
  • [Lv 4] : 460% ATK
  • [Lv 5] : 500% ATK
  • [Lv 6] : 540% ATK
  • [Lv 7] : 580% ATK
  • [Lv 8] : 620% ATK
  • [Lv 9] : 660% ATK
  • [Lv10] : 700% ATK
218.png Strip Helm Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12:14:16:18:20
  • Var. Cast Time: 0.56s:0.72s:0.88s:1.14s:1.2s
  • Fixed Cast Time: 0.14s:0.18s:0.22s:0.26s:0.3s
  • Cast Delay: 1.0s
  • Range: 1
  • Cast can not be interrupted
Strip the targets Headgear and prevent them from equipping a headgear for a certain duration.

If used on a monster, it will instead decrease their INT by 40%.


  • Both the chance and duration are increased depending on the casters DEX, and reduced based on the targets DEX.


  • [Lv 1] : 10% Chance to strip, 75 second duration.
  • [Lv 2] : 15% Chance to strip, 90 second duration.
  • [Lv 3] : 20% Chance to strip, 105 second duration.
  • [Lv 4] : 25% Chance to strip, 120 second duration.
  • [Lv 5] : 30% Chance to strip, 135 second duration.
214.png Raid Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Area of Effect:
    • 5x5
Deal damage to an enemy and the targets around it. All enemies hit by this will take additional damage from all sources.

Additionally this skill has a chance to Stun and Blind the targets.

The damage increase is reduced against Boss monsters.


  • [Lv 1] : 200% ATK, +30% Damage to the target, (+15% to Boss), 13% Chance to Blind and/or Stun the target.
  • [Lv 2] : 350% ATK, +30% Damage to the target, (+15% to Boss), 16% Chance to Blind and/or Stun the target.
  • [Lv 3] : 500% ATK, +30% Damage to the target, (+15% to Boss), 19% Chance to Blind and/or Stun the target.
  • [Lv 4] : 650% ATK, +30% Damage to the target, (+15% to Boss), 22% Chance to Blind and/or Stun the target.
  • [Lv 5] : 800% ATK, +30% Damage to the target, (+15% to Boss), 25% Chance to Blind and/or Stun the target.
216.png Strip Shield Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12:14:16:18:20
  • Var. Cast Time: 0.56s:0.72s:0.88s:1.14s:1.2s
  • Fixed Cast Time: 0.14s:0.18s:0.22s:0.26s:0.3s
  • Cast Delay: 1.0s
  • Range: 1
  • Cast can not be interrupted
Strip the targets Shield and prevent them from equipping a shield for a certain duration.

If used on a monster, it will instead decrease their DEF by 15%.


  • Both the chance and duration are increased depending on the casters DEX, and reduced based on the targets DEX.


  • [Lv 1] : 10% Chance to strip, 75 second duration.
  • [Lv 2] : 15% Chance to strip, 90 second duration.
  • [Lv 3] : 20% Chance to strip, 105 second duration.
  • [Lv 4] : 25% Chance to strip, 120 second duration.
  • [Lv 5] : 30% Chance to strip, 135 second duration.
217.png Strip Armor Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 17:19:21:23:25
  • Var. Cast Time: 0.56s:0.72s:0.88s:1.14s:1.2s
  • Fixed Cast Time: 0.14s:0.18s:0.22s:0.26s:0.3s
  • Cast Delay: 1.0s
  • Range: 1
  • Cast cannot be interrupted
Strip the targets Armor and prevent them from equipping a armor for a certain duration.

If used on a monster, it will instead decrease their VIT by 40%.


  • Both the chance and duration are increased depending on the casters DEX, and reduced based on the targets DEX.


  • [Lv 1] : 10% Chance to strip, 75 second duration.
  • [Lv 2] : 15% Chance to strip, 90 second duration.
  • [Lv 3] : 20% Chance to strip, 105 second duration.
  • [Lv 4] : 25% Chance to strip, 120 second duration.
  • [Lv 5] : 30% Chance to strip, 135 second duration.
219.png Intimidate Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 13:16:19:22:25
  • Range: 1
Attempt to grab a target and warp to a random location on the current map.


  • The higher the casters level is and the lower the monsters level is increases the chance of successfully teleporting away.
  • This does not work on Boss monsters.
  • This skill is disabled on maps where teleporting is disabled.


  • [Lv 1] : 130% ATK
  • [Lv 2] : 160% ATK
  • [Lv 3] : 190% ATK
  • [Lv 4] : 220% ATK
  • [Lv 5] : 250% ATK
223.png Gangster Paradise Passive
  • Max Level: 1
If another Rogue character is sitting within a 3x3 area of effect, monsters will not attack you.


  • This does not prevent Boss monsters from attacking you.
  • Both Rogues must be sitting for this skill to work. (/sit command)
215.png Strip Weapon Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 17:19:21:23:25
  • Var. Cast Time: 0.56s:0.72s:0.88s:1.14s:1.2s
  • Fixed Cast Time: 0.14s:0.18s:0.22s:0.26s:0.3s
  • Cast Delay: 1.0s
  • Range: 1
  • Cast can not be interrupted
Strip the targets Weapon and prevent them from equipping a weapon for a certain duration.

If used on a monster, it will instead decrease their ATK by 25%.


  • Both the chance and duration are increased depending on the casters DEX, and reduced based on the targets DEX.


  • [Lv 1] : 10% Chance to strip, 75 second duration.
  • [Lv 2] : 15% Chance to strip, 90 second duration.
  • [Lv 3] : 20% Chance to strip, 105 second duration.
  • [Lv 4] : 25% Chance to strip, 120 second duration.
  • [Lv 5] : 30% Chance to strip, 135 second duration.
222.png Cleaner Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 5
  • Range: 1
Removes graffiti from the ground.
224.png Compulsion Discount Passive
  • Max Level: 5
Allows you to buy things for cheaper prices from NPC shops.


  • [Lv 1] : 9% Discount.
  • [Lv 2] : 13% Discount.
  • [Lv 3] : 17% Discount.
  • [Lv 4] : 21% Discount.
  • [Lv 5] : 25% Discount.
225.png Plagiarism Passive
  • Max Level: 10
Allows you to automatically copy the last skill used against you. You can find the skill in the "Misc" tab of your skills.

Higher skill levels lets you copy stronger skills.


  • This can only copy 2nd class and lower skills that deal damage to you.
  • This will not copy monster exclusive skills.
  • Requirements to cast the skill are still needed, like consumables or specific weapon types.


  • [Lv 1] : +1% ASPD, Able to copy a level 1 skill.
  • [Lv 2] : +2% ASPD, Able to copy a level 2 skill.
  • [Lv 3] : +3% ASPD, Able to copy a level 3 skill.
  • [Lv 4] : +4% ASPD, Able to copy a level 4 skill.
  • [Lv 5] : +5% ASPD, Able to copy a level 5 skill.
  • [Lv 6] : +6% ASPD, Able to copy a level 6 skill.
  • [Lv 7] : +7% ASPD, Able to copy a level 7 skill.
  • [Lv 8] : +8% ASPD, Able to copy a level 8 skill.
  • [Lv 9] : +9% ASPD, Able to copy a level 9 skill.
  • [Lv10] : +10% ASPD, Able to copy a level 10 skill.
220.png Graffiti Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 15
  • Range: 1
  • Consumes 1 Red Gemstone
Allows you to write something on the ground, can not exceed 20 characters in length.


  • You can only have one graffiti at a time.
221.png Flag Graffiti Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 15
  • Range: 1
  • Consumes 1 Red Gemstone
Allows you to write something on top of another guilds flag.
46.png Double Strafe Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.1s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
Use a single arrow to strike and enemy twice from a distance.


  • [Lv 1] : 100% ATK
  • [Lv 2] : 110% ATK
  • [Lv 3] : 120% ATK
  • [Lv 4] : 130% ATK
  • [Lv 5] : 140% ATK
  • [Lv 6] : 150% ATK
  • [Lv 7] : 160% ATK
  • [Lv 8] : 170% ATK
  • [Lv 9] : 180% ATK
  • [Lv10] : 190% ATK
44.png Vulture's Eye Passive
  • Max Level: 10
Sharpen your sight increasing your range with bow class weapons, and Hit rate.


  • [Lv 1] : +1 Bow range, +1% Hit
  • [Lv 2] : +2 Bow range, +2% Hit
  • [Lv 3] : +3 Bow range, +3% Hit
  • [Lv 4] : +4 Bow range, +4% Hit
  • [Lv 5] : +5 Bow range, +5% Hit
  • [Lv 6] : +6 Bow range, +6% Hit
  • [Lv 7] : +7 Bow range, +7% Hit
  • [Lv 8] : +8 Bow range, +8% Hit
  • [Lv 9] : +9 Bow range, +9% Hit
  • [Lv10] : +10 Bow range, +10% Hit
124.png Remove Trap Support
  • Max Level: 1
  • Target: Trap
  • SP Cost: 5
  • Range: 2
Removes a trap from the ground. You will receive the trap item back.
2.png Sword Mastery Passive
  • Max Level: 10
Adds Mastery ATK when wielding a One-handed Sword or Dagger weapon.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
1005.png Close Confine Support
  • Platinum Skill
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 40
  • Range: 1
Hold a target for 10 seconds, stopping you or the target from moving. During this time you will have +50 Flee.


  • The flee bonus is lost if you teleport, get knockbacked, or die.


Stalker

Skill Type Properties Description
389.png Chase Walk Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 10
  • Cast Time: 1.2s
  • Cast can not be interrupted
Hide yourself and become undetectable by all detection skills. You are unable to attack in this mode, and will leave behind a trail of footprints as you walk.

After hiding for 10 seconds you gain a STR bonus for 30 seconds.


  • Getting hit by a AoE spell or attack will reveal you.
  • Insect, Demon, and Boss monsters will be able to see you.
  • SP consumption is 5 times as much in WoE.


  • [Lv 1] : 70% Movement speed, Drains 12 SP per second, +1 STR after 10 seconds.
  • [Lv 2] : 75% Movement speed, Drains 14 SP per second, +2 STR after 10 seconds.
  • [Lv 3] : 80% Movement speed, Drains 16 SP per second, +4 STR after 10 seconds.
  • [Lv 4] : 85% Movement speed, Drains 18 SP per second, +8 STR after 10 seconds.
  • [Lv 5] : 90% Movement speed, Drains 20 SP per second, +16 STR after 10 seconds.
390.png Reject Sword Toggle / Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 10:15:20:25:30
When an enemy attacks you with a Sword or Dagger class weapon, has a chance to block half of the damage. (Against monsters you will reflect damage back to the monster).

You can block up to 3 times before the skill runs out.


  • [Lv 1] : 15% Chance to block/reflect attacks.
  • [Lv 2] : 30% Chance to block/reflect attacks.
  • [Lv 3] : 45% Chance to block/reflect attacks.
  • [Lv 4] : 60% Chance to block/reflect attacks.
  • [Lv 5] : 75% Chance to block/reflect attacks.
475.png Preserve Toggle / Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
  • Cast Time: 1.0s
Prevents you from copying skills you get hit by for 225.png Plagiarism.


  • This allows you to basically save a specific skill for repeated use, without losing it.
476.png Full Strip Support
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 22:24:26:28:30
  • Cast Delay: 1.0s
  • Range: 1
Strip the targets Headgear, Armor, Weapon, and Shield at the same time and prevent them from equipping a shield for a certain duration.

Both the chance and duration are increased depending on the casters DEX, and reduced based on the targets DEX.


  • [Lv 1] : 7% Chance to strip, 135 second duration.
  • [Lv 2] : 9% Chance to strip, 135 second duration.
  • [Lv 3] : 11% Chance to strip, 135 second duration.
  • [Lv 4] : 13% Chance to strip, 135 second duration.
  • [Lv 5] : 15% Chance to strip, 135 second duration.


Success rate is based on this formula;
Success Rate = 5 + 2 * Skill Level + {(Your DEX - Enemy DEX) / 5}


Merchant Branch

Merchant

Skill Type Properties Description
36.png Enlarge Weight Limit Passive
  • Max Level: 10
Increases your maximum weight limit.


  • [Lv 1] : +200 Maximum weight limit.
  • [Lv 2] : +400 Maximum weight limit.
  • [Lv 3] : +600 Maximum weight limit.
  • [Lv 4] : +800 Maximum weight limit.
  • [Lv 5] : +1000 Maximum weight limit.
  • [Lv 6] : +1200 Maximum weight limit.
  • [Lv 7] : +1400 Maximum weight limit.
  • [Lv 8] : +1600 Maximum weight limit.
  • [Lv 9] : +1800 Maximum weight limit.
  • [Lv10] : +2000 Maximum weight limit.
37.png Discount Passive
  • Max Level: 10
Reduce the price of goods purchased from NPC shops.


  • [Lv 1] : Reduce item costs by 7%.
  • [Lv 2] : Reduce item costs by 9%.
  • [Lv 3] : Reduce item costs by 11%.
  • [Lv 4] : Reduce item costs by 13%.
  • [Lv 5] : Reduce item costs by 15%.
  • [Lv 6] : Reduce item costs by 17%.
  • [Lv 7] : Reduce item costs by 19%.
  • [Lv 8] : Reduce item costs by 21%.
  • [Lv 9] : Reduce item costs by 23%.
  • [Lv10] : Reduce item costs by 24%.
38.png Overcharge Passive
  • Max Level: 10
Increase the price of goods sold to NPC shops.


  • [Lv 1] : Increase selling costs by 7%.
  • [Lv 2] : Increase selling costs by 9%.
  • [Lv 3] : Increase selling costs by 11%.
  • [Lv 4] : Increase selling costs by 13%.
  • [Lv 5] : Increase selling costs by 15%.
  • [Lv 6] : Increase selling costs by 17%.
  • [Lv 7] : Increase selling costs by 19%.
  • [Lv 8] : Increase selling costs by 21%.
  • [Lv 9] : Increase selling costs by 23%.
  • [Lv10] : Increase selling costs by 24%.
39.png Pushcart Passive
  • Max Level: 10
Allows you to rent a pushcart, which can store items and unlock additional skills.

Your movement speed is reduced while you have a pushcart with you. Higher levels can remove this reduction.


  • Items inside the pushcart cannot be used or equipped directly, and must be brought outside to be used.
  • You can access the pushcart using Alt+W.


  • [Lv 1] : 55% of normal walking speed.
  • [Lv 2] : 60% of normal walking speed.
  • [Lv 3] : 65% of normal walking speed.
  • [Lv 4] : 70% of normal walking speed.
  • [Lv 5] : 75% of normal walking speed.
  • [Lv 6] : 80% of normal walking speed.
  • [Lv 7] : 85% of normal walking speed.
  • [Lv 8] : 90% of normal walking speed.
  • [Lv 9] : 95% of normal walking speed.
  • [Lv10] : 100% of normal walking speed.
41.png Vending Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
Requires a pushcart. Open a store where you can sell items, and other players can buy them.


  • Note that there is a 3% vending tax applied to all your sales.


  • [Lv 1] : Able to vend 3 items at one time.
  • [Lv 2] : Able to vend 4 items at one time.
  • [Lv 3] : Able to vend 5 items at one time.
  • [Lv 4] : Able to vend 6 items at one time.
  • [Lv 5] : Able to vend 7 items at one time.
  • [Lv 6] : Able to vend 8 items at one time.
  • [Lv 7] : Able to vend 9 items at one time.
  • [Lv 8] : Able to vend 10 items at one time.
  • [Lv 9] : Able to vend 11 items at one time.
  • [Lv10] : Able to vend 12 items at one time.
42.png Mammonite Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 5
  • Range: 1
Consume zeny to strike a single target for physical melee damage.


  • [Lv 1] : 150% ATK, 100 zeny to cast.
  • [Lv 2] : 200% ATK, 200 zeny to cast.
  • [Lv 3] : 250% ATK, 300 zeny to cast.
  • [Lv 4] : 300% ATK, 400 zeny to cast.
  • [Lv 5] : 350% ATK, 500 zeny to cast.
  • [Lv 6] : 400% ATK, 600 zeny to cast.
  • [Lv 7] : 450% ATK, 700 zeny to cast.
  • [Lv 8] : 500% ATK, 800 zeny to cast.
  • [Lv 9] : 550% ATK, 900 zeny to cast.
  • [Lv10] : 600% ATK, 1000 zeny to cast.
40.png Item Appraisal Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Identify an unidentified item.
153.png Cart Revolution Damage
  • Platinum Skill
  • Target: Enemy
  • SP Cost: 12
  • Range: 1
Requires a pushcart.

Strike an area with your pushcart and knock back enemies up to 2 cells away.


  • The more weight in your cart the more damage this skill will do.


  • [Lv 1] : 150% ATK, 3x3 area of effect.


Damage for this skill is based on this formula;
Damage (ATK) = [150 + (100 × Curr_CartWeight ÷ Max_CartWeight)]%

154.png Change Cart Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 40
Change the look of your pushcart. You unlock more styles as your base level increases.
155.png Loud Exlamation Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 8
  • Cooldown: 30s
  • Var. Cast Time: 1s
  • Fixed Cast Time: 0.5s
Increase you and your parties STR and ATK for 300 seconds.


  • [Lv 1] : +4 STR, +30 ATK.
2544.png Change Cart 2 Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 40
Change the look of your pushcart. 3 styles to choose from!


Blacksmith

Skill Type Properties Description
94.png Iron Tempering Passive
  • Max Level: 5
Allows you to create 1 Iron using an 1 Iron Ore and 1 Mini Furnace


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 45% Success rate.
  • [Lv 2] : 50% Success rate.
  • [Lv 3] : 55% Success rate.
  • [Lv 4] : 60% Success rate.
  • [Lv 5] : 65% Success rate.
95.png Steel Tempering Passive
  • Max Level: 5
Allows you to create 1 Steel using 5 Iron, 1 Coal and 1 Mini Furnace


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 35% Success rate.
  • [Lv 2] : 40% Success rate.
  • [Lv 3] : 45% Success rate.
  • [Lv 4] : 50% Success rate.
  • [Lv 5] : 55% Success rate.
106.png Ore Discovery Passive
  • Max Level: 1
Add a low chance to get ore items every time you kill a monster.

Ores that can be dropped

96.png Enchanted Stone Craft Passive
  • Max Level: 5
Can perform the following creations:


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 15% Success rate.
  • [Lv 2] : 20% Success rate.
  • [Lv 3] : 25% Success rate.
  • [Lv 4] : 30% Success rate.
  • [Lv 5] : 35% Success rate.
97.png Research Oridecon Passive
  • Max Level: 5
Increase the success rate when forging items that require Oridecon.


  • [Lv 1] : +1% Success rate.
  • [Lv 2] : +2% Success rate.
  • [Lv 3] : +3% Success rate.
  • [Lv 4] : +4% Success rate.
  • [Lv 5] : +5% Success rate.
105.png Hilt Binding Passive
  • Max Level: 1
Increase the duration of Adrenaline Rush, Power Thrust and Weapon Perfection by 10%, also increases STR and ATK.


  • [Lv 1] : +1 STR, +4 ATK.
109.png Skin Tempering Passive
  • Max Level: 5
Increase your resistance to Neutral and Fire property attacks.


  • [Lv 1] : +5% Fire Resistance, +1% Neutral Resistance.
  • [Lv 2] : +10% Fire Resistance, +2% Neutral Resistance.
  • [Lv 3] : +15% Fire Resistance, +3% Neutral Resistance.
  • [Lv 4] : +20% Fire Resistance, +4% Neutral Resistance.
  • [Lv 5] : +25% Fire Resistance, +5% Neutral Resistance.
107.png Weaponry Research Passive
  • Max Level: 10
Increases Attack and HIT by 2 ~ 20 and forge chance of success by 1 ~ 10%.


  • [Lv 1] : +2 ATK, +2 Hit, +1% Forging success rate.
  • [Lv 2] : +4 ATK, +4 Hit, +2% Forging success rate.
  • [Lv 3] : +6 ATK, +6 Hit, +3% Forging success rate.
  • [Lv 4] : +8 ATK, +8 Hit, +4% Forging success rate.
  • [Lv 5] : +10 ATK, +10 Hit, +5% Forging success rate.
  • [Lv 6] : +12 ATK, +12 Hit, +6% Forging success rate.
  • [Lv 7] : +14 ATK, +14 Hit, +7% Forging success rate.
  • [Lv 8] : +16 ATK, +16 Hit, +8% Forging success rate.
  • [Lv 9] : +18 ATK, +18 Hit, +9% Forging success rate.
  • [Lv10] : +20 ATK, +20 Hit, +10% Forging success rate.
108.png Repair Weapon Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 30
  • Var. Cast Time: 2.5s
  • Fixed Cast Time: 2.5s
  • Range: 2
Repair a piece of damaged equipment.


Depending on the item repaired, a different material is consumed.


110.png Hammer Fall Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 1
  • Required weapon type: Dagger, One-handed Sword, One-handed Axe, Two-handed Axe, Mace
Smash the ground in an attempt to Stun all nearby enemies within the area.


  • [Lv 1] : 30% Chance to stun, 5x5 Area of effect.
  • [Lv 2] : 40% Chance to stun, 5x5 Area of effect.
  • [Lv 3] : 50% Chance to stun, 5x5 Area of effect.
  • [Lv 4] : 60% Chance to stun, 5x5 Area of effect.
  • [Lv 5] : 70% Chance to stun, 5x5 Area of effect.
111.png Adrenaline Rush Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:23:26:29:32
  • Required weapon type: One-handed Axe, Two-handed Axe, Mace
Increase the ASPD of you and anyone in your party using Axe or Mace class weapons.


  • This effect is taken off if you unequip the weapon equipped.


  • [Lv 1] : +2 Hit, +10% ASPD, 30 second duration.
  • [Lv 2] : +4 Hit, +10% ASPD, 60 second duration.
  • [Lv 3] : +6 Hit, +10% ASPD, 90 second duration.
  • [Lv 4] : +8 Hit, +10% ASPD, 120 second duration.
  • [Lv 5] : +10 Hit, +10% ASPD, 150 second duration.
112.png Weapon Perfection Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 18:16:14:12:10
Remove the weapon Size Penalty from yourself and all party members on screen.


  • [Lv 1] : 10 second duration.
  • [Lv 2] : 20 second duration.
  • [Lv 3] : 30 second duration.
  • [Lv 4] : 40 second duration.
  • [Lv 5] : 50 second duration.
113.png Over Thrust Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 18:16:14:12:10
  • Required weapon type: Any except unarmed
Increase you and your party members ATK%. You will receive a larger buff then your party.


  • [Lv 1] : +5% ATK for you, +5% ATK for party members.
  • [Lv 2] : +10% ATK for you, +5% ATK for party members.
  • [Lv 3] : +15% ATK for you, +10% ATK for party members.
  • [Lv 4] : +20% ATK for you, +10% ATK for party members.
  • [Lv 5] : +25% ATK for you, +15% ATK for party members.
114.png Maximize Power Support / Toggle
  • Max Level: 5
  • Target: Self
  • SP Cost: 10
Maximize your weapon variance damage to always deal the maximum damage.

While active, this skill drains SP over time and disables your natural SP Regen.


  • [Lv 1] : Drains 1 SP every 1 second.
  • [Lv 2] : Drains 1 SP every 2 seconds.
  • [Lv 3] : Drains 1 SP every 3 seconds.
  • [Lv 4] : Drains 1 SP every 4 seconds.
  • [Lv 5] : Drains 1 SP every 5 seconds.
98.png Smith Dagger Passive
  • Max Level: 3
Allows you to create Dagger type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
104.png Smith Spear Passive
  • Max Level: 3
Allows you to create Spear type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
99.png Smith Sword Passive
  • Max Level: 3
Allows you to create Sword type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
103.png Smith Brass Knuckle Passive
  • Max Level: 3
Allows you to create Knuckle type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
100.png Smith Two-handed Sword Passive
  • Max Level: 3
Allows you to create Two-handed Sword type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
101.png Smith Axe Passive
  • Max Level: 3
Allows you to create Axe type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
102.png Smith Mace Passive
  • Max Level: 3
Allows you to create Mace type weapons.


  • The chance for success is further increased by your DEX and LUK.


  • [Lv 1] : 5% Crafting success rate.
  • [Lv 2] : 10% Crafting success rate.
  • [Lv 3] : 15% Crafting success rate.
459.png Full Adrenaline Rush Support
  • Soul Link Skill
  • Max Level: 1
  • Target: Self
  • SP Cost: 64
  • Required weapon type: Any except Bows and Guns
You must have 458.png Blacksmith Spirit active to use this skill.

For 150 seconds, increase the ASPD of yourself by 30%, and all on screen party members ASPD by 25%, except those wielding Bows or Guns.


  • This skill does not stack with Adrenaline Rush, One-handed Quicken, Two-handed Quicken, Spear Quicken, Assassin Cross of Sunset, or Solar, Lunar, Stellar Shadow and Protection.
1012.png Dubious Salesmanship Passive
  • Platinum Skill
Reduce the zeny cost of 42.png Mammonite and 485.png Cart of Termination by 20%.
1013.png Greed Support
  • Platinum Skill
  • Target: Self
  • SP Cost: 10
Grab all loot on the ground within a 5x5 area of effect of you.


Whitesmith

Skill Type Properties Description
384.png Meltdown Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 50:50:60:60:70:70:80:80:90:90
Adds a chance when attacking to destroy the targets Weapon or Armor. If used on a monster it will reduce ATK or DEF instead.


  • [Lv 1] : 1% Chance to break weapon, 0.7% Chance to break armor, 5 second duration.
  • [Lv 2] : 2% Chance to break weapon, 1.4% Chance to break armor, 5 second duration.
  • [Lv 3] : 3% Chance to break weapon, 2.1% Chance to break armor, 5 second duration.
  • [Lv 4] : 4% Chance to break weapon, 2.8% Chance to break armor, 5 second duration.
  • [Lv 5] : 5% Chance to break weapon, 3.5% Chance to break armor, 5 second duration.
  • [Lv 6] : 6% Chance to break weapon, 4.2% Chance to break armor, 5 second duration.
  • [Lv 7] : 7% Chance to break weapon, 4.9% Chance to break armor, 5 second duration.
  • [Lv 8] : 8% Chance to break weapon, 5.6% Chance to break armor, 5 second duration.
  • [Lv 9] : 9% Chance to break weapon, 6.3% Chance to break armor, 5 second duration.
  • [Lv10] : 10% Chance to break weapon, 7.0% Chance to break armor, 5 second duration.
387.png Cart Boost Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 20
  • Requires a push cart
Increase your movement speed with a cart.


477.png Weapon Refine Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
Allows you to refine weapons.

After level 50, each Job Level will increase the success rate of refining by 0.5%. (At Job level 70 you will have +10% chance).


  • This lets you refine weapons with a higher success rate than NPC refining, but you can not use special ores such as Enriched Oridecon with this skill.
  • Any Job level Mechanic will have the same +10% refining bonus as a Job Level 70 Whitesmith.



A different ores is used depending on the weapon level.


  • [Lv 1] : Allows you to refine weapons up to +1.
  • [Lv 2] : Allows you to refine weapons up to +2.
  • [Lv 3] : Allows you to refine weapons up to +3.
  • [Lv 4] : Allows you to refine weapons up to +4.
  • [Lv 5] : Allows you to refine weapons up to +5.
  • [Lv 6] : Allows you to refine weapons up to +6.
  • [Lv 7] : Allows you to refine weapons up to +7.
  • [Lv 8] : Allows you to refine weapons up to +8.
  • [Lv 9] : Allows you to refine weapons up to +9.
  • [Lv10] : Allows you to refine weapons up to +10.
486.png Maximize Over Thrust Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
Increase your physical damage at the cost of some zeny. There is a 0.1% chance to break your weapon with each hit.



  • [Lv 1] : +120% ATK, 3000 zeny cost.
  • [Lv 2] : +140% ATK, 3500 zeny cost.
  • [Lv 3] : +160% ATK, 4000 zeny cost.
  • [Lv 4] : +180% ATK, 4500 zeny cost.
  • [Lv 5] : +200% ATK, 5000 zeny cost.
485.png Cart of Termination Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Range: 2
  • Required status(es): Cart Boost
Strike an enemy with your cart with the chance to stun them, at the cost of some zeny.


  • Damage is increased based on the weight inside the cart.


  • [Lv 1] : 5% Chance to stun, 600 zeny cost.
  • [Lv 2] : 10% Chance to stun, 700 zeny cost.
  • [Lv 3] : 15% Chance to stun, 800 zeny cost.
  • [Lv 4] : 20% Chance to stun, 900 zeny cost.
  • [Lv 5] : 25% Chance to stun, 1000 zeny cost.
  • [Lv 6] : 30% Chance to stun, 1100 zeny cost.
  • [Lv 7] : 35% Chance to stun, 1200 zeny cost.
  • [Lv 8] : 40% Chance to stun, 1300 zeny cost.
  • [Lv 9] : 45% Chance to stun, 1400 zeny cost.
  • [Lv10] : 50% Chance to stun, 1500 zeny cost.


Alchemist

Skill Type Properties Description
226.png Axe Mastery Passive
  • Max Level: 10
Increase your damage with Axe class weapons.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
227.png Learning Potion Passive
  • Max Level: 10
Increase your potion crafting chance, and healing you receive from potion items.


  • [Lv 1] : +1% Brewing success rate, +5% Potion healing.
  • [Lv 2] : +2% Brewing success rate, +10% Potion healing.
  • [Lv 3] : +3% Brewing success rate, +15% Potion healing.
  • [Lv 4] : +4% Brewing success rate, +20% Potion healing.
  • [Lv 5] : +5% Brewing success rate, +25% Potion healing.
  • [Lv 6] : +6% Brewing success rate, +30% Potion healing.
  • [Lv 7] : +7% Brewing success rate, +35% Potion healing.
  • [Lv 8] : +8% Brewing success rate, +40% Potion healing.
  • [Lv 9] : +9% Brewing success rate, +45% Potion healing.
  • [Lv10] : +10% Brewing success rate, +50% Potion healing.
238.png Bioethics Passive
  • Max Level: 1
This skill has no effect, it just allows you to gain skills from the Homunculus skill tree.
446.png Berserk Pitcher Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 10
  • SP % Cost: 8% of current
  • Fixed Cast Time: 1.0s
  • Range: 9
  • Consumes 2 Berserk Potion
Throw 2 Berserk Potions at a target and give them the effect of the potion, even if their class can not consume Berserk Potions.

Duration 15 minutes.


  • If this skill is used on a character less than level 85, the potions are consumed and no effect is applied.
228.png Pharmacy Support Allows you to brew an item, also increases the success rate of brewing.


  • You must have the applicable guide book for the item your are trying to brew.


  • [Lv 1] : +3% Brewing success rate.
  • [Lv 2] : +6% Brewing success rate.
  • [Lv 3] : +9% Brewing success rate.
  • [Lv 4] : +12% Brewing success rate.
  • [Lv 5] : +15% Brewing success rate.
  • [Lv 6] : +18% Brewing success rate.
  • [Lv 7] : +21% Brewing success rate.
  • [Lv 8] : +24% Brewing success rate.
  • [Lv 9] : +27% Brewing success rate.
  • [Lv10] : +30% Brewing success rate.
244.png Rest Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 50
Command your homunculus to go away and rest, this skill can only be used when the homunculus is at 80% HP.
229.png Demonstration Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.5s
  • Range: 9
  • Consumes 1 Bottle Grenade
Creates a 3x3 area of effect on the ground that causes melee fire damage to any target that walks in it's radius. Also has a chance to destroy the targets weapon.


  • [Lv 1] : 120% ATK, 3% Chance to destroy the targets weapon.
  • [Lv 2] : 140% ATK, 6% Chance to destroy the targets weapon.
  • [Lv 3] : 160% ATK, 9% Chance to destroy the targets weapon.
  • [Lv 4] : 180% ATK, 12% Chance to destroy the targets weapon.
  • [Lv 5] : 200% ATK, 15% Chance to destroy the targets weapon.
230.png Acid Terror Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 15
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Range: 9
  • Consumes 1 Acid Bottle
Throw an acid bottle and deal damage to a single target. Also has a chance to destroy the targets armor, and cause the Bleeding status.



  • [Lv 1] : 200% ATK, 5% Chance to destroy targets armor, 3% Chance to cause Bleeding status.
  • [Lv 2] : 400% ATK, 15% Chance to destroy targets armor, 6% Chance to cause Bleeding status.
  • [Lv 3] : 600% ATK, 25% Chance to destroy targets armor, 9% Chance to cause Bleeding status.
  • [Lv 4] : 800% ATK, 35% Chance to destroy targets armor, 12% Chance to cause Bleeding status.
  • [Lv 5] : 1000% ATK, 45% Chance to destroy targets armor, 15% Chance to cause Bleeding status.
231.png Potion Pitcher Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 1
  • Cast Delay: 0.5s
  • Range: 9
Throw a potion a target to heal them. Different levels throw different potion types.


  • Increases the efficiency by 3 when used on a homunculus.


232.png Bio Cannibalize Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 0.5s
  • Range: 4
  • Consumes 1 Plant Bottle
  • Cast can not be interrupted
Summon a plant monster on the targeted location. Higher levels lets you summon stronger plants but have lesser duration.


  • [Lv 1] : Summons a Mandragora, 5 plant limit, 5 minute duration.
  • [Lv 2] : Summons a Hydra, 4 plant limit, 4 minute duration.
  • [Lv 3] : Summons a Flora, 3 plant limit, 3 minute duration.
  • [Lv 4] : Summons a Parasite, 2 plant limit, 2 minute duration.
  • [Lv 5] : Summons a Geographer, 1 plant limit, 1 minute duration.
233.png Summon Marine Sphere Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Marine Sphere Bottle
  • Cast can not be interrupted
Summon a Marine Sphere monsters on the targeted cell.

The monster will explode shortly after being damaged, and can damage any character nearby.


  • [Lv 1] : Marine Sphere has 2400 HP.
  • [Lv 2] : Marine Sphere has 2800 HP.
  • [Lv 3] : Marine Sphere has 3200 HP.
  • [Lv 4] : Marine Sphere has 3600 HP.
  • [Lv 5] : Marine Sphere has 4000 HP.
237.png Chemical Protection Helm Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 20
  • Fixed Cast Time: 2.0s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Glistening Coat
Prevent the targets Headgear from being destroyed or stripped.


  • [Lv 1] : 120 seconds duration.
  • [Lv 2] : 240 seconds duration.
  • [Lv 3] : 360 seconds duration.
  • [Lv 4] : 480 seconds duration.
  • [Lv 5] : 600 seconds duration.
243.png Call Homunculus Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Call your homunculus out from rest.

If you do not have a homunculus, you will instead create a random base homunculus, and consume 1 Embryo


There are two forms for each type of homunculus;

  • Amistr
  • Lif
  • Vanilmirth
  • Filir
496.png Twilight Pharmacy 1 Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 200
  • Fixed Cast Time: 3.0s
  • Consumes 200 Medicine Bowl
  • Cast can not be interrupted
Craft 200 White Potion all at the same time.

Each potion is individually crafted, each with it's own chance to fail or succeed.


497.png Twilight Pharmacy 2 Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 200
  • Fixed Cast Time: 3.0s
  • Consumes 200 Medicine Bowl
  • Cast can not be interrupted
Craft 200 Condensed White Potion all at the same time.

Each potion is individually crafted, each with it's own chance to fail or succeed.


  • This skill requires a Super Novice and a Soul Linker to be in your party.
  • You must be soul linked with 445.png Spirit of the Alchemist to use this skill.
498.png Twilight Pharmacy 3 Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 200
  • Fixed Cast Time: 3.0s
  • Consumes 200 Medicine Bowl
  • Cast can not be interrupted
Craft 100 Alcohol, 50 Acid Bottle, or 50 Bottle Grenade all at the same time.

Each potion is individually crafted, each with it's own chance to fail or succeed.


  • This skill requires a Taekwon Kid and a Soul Linker to be in your party.
  • You must be soul linked with 445.png Spirit of the Alchemist to use this skill.
235.png Chemical Protection Shield Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 25
  • Fixed Cast Time: 2.0s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Glistening Coat
Prevent the targets Shield from being destroyed or stripped.


  • [Lv 1] : 120 seconds duration.
  • [Lv 2] : 240 seconds duration.
  • [Lv 3] : 360 seconds duration.
  • [Lv 4] : 480 seconds duration.
  • [Lv 5] : 600 seconds duration.
247.png Resurrect Homunculus Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 74:68:62:56:50
  • Var. Cast Time: 2.0s
  • Fixed Cast Time: 1.0s
  • Cast can not be interrupted
Resurrect your dead homunculus.


  • [Lv 1] : Resurrect homunculus at 20% Max HP.
  • [Lv 2] : Resurrect homunculus at 40% Max HP.
  • [Lv 3] : Resurrect homunculus at 60% Max HP.
  • [Lv 4] : Resurrect homunculus at 80% Max HP.
  • [Lv 5] : Resurrect homunculus at 100% Max HP.
236.png Chemical Protection Armor Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 25
  • Fixed Cast Time: 2.0s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Glistening Coat
Prevent the targets Armor from being destroyed or stripped.


  • [Lv 1] : 120 seconds duration.
  • [Lv 2] : 240 seconds duration.
  • [Lv 3] : 360 seconds duration.
  • [Lv 4] : 480 seconds duration.
  • [Lv 5] : 600 seconds duration.
234.png Chemical Protection Weapon Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 30
  • Fixed Cast Time: 2.0s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Glistening Coat
Prevent the targets Weapon from being destroyed or stripped.


  • [Lv 1] : 120 seconds duration.
  • [Lv 2] : 240 seconds duration.
  • [Lv 3] : 360 seconds duration.
  • [Lv 4] : 480 seconds duration.
  • [Lv 5] : 600 seconds duration.


Creator

Skill Type Properties Description
478.png Slim Potion Pitcher Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 30
  • Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 3
  • Cast can not be interrupted
Throw a potion in a 7x7 area of effect, healing all allies in the area.


  • Ranked potions do not give any bonus to the healing from this skill.


479.png Full Chemical Protection Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40
  • Cast Time: 2.0s
  • Cast Delay: 0.5s
  • Range: 1
  • Consumes 1 Glistening Coat
Prevent the targets Weapon, Headgear, Armor, and Shield from being destroyed or stripped.


  • [Lv 1] : 120 seconds duration.
  • [Lv 2] : 240 seconds duration.
  • [Lv 3] : 360 seconds duration.
  • [Lv 4] : 480 seconds duration.
  • [Lv 5] : 600 seconds duration.
490.png Acid Demonstration Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 50
  • Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes 1 Bottle Grenade
  • Consumes 1 Acid Bottle
Throw a Acid Bottle and Bottle Grenade at a target to deal long ranged physical damage.

Has a chance to destroy the targets Armor and Weapon.


  • This skills animation shows 10 hits regardless of skill level.
  • Damage is increased based on your INT, and the targets VIT.
  • This skill deals only long ranged physical damage.
  • This skills element is determined by your weapon property.


  • [Lv 1] : 1% Chance to destroy the targets Armor and Weapon.
  • [Lv 2] : 2% Chance to destroy the targets Armor and Weapon.
  • [Lv 3] : 3% Chance to destroy the targets Armor and Weapon.
  • [Lv 4] : 4% Chance to destroy the targets Armor and Weapon.
  • [Lv 5] : 5% Chance to destroy the targets Armor and Weapon.
  • [Lv 6] : 6% Chance to destroy the targets Armor and Weapon.
  • [Lv 7] : 7% Chance to destroy the targets Armor and Weapon.
  • [Lv 8] : 8% Chance to destroy the targets Armor and Weapon.
  • [Lv 9] : 9% Chance to destroy the targets Armor and Weapon.
  • [Lv10] : 10% Chance to destroy the targets Armor and Weapon.
491.png Plant Cultivation Active
  • Max Level: 2
  • Target: Ground
  • SP Cost: 10
  • Range: 1
  • Consumes 1 Mushroom Spore
  • Consumes 1 Stem
Summon a mushroom or plant at random with a 50% success chance. Can not be used in WoE.
  • Cannot be used in GvG maps
  • Cannot be used in Battleground maps
  • Cannot be used in WoE:TE castles
  • Cannot be used in Towns
  • [Lv 1] : Summon Black or Red Mushroom | Uses 1 Mushroom Spore
  • [Lv 2] : Summon Yellow, Red, White, Green, Blue, or Shining Plant | Uses 1 Stem


Taekwon Branch

Taekwon Kid

Skill Type Properties Description
411.png Sprint Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 100 ~ 10
  • Var. Cast Time: 3.0s ~ 0.0s
  • Fixed Cast Time: 3.0s ~ 0.0s
  • Cast Delay: 0.3s
  • Requires being able to move
Run in a straight line at incredible speed. Using this skill again will cause you to stop.

If the skill level is 7 or higher and you have no weapon equipped, if you stop the run before hitting an object, gain Spurt status for 150 seconds which grants STR +10.

Passively increases your ATK when you have no weapon equipped.


  • [Lv 1] : +10 ATK when unarmed.
  • [Lv 2] : +20 ATK when unarmed.
  • [Lv 3] : +30 ATK when unarmed.
  • [Lv 4] : +40 ATK when unarmed.
  • [Lv 5] : +50 ATK when unarmed.
  • [Lv 6] : +60 ATK when unarmed.
  • [Lv 7] : +70 ATK when unarmed.
  • [Lv 8] : +80 ATK when unarmed.
  • [Lv 9] : +90 ATK when unarmed.
  • [Lv10] : +100 ATK when unarmed.
413.png Tornado Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Tornado Stance triggers. Strike all enemies in a 5x5 around you for physical damage.


  • [Lv 1] : 180% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 240% ATK.
  • [Lv 5] : 260% ATK.
  • [Lv 6] : 280% ATK.
  • [Lv 7] : 300% ATK.


Soul Linker classes cannot use this skill.

415.png Heel Drop Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Heel Drop Stance triggers. Strike the currently targeted enemy for physical damage and inflict Stun on them for 3 seconds.


  • [Lv 1] : 180% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 220% ATK.
  • [Lv 4] : 240% ATK.
  • [Lv 5] : 260% ATK.
  • [Lv 6] : 280% ATK.
  • [Lv 7] : 300% ATK.


Soul Linker classes cannot use this skill.

417.png Roundhouse Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14:12:10:8:6:4:2
Can only be used when Roundhouse Stance triggers. Strike the currently targeted enemy for physical damage. In addition, knock back and stun all enemies within a 3x3 area of the kicked enemy.


  • [Lv 1] : 220% ATK.
  • [Lv 2] : 250% ATK.
  • [Lv 3] : 280% ATK.
  • [Lv 4] : 310% ATK.
  • [Lv 5] : 340% ATK.
  • [Lv 6] : 370% ATK.
  • [Lv 7] : 400% ATK.


Soul Linker classes cannot use this skill.

419.png Counter Kick Damage
  • Max Level: 7
  • Target: Self
  • SP Cost: 14 ~ 2
Can only be used when Counter Stance triggers. Strike the currently targeted enemy for ATK physical damage at a 100% Hit rate.


  • [Lv 1] : 220% ATK.
  • [Lv 2] : 250% ATK.
  • [Lv 3] : 280% ATK.
  • [Lv 4] : 310% ATK.
  • [Lv 5] : 340% ATK.
  • [Lv 6] : 370% ATK.
  • [Lv 7] : 400% ATK.


Soul Linker classes cannot use this skill.

421.png Flying Kick Support
  • Max Level: 7
  • Target: Ally, Enemy
  • SP Cost: 70 ~ 10
  • Range: 9
Instantly close the gap between you and the target. If the target is an enemy, deal physical damage and remove any TaeKwon-related buffs on the target (Soul Links, any buffs from Soul Link granted skills, Berserk Potions, Ka- type skills), unless the target can not be dispelled.


  • If Tumbling is active, increase the damage based on the user's base level.
  • If Running is active, increase the damage based on the user's base level.
  • If both Running and Spurt statuses are active, Flying Kick deals enhanced damage.


  • [Lv 1] : 40% ATK.
  • [Lv 2] : 50% ATK.
  • [Lv 3] : 60% ATK.
  • [Lv 4] : 70% ATK.
  • [Lv 5] : 80% ATK.
  • [Lv 6] : 90% ATK.
  • [Lv 7] : 100% ATK.


Soul Linker classes cannot use this skill.

412.png Tornado Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Tornado Stance, which allows you to use Tornado Kick.


Soul Linker classes cannot use this skill.

414.png Heel Drop Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Heel Drop Stance, which allows you to use Heel Drop Kick.


Soul Linker classes cannot use this skill.

416.png Roundhouse Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 15% chance to trigger Roundhouse Stance, which allows you to use Roundhouse Kick.


Soul Linker classes cannot use this skill.

418.png Counter Kick Stance Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When active, every normal attack has a 20% chance to trigger Counter Kick Stance, which allows you to use Counter Kick.


Soul Linker classes cannot use this skill.

420.png Tumbling Support / Toggle
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
When you are attacked by ranged physical, magical or area attacks, avoid damage at a 20% chance.

If you are under Spurt status, Tumbling can avoid damage from melee attacks as well.

422.png Peaceful Break Passive
  • Max Level: 10
Increase HP recovery when seated next to another TaeKwon type class.


  • VIT will increase the recovery amount.
  • Using /doridori will further increase HP recovery by 30.


  • [Lv 1] : +30 HP recovery.
  • [Lv 2] : +60 HP recovery.
  • [Lv 3] : +90 HP recovery.
  • [Lv 4] : +120 HP recovery.
  • [Lv 5] : +150 HP recovery.
  • [Lv 6] : +180 HP recovery.
  • [Lv 7] : +210 HP recovery.
  • [Lv 8] : +240 HP recovery.
  • [Lv 9] : +270 HP recovery.
  • [Lv10] : +300 HP recovery.
423.png Happy Break Passive
  • Max Level: 10
Increase SP recovery when seated next to another TaeKwon type class.


  • Max SP will affect the recovery amount.
  • Using /doridori will further increase SP recovery by 3 and trigger the Happy Break status for 30 minutes.
  • While under Happy Break, using an Earth Spike scroll consumes 10 SP and only has a low chance of destroying the scroll.


  • [Lv 1] : +3 SP recovery, 10% Chance to destroy the scroll.
  • [Lv 2] : +6 SP recovery, 9% Chance to destroy the scroll.
  • [Lv 3] : +9 SP recovery, 8% Chance to destroy the scroll.
  • [Lv 4] : +12 SP recovery, 7% Chance to destroy the scroll.
  • [Lv 5] : +15 SP recovery, 6% Chance to destroy the scroll.
  • [Lv 6] : +18 SP recovery, 5% Chance to destroy the scroll.
  • [Lv 7] : +21 SP recovery, 4% Chance to destroy the scroll.
  • [Lv 8] : +24 SP recovery, 3% Chance to destroy the scroll.
  • [Lv 9] : +27 SP recovery, 2% Chance to destroy the scroll.
  • [Lv10] : +30 SP recovery, 1% Chance to destroy the scroll.
424.png Kihop Passive
  • Max Level: 5
Increases your ATK% per party member in the map for normal attacks.


  • [Lv 1] : +2% ATK per party member.
  • [Lv 2] : +4% ATK per party member.
  • [Lv 3] : +6% ATK per party member.
  • [Lv 4] : +8% ATK per party member.
  • [Lv 5] : +10% ATK per party member.
426.png High Jump Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 50
  • Var. Cast Time: 2.5s ~ 0.5s
  • Fixed Cast Time: 2.5s ~ 0.5s
  • Cast cannot be interrupted
Leap over all obstacles and move to an empty cell far away.


  • This skill does not work in any map where Teleport and Fly Wings are disabled, except for WoE1 castles and PVP rooms.
  • If a character knows High Jump, the casting time of Emergency Call is doubled.


  • [Lv 1] : Jump 2 cells away.
  • [Lv 2] : Jump 4 cells away.
  • [Lv 3] : Jump 6 cells away.
  • [Lv 4] : Jump 8 cells away.
  • [Lv 5] : Jump 10 cells away.
425.png Warm Wind Support
  • Max Level: 7
  • Target: Self
Endow yourself with an elemental property chosen by skill level.

Duration 300 seconds.


  • Unlike other endow sources, the entirety of your ATK is endowed, status ATK included.
  • This skill will also endow the Es- skills of the Soul Linker skill tree.


  • [Lv 1] : Endow with Earth property, 20 SP.
  • [Lv 2] : Endow with Wind property, 20 SP.
  • [Lv 3] : Endow with Water property, 20 SP.
  • [Lv 4] : Endow with Fire property, 20 SP.
  • [Lv 5] : Endow with Ghost property, 50 SP.
  • [Lv 6] : Endow with Dark property, 50 SP.
  • [Lv 7] : Endow with Holy property, 50 SP.
493.png Taekwon Mission Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Fixed Cast Time: 1.0s
  • Cast cannot be interrupted
This skill cannot be used after changing classes.

Displays the current target monster for the Taekwon Mission, or starts a new target.

Defeating 100 of the target monster rewards 1 Taekwon Mission point.


The top 10 Taekwons ranked are able to combo their 413.png Tornado Kick, 415.png Heel Drop, 417.png Roundhouse Kick and 419.png Counter Kick skills together endlessly.

Upon reaching Lv90, a top 10 ranked Taekwon will have their MaxHP and MaxSP tripled, and all Taekwon skills are unlocked.


  • If the current mission is at 0% completion, casting this skill again may change the target at a very low chance.
  • The target monster will never be a miniboss or MvP.
  • You can type /Taekwon to find the rankings, rankings will decay slightly after every month.


Star Gladiator

Skill Type Properties Description
427.png Solar, Lunar and Stellar Perception Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 100
  • Fixed Cast Time: 3.0s
Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills.


  • It is impossible to change a map's cosmic alignment once it is designated.
  • Using this skill on a cosmically aligned map will display a list of map designations.

Only 1 map may be designated for each cosmic alignment.


  • [Lv 1] Designate current map with Solar alignment
  • [Lv 2] Designate current map with Lunar alignment
  • [Lv 3] Designate current map with Stellar alignment
434.png Solar, Lunar and Stellar Opposition Support
  • Max Level: 3
  • Target: Enemy
  • SP Cost: 100
  • Fixed Cast Time: 3.0s
  • Range: 9
Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills.


  • It is impossible to change a monster's cosmic alignment once it is designated.
  • Using this skill on a cosmically aligned monster will display a list of monster designations.
  • On players, character jobs can be designated without regarding size and Max HP.

Only 1 monster can be designated for each cosmic alignment.


  • [Lv 1] Designate monster with Solar alignment.

Limited to Small sized monsters.

  • [Lv 2] Designate monster with Lunar alignment.

Limited to Medium sized monsters with Max HP of 6,000 or more.

  • [Lv 3] Designate monster with Stellar alignment.

Limited to Large sized monsters with Max HP of 20,000 or more.

441.png Solar, Lunar and Stellar Shadow Passive
  • Max Level: 10
Increasing this skills level will permanently increase Attack Speed and reduce character's vision, similarly to the Blind effect.


  • This skill's effects will only activate for Job Level 50 characters.
  • You can use @blind to get rid of the blind effect for this skill.


  • [Lv 1] +2% ASPD.
  • [Lv 2] +3% ASPD.
  • [Lv 3] +4% ASPD.
  • [Lv 4] +5% ASPD.
  • [Lv 5] +6% ASPD.
  • [Lv 6] +7% ASPD.
  • [Lv 7] +8% ASPD.
  • [Lv 8] +9% ASPD.
  • [Lv 9] +10% ASPD.
  • [Lv10] +11% ASPD.
442.png Solar, Lunar and Stellar Team-Up Passive
  • Max Level: 3
This skill can only target a Monk class party member.

Increase the Monk class character's chance of casting 263.png Raging Trifecta Blow when using Counter Kick, while Monk's Raging Thrust will increase the Taekwon Master's chance of casting 419.png Counter Kick .


  • [Lv 1] +100% Chance.
  • [Lv 2] +150% Chance.
  • [Lv 3] +200% Chance.
443.png Solar, Lunar and Stellar Courier Passive
  • Max Level: 10
Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The effect of this skill is canceled when its user leaves the Solar, Lunar or Stellar designated area.


  • [Lv 1] +10% Maximum Weight limit.
  • [Lv 2] +20% Maximum Weight limit.
  • [Lv 3] +30% Maximum Weight limit.
  • [Lv 4] +40% Maximum Weight limit.
  • [Lv 5] +50% Maximum Weight limit.
  • [Lv 6] +60% Maximum Weight limit.
  • [Lv 7] +70% Maximum Weight limit.
  • [Lv 8] +80% Maximum Weight limit.
  • [Lv 9] +90% Maximum Weight limit.
  • [Lv 10] +100% Maximum Weight limit.
428.png Solar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 20
This skill is only enabled in Solar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
429.png Lunar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 20
This skill is only enabled in Lunar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
430.png Stellar Heat Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 10
This skill is only enabled in Stellar areas.

Inflict damage to nearby enemies and knock them back, drain 2 SP each time this effect occurs.


  • On other players, this skill will only have the push back effect and will still drain the 2 SP.


  • [Lv 1] 100% ATK, 3x3 Area of effect, Duration 10 seconds..
  • [Lv 2] 100% ATK, 3x3 Area of effect, Duration 20 seconds.
  • [Lv 3] 100% ATK, 3x3 Area of effect, Duration 60 seconds.
431.png Solar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Solar (even numbered) days in a Solar aligned map.

Increases your soft DEF for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
Soft DEF Boost = (Base_Level + DEX + LUK) ÷ 2

432.png Lunar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Lunar (odd numbered) days in a Lunar aligned map.

Increases your Flee for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
[(Base_Level + DEX + LUK) ÷ 10]%

433.png Stellar Protection Support
  • Max Level: 4
  • Target: Self
  • SP Cost: 70:60:50:40
This skill is only enabled on Stellar (multiple of five) days in a Stellar aligned map.

Increases your ASPD for the duration.


  • [Lv 1] Duration 80 seconds.
  • [Lv 2] Duration 160 seconds.
  • [Lv 3] Duration 240 seconds.
  • [Lv 4] Duration 320 seconds.


Soft defense bonus is calculated using this formula;
[(Base_Level + DEX + LUK) ÷ 10]%

435.png Solar Wrath Passive
  • Max Level: 3
Increase Attack Power against Solar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

436.png Lunar Wrath Passive
  • Max Level: 3
Increase Attack Power against Lunar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

437.png Stellar Wrath Passive
  • Max Level: 3
Increase Attack Power against Stellar aligned monsters.


  • Your Base Level, LUK, DEX and skill level affects this damage increase.


  • [Lv 1] : [Base Bonus ÷ 9]%
  • [Lv 2] : [Base Bonus ÷ 6]%
  • [Lv 3] : [Base Bonus ÷ 3]%


ATK increase is based on this formula;
Base Bonus = Base_Level + LUK + DEX

438.png Solar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days.


  • [Lv 1] +10% EXP
  • [Lv 2] +20% EXP
  • [Lv 3] +30% EXP
  • [Lv 4] +40% EXP
  • [Lv 5] +50% EXP
439.png Lunar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days.


  • [Lv 1] +10% EXP
  • [Lv 2] +20% EXP
  • [Lv 3] +30% EXP
  • [Lv 4] +40% EXP
  • [Lv 5] +50% EXP
440.png Stellar Blessing Passive
  • Max Level: 5
Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days.


  • [Lv 1] +20% EXP
  • [Lv 2] +40% EXP
  • [Lv 3] +60% EXP
  • [Lv 4] +80% EXP
  • [Lv 5] +100% EXP
444.png Solar, Lunar and Stellar Union Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 100
Awaken the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% Accuracy and will ignore enemy's Defense, and increased Movement Speed.

However, 2% of caster's HP will be drained with each attack on monsters and 8% will be drained with each attack on other players.

In this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster.


Soul Linker

Skill Type Properties Description
445.png Alchemist Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to an Alchemist type class.


Increase the power of 231.png Potion Pitcher by a percentage equal to the target's Base Level.


Also unlock the skill 446.png Berserk Pitcher.


And if the target has mastered 228.png Pharmacy, unlock the skills


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
447.png Monk Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Monk type class.


273.png Raging Thrust gains a 5x5 area of effect, the SP consumption of combo skills are reduced and allows SP recovery during 401.png Zen status.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
448.png Taekwon Master Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Range: 9
Grant a soul link to a Star Gladiator type class.


If the target knows at least [Lv 9] 443.png Knowledge of the Sun Moon and Stars, unlock the skill 444.png Union of the Sun Moon and Stars.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
449.png Sage Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Sage type class.


Make 279.png Hindsight use the highest level of Bolt skills learned.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
450.png Crusader Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Crusader type class.


251.png Shield Boomerang has its damage doubled, its cast delay halved and will ignore accuracy checks.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
455.png Bard and Dancer Spirits Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Bard or Dancer type class.


Song and dance skills will now affect the performer as well, and movement speed during a performance is increased.


In addition, if the target knows the corresponding skill, grant the performance skills of the opposite gender at the same skill level:


Soul link granted performance skills will cost 50% more SP to use.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
457.png Assassin Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to an Assassin type class.


Double the damage and SP cost of 136.png Sonic Blow and reduce it's cast delay by half.


  • Damage of Sonic Blow is only increased by 25% in War of Emperium.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
451.png Super Novice Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Super Novice type class.


If the target's Base Level is 90 or higher, allow the Supernovice to equip any headgear in the game.

If the target's Base Level is 96 or higher, allow the Supernovice to equip any level 4 One-Handed Staff, One-Handed Sword, One-Handed Axe, Dagger or Mace type weapon.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
452.png Knight Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Knight type class.


If the target has mastered 60.png Two-Handed Quicken, unlock the skill 495.png One-Hand Quicken.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
453.png Wizard Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Wizard type class.


While soul linked, do not consume gemstones when using skills that require them, but increase their SP cost and Variable Casting Time by 50%.

Additionally, if magic is reflected against a soul linked Wizard by 465.png Kaite, damage can be negated by consuming a Crystal Fragment.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
454.png Priest Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Priest type class.


Multiply the damage and SP cost of 156.png Holy Light by 5.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
456.png Rogue Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Rogue type class.


Increase the HP restored by ranked Alchemist potions.

While the target has 475.png Preserve active, gain immunity to dispelling effects.

Movement speed during 389.png Chase Walk is increased, and the STR bonus will last for 5 minutes instead of 30 seconds.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
458.png Blacksmith Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Blacksmith type class.


If the target has mastered 111.png Adrenaline Rush, unlock the skill 459.png Advanced Adrenaline Rush.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
460.png Hunter Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Hunter type class.


Increase the effectiveness of 126.png Beastbane based on the targets STR.

If the target has mastered 46.png Double Strafe, unlock the skill 499.png Beast Strafing.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
461.png Soul Linker Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a Soul Linker type class.


Allow the usage of Soul Linker Ka- skills on other targets.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
494.png Rebirth Spirit Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 460 ~ 60
  • Fixed Cast Time: 1.0s
  • Range: 9
Grant a soul link to a high first class character.


If the target's Base Level is below 70, increase the target's stats up to (TargetBaseLv - 10). The bonus granted to one stat cannot be higher than 50.


  • [Lv 1] : Duration 150 seconds.
  • [Lv 2] : Duration 200 seconds.
  • [Lv 3] : Duration 250 seconds.
  • [Lv 4] : Duration 300 seconds.
  • [Lv 5] : Duration 350 seconds.
466.png Kaina Passive
  • Max Level: 7
Increase the effectiveness of 423.png Happy Break and your Max SP.

This skill also reduces the SP cost of 467.png Estin, 468.png Estun, and 469.png Esma, based on Base Level.


SP reduction rates;

  • Base Level 70 or higher, -3% SP consumption per 466.png Kaina skill level.
  • Base Level 80 or higher, -5% SP consumption per 466.png Kaina skill level.
  • Base Level 90 or higher, -7% SP consumption per 466.png Kaina skill level.


  • [Lv 1] : +40% Effectiveness, +30 Max SP.
  • [Lv 2] : +50% Effectiveness, +60 Max SP.
  • [Lv 3] : +60% Effectiveness, +90 Max SP.
  • [Lv 4] : +70% Effectiveness, +120 Max SP.
  • [Lv 5] : +80% Effectiveness, +150 Max SP.
  • [Lv 6] : +90% Effectiveness, +180 Max SP.
  • [Lv 7] : +100% Effectiveness, +210 Max SP.
462.png Kaizel Support
  • Max Level: 7
  • Target: Ally
  • SP Cost: 120~60
  • Var. Cast Time: 3.6s ~ 2.0s
  • Fixed Cast Time: 0.9s ~ 0.5s
  • Range: 9
Grant the target a buff that lasts for 30 minutes. While Kaizel status is active on a target, instantly resurrect them upon death, restoring a portion of their Max HP and grant them 73.png Kyrie Eleison status for 2 seconds.


  • Kaizel status is removed after the automatic resurrection.
  • Ka- active skills can only target yourself, family members or other Soul Linker type classes.


  • [Lv 1] : Restores 10% HP on resurrection.
  • [Lv 2] : Restores 20% HP on resurrection.
  • [Lv 3] : Restores 30% HP on resurrection.
  • [Lv 4] : Restores 40% HP on resurrection.
  • [Lv 5] : Restores 50% HP on resurrection.
  • [Lv 6] : Restores 60% HP on resurrection.
  • [Lv 7] : Restores 70% HP on resurrection.
463.png Kaahi Support
  • Max Level: 7
  • Target: Ally
  • SP Cost: 30
  • Range: 9
Grant the target a buff that lasts for 350 seconds. While Kaahi status is active on a target, every time they are attacked by non-skill attacks, they restore some of their HP at the cost of some of their SP.


  • This effect does not trigger when HP is full.
  • Ka- active skills can only target yourself, family members or other Soul Linker type classes.


  • [Lv 1] : Restore 200 HP and consume 5 SP.
  • [Lv 2] : Restore 400 HP and consume 10 SP.
  • [Lv 3] : Restore 600 HP and consume 15 SP.
  • [Lv 4] : Restore 800 HP and consume 20 SP.
  • [Lv 5] : Restore 1000 HP and consume 25 SP.
  • [Lv 6] : Restore 1200 HP and consume 30 SP.
  • [Lv 7] : Restore 1400 HP and consume 35 SP.
464.png Kaupe Support
  • Max Level: 3
  • Target: Ally
  • SP Cost: 20 ~ 40
  • Var. Cast Time: 0.4s
  • Fixed Cast Time: 0.1s
  • Range: 9
Grant a 10 minute buff that gives a chance to dodge any physical attack.


  • When one attack is dodged, the effect ends.
  • Ka- active skills can only target yourself, family members or other Soul Linker type classes.


  • [Lv 1] : 33% Chance to dodge.
  • [Lv 2] : 66% Chance to dodge.
  • [Lv 3] : 100% Chance to dodge.
465.png Kaite Support
  • Max Level: 7
  • Target: Ally
  • SP Cost: 70
  • Var. Cast Time: 4.8s ~ 2.4s
  • Fixed Cast Time: 1.2s ~ 0.6s
  • Range: 9
Grant a buff which will reflect magic spells back at the source, except for ground targeted magic spells. While Kaite is active, physical attacks received will deal 400% more damage.

When Kaite is granted to normally ineligible targets via 461.png Spirit of the Soul Linker, the chance of reflects occurring is reduced by 50%.


  • Healing magic reflected will not heal the source.
  • Ka- active skills can only target yourself, family members or other Soul Linker type classes.
  • High level monsters and boss type enemies cannot have their magic reflected, but players can have magic reflected regardless of level.
  • Does not stack with 361.png Assumptio.


  • [Lv 1] : Reflect 1 attack, Duration 1 minute.
  • [Lv 2] : Reflect 1 attack, Duration 2 minute.
  • [Lv 3] : Reflect 1 attack, Duration 3 minute.
  • [Lv 4] : Reflect 1 attack, Duration 4 minute.
  • [Lv 5] : Reflect 2 attack, Duration 5 minute.
  • [Lv 6] : Reflect 2 attack, Duration 6 minute.
  • [Lv 7] : Reflect 2 attack, Duration 10 minute.
472.png Eska Support
  • Max Level: 3
  • Target: Enemy
  • SP Cost: 100 ~ 60
  • Var. Cast Time: 2.4s ~ 0.8s
  • Fixed Cast Time: 0.6s ~ 0.2s
  • Cast Delay: 0.5s
  • Range: 9
  • Cast can not be interrupted
Target monster gains a state similar to 268.png Steel Body, where DEF and MDEF are increased but ASPD and movement speed are decreased.


  • Es- skills can only target monsters and not enemy players.


  • [Lv 1] : Duration 10 seconds.
  • [Lv 2] : Duration 20 seconds.
  • [Lv 3] : Duration 30 seconds.
467.png Estin Damage
  • Max Level: 7
  • Target: Enemy
  • SP Cost: 18 ~ 30
  • Var. Cast Time: 0.08s
  • Fixed Cast Time: 0.02s
  • Cast Delay: 0.5s
  • Range: 9
  • Cast can not be interrupted
Deal magical damage to a Small size monster and knock them back 2 cells.

Damage is not applied to medium and large monsters, and only knock back occurs.


If [Lv 7] 467.png Estin is used, there is a 3 second window to cast 469.png Esma .


  • Es- skills can only target monsters and not enemy players.
  • 425.png Mild Wind affects the property of this skill.


  • [Lv 1] : 10% MATK.
  • [Lv 2] : 20% MATK.
  • [Lv 3] : 30% MATK.
  • [Lv 4] : 40% MATK.
  • [Lv 5] : 50% MATK.
  • [Lv 6] : 60% MATK.
  • [Lv 7] : 70% MATK.
468.png Estun Damage
  • Max Level: 7
  • Target: Enemy
  • SP Cost: 18 ~ 30
  • Var. Cast Time: 0.08s
  • Fixed Cast Time: 0.02s
  • Cast Delay: 0.5s
  • Range: 9
  • Cast can not be interrupted
Deal magical damage to a Medium size monster and Stun them for 2 seconds.

Stun does not occur for Small and Large size mobs.


If [Lv 7] 468.png Estun is used, there is a 3 second window to cast 469.png Esma .


  • Es- skills can only target monsters and not enemy players.
  • 425.png Mild Wind affects the property of this skill.


  • [Lv 1] : 5% MATK.
  • [Lv 2] : 10% MATK.
  • [Lv 3] : 15% MATK.
  • [Lv 4] : 20% MATK.
  • [Lv 5] : 25% MATK.
  • [Lv 6] : 30% MATK.
  • [Lv 7] : 35% MATK.
470.png Eswoo Support
  • Max Level: 7
  • Target: Enemy
  • SP Cost: 75 ~ 15
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.5s
  • Range: 9
  • Cast can not be interrupted
Shrink the size of the target monster for and drastically lower their movement speed.

If 470.png Eswoo is cast on a target currently under the effects of Eswoo, the caster is stunned and 470.png Eswoo status on the target ends immediately.


  • Es- skills can only target monsters and not enemy players.
  • Boss monsters only suffer 20% of the normal duration.
  • [Lv 1] : Duration 1 second.
  • [Lv 2] : Duration 2 seconds.
  • [Lv 3] : Duration 3 seconds.
  • [Lv 4] : Duration 4 seconds.
  • [Lv 5] : Duration 5 seconds.
  • [Lv 6] : Duration 6 seconds.
  • [Lv 7] : Duration 7 seconds.
471.png Eske Support
  • Max Level: 3
  • Target: Enemy
  • SP Cost: 45 ~ 15
  • Var. Cast Time: 2.4s ~ 0.8s
  • Fixed Cast Time: 0.6s ~ 0.2s
  • Cast Delay: 0.5s
  • Range: 9
  • Cast can not be interrupted
Multiply the target monster's ATK by 4 and reduce their DEF by half.

After casting, there is a 3 second window to cast 469.png Esma.


  • Es- skills can only target monsters and not enemy players.


  • [Lv 1] : Duration 10 seconds.
  • [Lv 2] : Duration 20 seconds.
  • [Lv 3] : Duration 30 seconds.
469.png Esma Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 8 ~ 80
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 0.5s
  • Range: 9
Deal multiple hits of (BaseLevel + 40)% MATK per hit to a single target.


  • This skill can only be cast in the after-cast window of other specific Es- skills.
  • Es- skills can only target monsters and not enemy players.
  • 425.png Mild Wind affects the property of this skill.


  • [Lv 1] : Hit 1 time.
  • [Lv 2] : Hit 2 times.
  • [Lv 3] : Hit 3 times.
  • [Lv 4] : Hit 4 times.
  • [Lv 5] : Hit 5 times.
  • [Lv 6] : Hit 6 times.
  • [Lv 7] : Hit 7 times.
  • [Lv 8] : Hit 8 times.
  • [Lv 9] : Hit 9 times.
  • [Lv10] : Hit 10 times.


Extended Branch

Ninja

Skill Type Properties Description
522.png Throwing Mastery Passive
  • Max Level: 10
Increase your ATK with Shuriken type weapons.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
527.png Flip Tatami Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Cast Delay: 3.0s
Cause a 5x5 area around you that negates Ranged Physical attacks for up to 3 seconds.

Has a chance to damage and knock back nearby enemies 3 cells away.


  • [Lv 1] : 110% ATK, 1 cell range.
  • [Lv 2] : 120% ATK, 1 cell range.
  • [Lv 3] : 130% ATK, 2 cell range.
  • [Lv 4] : 140% ATK, 2 cell range.
  • [Lv 5] : 150% ATK, 3 cell range.
533.png Ninja Mastery Passive
  • Max Level: 10
Increase passive SP restoration.

The SP restored is increased depending on Max SP.


  • [Lv 1] : 3 + (0.2% Max SP) restored every 10 seconds.
  • [Lv 2] : 6 + (0.4% Max SP) restored every 10 seconds.
  • [Lv 3] : 9 + (0.6% Max SP) restored every 10 seconds.
  • [Lv 4] : 12 + (0.8% Max SP) restored every 10 seconds.
  • [Lv 5] : 15 + (1.0% Max SP) restored every 10 seconds.
  • [Lv 6] : 18 + (1.2% Max SP) restored every 10 seconds.
  • [Lv 7] : 21 + (1.4% Max SP) restored every 10 seconds.
  • [Lv 8] : 24 + (1.6% Max SP) restored every 10 seconds.
  • [Lv 9] : 27 + (1.8% Max SP) restored every 10 seconds.
  • [Lv10] : 30 + (2.0% Max SP) restored every 10 seconds.
523.png Throw Shuriken Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 2
  • Range: 9
  • Required ammo type: Shuriken
  • Required ammo amount: 1
Throw a shuriken at a target.


  • [Lv 1] : 105% ATK.
  • [Lv 2] : 110% ATK.
  • [Lv 3] : 115% ATK.
  • [Lv 4] : 120% ATK.
  • [Lv 5] : 125% ATK.
  • [Lv 6] : 130% ATK.
  • [Lv 7] : 135% ATK.
  • [Lv 8] : 140% ATK.
  • [Lv 9] : 145% ATK.
  • [Lv10] : 150% ATK.
529.png Shadow Leap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Cast Delay: 1.0s
  • Range: 7:9:11:13:15
  • Required status: Hiding
Leap forward passing over obstacles or walls in your way.


  • This skill can only be cast while you are in Hiding status.


  • [Lv 1] : Leap 6 cells away.
  • [Lv 2] : Leap 7 cells away.
  • [Lv 3] : Leap 8 cells away.
  • [Lv 4] : Leap 9 cells away.
  • [Lv 5] : Leap 10 cells away.
534.png Flaming Petals Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 18:20:22:24:26:28:30:32:34:36
  • Var. Cast Time: 0.56s:1.12s:1.68s:2.24s:2.8s:3.36s:3.84s:4.48s:5.04s:5.6s
  • Fixed Cast Time: 0.14s:0.28s:0.42s:0.56s:0.7s:0.84s:0.96s:1.12s:1.26s:1.4s
  • Range: 9
Strike an enemy with Fire property flaming petals.

Higher levels increase the number of hits.


  • [Lv 1] : 90% MATK, 1 Strike.
  • [Lv 2] : 90% MATK, 2 Strikes.
  • [Lv 3] : 90% MATK, 3 Strikes.
  • [Lv 4] : 90% MATK, 4 Strikes.
  • [Lv 5] : 90% MATK, 5 Strikes.
  • [Lv 6] : 90% MATK, 6 Strikes.
  • [Lv 7] : 90% MATK, 7 Strikes.
  • [Lv 8] : 90% MATK, 8 Strikes.
  • [Lv 9] : 90% MATK, 9 Strikes.
  • [Lv10] : 90% MATK, 10 Strikes.
537.png Freezing Spear Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15:18:21:24:27:30:33:36:39:42
  • Var. Cast Time: 0.56s:1.12s:1.68s:2.24s:2.8s:3.36s:3.84s:4.48s:5.04s:5.6s
  • Fixed Cast Time: 0.14s:0.28s:0.42s:0.56s:0.7s:0.84s:0.96s:1.12s:1.26s:1.4s
  • Range: 9
Strike an enemy with a Water property spear of ice from the ground.

Higher levels increase the number of hits.


  • [Lv 1] : 70% MATK, 3 Strikes.
  • [Lv 2] : 70% MATK, 4 Strikes.
  • [Lv 3] : 70% MATK, 5 Strikes.
  • [Lv 4] : 70% MATK, 6 Strikes.
  • [Lv 5] : 70% MATK, 7 Strikes.
  • [Lv 6] : 70% MATK, 8 Strikes.
  • [Lv 7] : 70% MATK, 9 Strikes.
  • [Lv 8] : 70% MATK, 10 Strikes.
  • [Lv 9] : 70% MATK, 11 Strikes.
  • [Lv10] : 70% MATK, 12 Strikes.
540.png Wind Blade Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12:14:16:18:20:22:24:26:28:30
  • Var. Cast Time: 0.8s:1.2s:1.6s:2.0s:2.4s:2.8s:3.2s:3.6s:4.0s:4.4s
  • Fixed Cast Time: 0.2s:0.3s:0.4s:0.5s:0.6s:0.7s:0.8s:0.9s:1.0s:1.1s
  • Cast Delay: 1.0s
  • Range: 9
Strike an enemy with a Wind property blade from thin air.

Higher levels increase the number of hits.


  • [Lv 1] : 150% MATK, 1 Strikes.
  • [Lv 2] : 150% MATK, 2 Strikes.
  • [Lv 3] : 150% MATK, 2 Strikes.
  • [Lv 4] : 150% MATK, 3 Strikes.
  • [Lv 5] : 150% MATK, 3 Strikes.
  • [Lv 6] : 150% MATK, 4 Strikes.
  • [Lv 7] : 150% MATK, 4 Strikes.
  • [Lv 8] : 150% MATK, 5 Strikes.
  • [Lv 9] : 150% MATK, 5 Strikes.
  • [Lv10] : 150% MATK, 6 Strikes.
543.png Ninja Aura Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:30:40:50:60
  • HP % Cost: 5% of max
  • Var. Cast Time: 4.0s:3.2s:2.4s:1.6s:0.8s
  • Fixed Cast Time: 1.0s:0.8s:0.6s:0.4s:0.2s
Focus your energy to increase your STR, and INT.


This skill also enables the use of other skills, after using those skills, it will cancel Ninja Aura status.


  • [Lv 1] : +1 STR, +1 INT, Duration 30 seconds.
  • [Lv 2] : +2 STR, +2 INT, Duration 45 seconds.
  • [Lv 3] : +3 STR, +3 INT, Duration 60 seconds.
  • [Lv 4] : +4 STR, +4 INT, Duration 75 seconds.
  • [Lv 5] : +5 STR, +5 INT, Duration 90 seconds.
524.png Throw Kunai Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 30:25:20:15:10
  • Cast Delay: 1.0s
  • Range: 9
  • Required ammo type: Kunai
  • Required ammo amount: 1
Throw a Kunai at a target that hits them 3 times.


  • The property of this skill is determined by the type of Kunai currently equipped.


  • [Lv 1] : 100% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 300% ATK.
  • [Lv 4] : 400% ATK.
  • [Lv 5] : 500% ATK.
528.png Haze Slasher Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 1
Strike an enemy then immediately enter a Hiding status.


  • [Lv 1] : 120% ATK.
  • [Lv 2] : 140% ATK.
  • [Lv 3] : 160% ATK.
  • [Lv 4] : 180% ATK.
  • [Lv 5] : 200% ATK.
  • [Lv 6] : 220% ATK.
  • [Lv 7] : 240% ATK.
  • [Lv 8] : 260% ATK.
  • [Lv 9] : 280% ATK.
  • [Lv10] : 300% ATK.
531.png Cicada Skin Shed Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 12:15:18:21:24
  • Cast Delay: 1.0s
Enable Cicada Skin Shed status, which allows you to automatically dodge a set amount of physical attacks.

When you successfully dodge an attack, you will be knocked back 7 cells.


  • [Lv 1] : 1 Dodge, Duration 20 seconds.
  • [Lv 2] : 1 Dodge, Duration 30 seconds.
  • [Lv 3] : 2 Dodge, Duration 40 seconds.
  • [Lv 4] : 2 Dodge, Duration 50 seconds.
  • [Lv 5] : 3 Dodge, Duration 60 seconds.
535.png Blaze Shield Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 25
  • Var. Cast Time: 4.8s:4.4s:4.0s:3.6s:3.2s:2.8s:2.4s:2.0s:1.6s:1.2s
  • Fixed Cast Time: 1.2s:1.1s:1.0s:0.9s:0.8s:0.7s:0.6s:0.5s:0.4s:0.3s
  • Cast Delay: 1.0s
  • Consumes 1 Flame Stone
Summon a 5x5 area of flames on the ground. Whenever an enemy walks on the enflamed area, they will take multiple strikes of Fire property magic damage.

Blaze Shield lasts for 20 seconds, and each cell is removed separately when it deals the maximum number of hits.


  • [Lv 1] : 5 Strikes.
  • [Lv 2] : 5 Strikes.
  • [Lv 3] : 6 Strikes.
  • [Lv 4] : 6 Strikes.
  • [Lv 5] : 7 Strikes.
  • [Lv 6] : 7 Strikes.
  • [Lv 7] : 8 Strikes.
  • [Lv 8] : 8 Strikes.
  • [Lv 9] : 9 Strikes.
  • [Lv10] : 9 Strikes.
538.png Watery Evasion Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 15:18:21:24:27:30:33:36:39:42
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes 1 Ice Stone
Create a watery deluge on the ground that reduces enemy AGI, and decreases their movement speed by 50%.

This water area will increase the damage of 537.png Freezing Spear by 2% per skill level of Freezing Spear.

In this area players can use 31.png Aqua Benedicta and 86.png Water Ball.


  • Ninja class characters are immune to the AGI and movement speed decrease.


  • [Lv 1] : Druation 15 seconds, 3x3 Area of effect.
  • [Lv 2] : -3 AGI, Druation 20 seconds, 3x3 Area of effect.
  • [Lv 3] : -3 AGI, Druation 25 seconds, 3x3 Area of effect.
  • [Lv 4] : -3 AGI, Druation 30 seconds, 5x5 Area of effect.
  • [Lv 5] : -5 AGI, Druation 35 seconds, 5x5 Area of effect.
  • [Lv 6] : -5 AGI, Druation 40 seconds, 5x5 Area of effect.
  • [Lv 7] : -5 AGI, Druation 45 seconds, 7x7 Area of effect.
  • [Lv 8] : -8 AGI, Druation 50 seconds, 7x7 Area of effect.
  • [Lv 9] : -8 AGI, Druation 55 seconds, 7x7 Area of effect.
  • [Lv10] : -8 AGI, Druation 60 seconds, 9x9 Area of effect.
541.png Lightning Jolt Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 16:20:24:28:32
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Range: 9
  • Consumes 1 Wind Stone
Summon lightning bolts around the caster, damaging nearby enemies with Wind property magic damage.


  • [Lv 1] : 200% MATK, 3x3 Area of effect.
  • [Lv 2] : 300% MATK, 3x3 Area of effect.
  • [Lv 3] : 400% MATK, 5x5 Area of effect.
  • [Lv 4] : 500% MATK, 5x5 Area of effect.
  • [Lv 5] : 600% MATK, 7x7 Area of effect.
525.png Throw Huuma Shuriken Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20:25:30:35:40
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Required weapon type: Huuma Shuriken
  • Cast can not be interrupted
Throw your Huuma shuriken at a target.

Your Huuma will damage all nearby enemies around the target, the damage will be split among all targets.


  • [Lv 1] : 200% ATK, 3x3 Area of effect.
  • [Lv 2] : 450% ATK, 3x3 Area of effect.
  • [Lv 3] : 700% ATK, 3x3 Area of effect.
  • [Lv 4] : 950% ATK, 5x5 Area of effect.
  • [Lv 5] : 1200% ATK, 5x5 Area of effect.
530.png Shadow Slash Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 14:16:18:20:22
  • Required status: Hiding
Strike a target at a range equal to your 529.png Shadow Leap range.


  • This skill can land critical hits.
  • This skill can only be cast during Hiding status.
  • Despite having a large range, this is considered a melee attack.


  • [Lv 1] : 200% ATK, +30 Critical Rate.
  • [Lv 2] : 350% ATK, +35 Critical Rate.
  • [Lv 3] : 500% ATK, +40 Critical Rate.
  • [Lv 4] : 650% ATK, +45 Critical Rate.
  • [Lv 5] : 800% ATK, +50 Critical Rate.
536.png Exploding Dragon Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 20:25:30:35:40
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes 1 Flame Stone
Summon a flaming dragon that will inflict 3 strikes of Fire property magic damage on all enemies in a 5x5 area around the target.


  • [Lv 1] : 300% MATK.
  • [Lv 2] : 450% MATK.
  • [Lv 3] : 600% MATK.
  • [Lv 4] : 750% MATK.
  • [Lv 5] : 900% MATK.
539.png Snow Flake Draft Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 40:45:50:55:60
  • Var. Cast Time: 1.6s:2.0s:2.4s:2.8s:3.2s
  • Fixed Cast Time: 0.4s:0.5s:0.6s:0.7s:0.8s
  • Cast Delay: 2.0s
  • Consumes 1 Ice Stone
Summon a ice meteor that will deal Water property magic damage to all enemies in a 7x7 area around the caster.


  • [Lv 1] : 300% MATK, +20% Chance to Freeze.
  • [Lv 2] : 450% MATK, +30% Chance to Freeze.
  • [Lv 3] : 600% MATK, +40% Chance to Freeze.
  • [Lv 4] : 750% MATK, +50% Chance to Freeze.
  • [Lv 5] : 900% MATK, +60% Chance to Freeze.
542.png First Wind Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 24:28:32:36:40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Range: 5:6:7:8:9
  • Consumes 1 Wind Stone
Shoot a blade of sharp wind that will deal Wind property magic damage to all enemies it passes through.


  • [Lv 1] : 200% MATK, 5 cells.
  • [Lv 2] : 300% MATK, 6 cells.
  • [Lv 3] : 400% MATK, 7 cells.
  • [Lv 4] : 500% MATK, 8 cells.
  • [Lv 5] : 600% MATK, 9 cells.
526.png Throw Zeny Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 50
  • Zeny Cost: 500:1000:1500:2000:2500:3000:3500:4000:4500:5000
  • Cast Delay: 5.0s
  • Range: 9
Throw coins at a target to inflict defense piercing damage equal to the amount of zeny thrown.


  • This skills damage is reduced by half against Boss monsters and in PvP/BG/WoE.


  • [Lv 1] : Consumes 500 ~ 1000 zeny.
  • [Lv 2] : Consumes 1000 ~ 2000 zeny.
  • [Lv 3] : Consumes 1500 ~ 3000 zeny.
  • [Lv 4] : Consumes 2000 ~ 4000 zeny.
  • [Lv 5] : Consumes 2500 ~ 5000 zeny.
  • [Lv 6] : Consumes 3000 ~ 6000 zeny.
  • [Lv 7] : Consumes 3500 ~ 7000 zeny.
  • [Lv 8] : Consumes 4000 ~ 8000 zeny.
  • [Lv 9] : Consumes 4500 ~ 9000 zeny.
  • [Lv10] : Consumes 5000 ~ 10000 zeny.
532.png Mirror Image Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30:32:34:36:38:40:42:44:46:48
  • Var. Cast Time: 3.2s:2.8s:2.4s:2.0s:1.6s:1.2s:0.8s:0.8s:0.8s:0.8s
  • Fixed Cast Time: 0.8s:0.7s:0.6s:0.5s:0.4s:0.3s:0.2s:0.2s:0.2s:0.2s
  • Cast Delay: 1.0s
  • Consumes 1 Shadow Orb
Create a mirror image that allows the caster to dodge ranged and melee physical attacks.


  • This skill can only be cast during Ninja Aura status.


  • [Lv 1] : 1 Dodge, Duration 60 seconds.
  • [Lv 2] : 1 Dodge, Duration 80 seconds.
  • [Lv 3] : 2 Dodge, Duration 100 seconds.
  • [Lv 4] : 2 Dodge, Duration 120 seconds.
  • [Lv 5] : 3 Dodge, Duration 140 seconds.
  • [Lv 6] : 3 Dodge, Duration 160 seconds.
  • [Lv 7] : 4 Dodge, Duration 180 seconds.
  • [Lv 8] : 4 Dodge, Duration 200 seconds.
  • [Lv 9] : 5 Dodge, Duration 220 seconds.
  • [Lv10] : 5 Dodge, Duration 240 seconds.
544.png Killing Strike Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 55:60:65:70:75:80:85:90:95:100
  • Range: 5
Inflict massive Ranged physical damage to a single target at the cost of your HP.

After using this skill you will be reduced to 1% HP.


  • This skill ignores accuracy checks.
  • Only does half damage against Boss type monsters.
  • Requires you to be in Ninja Aura status.


  • [Lv 1] : Damage Mod = 0.08
  • [Lv 2] : Damage Mod = 0.16
  • [Lv 3] : Damage Mod = 0.24
  • [Lv 4] : Damage Mod = 0.32
  • [Lv 5] : Damage Mod = 0.40
  • [Lv 6] : Damage Mod = 0.48
  • [Lv 7] : Damage Mod = 0.56
  • [Lv 8] : Damage Mod = 0.64
  • [Lv 9] : Damage Mod = 0.72
  • [Lv10] : Damage Mod = 0.80


Damage is based on this formula;
Damage = (ATK × 40) + (Current_HP × Damage_Mod)


Gunslinger

Skill Tipo Propiedades Descripción
500.png Coin Flip Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 2
  • Zeny Cost: 1
Consume 1 zeny to flip a coin. If the coin lands heads, the caster will gain 1 coin, if the coin lands tails, the caster will lose 1 coin.


  • You can have a maximum of 10 coins at a time.
  • The skill level affects the chance of flipping a heads.
509.png Single Action Passive
  • Max Level: 10
Allows you to attack faster and more accurately.


  • [Lv 1] : +2 Hit, +1% ASPD.
  • [Lv 2] : +4 Hit, +1% ASPD.
  • [Lv 3] : +6 Hit, +2% ASPD.
  • [Lv 4] : +8 Hit, +2% ASPD.
  • [Lv 5] : +10 Hit, +3% ASPD.
  • [Lv 6] : +12 Hit, +3% ASPD.
  • [Lv 7] : +14 Hit, +4% ASPD.
  • [Lv 8] : +16 Hit, +4% ASPD.
  • [Lv 9] : +18 Hit, +5% ASPD.
  • [Lv10] : +20 Hit, +5% ASPD.
510.png Snake Eyes Passive
  • Max Level: 10
Increase attack range and accuracy with Pistol class weapons.


  • [Lv 1] : +1 Hit, +1 Range.
  • [Lv 2] : +2 Hit, +2 Range.
  • [Lv 3] : +3 Hit, +3 Range.
  • [Lv 4] : +4 Hit, +4 Range.
  • [Lv 5] : +5 Hit, +5 Range.
  • [Lv 6] : +6 Hit, +6 Range.
  • [Lv 7] : +7 Hit, +7 Range.
  • [Lv 8] : +8 Hit, +8 Range.
  • [Lv 9] : +9 Hit, +9 Range.
  • [Lv10] : +10 Hit, +10 Range.
501.png Fling Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Sphere/Coin Cost: 1 ~ 5
  • Range: 9
Fling coins at an enemy to reduce the targets DEF.


  • Fling can consume up to 5 coins per cast, each coin reducing the targets DEF more.
  • The casters Job Level also affects the DEF reduction.
502.png Triple Action Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 20
  • Sphere/Coin Cost: 1
  • Cast Delay: 1.0s
  • Range: 9
  • Required ammo amount: 1
Spend 1 coin to attack an enemy 3 times in quick succession.
503.png Bull's Eye Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 30
  • Sphere/Coin Cost: 1
  • Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Range: 9
  • Required ammo amount: 1
  • Cast can not be interrupted
Spend 1 coin to inflict 500% ATK to a Demihuman or Brute race target.

This skill has a 0.1% chance to apply Coma status to the target, this effect is not applied to Boss monsters.

504.png Madness Canceller Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
  • Sphere/Coin Cost: 1
  • Cast Time: 3.0s
  • Cast Delay: 4.0s
  • Cast can not be interrupted
Spend 1 coin to immobilize yourself but also grant yourself +100 ATK and +20% ASPD.

Duration 15 seconds.


505.png Adjustment Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 15
  • Sphere/Coin Cost: 2
  • Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cast can not be interrupted
Spend 2 coins to activate Adjustment status.

Duration 20 seconds.


While under Adjustment status the caster will get;

  • +30 Flee.
  • -20% Damage taken from Ranged Attacks.
  • -30 Hit.


506.png Increasing Accuracy Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 30
  • Sphere/Coin Cost: 4
  • Cast Delay: 1.0s
Spend 4 coins to gain +20 Hit, +4 DEX, and +4 AGI, for 60 seconds.
507.png Magical Bullet Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 7
  • Sphere/Coin Cost: 1
  • Cast Delay: 0.5s
Skill type is Offensive that does a single attack. Deals Ghost property damage relative to the caster's ATK and MATK.
508.png Cracker Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Sphere/Coin Cost: 1
  • Cast Delay: 1.0s
  • Range: 9
  • Required ammo amount: 1
Spend 1 coin to attempt to stun a target. The closer you are to the target the higher the chance to apply the Stun status.
511.png Chain Action Passive
  • Max Level: 10
Enables a chance to deal additional attacks while using Pistol class weapons.


  • [Lv 1] : 5% Chance for double attack.
  • [Lv 2] : 10% Chance for double attack.
  • [Lv 3] : 15% Chance for double attack.
  • [Lv 4] : 20% Chance for double attack.
  • [Lv 5] : 25% Chance for double attack.
  • [Lv 6] : 30% Chance for double attack.
  • [Lv 7] : 35% Chance for double attack.
  • [Lv 8] : 40% Chance for double attack.
  • [Lv 9] : 45% Chance for double attack.
  • [Lv10] : 50% Chance for double attack.
512.png Tracking Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15:20:25:30:35:40:45:50:55:60
  • Cast Time: 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s
  • Cast Delay: 1.5s
  • Range: 9
  • Required weapon type(s): Revolver:Rifle
  • Required ammo type: Bullets
  • Required ammo amount: 1
Carefully aim at a target to deal devastating damage.


  • [Lv 1] : 300% ATK
  • [Lv 2] : 400% ATK
  • [Lv 3] : 500% ATK
  • [Lv 4] : 600% ATK
  • [Lv 5] : 700% ATK
  • [Lv 6] : 800% ATK
  • [Lv 7] : 900% ATK
  • [Lv 8] : 1000% ATK
  • [Lv 9] : 1100% ATK
  • [Lv10] : 1200% ATK
518.png Dust Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3:6:9:12:15:18:21:24:27:30
  • Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 2
  • Required weapon type(s): Shotgun
  • Required ammo type: Bullets
  • Required ammo amount: 1
Fire a close range shot that will knock back that target 5 cells.


  • [Lv 1] : 150% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 250% ATK.
  • [Lv 4] : 300% ATK.
  • [Lv 5] : 350% ATK.
  • [Lv 6] : 400% ATK.
  • [Lv 7] : 450% ATK.
  • [Lv 8] : 500% ATK.
  • [Lv 9] : 550% ATK.
  • [Lv10] : 600% ATK.
520.png Spread Attack Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 13:16:19:22:25:28:31:34:37:40
  • Cast Delay: 1.0s
  • Range: 9
  • Required weapon type(s): Shotgun:Grenade Launcher
  • Required ammo type: Bullets:Grenades
  • Required ammo amount: 5
Use 5 bullets to deal a large area of effect attack.


  • [Lv 1] : 100% ATK, 3x3 Area of effect.
  • [Lv 2] : 120% ATK, 3x3 Area of effect.
  • [Lv 3] : 140% ATK, 3x3 Area of effect.
  • [Lv 4] : 160% ATK, 5x5 Area of effect.
  • [Lv 5] : 180% ATK, 5x5 Area of effect.
  • [Lv 6] : 200% ATK, 5x5 Area of effect.
  • [Lv 7] : 220% ATK, 7x7 Area of effect.
  • [Lv 8] : 240% ATK, 7x7 Area of effect.
  • [Lv 9] : 260% ATK, 7x7 Area of effect.
  • [Lv10] : 280% ATK, 9x9 Area of effect.
513.png Disarm Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 15:20:25:30:35
  • Cast Time: 1.6s
  • Cast Delay: 1.0s
  • Range: 7
  • Required weapon types: Revolver:Rifle
  • Required ammo type: Bullets
  • Required ammo amount: 1
  • Cast can not be interrupted
Shoot an enemies hand to make them unable to attack.

When used on monsters this will reduce their ATK by 25%.


  • This skill has no effect on Boss monsters.


  • [Lv 1] : 3% Chance of effect.
  • [Lv 2] : 6% Chance of effect.
  • [Lv 3] : 9% Chance of effect.
  • [Lv 4] : 12% Chance of effect.
  • [Lv 5] : 15% Chance of effect.
514.png Piercing Shot Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 11:12:13:14:15
  • Cast Time: 1.5s
  • Cast Delay: 0.5s
  • Range: 9
  • Required weapon type(s): Revolver:Rifle
  • Required ammo type: Bullets
  • Required ammo amount: 1
  • Cast can not be interrupted
Inflict DEF piercing damage that has a chance to cause the Bleeding status.

This skill does additional damage with Rifle class weapons.


  • [Lv 1] : 120% ATK, 180% ATK with Rifle, 3% Chance to cause Bleeding status.
  • [Lv 2] : 140% ATK, 210% ATK with Rifle, 6% Chance to cause Bleeding status.
  • [Lv 3] : 160% ATK, 240% ATK with Rifle, 9% Chance to cause Bleeding status.
  • [Lv 4] : 180% ATK, 270% ATK with Rifle, 12% Chance to cause Bleeding status.
  • [Lv 5] : 200% ATK, 300% ATK with Rifle, 15% Chance to cause Bleeding status.
515.png Rapid Shower Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 22:24:26:28:30:32:34:36:38:40
  • Cast Delay: 1.5s
  • Range: 9
  • Required weapon type: Revolver
  • Required ammo type: Bullets
  • Required ammo amount: 1
Perform a rapid fire attack against a single enemy.


  • [Lv 1] : 550% ATK.
  • [Lv 2] : 600% ATK.
  • [Lv 3] : 650% ATK.
  • [Lv 4] : 700% ATK.
  • [Lv 5] : 750% ATK.
  • [Lv 6] : 800% ATK.
  • [Lv 7] : 850% ATK.
  • [Lv 8] : 900% ATK.
  • [Lv 9] : 950% ATK.
  • [Lv10] : 1000% ATK.
519.png Full Buster Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 20:25:30:35:40:45:50:55:60:65
  • Cast Time: 0.8s
  • Cast Delay: 1.2s:1.4s:1.6s:1.8s:2.0s:2.2s:2.4s:2.6s:2.8s:3.0s
  • Range: 9
  • Required weapon type(s): Shotgun
  • Required ammo type: Bullets
  • Required ammo amount: 2
Inflict massive damage by firing multiple bullets at once.

Has a small chance to cause the Blind status to the caster.


  • [Lv 1] : 400% ATK, Consumes 2 bullets, 2% Chance to cause Blind status.
  • [Lv 2] : 500% ATK, Consumes 2 bullets, 4% Chance to cause Blind status.
  • [Lv 3] : 600% ATK, Consumes 4 bullets, 6% Chance to cause Blind status.
  • [Lv 4] : 700% ATK, Consumes 4 bullets, 8% Chance to cause Blind status.
  • [Lv 5] : 800% ATK, Consumes 6 bullets, 10% Chance to cause Blind status.
  • [Lv 6] : 900% ATK, Consumes 6 bullets, 12% Chance to cause Blind status.
  • [Lv 7] : 1000% ATK, Consumes 8 bullets, 14% Chance to cause Blind status.
  • [Lv 8] : 1100% ATK, Consumes 8 bullets, 16% Chance to cause Blind status.
  • [Lv 9] : 1200% ATK, Consumes 10 bullets, 18% Chance to cause Blind status.
  • [Lv10] : 1300% ATK, Consumes 10 bullets, 20% Chance to cause Blind status.
521.png Ground Drift Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 3:6:9:12:15:18:21:24:27:30
  • Cast Time: 2.0s
  • Range: 9
  • Required weapon type(s): Grenade Launcher
  • Required ammo type: Grenades
  • Required ammo amount: 1
  • Cast can not be interrupted
Plant a bullet into the ground that will explode when an enemy steps on it.


  • [Lv 1] : +50 ATK, Duration 3 seconds.
  • [Lv 2] : +100 ATK, Duration 6 seconds.
  • [Lv 3] : +150 ATK, Duration 9 seconds.
  • [Lv 4] : +200 ATK, Duration 12 seconds.
  • [Lv 5] : +250 ATK, Duration 15 seconds.
  • [Lv 6] : +300 ATK, Duration 18 seconds.
  • [Lv 7] : +350 ATK, Duration 21 seconds.
  • [Lv 8] : +400 ATK, Duration 24 seconds.
  • [Lv 9] : +450 ATK, Duration 27 seconds.
  • [Lv10] : +500 ATK, Duration 30 seconds.
516.png Desperado Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 32:34:36:38:40:42:44:46:48:50
  • Cast Delay: 1.0s
  • Walk Delay: 1.0s
  • Required weapon type(s): Revolver
  • Required ammo type: Bullets
  • Required ammo amount: 10
Fire haphazardly in a 7x7 area of effect, dealing up to 10 strikes to enemies nearby.


  • [Lv 1] : 100% ATK.
  • [Lv 2] : 150% ATK.
  • [Lv 3] : 200% ATK.
  • [Lv 4] : 250% ATK.
  • [Lv 5] : 300% ATK.
  • [Lv 6] : 350% ATK.
  • [Lv 7] : 400% ATK.
  • [Lv 8] : 450% ATK.
  • [Lv 9] : 500% ATK.
  • [Lv10] : 550% ATK.
517.png Gatling Fever Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30:32:34:36:38:40:42:44:46:48
  • Cast Time: 0.8s
  • Cast Delay: 1.0s
  • Required weapon type: Gatling Gun
  • Cast can not be interrupted
Temporarily increase your ASPD and damage at the cost of reducing Flee and movement speed.


  • You can cancel this status by using the skill again.


  • [Lv 1] : +30 ATK, +2% ASPD, -5% Flee, Duration 30 seconds.
  • [Lv 2] : +40 ATK, +4% ASPD, -10% Flee, Duration 45 seconds.
  • [Lv 3] : +50 ATK, +6% ASPD, -15% Flee, Duration 60 seconds.
  • [Lv 4] : +60 ATK, +8% ASPD, -20% Flee, Duration 75 seconds.
  • [Lv 5] : +70 ATK, +10% ASPD, -25% Flee, Duration 90 seconds.
  • [Lv 6] : +80 ATK, +12% ASPD, -30% Flee, Duration 105 seconds.
  • [Lv 7] : +90 ATK, +14% ASPD, -35% Flee, Duration 120 seconds.
  • [Lv 8] : +100 ATK, +16% ASPD, -40% Flee, Duration 135 seconds.
  • [Lv 9] : +110 ATK, +18% ASPD, -45% Flee, Duration 150 seconds.
  • [Lv10] : +120 ATK, +20% ASPD, -50% Flee, Duration 165 seconds.


Super Novice

Skill Type Properties Description
Swordsman Branch
2.png Sword Mastery Passive
  • Max Level: 10
Adds Mastery ATK when wielding a One-handed Sword or Dagger weapon.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
4.png Increase HP Recovery Passive
  • Max Level: 10
Naturally recover extra HP every 10 seconds. Also increase the amount of HP healed from consumables.


  • [Lv 1] : Restore (5 HP + 0.2%) Max HP every 10 seconds, Receive 10% more healing from consumables.
  • [Lv 2] : Restore (10 HP + 0.4%) Max HP every 10 seconds, Receive 20% more healing from consumables.
  • [Lv 3] : Restore (15 HP + 0.6%) Max HP every 10 seconds, Receive 30% more healing from consumables.
  • [Lv 4] : Restore (20 HP + 0.8%) Max HP every 10 seconds, Receive 40% more healing from consumables.
  • [Lv 5] : Restore (25 HP + 1.0%) Max HP every 10 seconds, Receive 50% more healing from consumables.
  • [Lv 6] : Restore (30 HP + 1.2%) Max HP every 10 seconds, Receive 60% more healing from consumables.
  • [Lv 7] : Restore (35 HP + 1.4%) Max HP every 10 seconds, Receive 70% more healing from consumables.
  • [Lv 8] : Restore (40 HP + 1.6%) Max HP every 10 seconds, Receive 80% more healing from consumables.
  • [Lv 9] : Restore (45 HP + 1.8%) Max HP every 10 seconds, Receive 90% more healing from consumables.
  • [Lv10] : Restore (50 HP + 2.0%) Max HP every 10 seconds, Receive 100% more healing from consumables.
5.png Bash Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 8
    • (Lv 6~10) : 15
  • Range: 1
  • Required weapon type:
    • Any except Bows
Strike a single enemy with an increased chance to hit them.


  • [Lv 1] : 130% ATK, +5% Hit.
  • [Lv 2] : 160% ATK, +10% Hit.
  • [Lv 3] : 190% ATK, +15% Hit.
  • [Lv 4] : 220% ATK, +20% Hit.
  • [Lv 5] : 250% ATK, +25% Hit.
  • [Lv 6] : 280% ATK, +30% Hit.
  • [Lv 7] : 310% ATK, +35% Hit.
  • [Lv 8] : 340% ATK, +40% Hit.
  • [Lv 9] : 370% ATK, +45% Hit.
  • [Lv10] : 400% ATK, +50% Hit.
7.png Magnum Break Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 0.5s
  • Cool Down: 2s
  • Area of Effect:
    • (Lv 1~2) : 5x5
    • (Lv 3~4) : 6x6
    • (Lv 5~6) : 7x7
    • (Lv 7~8) : 8x8
    • (Lv 9~10) : 9x9
Consumes a small amount of HP to deal Fire property physical damage to all nearby enemies, with an increased chance to Hit.

Enemies hit will be knocked back 2 cells.

If the targets hit are players outside the 3x3 area, they will take reduced damage from this skill.


Afterwards, gain a +20% Fire property damage bonus for the next 10 seconds. (This does not change the element of your main attack, this is additional damage).


  • [Lv 1] : Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead.
  • [Lv 2] : Consumes 20 HP, +20% Hit, 140% ATK, Players outside the 3x3 area take 120% ATK instead.
  • [Lv 3] : Consumes 19 HP, +30% Hit, 160% ATK, Players outside the 3x3 area take 130% ATK instead.
  • [Lv 4] : Consumes 19 HP, +40% Hit, 180% ATK, Players outside the 3x3 area take 140% ATK instead.
  • [Lv 5] : Consumes 18 HP, +50% Hit, 200% ATK, Players outside the 3x3 area take 150% ATK instead.
  • [Lv 6] : Consumes 18 HP, +60% Hit, 220% ATK, Players outside the 3x3 area take 160% ATK instead.
  • [Lv 7] : Consumes 17 HP, +70% Hit, 240% ATK, Players outside the 3x3 area take 170% ATK instead.
  • [Lv 8] : Consumes 17 HP, +80% Hit, 260% ATK, Players outside the 3x3 area take 180% ATK instead.
  • [Lv 9] : Consumes 16 HP, +90% Hit, 280% ATK, Players outside the 3x3 area take 190% ATK instead.
  • [Lv10] : Consumes 16 HP, +100% Hit, 300% ATK, Players outside the 3x3 area take 200% ATK instead.
6.png Provoke Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3 + Skill Level
  • Range: 9
Has a chance to provoke a target up to 9 cells away and make it aggressive toward you.

If successful, it will increase the targets ATK, while decreasing their DEF for 30 seconds.


  • The difference between the user's base level and the target's base level will affect the chance of success.
  • Players will have their Soft DEF reduced opposed to Hard DEF.
  • This can interrupt a skill being cast.
  • This will remove the target's Frozen, Stone, Sleep or Play Dead status.
  • Does not work on Boss or Undead race enemies.


  • [Lv 1] : 73% Chance to apply effect, +5% ATK, -10% DEF.
  • [Lv 2] : 76% Chance to apply effect, +8% ATK, -15% DEF.
  • [Lv 3] : 79% Chance to apply effect, +11% ATK, -20% DEF.
  • [Lv 4] : 82% Chance to apply effect, +14% ATK, -25% DEF.
  • [Lv 5] : 85% Chance to apply effect, +17% ATK, -30% DEF.
  • [Lv 6] : 88% Chance to apply effect, +20% ATK, -35% DEF.
  • [Lv 7] : 91% Chance to apply effect, +23% ATK, -40% DEF.
  • [Lv 8] : 94% Chance to apply effect, +26% ATK, -45% DEF.
  • [Lv 9] : 97% Chance to apply effect, +29% ATK, -50% DEF.
  • [Lv10] : 100% Chance to apply effect, +32% ATK, -55% DEF.
8.png Endure Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
  • Cool Down: 10.0s
For a short time or for 7 Hits, do not play the hit/flinching animation when taking damage. Also increases the caster's MDEF.


  • [Lv 1] : +1 MDEF, Duration 10 seconds.
  • [Lv 2] : +2 MDEF, Duration 13 seconds.
  • [Lv 3] : +3 MDEF, Duration 16 seconds.
  • [Lv 4] : +4 MDEF, Duration 19 seconds.
  • [Lv 5] : +5 MDEF, Duration 22 seconds.
  • [Lv 6] : +6 MDEF, Duration 25 seconds.
  • [Lv 7] : +7 MDEF, Duration 28 seconds.
  • [Lv 8] : +8 MDEF, Duration 31 seconds.
  • [Lv 9] : +9 MDEF, Duration 34 seconds.
  • [Lv10] : +10 MDEF, Duration 37 seconds.
Thief Branch
48.png Double Attack Passive
  • Max Level: 10
Increase the chance of attacking twice when using Dagger class weapons. Double attack's will have an increased Hit Rate. (This only applies to double attacks).


  • [Lv 1] : 7% Chance, +1% Hit Rate
  • [Lv 2] : 14% Chance, +2% Hit Rate
  • [Lv 3] : 21% Chance, +3% Hit Rate
  • [Lv 4] : 28% Chance, +4% Hit Rate
  • [Lv 5] : 35% Chance, +5% Hit Rate
  • [Lv 6] : 42% Chance, +6% Hit Rate
  • [Lv 7] : 49% Chance, +7% Hit Rate
  • [Lv 8] : 56% Chance, +8% Hit Rate
  • [Lv 9] : 63% Chance, +9% Hit Rate
  • [Lv10] : 70% Chance, +10% Hit Rate
49.png Improve Dodge Passive
  • Max Level: 10
Increases your Flee Rate. When you are 2nd job or higher the Flee Rate is higher.


  • [Lv 1] : +3 Flee, (+4 Flee if 2nd job or higher)
  • [Lv 2] : +6 Flee, (+8 Flee if 2nd job or higher)
  • [Lv 3] : +9 Flee, (+12 Flee if 2nd job or higher)
  • [Lv 4] : +12 Flee, (+16 Flee if 2nd job or higher)
  • [Lv 5] : +15 Flee, (+20 Flee if 2nd job or higher)
  • [Lv 6] : +18 Flee, (+24 Flee if 2nd job or higher)
  • [Lv 7] : +21 Flee, (+28 Flee if 2nd job or higher)
  • [Lv 8] : +24 Flee, (+32 Flee if 2nd job or higher)
  • [Lv 9] : +27 Flee, (+36 Flee if 2nd job or higher)
  • [Lv10] : +30 Flee, (+40 Flee if 2nd job or higher)
50.png Steal Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10
  • Range: 1
Attempt to steal an item from a monster.


  • [Lv 1] : 10% Success Rate
  • [Lv 2] : 16% Success Rate
  • [Lv 3] : 22% Success Rate
  • [Lv 4] : 28% Success Rate
  • [Lv 5] : 34% Success Rate
  • [Lv 6] : 40% Success Rate
  • [Lv 7] : 46% Success Rate
  • [Lv 8] : 52% Success Rate
  • [Lv 9] : 58% Success Rate
  • [Lv10] : 64% Success Rate
51.png Hiding Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
Hide yourself underground to avoid being attacked and targeted by enemies.


  • You will still be hit by area of effect skills.
  • You will be immobilized and can not use items while in hiding.


  • [Lv 1] : 30 second duration, Drains 1 SP every 5 seconds.
  • [Lv 2] : 60 second duration, Drains 1 SP every 6 seconds.
  • [Lv 3] : 90 second duration, Drains 1 SP every 7 seconds.
  • [Lv 4] : 120 second duration, Drains 1 SP every 8 seconds.
  • [Lv 5] : 150 second duration, Drains 1 SP every 9 seconds.
  • [Lv 6] : 180 second duration, Drains 1 SP every 10 seconds.
  • [Lv 7] : 210 second duration, Drains 1 SP every 11 seconds.
  • [Lv 8] : 240 second duration, Drains 1 SP every 12 seconds.
  • [Lv 9] : 270 second duration, Drains 1 SP every 13 seconds.
  • [Lv10] : 300 second duration, Drains 1 SP every 14 seconds.
52.png Envenom Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Range: 2
Stab a target with increased ATK and leave them with the chance to be poisoned.


  • [Lv 1] : +15 ATK, 14% Chance to Poison.
  • [Lv 2] : +30 ATK, 18% Chance to Poison.
  • [Lv 3] : +45 ATK, 22% Chance to Poison.
  • [Lv 4] : +60 ATK, 26% Chance to Poison.
  • [Lv 5] : +75 ATK, 30% Chance to Poison.
  • [Lv 6] : +90 ATK, 34% Chance to Poison.
  • [Lv 7] : +105 ATK, 38% Chance to Poison.
  • [Lv 8] : +120 ATK, 42% Chance to Poison.
  • [Lv 9] : +135 ATK, 46% Chance to Poison.
  • [Lv10] : +150 ATK, 50% Chance to Poison.
53.png Detoxify Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 10
  • Range: 9
Remove the Poison status from a target.
Acolyte Branch
31.png Aqua Benedicta Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.5s
  • Requires standing on a water cell
  • Consumes: 1 Empty Bottle
The caster must be standing on a walkable body of water (e.g. ponds, lake shore, beach, 286.png Deluge, 538.png Watery Evasion) to use this skill.


22.png Divine Protection Passive
  • Max Level: 10
Increase defense against Demon and Undead race enemies.


  • [Lv 1] : +3 DEF.
  • [Lv 2] : +6 DEF.
  • [Lv 3] : +9 DEF.
  • [Lv 4] : +12 DEF.
  • [Lv 5] : +15 DEF.
  • [Lv 6] : +18 DEF.
  • [Lv 7] : +21 DEF.
  • [Lv 8] : +24 DEF.
  • [Lv 9] : +27 DEF.
  • [Lv10] : +30 DEF.
23.png Demon Bane Passive
  • Max Level: 10
Increases physical attack against Demon and Undead race enemies.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
24.png Ruwach Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Temporarily reveals hidden enemies within a 5x5 area centered on the caster.

Deals 100% MATK damage to hidden enemies revealed and cancels their hiding status.

26.png Teleport Mobility
  • Max Level: 2
  • Target: Self
  • SP Cost:
    • (Lv 1) : 10
    • (Lv 2) : 9
Allows you to teleport randomly, or to your save point.


  • [Lv 1] Teleports the caster to a random location in the same map.
  • [Lv 2] Teleports the caster to their save point.
  • Can not be cast if the caster is standing on top of 288.png Land Protector.
27.png Warp Portal Mobility
  • Max Level: 4
  • Target: Ground
  • SP Cost: 38 - (3 x Skill Level)
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a portal on the ground that transports any player that steps into it to another map.


  • [Lv 1] Transports players to the caster's save point.
  • [Lv 2~4] Transports players to a specific Memo point.
  • You can use the /memo command to memorize a spot and add it to your Warp Portal destinations. Some maps and dungeons can not be added as Warp Portal destination.
28.png Heal Recovery
  • Max Level: 10
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Restores HP to a single target.
  • The amount of HP restored is based on the skill level, Base Level, INT, and MATK of the caster.
  • If cast on an undead player or monster this will instead deal Holy element magic damage to the target. (Can be cast on monsters if "/noshift" is activated).
35.png Cure Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 9
Removes Silence, Blind, and Chaos from a target.
29.png Increase Agility Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 15 + (3 x Skill Level)
  • HP Cost: 15
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 1.0s
  • Range: 9
Increase a single targets AGI, ASPD, and Movement Speed.


  • [Lv 1] : +3 AGI, +1% ASPD, Duration 60 seconds.
  • [Lv 2] : +4 AGI, +2% ASPD, Duration 80 seconds.
  • [Lv 3] : +5 AGI, +3% ASPD, Duration 100 seconds.
  • [Lv 4] : +6 AGI, +4% ASPD, Duration 120 seconds.
  • [Lv 5] : +7 AGI, +5% ASPD, Duration 140 seconds.
  • [Lv 6] : +8 AGI, +6% ASPD, Duration 160 seconds.
  • [Lv 7] : +9 AGI, +7% ASPD, Duration 180 seconds.
  • [Lv 8] : +10 AGI, +8% ASPD, Duration 200 seconds.
  • [Lv 9] : +11 AGI, +9% ASPD, Duration 220 seconds.
  • [Lv10] : +12 AGI, +10% ASPD, Duration 240 seconds.
30.png Decrease Agility Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 13 + (2 x Skill Level)
  • Var. Cast Time: 0.75s
  • Fixed Cast Time: 0.25s
  • Cast Delay: 1.0s
  • Range: 9
Decrease a single targets AGI and movement speed.


  • [Lv 1] : -3 AGI, Duration 20 seconds.
  • [Lv 2] : -4 AGI, Duration 25 seconds.
  • [Lv 3] : -5 AGI, Duration 30 seconds.
  • [Lv 4] : -6 AGI, Duration 35 seconds.
  • [Lv 5] : -7 AGI, Duration 40 seconds.
  • [Lv 6] : -8 AGI, Duration 45 seconds.
  • [Lv 7] : -9 AGI, Duration 50 seconds.
  • [Lv 8] : -10 AGI, Duration 55 seconds.
  • [Lv 9] : -11 AGI, Duration 60 seconds.
  • [Lv10] : -12 AGI, Duration 65 seconds.
25.png Pneuma Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 10
  • Range: 9
Create a 3x3 area on the ground that temporarily nullifies ranged physical damage.


32.png Signum Crucis Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 2.0s
Decrease the Hard DEF of all Undead element and Demon race monsters on the screen by chance.


  • [Lv 1] : 27% Chance, Decrease Hard DEF by 14%.
  • [Lv 2] : 31% Chance, Decrease Hard DEF by 18%.
  • [Lv 3] : 35% Chance, Decrease Hard DEF by 22%.
  • [Lv 4] : 39% Chance, Decrease Hard DEF by 26%.
  • [Lv 5] : 43% Chance, Decrease Hard DEF by 30%.
  • [Lv 6] : 47% Chance, Decrease Hard DEF by 34%.
  • [Lv 7] : 51% Chance, Decrease Hard DEF by 38%.
  • [Lv 8] : 55% Chance, Decrease Hard DEF by 42%.
  • [Lv 9] : 59% Chance, Decrease Hard DEF by 46%.
  • [Lv10] : 63% Chance, Decrease Hard DEF by 50%.
33.png Angelus Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (3 x Skill Level)
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 3.5s
For a short time increase you and your party members Soft DEF, and Max HP.


  • [Lv 1] : +5% Soft DEF, +50 Max HP, Duration 30 seconds.
  • [Lv 2] : +10% Soft DEF, +100 Max HP, Duration 60 seconds.
  • [Lv 3] : +15% Soft DEF, +150 Max HP, Duration 90 seconds.
  • [Lv 4] : +20% Soft DEF, +200 Max HP, Duration 120 seconds.
  • [Lv 5] : +25% Soft DEF, +250 Max HP, Duration 150 seconds.
  • [Lv 6] : +30% Soft DEF, +300 Max HP, Duration 180 seconds.
  • [Lv 7] : +35% Soft DEF, +350 Max HP, Duration 210 seconds.
  • [Lv 8] : +40% Soft DEF, +400 Max HP, Duration 240 seconds.
  • [Lv 9] : +45% Soft DEF, +450 Max HP, Duration 270 seconds.
  • [Lv10] : +50% Soft DEF, +500 Max HP, Duration 300 seconds.
34.png Blessing Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 24 + (4 x Skill Level)
  • Range: 9
Bless a single target increasing their STR, DEX, INT, and Hit.

This skill will remove Curse and Stone Curse statuses from the target.


  • [Lv 1] : +1 STR, +1 DEX, +1 INT, +2 Hit, Duration 60 seconds.
  • [Lv 2] : +2 STR, +2 DEX, +2 INT, +4 Hit, Duration 80 seconds.
  • [Lv 3] : +3 STR, +3 DEX, +3 INT, +6 Hit, Duration 100 seconds.
  • [Lv 4] : +4 STR, +4 DEX, +4 INT, +8 Hit, Duration 120 seconds.
  • [Lv 5] : +5 STR, +5 DEX, +5 INT, +10 Hit, Duration 140 seconds.
  • [Lv 6] : +6 STR, +6 DEX, +6 INT, +12 Hit, Duration 160 seconds.
  • [Lv 7] : +7 STR, +7 DEX, +7 INT, +14 Hit, Duration 180 seconds.
  • [Lv 8] : +8 STR, +8 DEX, +8 INT, +16 Hit, Duration 200 seconds.
  • [Lv 9] : +9 STR, +9 DEX, +9 INT, +18 Hit, Duration 220 seconds.
  • [Lv10] : +10 STR, +10 DEX, +10 INT, +20 Hit, Duration 240 seconds.
Mage Branch
9.png Increase SP Recovery Passive
  • Max Level: 10
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.


  • [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
  • [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
  • [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
  • [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
  • [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
  • [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
  • [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
  • [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
  • [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
  • [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
14.png Cold Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of ice from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
15.png Frost Diver Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Var. Cast Time: 0.64s
  • Fixed Cast Time: 0.16s
  • Cast Delay: 0.5s
  • Range: 9
Inflict Water property magic damage to a single target with a chance to leave them frozen.


  • Frozen enemies are immobile, unable to cast skills and turn to Water 1 element.


  • [Lv 1] : 110% MATK, 38% Chance to apply Frozen status to target.
  • [Lv 2] : 120% MATK, 41% Chance to apply Frozen status to target.
  • [Lv 3] : 130% MATK, 44% Chance to apply Frozen status to target.
  • [Lv 4] : 140% MATK, 47% Chance to apply Frozen status to target.
  • [Lv 5] : 150% MATK, 50% Chance to apply Frozen status to target.
  • [Lv 6] : 160% MATK, 53% Chance to apply Frozen status to target.
  • [Lv 7] : 170% MATK, 56% Chance to apply Frozen status to target.
  • [Lv 8] : 180% MATK, 59% Chance to apply Frozen status to target.
  • [Lv 9] : 190% MATK, 62% Chance to apply Frozen status to target.
  • [Lv10] : 200% MATK, 65% Chance to apply Frozen status to target.
20.png Lightning Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of lightning from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
21.png Thunderstorm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 24 + (5 x Skill Level)
  • Var. Cast Time: 0.64s ~ 4.5s
  • Fixed Cast Time: 0.16s ~ 1.5s
  • Cast Delay: 2.0s
  • Range: 9
Call forth a storm of lightning on a 5x5 targeted location, all enemies inside will be hit by Wind property magic damage multiple times.


  • [Lv 1] : 100% MATK, 1 Hit.
  • [Lv 2] : 100% MATK, 2 Hits.
  • [Lv 3] : 100% MATK, 3 Hits.
  • [Lv 4] : 100% MATK, 4 Hits.
  • [Lv 5] : 100% MATK, 5 Hits.
  • [Lv 6] : 100% MATK, 6 Hits.
  • [Lv 7] : 100% MATK, 7 Hits.
  • [Lv 8] : 100% MATK, 8 Hits.
  • [Lv 9] : 100% MATK, 9 Hits.
  • [Lv10] : 100% MATK, 10 Hits.
19.png Fire Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of fire from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
17.png Fire Ball Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 25
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.7s
  • Range: 9
Launch a Fire Ball at an enemy, dealing Fire property magic damage to the target, and a lesser amount of Fire property magic damage to all enemies within a 5x5 area around them.


  • [Lv 1] : 160% MATK (Target), 120% (Area Damage).
  • [Lv 2] : 180% MATK (Target), 135% (Area Damage).
  • [Lv 3] : 200% MATK (Target), 150% (Area Damage).
  • [Lv 4] : 220% MATK (Target), 165% (Area Damage).
  • [Lv 5] : 240% MATK (Target), 180% (Area Damage).
  • [Lv 6] : 260% MATK (Target), 195% (Area Damage).
  • [Lv 7] : 280% MATK (Target), 210% (Area Damage).
  • [Lv 8] : 300% MATK (Target), 225% (Area Damage).
  • [Lv 9] : 320% MATK (Target), 240% (Area Damage).
  • [Lv10] : 340% MATK (Target), 255% (Area Damage).
10.png Sight Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Reveals all hidden enemies in a 7x7 area around the caster for 10 seconds.
18.png Fire Wall Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 40
  • Var. Cast Time: 1.6s ~ 0.64s
  • Fixed Cast Time: 0.4s ~ 0.06s
  • Range: 9
Create a 1x3 wall of fire on the ground that deals Fire property magic damage to all enemies that walk into it.

Enemies damaged by the Fire Wall will be knocked back 2 cells.

After a cell in the wall deals damage a certain number of time, it will disappear.


  • Undead race and Boss monsters take all hits at once and are not affected by the knock back of this skill.
  • A maximum of 3 fire walls can be created at a time.


  • [Lv 1] : 50% MATK, Deal damage 3 times, Duration 5 seconds.
  • [Lv 2] : 50% MATK, Deal damage 4 times, Duration 6 seconds.
  • [Lv 3] : 50% MATK, Deal damage 5 times, Duration 7 seconds.
  • [Lv 4] : 50% MATK, Deal damage 6 times, Duration 8 seconds.
  • [Lv 5] : 50% MATK, Deal damage 7 times, Duration 9 seconds.
  • [Lv 6] : 50% MATK, Deal damage 8 times, Duration 10 seconds.
  • [Lv 7] : 50% MATK, Deal damage 9 times, Duration 11 seconds.
  • [Lv 8] : 50% MATK, Deal damage 10 times, Duration 12 seconds.
  • [Lv 9] : 50% MATK, Deal damage 11 times, Duration 13 seconds.
  • [Lv10] : 50% MATK, Deal damage 12 times, Duration 14 seconds.
11.png Napalm Beat Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 8 + (Skill Level)
  • Var. Cast Time: 0.4s
  • Fixed Cast Time: 0.1s
  • Cast Delay:
    • (Lv 1~3) : 1.0s
    • (Lv 4~5) : 0.9s
    • (Lv 6~7) : 0.8s
    • (Lv 8) : 0.7s
    • (Lv 9) : 0.6s
    • (Lv 10) : 0.5s
  • Range: 9
Deal Ghost property magic damage to a target and all other enemies in a 3x3 area around them.


  • [Lv 1] : 80% MATK.
  • [Lv 2] : 90% MATK.
  • [Lv 3] : 100% MATK.
  • [Lv 4] : 110% MATK.
  • [Lv 5] : 120% MATK.
  • [Lv 6] : 130% MATK.
  • [Lv 7] : 140% MATK.
  • [Lv 8] : 150% MATK.
  • [Lv 9] : 160% MATK.
  • [Lv10] : 170% MATK.
13.png Soul Strike Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16 + (2 x Skill Level)
  • Var. Cast Time: 0.4s
  • Fixed Cast Time: 0.1s
  • Cast Delay: 1.4s
  • Range: 9
Inflict multiple hits of Ghost property magic damage to a single target.


  • [Lv 1] : 100% MATK, 1 Hit, +5% MATK against Undead enemies.
  • [Lv 2] : 100% MATK, 1 Hit, +10% MATK against Undead enemies.
  • [Lv 3] : 100% MATK, 2 Hit, +15% MATK against Undead enemies.
  • [Lv 4] : 100% MATK, 2 Hit, +20% MATK against Undead enemies.
  • [Lv 5] : 100% MATK, 3 Hit, +25% MATK against Undead enemies.
  • [Lv 6] : 100% MATK, 3 Hit, +30% MATK against Undead enemies.
  • [Lv 7] : 100% MATK, 4 Hit, +35% MATK against Undead enemies.
  • [Lv 8] : 100% MATK, 4 Hit, +40% MATK against Undead enemies.
  • [Lv 9] : 100% MATK, 5 Hit, +45% MATK against Undead enemies.
  • [Lv10] : 100% MATK, 5 Hit, +50% MATK against Undead enemies.
12.png Safety Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1~3) : 30
    • (Lv 3~6) : 35
    • (Lv 7~10) : 40
  • Var. Cast Time: 4.4 - (4 x Skill Level)
  • Fixed Cast Time:
    • (Lv 1) : 0.8
    • (Lv 2) : 0.72
    • (Lv 3) : 0.64
    • (Lv 4) : 0.56
    • (Lv 5) : 0.48
    • (Lv 6) : 0.40
    • (Lv 7) : 0.32
    • (Lv 8) : 0.24
    • (Lv 9) : 0.16
    • (Lv 10) : 0.08
  • Cast Delay: Roughly 0.3s at every level
  • Consumes: 1 Blue Gemstone
Create a barrier on the ground that blocks all melee physical attacks.

The barrier will break after so many hits or if it recieves a hit the exceed its durability.


  • Can not be cast next to 25.png Pneuma.


  • [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
  • [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
  • [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
  • [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
  • [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
  • [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
  • [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
  • [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
  • [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
  • [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.


Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP

16.png Stone Curse Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Range: 2
  • Consumes: 1 Red Gemstone
Attempt to apply the Stone Curse status affect to a target at chance.

Successfully Stone Curse'd targets will be unable to attack or cast skills for a few seconds, then become immobile and into Earth 1 element.

Re-casting this skill on a Stone Cursed target will remove the status from them.


  • When skill level is 6 or higher, it only consumes the Red Gemstone on successful casts.


  • [Lv 1] : 24% Chance.
  • [Lv 2] : 28% Chance.
  • [Lv 3] : 32% Chance.
  • [Lv 4] : 36% Chance.
  • [Lv 5] : 40% Chance.
  • [Lv 6] : 44% Chance.
  • [Lv 7] : 48% Chance.
  • [Lv 8] : 52% Chance.
  • [Lv 9] : 56% Chance.
  • [Lv10] : 60% Chance.
Archer Branch
43.png Owl's Eye Passive
  • Max Level: 10
Increase your dexterity stat.


  • [Lv 1] : +1 DEX.
  • [Lv 2] : +2 DEX.
  • [Lv 3] : +3 DEX.
  • [Lv 4] : +4 DEX.
  • [Lv 5] : +5 DEX.
  • [Lv 6] : +6 DEX.
  • [Lv 7] : +7 DEX.
  • [Lv 8] : +8 DEX.
  • [Lv 9] : +9 DEX.
  • [Lv10] : +10 DEX.
44.png Vulture's Eye Passive
  • Max Level: 10
Sharpen your sight increasing your range and Hit rate with Bow class weapons.


  • [Lv 1] : +1 Cell range when using a Bow, +1% Hit.
  • [Lv 2] : +2 Cell range when using a Bow, +2% Hit.
  • [Lv 3] : +3 Cell range when using a Bow, +3% Hit.
  • [Lv 4] : +4 Cell range when using a Bow, +4% Hit.
  • [Lv 5] : +5 Cell range when using a Bow, +5% Hit.
  • [Lv 6] : +6 Cell range when using a Bow, +6% Hit.
  • [Lv 7] : +7 Cell range when using a Bow, +7% Hit.
  • [Lv 8] : +8 Cell range when using a Bow, +8% Hit.
  • [Lv 9] : +9 Cell range when using a Bow, +9% Hit.
  • [Lv10] : +10 Cell range when using a Bow, +10% Hit.
45.png Attention Concentrate Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (5 x Skill Level)
Temporarily increase DEX and AGI.

In addition, it reveals hidden targets within 3x3 cells around you when cast.


  • [Lv 1] : +3% DEX / AGI, Duration 60 seconds.
  • [Lv 2] : +4% DEX / AGI, Duration 80 seconds.
  • [Lv 3] : +5% DEX / AGI, Duration 100 seconds.
  • [Lv 4] : +6% DEX / AGI, Duration 120 seconds.
  • [Lv 5] : +7% DEX / AGI, Duration 140 seconds.
  • [Lv 6] : +8% DEX / AGI, Duration 160 seconds.
  • [Lv 7] : +9% DEX / AGI, Duration 180 seconds.
  • [Lv 8] : +10% DEX / AGI, Duration 200 seconds.
  • [Lv 9] : +11% DEX / AGI, Duration 220 seconds.
  • [Lv10] : +12% DEX / AGI, Duration 240 seconds.
Merchant Branch
36.png Enlarge Weight Limit Passive
  • Max Level: 10
Increases your maximum weight limit.


  • [Lv 1] : +200 Maximum weight limit.
  • [Lv 2] : +400 Maximum weight limit.
  • [Lv 3] : +600 Maximum weight limit.
  • [Lv 4] : +800 Maximum weight limit.
  • [Lv 5] : +1000 Maximum weight limit.
  • [Lv 6] : +1200 Maximum weight limit.
  • [Lv 7] : +1400 Maximum weight limit.
  • [Lv 8] : +1600 Maximum weight limit.
  • [Lv 9] : +1800 Maximum weight limit.
  • [Lv10] : +2000 Maximum weight limit.
37.png Discount Passive
  • Max Level: 10
Reduce the price of goods purchased from NPC shops.


  • [Lv 1] : Reduce item costs by 7%.
  • [Lv 2] : Reduce item costs by 9%.
  • [Lv 3] : Reduce item costs by 11%.
  • [Lv 4] : Reduce item costs by 13%.
  • [Lv 5] : Reduce item costs by 15%.
  • [Lv 6] : Reduce item costs by 17%.
  • [Lv 7] : Reduce item costs by 19%.
  • [Lv 8] : Reduce item costs by 21%.
  • [Lv 9] : Reduce item costs by 23%.
  • [Lv10] : Reduce item costs by 24%.
38.png Overcharge Passive
  • Max Level: 10
Increase the price of goods sold to NPC shops.


  • [Lv 1] : Increase selling costs by 7%.
  • [Lv 2] : Increase selling costs by 9%.
  • [Lv 3] : Increase selling costs by 11%.
  • [Lv 4] : Increase selling costs by 13%.
  • [Lv 5] : Increase selling costs by 15%.
  • [Lv 6] : Increase selling costs by 17%.
  • [Lv 7] : Increase selling costs by 19%.
  • [Lv 8] : Increase selling costs by 21%.
  • [Lv 9] : Increase selling costs by 23%.
  • [Lv10] : Increase selling costs by 24%.
39.png Pushcart Passive
  • Max Level: 10
Allows you to rent a pushcart, which can store items and unlock additional skills.

Your movement speed is reduced while you have a pushcart with you. Higher levels can remove this reduction.


  • Items inside the pushcart cannot be used or equipped directly, and must be brought outside to be used.
  • You can access the pushcart using Alt+W.


  • [Lv 1] : 55% of normal walking speed.
  • [Lv 2] : 60% of normal walking speed.
  • [Lv 3] : 65% of normal walking speed.
  • [Lv 4] : 70% of normal walking speed.
  • [Lv 5] : 75% of normal walking speed.
  • [Lv 6] : 80% of normal walking speed.
  • [Lv 7] : 85% of normal walking speed.
  • [Lv 8] : 90% of normal walking speed.
  • [Lv 9] : 95% of normal walking speed.
  • [Lv10] : 100% of normal walking speed.
41.png Vending Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
Requires a pushcart. Open a store where you can sell items, and other players can buy them.


  • Note that there is a 3% vending tax applied to all your sales.


  • [Lv 1] : Able to vend 3 items at one time.
  • [Lv 2] : Able to vend 4 items at one time.
  • [Lv 3] : Able to vend 5 items at one time.
  • [Lv 4] : Able to vend 6 items at one time.
  • [Lv 5] : Able to vend 7 items at one time.
  • [Lv 6] : Able to vend 8 items at one time.
  • [Lv 7] : Able to vend 9 items at one time.
  • [Lv 8] : Able to vend 10 items at one time.
  • [Lv 9] : Able to vend 11 items at one time.
  • [Lv10] : Able to vend 12 items at one time.
42.png Mammonite Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 5
  • Range: 1
Consume zeny to strike a single target for physical melee damage.


  • [Lv 1] : 150% ATK, 100 zeny to cast.
  • [Lv 2] : 200% ATK, 200 zeny to cast.
  • [Lv 3] : 250% ATK, 300 zeny to cast.
  • [Lv 4] : 300% ATK, 400 zeny to cast.
  • [Lv 5] : 350% ATK, 500 zeny to cast.
  • [Lv 6] : 400% ATK, 600 zeny to cast.
  • [Lv 7] : 450% ATK, 700 zeny to cast.
  • [Lv 8] : 500% ATK, 800 zeny to cast.
  • [Lv 9] : 550% ATK, 900 zeny to cast.
  • [Lv10] : 600% ATK, 1000 zeny to cast.
40.png Item Appraisal Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Identify an unidentified item.


Expanded Super Novice Skills
Skill Type Properties Description
Monk Branch
259.png Iron Hand Passive
  • Max Level: 10
Increase Mastery ATK when wielding knuckles or no weapon.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
261.png Call Spirits Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 8
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast can not be interrupted
Allows you to summon Spirit Spheres, each Sphere summoned gives +3 ATK.


  • Spirit Spheres last for 10 minutes.
  • Spirit Sphere are commonly used as requirements to cast other skills.


  • [Lv 1] : 1 Spirit Sphere maximum.
  • [Lv 2] : 2 Spirit Sphere maximum.
  • [Lv 3] : 3 Spirit Sphere maximum.
  • [Lv 4] : 4 Spirit Sphere maximum.
  • [Lv 5] : 5 Spirit Sphere maximum.
262.png Absorb Spirits Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Fixed Cast Time: 0.5s
  • Range: 9
Absorb all the Spirit Spheres from a target, regaining 7 SP for each sphere absorbed.


  • When used on a monsters, this instead has a 20% chance to regain 2 x Monster Level SP.
270.png Critical Explosion Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Sphere Cost: 5
Consume 5 Spirit Spheres to activate the Fury status.

Fury status increases your Critical Rate and reduces you natural SP recovery.


  • [Lv 1] : +10 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 2] : +12.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 3] : +15 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 4] : +17.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 5] : +20 Critical Rate, -50% SP Recovery, Duration 180 seconds.
401.png Dangerous Soul Collect Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 20
  • Fixed Cast Time: 1.0s
Summons the maximum amount of spirit spheres possible.
Crusader Branch
248.png Faith Passive
  • Max Level: 10
Increase your maximum HP and resistance to the Holy property.


  • [Lv 1] : +200 Max HP, +5% Holy resistance.
  • [Lv 2] : +400 Max HP, +10% Holy resistance.
  • [Lv 3] : +600 Max HP, +15% Holy resistance.
  • [Lv 4] : +800 Max HP, +20% Holy resistance.
  • [Lv 5] : +1000 Max HP, +25% Holy resistance.
  • [Lv 6] : +1200 Max HP, +30% Holy resistance.
  • [Lv 7] : +1400 Max HP, +35% Holy resistance.
  • [Lv 8] : +1600 Max HP, +40% Holy resistance.
  • [Lv 9] : +1800 Max HP, +45% Holy resistance.
  • [Lv10] : +2000 Max HP, +50% Holy resistance.
249.png Auto Guard Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10 + (2 x Skill Level)
  • Requires a shield equipped
Ready your shield to block incoming physical attacks.


  • [Lv 1] : 5% Chance to block.
  • [Lv 2] : 10% Chance to block.
  • [Lv 3] : 14% Chance to block.
  • [Lv 4] : 18% Chance to block.
  • [Lv 5] : 21% Chance to block.
  • [Lv 6] : 24% Chance to block.
  • [Lv 7] : 26% Chance to block.
  • [Lv 8] : 28% Chance to block.
  • [Lv 9] : 29% Chance to block.
  • [Lv10] : 30% Chance to block.
250.png Shield Charge Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Range: 3
  • Requires a shield equipped
Attack an enemy with your shield dealing Melee Physical damage. Also has a chance to inflict the Stun status onto them and knock them back.


  • [Lv 1] : 120% ATK, 20% Chance to apply Stun status, and knock them back 5 cells.
  • [Lv 2] : 140% ATK, 25% Chance to apply Stun status, and knock them back 6 cells.
  • [Lv 3] : 160% ATK, 30% Chance to apply Stun status, and knock them back 7 cells.
  • [Lv 4] : 180% ATK, 35% Chance to apply Stun status, and knock them back 8 cells.
  • [Lv 5] : 200% ATK, 40% Chance to apply Stun status, and knock them back 9 cells.
251.png Shield Boomerang Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.7s
  • Range: 1 + (2 x Skill Level)
  • Requires a shield equipped
Throw your shield at an enemy dealing ranged physical damage.


  • This skills Damage is increased based on the shield's weight and refinement.
  • This skills damage is forced to the Neutral element.


  • [Lv 1] : 80% ATK, 3 Cells range.
  • [Lv 2] : 160% ATK, 5 Cells range.
  • [Lv 3] : 240% ATK, 7 Cells range.
  • [Lv 4] : 320% ATK, 9 Cells range.
  • [Lv 5] : 400% ATK, 11 Cells range.
253.png Holy Cross Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (1 x Skill Level)
  • Range: 2
Slash an enemy with a cross shape dealing melee physical damage with a chance to inflict the Blind status to the target.

When wielding a two-handed weapon the damage is increased.


  • This skills damage is forced to the Holy element.


  • [Lv 1] : 135% ATK (One-hand), 270% ATK (Two-hand), 3% Chance to Blind.
  • [Lv 2] : 170% ATK (One-hand), 340% ATK (Two-hand), 6% Chance to Blind.
  • [Lv 3] : 205% ATK (One-hand), 410% ATK (Two-hand), 9% Chance to Blind.
  • [Lv 4] : 240% ATK (One-hand), 480% ATK (Two-hand), 12% Chance to Blind.
  • [Lv 5] : 275% ATK (One-hand), 550% ATK (Two-hand), 15% Chance to Blind.
  • [Lv 6] : 310% ATK (One-hand), 620% ATK (Two-hand), 18% Chance to Blind.
  • [Lv 7] : 345% ATK (One-hand), 690% ATK (Two-hand), 21% Chance to Blind.
  • [Lv 8] : 380% ATK (One-hand), 760% ATK (Two-hand), 24% Chance to Blind.
  • [Lv 9] : 415% ATK (One-hand), 830% ATK (Two-hand), 27% Chance to Blind.
  • [Lv10] : 450% ATK (One-hand), 900% ATK (Two-hand), 30% Chance to Blind.
Priest Branch
66.png Impositio Manus Support
  • Max Level: 5
  • Target: Party
  • SP Cost: 10 + (3 x Skill Level)
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Cool Down: 30s
Increase the party's ATK and MATK.


  • [Lv 1] : +5 ATK, +5 MATK, Duration 120 seconds.
  • [Lv 2] : +10 ATK, +10 MATK, Duration 120 seconds.
  • [Lv 3] : +15 ATK, +15 MATK, Duration 120 seconds.
  • [Lv 4] : +20 ATK, +20 MATK, Duration 120 seconds.
  • [Lv 5] : +25 ATK, +25 MATK, Duration 120 seconds.
70.png Sanctuary Recovery
  • Max Level: 10
  • Target: Ground
  • SP Cost: 12 + (3 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Range: 9
  • Consumes: 1 Blue Gemstone
Create a cross shaped 5x5 area on the ground the restores HP to everyone inside each second.

Deals Holy element magic damage to any Undead element and Demon race targets the area, it will also knock them back 2 cells.


  • Unlike most healing skills, Sanctuary can heal Mechanics inside Madogear and Homunculus.


  • [Lv 1] : Can heal up to 4 characters at a time, Heals 100 HP, Deals 50 damage, Duration 4 seconds.
  • [Lv 2] : Can heal up to 5 characters at a time, Heals 200 HP, Deals 100 damage, Duration 7 seconds.
  • [Lv 3] : Can heal up to 6 characters at a time, Heals 300 HP, Deals 150 damage, Duration 10 seconds.
  • [Lv 4] : Can heal up to 7 characters at a time, Heals 400 HP, Deals 200 damage, Duration 13 seconds.
  • [Lv 5] : Can heal up to 8 characters at a time, Heals 500 HP, Deals 250 damage, Duration 16 seconds.
  • [Lv 6] : Can heal up to 9 characters at a time, Heals 600 HP, Deals 300 damage, Duration 19 seconds.
  • [Lv 7] : Can heal up to 10 characters at a time, Heals 777 HP, Deals 388 damage, Duration 22 seconds.
  • [Lv 8] : Can heal up to 11 characters at a time, Heals 777 HP, Deals 388 damage, Duration 25 seconds.
  • [Lv 9] : Can heal up to 12 characters at a time, Heals 777 HP, Deals 388 damage, Duration 28 seconds.
  • [Lv10] : Can heal up to 13 characters at a time, Heals 777 HP, Deals 388 damage, Duration 31 seconds.
75.png Gloria Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Cast Delay: 2.0s
Increase your parties LUK for a short time.


  • [Lv 1] : +30 LUK, Duration 10 seconds.
  • [Lv 2] : +30 LUK, Duration 15 seconds.
  • [Lv 3] : +30 LUK, Duration 20 seconds.
  • [Lv 4] : +30 LUK, Duration 25 seconds.
  • [Lv 5] : +30 LUK, Duration 30 seconds.
74.png Magnificat Recovery
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Cast Delay: 2.0s
Doubles your parties natural SP regeneration rate for a short time.



  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 45 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 75 seconds.
  • [Lv 5] : Duration 90 seconds.
72.png Status Recovery Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Cast Delay: 2.0s
  • Range: 9
Removes Frozen, Stone Curse, Stun, 2201.png White Imprison, 2209.png Stasis, and 2419.png Poem of the Netherworld status's from a target.


  • If used on Undead element monster, has a chance to inflict the Blind status.
  • If used on a passive monster that's attacking a player, it will return to its passive state.
68.png Aspersio Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (4 x Skill Level)
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes: 1 Holy Water
Endow a target's weapon with the Holy element.

This effect disappears if the weapon is unequipped or changed.


  • [Lv 1] : Duration 60 seconds.
  • [Lv 2] : Duration 90 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 150 seconds.
  • [Lv 5] : Duration 180 seconds.
Rogue Branch
213.png Tunnel Drive Passive
  • Max Level: 5
Allows you to move while in 51.png Hiding status. The movement speed is increased based on skill level.


  • [Lv 1] : 26% Movement speed.
  • [Lv 2] : 32% Movement speed.
  • [Lv 3] : 38% Movement speed.
  • [Lv 4] : 44% Movement speed.
  • [Lv 5] : 50% Movement speed.
212.png Back Stab Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16
  • Cast Delay: 0.5s
  • Cooldown: 0.5s
  • Range: 1
Instantly jump behind a target and stab them in the back dealing damage. Hit rate is increased based on skill level.


  • If using a Dagger class weapon, you will hit the target 2 times.
  • If using a Bow class weapon, ATK% is halved.
  • Can not be used while in hiding status.


  • [Lv 1] : 340% ATK
  • [Lv 2] : 380% ATK
  • [Lv 3] : 420% ATK
  • [Lv 4] : 460% ATK
  • [Lv 5] : 500% ATK
  • [Lv 6] : 540% ATK
  • [Lv 7] : 580% ATK
  • [Lv 8] : 620% ATK
  • [Lv 9] : 660% ATK
  • [Lv10] : 700% ATK
214.png Raid Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Area of Effect:
    • 5x5
Deal damage to an enemy and the targets around it. All enemies hit by this will take additional damage from all sources.

Additionally this skill has a chance to Stun and Blind the targets.

The damage increase is reduced against Boss monsters.


  • [Lv 1] : 200% ATK, +30% Damage to the target, (+15% to Boss), 13% Chance to Blind and/or Stun the target.
  • [Lv 2] : 350% ATK, +30% Damage to the target, (+15% to Boss), 16% Chance to Blind and/or Stun the target.
  • [Lv 3] : 500% ATK, +30% Damage to the target, (+15% to Boss), 19% Chance to Blind and/or Stun the target.
  • [Lv 4] : 650% ATK, +30% Damage to the target, (+15% to Boss), 22% Chance to Blind and/or Stun the target.
  • [Lv 5] : 800% ATK, +30% Damage to the target, (+15% to Boss), 25% Chance to Blind and/or Stun the target.
210.png Snatcher Passive
  • Max Level: 10
Enables a chance to auto cast 50.png Steal every time you auto attack.


  • [Lv 1] : 7% Chance to auto cast.
  • [Lv 2] : 8% Chance to auto cast.
  • [Lv 3] : 10% Chance to auto cast.
  • [Lv 4] : 11% Chance to auto cast.
  • [Lv 5] : 13% Chance to auto cast.
  • [Lv 6] : 14% Chance to auto cast.
  • [Lv 7] : 16% Chance to auto cast.
  • [Lv 8] : 17% Chance to auto cast.
  • [Lv 9] : 19% Chance to auto cast.
  • [Lv10] : 20% Chance to auto cast.
211.png Steal Coin Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Range: 1
Attempt to steal zeny from a monster.

The chance to successfully steal zeny is based on the casters Base Level, DEX and LUK, and the monsters Base Level as well.


  • The amount of zeny stolen depends on the level of this skill.
  • Can not be used on Players or Boss monsters.


  • [Lv 1] : 1% Chance to steal.
  • [Lv 2] : 2% Chance to steal.
  • [Lv 3] : 3% Chance to steal.
  • [Lv 4] : 4% Chance to steal.
  • [Lv 5] : 5% Chance to steal.
  • [Lv 6] : 6% Chance to steal.
  • [Lv 7] : 7% Chance to steal.
  • [Lv 8] : 8% Chance to steal.
  • [Lv 9] : 9% Chance to steal.
  • [Lv10] : 10% Chance to steal.
Assassin Branch
138.png Enchant Poison Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 20
  • Range: 1
Enchants your weapon with the Poison property.
139.png Poison React Damage
  • Max Level: 10
  • Target: Self
  • SP Cost:
    • (Lv 1~8) : 20 + (5 x Skill Level)
    • (Lv 9~10) : 45
Gives a 50% chance to auto cast 52.png Envenom when hit by a physical attack. Higher skill levels allow for more counter attacks.

If the attack you counter was Poison property, it deals increased damage and it has a 50% chance to poison the target.

This skill will end after the maximum number of counter attacks is reached or after 1 Poison property attack is countered.


  • This works against long ranged physical attacks as well.


  • [Lv 1] : 130% ATK, 1 Counter attack limit, 20 Seconds duration.
  • [Lv 2] : 160% ATK, 1 Counter attack limit, 25 Seconds duration.
  • [Lv 3] : 190% ATK, 2 Counter attack limit, 30 Seconds duration.
  • [Lv 4] : 220% ATK, 2 Counter attack limit, 35 Seconds duration.
  • [Lv 5] : 250% ATK, 3 Counter attack limit, 40 Seconds duration.
  • [Lv 6] : 280% ATK, 3 Counter attack limit, 45 Seconds duration.
  • [Lv 7] : 310% ATK, 4 Counter attack limit, 50 Seconds duration.
  • [Lv 8] : 340% ATK, 4 Counter attack limit, 55 Seconds duration.
  • [Lv 9] : 370% ATK, 5 Counter attack limit, 60 Seconds duration.
  • [Lv10] : 400% ATK, 5 Counter attack limit, 60 Seconds duration.
140.png Venom Dust Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 2
  • Consumes 1 Red Gemstone
Contaminate an area with poison. Any enemy that walks through this area has the chance to be poisoned.


  • [Lv 1] : 5 Second Duration.
  • [Lv 2] : 10 Second Duration.
  • [Lv 3] : 15 Second Duration.
  • [Lv 4] : 20 Second Duration.
  • [Lv 5] : 25 Second Duration.
  • [Lv 6] : 30 Second Duration.
  • [Lv 7] : 35 Second Duration.
  • [Lv 8] : 40 Second Duration.
  • [Lv 9] : 45 Second Duration.
  • [Lv10] : 50 Second Duration.
141.png Venom Splasher Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cool Down: 12s - (Skill Level)
  • Range: 1
  • Area of Effect:
    • Lv 1 ~ 10 : 5x5
This skill only works on targets with less then 1/3 or ~34% HP, when a target is hit with this skill, it will explode after a few seconds dealing damage to all nearby enemies.


  • This skill is forced to the Poison property.


  • [Lv 1] : 550% ATK
  • [Lv 2] : 600% ATK
  • [Lv 3] : 650% ATK
  • [Lv 4] : 700% ATK
  • [Lv 5] : 750% ATK
  • [Lv 6] : 800% ATK
  • [Lv 7] : 850% ATK
  • [Lv 8] : 900% ATK
  • [Lv 9] : 950% ATK
  • [Lv10] : 1000% ATK
Wizard Branch
86.png Water Ball Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost:
    • (Lv 1~2) : 15
    • (Lv 3~4) : 20
    • (Lv 5) : 25
  • Var. Cast Time: (0.64 x Skill Level)
  • Fixed Cast Time: (0.16 x Skill Level)
  • Range: 9
  • Requires standing on a water cell
Draw water from the ground to summon a Water Ball to throw at a target, using an area around you to strike an enemy many times for Water property magic damage.

The target will be hit 1 time for every Water cell used around you.


  • You can use a Sage's 286.png Deluge or a Ninja's 538.png Watery Evasion for this attack, but the ground effect on each cell is removed for each strike of Water Ball.


  • [Lv 1] : 130% MATK, Uses a 1x1 Area of water.
  • [Lv 2] : 160% MATK, Uses a 3x3 Area of water.
  • [Lv 3] : 190% MATK, Uses a 3x3 Area of water.
  • [Lv 4] : 220% MATK, Uses a 5x5 Area of water.
  • [Lv 5] : 250% MATK, Uses a 5x5 Area of water.
87.png Ice Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 9
Create a wall of ice (1x5 area, centered on the targeted cell) which prevents anyone from walking through the area.


  • Ice Walls have 400 ~ 2200 HP, 0 DEF, 0 MDEF, and their HP decreases by 50 every second.
  • Ice Walls can be attacked by yourself, allies and enemies.


  • [Lv 1] : 400 HP.
  • [Lv 2] : 600 HP.
  • [Lv 3] : 800 HP.
  • [Lv 4] : 1000 HP.
  • [Lv 5] : 1200 HP.
  • [Lv 6] : 1400 HP.
  • [Lv 7] : 1600 HP.
  • [Lv 8] : 1800 HP.
  • [Lv 9] : 2000 HP.
  • [Lv10] : 2200 HP.
88.png Frost Nova Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 47 - (2 x Skill Level)
  • Var. Cast Time:
    • (Lv 1~2) : 0.80s
    • (Lv 3~4) : 0.72s
    • (Lv 5~6) : 0.64s
    • (Lv 7~8) : 0.56s
    • (Lv 9~10) : 0.48s
  • Fixed Cast Time:
    • (Lv 1~2) : 0.20s
    • (Lv 3~4) : 0.18s
    • (Lv 5~6) : 0.16s
    • (Lv 7~8) : 0.14s
    • (Lv 9~10) : 0.12s
  • Cast Delay: 0.2s
Create an ice explosion around you in a 5x5 area of effect, dealing Water property magic damage to all enemies in range.

Additionally, inflict the Frozen status to enemies hit at a chance.


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 73% MATK, Inflict 1.5 seconds of Frozen status, at a 38% Chance.
  • [Lv 2] : 80% MATK, Inflict 3.0 seconds of Frozen status, at a 43% Chance.
  • [Lv 3] : 87% MATK, Inflict 4.5 seconds of Frozen status, at a 48% Chance.
  • [Lv 4] : 93% MATK, Inflict 6.0 seconds of Frozen status, at a 53% Chance.
  • [Lv 5] : 100% MATK, Inflict 7.5 seconds of Frozen status, at a 58% Chance.
  • [Lv 6] : 107% MATK, Inflict 9.0 seconds of Frozen status, at a 63% Chance.
  • [Lv 7] : 113% MATK, Inflict 10.5 seconds of Frozen status, at a 68% Chance.
  • [Lv 8] : 120% MATK, Inflict 12.0 seconds of Frozen status, at a 73% Chance.
  • [Lv 9] : 127% MATK, Inflict 13.5 seconds of Frozen status, at a 78% Chance.
  • [Lv10] : 133% MATK, Inflict 15.0 seconds of Frozen status, at a 83% Chance.
89.png Storm Gust Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 78
  • Var. Cast Time: 4.3s + (0.2s x Skill Level)
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 6s
  • Range: 9
Summon an 11x11 area of effect blizzard that lasts for 4.5 seconds and hits all enemies in range for Water property magic damage every 0.45 seconds.

Additionally knock back all enemies hit by 2 cells, and has a chance to apply the Frozen status.


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 120% MATK, 60% Chance to apply Frozen status.
  • [Lv 2] : 170% MATK, 55% Chance to apply Frozen status.
  • [Lv 3] : 220% MATK, 50% Chance to apply Frozen status.
  • [Lv 4] : 270% MATK, 45% Chance to apply Frozen status.
  • [Lv 5] : 320% MATK, 40% Chance to apply Frozen status.
  • [Lv 6] : 370% MATK, 35% Chance to apply Frozen status.
  • [Lv 7] : 420% MATK, 30% Chance to apply Frozen status.
  • [Lv 8] : 470% MATK, 25% Chance to apply Frozen status.
  • [Lv 9] : 520% MATK, 20% Chance to apply Frozen status.
  • [Lv10] : 570% MATK, 15% Chance to apply Frozen status.
84.png Jupitel Thunder Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 17 + (3 x Skill Level)
  • Var. Cast Time: 1.8s + (0.2s x Skill Level)
  • Fixed Cast Time: 0.5s
  • Range: 9
Release a ball of lightning at a single target dealing Wind property magic damage and knocking them back.


  • [Lv 1] : 100% MATK, 3 Hits, 2 Cell knock back.
  • [Lv 2] : 100% MATK, 4 Hits, 3 Cell knock back.
  • [Lv 3] : 100% MATK, 5 Hits, 3 Cell knock back.
  • [Lv 4] : 100% MATK, 6 Hits, 4 Cell knock back.
  • [Lv 5] : 100% MATK, 7 Hits, 4 Cell knock back.
  • [Lv 6] : 100% MATK, 8 Hits, 5 Cell knock back.
  • [Lv 7] : 100% MATK, 9 Hits, 5 Cell knock back.
  • [Lv 8] : 100% MATK, 10 Hits, 6 Cell knock back.
  • [Lv 9] : 100% MATK, 11 Hits, 6 Cell knock back.
  • [Lv10] : 100% MATK, 12 Hits, 7 Cell knock back.
85.png Lord of Vermilion Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 56 + (4 x Skill Level)
  • Var. Cast Time: 6.5s - (0.2s x Skill Level)
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 5s
  • Range: 9
Call forth an explosive thunder bolt to destroy a 13x13 area of effect.

Deals a volley of 20 hits to all enemies in the area, dealing Wind property magic damage.

Also has a chance to inflict the Blind status for 20 seconds to enemies hit.


  • [Lv 1] : 500% MATK, 15% Chance to Blind.
  • [Lv 2] : 600% MATK, 20% Chance to Blind.
  • [Lv 3] : 700% MATK, 25% Chance to Blind.
  • [Lv 4] : 800% MATK, 30% Chance to Blind.
  • [Lv 5] : 900% MATK, 35% Chance to Blind.
  • [Lv 6] : 1000% MATK, 40% Chance to Blind.
  • [Lv 7] : 1100% MATK, 45% Chance to Blind.
  • [Lv 8] : 1200% MATK, 50% Chance to Blind.
  • [Lv 9] : 1300% MATK, 55% Chance to Blind.
  • [Lv10] : 1400% MATK, 60% Chance to Blind.
90.png Earth Spike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.7s + (0.5s x Skill Level)
  • Fixed Cast Time: 0.2s + (0.2s x Skill Level)
  • Cast Delay: 0.9 + (0.1 x Skill Level)s
  • Range: 9
Raise spikes from the ground to deal multiple hits of Earth property magic damage to a single target.


  • [Lv 1] : 200% MATK, 1 Spike.
  • [Lv 2] : 200% MATK, 2 Spike.
  • [Lv 3] : 200% MATK, 3 Spike.
  • [Lv 4] : 200% MATK, 4 Spike.
  • [Lv 5] : 200% MATK, 5 Spike.
91.png Heaven's Drive Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 24 + (2 x Skill Level)
  • Var. Cast Time: 0.9s + (0.2s x Skill Level)
  • Fixed Cast Time: 0.8s
  • Cast Delay: 0.5s
  • Cooldown: 1s
  • Range: 9
Cause jagged spikes to rise up from the ground in a 5x5 area, hitting any enemies inside the area for multiple hits of Earth property magical damage.


  • If this skill hits a hidden target it will reveal them.


  • [Lv 1] : 125% MATK, Hits targets 1 time.
  • [Lv 2] : 250% MATK, Hits targets 2 time.
  • [Lv 3] : 375% MATK, Hits targets 3 time.
  • [Lv 4] : 500% MATK, Hits targets 4 time.
  • [Lv 5] : 625% MATK, Hits targets 5 time.
92.png Quagmire Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 0 + (5 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Create a 5x5 mud bog that cuts the Movement Speed, AGI, and DEX of enemies that enter it by half.

Also removes the effects of 29.png Increase Agility, 60.png Two-Handed Quicken, and 111.png Adrenaline Rush type skills.


  • You can have up to 3 Quagmires active at a time.
  • AGI and DEX will only drop by a maximum of 50 each.
  • In PvP enviroments, allies and the caster can be affected as well, and players will only receive a 25% penalty to Movement Speed, AGI, and DEX instead.


  • [Lv 1] : Duration 5 seconds.
  • [Lv 2] : Duration 10 seconds.
  • [Lv 3] : Duration 15 seconds.
  • [Lv 4] : Duration 20 seconds.
  • [Lv 5] : Duration 25 seconds.
81.png Sightrasher Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 33 + (2 x Skill Level)
  • Var. Cast Time: 0.32s
  • Fixed Cast Time: 0.08s
  • Cast Delay: 2.0s
  • Required status: 10.png Sight
Blast fire balls outward from you in all directions, reaching up to 7 cells away.

Enemies in range are knocked back 2 cells, and take Fire property magic damage.


  • This skill requires you to be in 10.png Sight status, and ends Sight status after using this skill.


  • [Lv 1] : 120% MATK.
  • [Lv 2] : 140% MATK.
  • [Lv 3] : 160% MATK.
  • [Lv 4] : 180% MATK.
  • [Lv 5] : 200% MATK.
  • [Lv 6] : 220% MATK.
  • [Lv 7] : 240% MATK.
  • [Lv 8] : 260% MATK.
  • [Lv 9] : 280% MATK.
  • [Lv10] : 300% MATK.
80.png Fire Pillar Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 75
  • Var. Cast Time: 1.92s - (0.192 x Skill Level)
  • Fixed Cast Time: 0.48s - (0.048 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Set a 3x3 trap on the ground that deals Fire property magic damage to any enemy that steps on it.


  • This skill seems to ignore MDEF (Unconfirmed).
  • You can not place a Fire Pillar within 3 cells of an ally or enemy.
  • You can have up to 5 Fire Pillars set at once.


  • [Lv 1] : 70% MATK, 3 Hits, Duration 30 seconds.
  • [Lv 2] : 70% MATK, 4 Hits, Duration 30 seconds.
  • [Lv 3] : 70% MATK, 5 Hits, Duration 30 seconds.
  • [Lv 4] : 70% MATK, 6 Hits, Duration 30 seconds.
  • [Lv 5] : 70% MATK, 7 Hits, Duration 30 seconds.
  • [Lv 6] : 70% MATK, 8 Hits, Duration 30 seconds.
  • [Lv 7] : 70% MATK, 9 Hits, Duration 30 seconds.
  • [Lv 8] : 70% MATK, 10 Hits, Duration 30 seconds.
  • [Lv 9] : 70% MATK, 11 Hits, Duration 30 seconds.
  • [Lv10] : 70% MATK, 12 Hits, Duration 30 seconds.
83.png Meteor Storm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1) : 20
    • (Lv 2) : 24
    • (Lv 3) : 30
    • (Lv 4) : 34
    • (Lv 5) : 40
    • (Lv 6) : 44
    • (Lv 7) : 50
    • (Lv 8) : 54
    • (Lv 9) : 60
    • (Lv 10) : 64
  • Var. Cast Time: 6.3s
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 7s
  • Range: 9
Drop down meteors in a 13x13 area of effect, dealing Fire property magic damage to all enemies that get hit.

Enemies hit have a chance to be stunned.


  • Meteors that drop down will hit all enemies within a 7x7 Area around the cell it lands.


  • [Lv 1] : 2 Meteors, 125% MATK, Each meteor deals damage 1 time, 3% Chance to Stun.
  • [Lv 2] : 3 Meteors, 125% MATK, Each meteor deals damage 1 time, 6% Chance to Stun.
  • [Lv 3] : 3 Meteors, 125% MATK, Each meteor deals damage 2 times, 9% Chance to Stun.
  • [Lv 4] : 4 Meteors, 125% MATK, Each meteor deals damage 2 times, 12% Chance to Stun.
  • [Lv 5] : 4 Meteors, 125% MATK, Each meteor deals damage 3 times, 15% Chance to Stun.
  • [Lv 6] : 5 Meteors, 125% MATK, Each meteor deals damage 3 times, 18% Chance to Stun.
  • [Lv 7] : 5 Meteors, 125% MATK, Each meteor deals damage 4 times, 21% Chance to Stun.
  • [Lv 8] : 6 Meteors, 125% MATK, Each meteor deals damage 4 times, 24% Chance to Stun.
  • [Lv 9] : 6 Meteors, 125% MATK, Each meteor deals damage 5 times, 27% Chance to Stun.
  • [Lv10] : 7 Meteors, 125% MATK, Each meteor deals damage 5 times, 30% Chance to Stun.
93.png Sense Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
Reveal information about a monster.

Retrieve their level, current HP, size, race, attribute, DEF, MDEF and property damage table.


  • The information window will be shown to all party members.
Hunter Branch
8209.png Skid Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes : 1 Trap
Set a trap on the ground that slides the target in the specified direction when stepped on.


  • The trap will dismantle itself after a duration.


  • [Lv 1] : 6 cells of knock back, 300 seconds duration
  • [Lv 2] : 7 cells of knock back, 240 seconds duration
  • [Lv 3] : 8 cells of knock back, 180 seconds duration
  • [Lv 4] : 9 cells of knock back, 120 seconds duration
  • [Lv 5] : 10 cells of knock back, 60 seconds duration
8210.png Land Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Variable Cast Time: 0.5s
  • Fixed Cast Time: 0.3s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes : 1 Trap
  • Cast can not be interrupted
Set a trap on the ground that explodes when stepped on.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% ATK, 65 seconds duration
  • [Lv 2] : 75% ATK, 50 seconds duration
  • [Lv 3] : 100% ATK, 35 seconds duration
  • [Lv 4] : 125% ATK, 20 seconds duration
  • [Lv 5] : 150% ATK, 5 seconds duration
126.png Beast Bane Passive
  • Max Level: 10
Increase your damage against Animal and Insect race monsters


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
Alchemist Branch
226.png Axe Mastery Passive
  • Max Level: 10
Increase your damage with Axe class weapons.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
Blacksmith Branch
105.png Hilt Binding Passive
  • Max Level: 1
Increase the duration of Adrenaline Rush, Power Thrust and Weapon Perfection by 10%, also increases STR and ATK.


  • [Lv 1] : +1 STR, +4 ATK.
107.png Weaponry Research Passive
  • Max Level: 10
Increases Attack and HIT by 2 ~ 20 and forge chance of success by 1 ~ 10%.


  • [Lv 1] : +2 ATK, +2 Hit, +1% Forging success rate.
  • [Lv 2] : +4 ATK, +4 Hit, +2% Forging success rate.
  • [Lv 3] : +6 ATK, +6 Hit, +3% Forging success rate.
  • [Lv 4] : +8 ATK, +8 Hit, +4% Forging success rate.
  • [Lv 5] : +10 ATK, +10 Hit, +5% Forging success rate.
  • [Lv 6] : +12 ATK, +12 Hit, +6% Forging success rate.
  • [Lv 7] : +14 ATK, +14 Hit, +7% Forging success rate.
  • [Lv 8] : +16 ATK, +16 Hit, +8% Forging success rate.
  • [Lv 9] : +18 ATK, +18 Hit, +9% Forging success rate.
  • [Lv10] : +20 ATK, +20 Hit, +10% Forging success rate.
108.png Repair Weapon Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 30
  • Var. Cast Time: 2.5s
  • Fixed Cast Time: 2.5s
  • Range: 2
Repair a piece of damaged equipment.


Depending on the item repaired, a different material is consumed.


High Wizard Branch
365.png Magic Crasher Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 8
  • Var. Cast Time: 0.24s
  • Fixed Cast Time: 0.06s
  • Cast Delay: 0.3s
  • Range: 9
Strike an enemy with a weapon property physical attack, but you use your MATK instead of ATK for damage.


  • This attack uses the enemies DEF instead of Mdef.
  • This is considered a Ranged Physical Attack.
Exclusive Expanded Super Novice Skills
Skill Type Properties Description
5075.png Breakthrough Passive
  • Max Level: 5
Strengthen your body by doing extreme physical training.


  • [Lv 1] : +15 ATK, +350 Max HP, +30 Max SP, +2% Healing Received.
  • [Lv 2] : +30 ATK, +700 Max HP, +60 Max SP, +4% Healing Received.
  • [Lv 3] : +45 ATK, +1050 Max HP, +90 Max SP, +6% Healing Received.
  • [Lv 4] : +60 ATK, +1400 Max HP, +120 Max SP, +8% Healing Received.
  • [Lv 5] : +100 ATK, +2000 Max HP, +200 Max SP, +10% Healing Received.
5076.png Help Me Angel! Recovery
  • Max Level: 5
  • Duration: 20 seconds
  • Cooldown: 300 seconds
  • Area of Effect: 31x31
Calls upon a Guardian Angel who wants to save you and your party in a crisis.


  • [Lv 1] : Restore 1000 HP and 350 SP every second.
5077.png Transcendence Passive
  • Max Level: 5
Strengthen your mind through extreme mental training.


  • [Lv 1] : +15 MATK, +350 Max HP, +30 Max SP, +3% Healing Received.
  • [Lv 2] : +30 MATK, +700 Max HP, +60 Max SP, +6% Healing Received.
  • [Lv 3] : +45 MATK, +1050 Max HP, +90 Max SP, +9% Healing Received.
  • [Lv 4] : +60 MATK, +1400 Max HP, +120 Max SP, +12% Healing Received.
  • [Lv 5] : +100 MATK, +2000 Max HP, +200 Max SP, +15% Healing Received.

Homunculus

Amistr

Skill Type Properties Description
8005.png Castling Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 10
Instantly switch the position of the homunculus and it's owner.
8006.png Defense Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:25:30:35:40
  • Cast Delay: 30.0s
Increases the Homunculus and it's owners VIT temporarily.


  • [Lv 1] : +10 VIT, Duration 40 seconds.
  • [Lv 2] : +15 VIT, Duration 35 seconds.
  • [Lv 3] : +20 VIT, Duration 30 seconds.
  • [Lv 4] : +25 VIT, Duration 25 seconds.
  • [Lv 5] : +30 VIT, Duration 20 seconds.
8007.png Adamantium Skin Passive
  • Max Level: 5
Increases the Homunculus Max HP, HP Recovery, and DEF.


  • [Lv 1] : +2% Max HP, +5% HP Recovery, +4% DEF.
  • [Lv 2] : +4% Max HP, +10% HP Recovery, +8% DEF.
  • [Lv 3] : +6% Max HP, +15% HP Recovery, +12% DEF.
  • [Lv 4] : +8% Max HP, +20% HP Recovery, +16% DEF.
  • [Lv 5] : +10% Max HP, +25% HP Recovery, +20% DEF.
8008.png Bloodlust Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 120
  • Cooldown: 600s:1200s:1800s
Boosts the Homunculus ATK and allows it to leech HP from the damage it deals temporarily.


  • [Lv 1] : +30% ATK, Gain 20% of damage dealt as HP, Duration 60 seconds.
  • [Lv 2] : +40% ATK, Gain 20% of damage dealt as HP, Duration 180 seconds.
  • [Lv 3] : +50% ATK, Gain 20% of damage dealt as HP, Duration 300 seconds.

Filir

Skill Type Properties Description
8009.png Moonlight Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 4:8:12:16:20
Pick a single target to deal damage. Higher levels hit more times.


  • [Lv 1] : 220% ATK, 1 Peck.
  • [Lv 2] : 330% ATK, 2 Pecks.
  • [Lv 3] : 440% ATK, 2 Pecks.
  • [Lv 4] : 550% ATK, 2 Pecks.
  • [Lv 5] : 660% ATK, 3 Pecks.
8010.png Fleet Move Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30:40:50:60:70
  • Cast Delay: 60:75:90:105:120
Increases the Homunculus ATK and ASPD temporarily.


  • [Lv 1] : +10% ATK, +3% ASPD, Duration 60 seconds.
  • [Lv 2] : +15% ATK, +6% ASPD, Duration 55 seconds.
  • [Lv 3] : +20% ATK, +9% ASPD, Duration 50 seconds.
  • [Lv 4] : +25% ATK, +12% ASPD, Duration 45 seconds.
  • [Lv 5] : +30% ATK, +15% ASPD, Duration 40 seconds.
8011.png Over Speed Support
  • Max Level: 5
  • SP Cost: 30:40:50:60:70
  • Cast Delay: 60:75:90:105:120
Increase the Homunculus Flee temporarily.


  • [Lv 1] : +20 Flee, Duration 60 seconds.
  • [Lv 2] : +25 Flee, Duration 55 seconds.
  • [Lv 3] : +30 Flee, Duration 50 seconds.
  • [Lv 4] : +35 Flee, Duration 45 seconds.
  • [Lv 5] : +40 Flee, Duration 40 seconds.
8012.png S.B.R.44 Damage
  • Max Level: 3
  • Target: Enemy
  • SP Cost: 1
Explodes on a target dealing damage based on the Homunculus current intimacy.

After use this skill will drop intimacy to 2.


  • Requires 3 intimacy to use at minimum.


  • [Lv 1] : Intimacy * 100 damage.
  • [Lv 2] : Intimacy * 200 damage.
  • [Lv 3] : Intimacy * 300 damage.

Lif

Skill Type Properties Description
8001.png Healing Touch Support The Homunculus restores health to it's owner.

Higher levels will restore more HP.

8002.png Avoid Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:25:30:35:40
  • Cast Delay: 35.0s
Increase the Homunculus and it's owners movement speed temporarily.


  • [Lv 1] : +10% Movement speed, Duration 40 seconds.
  • [Lv 2] : +20% Movement speed, Duration 35 seconds.
  • [Lv 3] : +30% Movement speed, Duration 30 seconds.
  • [Lv 4] : +40% Movement speed, Duration 25 seconds.
  • [Lv 5] : +50% Movement speed, Duration 20 seconds.
8003.png Brain Surgery Passive
  • Max Level: 5
Increase the Homunculus Max SP, 8001.png Healing Touch's effectiveness, and SP Recovery.


  • [Lv 1] : +1% Max SP, +3% SP Recovery, +2% 8001.png Healing Touch effectiveness.
  • [Lv 2] : +2% Max SP, +6% SP Recovery, +4% 8001.png Healing Touch effectiveness.
  • [Lv 3] : +3% Max SP, +9% SP Recovery, +6% 8001.png Healing Touch effectiveness.
  • [Lv 4] : +4% Max SP, +12% SP Recovery, +8% 8001.png Healing Touch effectiveness.
  • [Lv 5] : +5% Max SP, +15% SP Recovery, +10% 8001.png Healing Touch effectiveness.
8004.png Change Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 100
Allows the homunculus to use MATK instead of ATK for regular attacks temporarily.

Also increases VIT, and INT.


  • [Lv 1] : +20 INT, +30 VIT, Duration 60 seconds.
  • [Lv 2] : +30 INT, +45 VIT, Duration 120 seconds.
  • [Lv 3] : +40 INT, +60 VIT, Duration 180 seconds.
  • [Lv 4] : +50 INT, +75 VIT, Duration 240 seconds.
  • [Lv 5] : +60 INT, +90 VIT, Duration 300 seconds.

Vanilmirth

Skill Type Properties Description
8013.png Caprice Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 22:24:26:28:30
  • Cast Delay: 2.0s:2.2s:2.4s:2.6s:2.8s
  • Range: 9
Randomly cast 19.png Fire Bolt, 14.png Cold Bolt, 20.png Lightning Bolt, or 90.png Earth Spike on a target.


  • [Lv 1] : Casts level 1 Bolt spell.
  • [Lv 2] : Casts level 2 Bolt spell.
  • [Lv 3] : Casts level 3 Bolt spell.
  • [Lv 4] : Casts level 4 Bolt spell.
  • [Lv 5] : Casts level 5 Bolt spell.
8014.png Benediction of Chaos Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
  • Cast Delay: 3.0s
  • Walk Delay: 3.0s
The Homunculus will randomly cast level 1 ~ 5 28.png Heal on itself, it's owner, or a nearby enemy.


  • [Lv 1] : Casts level 1 28.png Heal, 20% Self, 30% Owner, 50% Enemy.
  • [Lv 2] : Casts level 1 ~ 2 28.png Heal, 50% Self, 10% Owner, 40% Enemy.
  • [Lv 3] : Casts level 1 ~ 3 28.png Heal, 25% Self, 50% Owner, 25% Enemy.
  • [Lv 4] : Casts level 1 ~ 4 28.png Heal, 60% Self, 4% Owner, 36% Enemy.
  • [Lv 5] : Casts level 1 ~ 5 28.png Heal, 34% Self, 33% Owner, 33% Enemy.
8015.png Instruct Passive
  • Max Level: 5
Increases the Homunculus INT and STR. As well as increase the owners Brewing Rate.


  • [Lv 1] : +1 STR, +1 INT, +1% Brewing Rate.
  • [Lv 2] : +1 STR, +2 INT, +2% Brewing Rate.
  • [Lv 3] : +3 STR, +2 INT, +3% Brewing Rate.
  • [Lv 4] : +4 STR, +4 INT, +4% Brewing Rate.
  • [Lv 5] : +4 STR, +5 INT, +5% Brewing Rate.
8016.png Bio Explosion Damage
  • Max Level: 3
  • Target: Self
  • SP Cost: 1
  • Walk Delay: 1.0s
Command the Homunculus to explode, dealing 9x9 area of effect damage based on its Max HP.

After using this skill Homunculus intimacy will drop to 1.


  • Requires 450 intimacy to use.
  • This skill ignores accuracy checks.


  • [Lv 1] : Max HP * 1 damage.
  • [Lv 2] : Max HP * 1.5 damage.
  • [Lv 3] : Max HP * 2 damage.


Miscellaneous

ALL

Skill Type Properties Description
2533.png Odin's Recall Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Fixed Cast Time: 10.0s
  • Cast can be interrupted
2536.png Guardian's Recall Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Fixed Cast Time: 3.0s
  • Cool Down: 300.0s
  • Cast cannot be interrupted
2537.png Odin's Power Support
  • Max Level: 2
  • Target: Ally
  • SP Cost: 70:100
  • Range: 9
54.png Resurrection Support
  • Max Level: 4
  • Target: Ally
  • SP Cost: 60
  • Var. Cast Time: 4.8s:3.2s:1.6s:0.0s
  • Fixed Cast Time: 1.2s:0.8s:0.4s:0.0s
  • Cast Delay: 0.0s:1.0s:2.0s:3.0s
  • Range: 9
  • Consumes 1 Blue Gemstone
  • Cast can be interrupted
692.png Cat Cry Passive
  • Max Level: 9
  • Cast Delay: 5.0s
693.png Party Flee Support
  • Max Level: 1
  • Target: Self
  • Cool Down: 300.0s


Area of Effect: Screen-wide

694.png Angel's Protection Passive
  • Max Level: 9
695.png Summer Night Dream Passive
  • Max Level: 9
  • Cast Delay: 12.0s
697.png Reverse Orcish Support
  • Max Level: 1
  • Target: Self
698.png Christmas Carol Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Cast Delay: 20.0s
2535.png Open Buying Store Support
681.png Increase Weight Limit R Passive
  • Max Level: 10



CASH

Skill Type Properties Description
689.png Party Blessing Support
  • Max Level: 10
  • Target: Self


Area of Effect: Screen-wide

690.png Party Increase AGI Support
  • Max Level: 10
  • Target: Self


Area of Effect: Screen-wide

691.png Party Assumptio Support
  • Max Level: 5
  • Target: Self


Area of Effect: Screen-wide

Guild

Skill Type Properties Description
10000.png Official Guild Approval Passive
  • Max Level: 1
10001.png Kafra Contract Passive
  • Max Level: 1
10002.png Guardian Research Passive
  • Max Level: 1
10003.png Strengthen Guardians Passive
  • Max Level: 1
10004.png Guild Extension Passive
  • Max Level: 10
10005.png Guild's Glory Passive
  • Max Level: 1
10006.png Great Leadership Passive
  • Max Level: 1


Area of Effect: 5x5

10007.png Glorious Wounds Passive
  • Max Level: 1


Area of Effect: 5x5

10008.png Cold Heart Passive
  • Max Level: 1


Area of Effect: 5x5

10009.png Sharp Gaze Passive
  • Max Level: 1


Area of Effect: 5x5

10010.png Battle Orders Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1


Area of Effect: 31x31

10011.png Regeneration Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 1


Area of Effect: 31x31

10012.png Restoration Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Fixed Cast Time: 10.0s
  • Cast can be interrupted


Area of Effect: 31x31

10013.png Urgent Call Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • Fixed Cast Time: 5.0s
  • Cast can be interrupted
10014.png Permanent Development Passive
  • Max Level: 1
10015.png Item Emergency Call Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 1
  • Fixed Cast Time: 5.0s
  • Cast can be interrupted
10016.png Guild Storage Expansion Passive
  • Max Level: 5

WE

Skill Type Properties Description
334.png I Will Protect You Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • HP % Cost: 15% of max
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Cast can be interrupted
335.png I Look up to You Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • SP % Cost: 15% of max
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Cast can be interrupted
336.png I miss You Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1


Area of Effect: 7x7
Number of instances allowed at once: 1

408.png Baby Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1
  • SP % Cost: 10% of max
  • Fixed Cast Time: 2.0s
  • Cast can be interrupted
409.png Call Parent Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1


Area of Effect: 7x7
Number of instances allowed at once: 1

410.png Call Baby Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 1


Area of Effect: 7x7
Number of instances allowed at once: 1

5063.png Call All Family Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 100
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Cast can be interrupted
5064.png One Forever Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 100
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Range: 3
  • Cast can be interrupted
5065.png Cheer Up Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 50
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Cast can be interrupted


Area of Effect: 7x7